autonomy_state = {
	id = autonomy_colony

	is_puppet = yes

	min_freedom_level = 0.50

	manpower_influence = 0.7
	
	use_overlord_color = yes

	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		can_be_spymaster = no
		contributes_operatives = no
		can_create_collaboration_government = no
	}

	modifier = {
		autonomy_manpower_share = 0.7

		extra_trade_to_overlord_factor = 0.5
		overlord_trade_cost_factor = -0.5
		can_master_build_for_us = 1

		research_sharing_per_country_bonus_factor = -0.5
	}

	ai_subject_wants_higher = {
		factor = 1.0
	}

	ai_overlord_wants_lower = {
		factor = 1.0
	}

	ai_overlord_wants_garrison = {
		always = no
	}

	allowed = {
		can_use_autonomy_system = yes
		OVERLORD = {
			NOT = {
				original_tag = CES
				original_tag = NCR
				original_tag = NCN
				original_tag = WBH
				original_tag = BOS
				original_tag = MOJ
				original_tag = VLT
				original_tag = VEG
				original_tag = TRL
				original_tag = BRK
				original_tag = DES
				original_tag = HEA
				is_brotherhood_nation_allowed_block = yes
				#
				original_tag = ENC
				has_country_flag = enclave_nation
				#
				#original_tag = CIR
				original_tag = ATE
				original_tag = ATE
				original_tag = RRG
				original_tag = PET
				original_tag = CAF
				original_tag = ARM
				original_tag = BRA
			}
		}
	}


	can_take_level = {

		#trigger here
	}

	can_lose_level = {
		#trigger here
	}
}
