﻿# Infantry
	# Creating temlate
		division_template = {
			name = "Faithful Militia"
			regiments = {
				militia = { x = 0 y = 0 }
				militia = { x = 0 y = 1 }
				militia = { x = 1 y = 0 }
				militia = { x = 1 y = 1 }
			}
		}
		division_template = {
			name = "Faithful Warriors"
			regiments = {
				infantry = { x = 0 y = 0 }
				infantry = { x = 0 y = 1 }
				infantry = { x = 1 y = 0 }
				infantry = { x = 1 y = 1 }
				infantry = { x = 2 y = 0 }
				infantry = { x = 2 y = 1 }
			}
			support = {
				fireteam_support = { x = 0 y = 0 }
				demolitions_support = { x = 1 Y = 0 }
			}
		}
	# Units
		units = {
			division = {
				name = "Gate's Sons"
				location = 16388
				division_template = "Faithful Warriors"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
			division = {
				name = "Faithful Gunmen"
				location = 16432
				division_template = "Faithful Militia"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
			division = {
				name = "Steams's Sons"
				location = 16431
				division_template = "Faithful Warriors"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
			division = {
				name = "Faithful Militia"
				location = 16423
				division_template = "Faithful Militia"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
			division = {
				name = "Steams's Daugthers"
				location = 16424
				division_template = "Faithful Warriors"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
		}

	##### Starting Production #####
		instant_effect = {
			add_equipment_production = {
				equipment = {
					type = infantry_equipment_1
					creator = "HEA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 100
			}
			add_equipment_production = {
				equipment = {
					type = demolitions_equipment_1
					creator = "HEA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 100
			}
			add_equipment_production = {
				equipment = {
					type = fireteam_equipment_1
					creator = "HEA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 100
			}
		}


		
# Power Armor
	instant_effect = {
		set_technology = {
			stripped_pa_tech = 1
			wasteland_pa_tech = 1
		}
	}

	# Creating temlate
		division_template = {
			name = "Chosen Crusaders"
			regiments = {
				power_armour = { x = 0 y = 0 }
				power_armour = { x = 0 y = 1 }
				power_armour = { x = 1 y = 0 }
				power_armour = { x = 1 y = 1 }
			}
			support = {
				fireteam_support = { x = 0 y = 0 }
				demolitions_support = { x = 1 Y = 0 }
			}
		}
	# Units
		units = {
			division = {
				name = "Gabriel's Sons"
				location = 4489
				division_template = "Chosen Crusaders"
				start_experience_factor = 1.0
				start_equipment_factor = 1.0
			}
		}

	##### Starting Production #####
		instant_effect = {
			add_equipment_production = {
				equipment = {
					type = power_armor_equipment_1
					creator = "HEA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 100
			}
		}