sub_units = {
	
	mercenary = {
		abbreviation = "MERC"
		sprite = infantry
		 
		priority = 0
		ai_priority = 0
		active = no
		affects_speed = no
		can_be_parachuted = no

		type = {
			infantry
		}
		
		group = infantry
		
		categories = {
			#category_support_battalions #To prevent Integrated Support doctrines making them extremely good
			category_army
		}
	
		combat_width = 2
	
		#Size Definitions
		max_strength = 30 #Inf is 25
		max_organisation = 35 #Inf is 60
		default_morale = 0.25 #Inf is 30
		manpower = 50
		training_time = 30 #Same as other support battalions

		#Misc Abilities
		suppression = 1
		weight = 0.5
		supply_consumption = 0.08 #Inf is 0.06
		
		# Important Ability
		soft_attack = 0.1
		breakthrough = 0.3
				
		need = {
			infantry_equipment = 25
		}
	}
}
