ideas = {

	np_navy_production = { 
		law = yes
		
		navy_production_cheap = {
		    available = {
				
			}
			
			modifier = {
				navy_max_range_factor = -0.2
				navy_fuel_consumption_factor = -0.33
				naval_speed_factor = -0.1
			}
			
			ai_will_do = {
   				factor = 1
				modifier = {
				    OR = {
						has_government = communism
						has_government = democratic
					}
					factor = 40
				}
			}	

			cancel_if_invalid = yes
		}
		
		navy_production_quality = {
			available = {
		       
			}
			
			modifier = {
			   navy_max_range_factor = 0.1
			   naval_speed_factor = 0.1
			   navy_fuel_consumption_factor = 0.2
			}

			ai_will_do = {
   				factor = 1

				modifier = {
				    OR = {
						has_government = fascism
						has_government = neutrality
					}
					factor = 40
				}
   			}

			cancel_if_invalid = yes
		}
		
		navy_production_normal = {
			available = {
				
			}
			
			modifier = {
				industrial_capacity_dockyard = 0.1
				navy_fuel_consumption_factor = -0.05
			}
			
			ai_will_do = {
   				factor = 20
   			}

			cancel_if_invalid = yes
		}
		
		navy_production_no = {
			available = {
				
			}
			equipment_bonus = {
				submarine = {
					instant = yes
					build_cost_ic = 1
				}
				screen_ship = {
					instant = yes
					build_cost_ic = 1
				}
				carrier = {
					instant = yes
					build_cost_ic = 1
				}
				capital_ship = {
					instant = yes
					build_cost_ic = 1
				}
				convoy = {
					instant = yes
					build_cost_ic = 1
				}
				floating_harbor_equipment = {
					instant = yes
					build_cost_ic = 1
				}
			}

			modifier = {
				industrial_capacity_factory = 0.1
			    political_power_factor = 0.15
			}
			
			ai_will_do = {
   				factor = 0
   				modifier = {
				    num_of_naval_factories < 0
					factor = 40
				}
   			}

			cancel_if_invalid = yes
		}
	}
}