ideas = {
	mr_recruitment_standard = {
		law = yes

		healthy_standard = {
			removal_cost = -1
			level = 4

			available = {
			}

			ai_will_do = {
				factor = 1

				modifier = {
					has_manpower > 800000
					factor = 80
				}
			}

			modifier = {
				army_org_factor = 0.1
			}

			cancel_if_invalid = no
			default = yes
		}

		loose_standard = {
			removal_cost = -1
			level = 3

			available = {
				NOT = { has_idea = disarmed_nation }
				NOT = { has_idea = volunteer_only }
				OR = {
					has_war = yes
					threat > 0.40
				}
			}

			ai_will_do = {
				factor = 1

				modifier = {
					has_manpower < 300000
					factor = 40
				}
			}

			modifier = {
				conscription = 0.015
				army_org_factor = 0.05

			}

			cancel_if_invalid = yes
		}

		no_exemptions = {
			removal_cost = -1
			level = 2

			available = {
				NOT = { has_idea = disarmed_nation }
				NOT = { has_idea = volunteer_only }
				NOT = { has_idea = limited_conscription }
				NOT = { has_idea = extensive_conscription }
				AND = {
					has_war = yes
					enemies_strength_ratio > 0.6
				}
			}

			ai_will_do = {
				factor = 1

				modifier = {
					has_idea = loose_standard
					has_manpower < 150000
					factor = 40
				}
			}

			modifier = {
				conscription = 0.03
				army_org_factor = -0.05
			}

			cancel_if_invalid = yes
		}

		scraping_the_barrel_standard = {
			removal_cost = -1
			level = 1

			available = {
				NOT = { has_idea = disarmed_nation }
				NOT = { has_idea = volunteer_only }
				NOT = { has_idea = limited_conscription }
				NOT = { has_idea = extensive_conscription }
				NOT = { has_idea = service_by_requirement }
				NOT = { has_idea = all_adults_serve }
				AND = {
					has_war = yes
					enemies_strength_ratio > 1.0
				}
			}

			ai_will_do = {
				factor = 1

				modifier = {
					has_idea = no_exemptions
					has_manpower < 0
					factor = 40
				}
			}

			modifier = {
				conscription = 0.05
				army_org_factor = -0.1
			}

			cancel_if_invalid = yes
		}
	}
}