﻿# Infantry
	# Creating temlate
		division_template = {
			name = "Militia Force"
			regiments = {
				militia = { x = 0 y = 0 }
				militia = { x = 0 y = 1 }
				militia = { x = 1 y = 0 }
				militia = { x = 1 y = 1 }
			}
		}

		division_template = {
			name = "Security Team"
			regiments = {
				infantry = { x = 0 y = 0 }
				infantry = { x = 0 y = 1 }
				infantry = { x = 1 y = 0 }
				infantry = { x = 1 y = 1 }
				infantry = { x = 2 y = 0 }
			}
		}
	# Units
		units = {
			division = {
				name = "Vault 27 Security"
				location = 6824
				division_template = "Security Team"
				start_experience_factor = 0.5
				start_equipment_factor = 0.5
			}
		}	

# Power Armor
	instant_effect = {
		set_technology = {
			stripped_pa_tech = 1
			wasteland_pa_tech = 1
		}
	}
	# Creating temlate
		division_template = {
			name = "Remnants of the Ghosts"
			regiments = {
				power_armour = { x = 0 y = 0 }
				power_armour = { x = 0 y = 1 }
				power_armour = { x = 0 y = 2 }
				power_armour = { x = 1 y = 0 }
				power_armour = { x = 1 y = 1 }
			}
		}
	# Units
		units = {
			division = {
				name = "Remnants of the Ghosts"
				location = 6700
				division_template = "Remnants of the Ghosts"
				start_experience_factor = 1.0
				start_equipment_factor = 0.2
			}
		}