# Infantry
	# Creating temlate
		division_template = {
			name = "Local Settler Defenders"
			priority = 0
			regiments = {
				militia = { x = 0 y = 0 }
				militia = { x = 0 y = 1 }
				militia = { x = 1 y = 0 }
				militia = { x = 1 y = 1 }
			}
		}

		division_template = {
			name = "Expeditionary Force"
			regiments = {
				infantry = { x = 0 y = 0 }
				infantry = { x = 0 y = 1 }
				infantry = { x = 1 y = 0 }
				infantry = { x = 1 y = 1 }
				infantry = { x = 2 y = 0 }
			}
			support = {
				recon_company = { x = 0 y = 0 }
			}
		}

	##### Starting Army #####
		units = {
			division = {
				name = "Kudluk's Company"
				location = 14162
				division_template = "Expeditionary Force"
				start_experience_factor = 0.4
				start_equipment_factor = 1.0
			}
			division = {
				name = "Cormorant's Security"
				location = 14173
				division_template = "Expeditionary Force"
				start_experience_factor = 0.4
				start_equipment_factor = 1.0
			}
			division = {
				name = "Flin Flon Force"
				location = 14177
				division_template = "Expeditionary Force"
				start_experience_factor = 0.4
				start_equipment_factor = 1.0
			}
			division = {
				name = "Narrow Hills Heroes"
				location = 14184
				division_template = "Expeditionary Force"
				start_experience_factor = 0.4
				start_equipment_factor = 1.0
			}
		}

	##### Starting Production #####
		instant_effect = {
			add_equipment_production = {
				equipment = {
					type = infantry_equipment_1
					creator = "NUN"
				}
				requested_factories = 3
				progress = 0.75
				efficiency = 100
			}
			add_equipment_production = {
				equipment = {
					type = support_equipment_1
					creator = "NUN"
				}
				requested_factories = 1
				progress = 0.75
				efficiency = 100
			}

		}

# Power Armor
	instant_effect = {
		set_technology = {
			stripped_pa_tech = 1
			wasteland_pa_tech = 1
		}
	}

	# Creating temlate
		division_template = {
			name = "Nunavut Rangers"
			regiments = {
				power_armour = { x = 0 y = 0 }
				power_armour = { x = 0 y = 1 }
				power_armour = { x = 1 y = 0 }
				power_armour = { x = 1 y = 1 }
			}
			support = {
				recon_company = { x = 0 y = 0 }
			}
		}
	# Units
		units = {
			division = {
				name = "Nunavut Wayfinders"
				location = 14174
				division_template = "Nunavut Rangers"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
			division = {
				name = "Ranger Reinforcements"
				location = 14153
				division_template = "Nunavut Rangers"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
		}
	##### Starting Production #####
		instant_effect = {
			add_equipment_production = {
				equipment = {
					type = power_armor_equipment_1
					creator = "NUN"
				}
				requested_factories = 1
				progress = 0.75
				efficiency = 100
			}
		}