#For China
autonomy_state = {
	id = autonomy_special_administrative_region_HKG

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = HKG	
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}

autonomy_state = {
	id = autonomy_special_administrative_region_MAC

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = MAC	
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}

autonomy_state = {
	id = autonomy_special_administrative_region_TAI

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = TAI
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}

autonomy_state = {
	id = autonomy_special_administrative_region_TIB

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = TIB
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}

autonomy_state = {
	id = autonomy_special_administrative_region_ETK

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = ETK
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}

autonomy_state = {
	id = autonomy_special_administrative_region_MON

	default = no
	is_puppet = yes
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = MON
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}
autonomy_state = {
	id = autonomy_special_administrative_region_BLR

	default = no
	is_puppet = no
	use_overlord_color = yes
	min_freedom_level = 0.0
	manpower_influence = 0.1

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}

	modifier = {
		cic_to_overlord_factor = 0
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 0
		autonomy_manpower_share = 0.1
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8
		research_sharing_per_country_bonus_factor = -0.8
	}

	ai_subject_wants_higher = {
		factor = 0.0
	}

	ai_overlord_wants_lower = {
		factor = 0.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		OVERLORD = { original_tag = CHI }
		original_tag = BLR
	}

	can_take_level = {
		always = no
	}

	can_lose_level = {
		always = no
	}
}