autonomy_state = {
	id = oststaat_autonomous

	is_puppet = yes
	default = yes
	min_freedom_level = 0.5
    use_overlord_color = yes
	manpower_influence = 0

	rule = {
		desc = RULE_DESC_IS_A_SUBJECT

		can_not_declare_war = yes
		can_decline_call_to_war = no
		can_be_spymaster = yes
		contributes_operatives = yes
		can_create_collaboration_government = no
	}

	modifier = {
		autonomy_manpower_share = 0
		can_master_build_for_us = 1
		extra_trade_to_overlord_factor = 0.5
		overlord_trade_cost_factor = -0.5
		license_subject_master_purchase_cost = -1
		political_power_factor = 0.05
		peace_score_ratio_transferred_to_overlord = 0.1
	}

	ai_subject_wants_higher = {
		factor = 0
	}

	ai_overlord_wants_lower = {
		factor = 0
	}

	ai_overlord_wants_garrison = {
		always = no
	}

	allowed = {
		uses_ostaaten_autonomy_state = yes
	}

	allowed_levels_filter = {
		oststaat
		oststaat_autonomous
	}

	can_take_level = {
		custom_trigger_tooltip = {
			tooltip = cannot_change_autonomy_manually
			always = no
		}
	}

	can_lose_level = {
		custom_trigger_tooltip = {
			tooltip = cannot_change_autonomy_manually
			always = no
		}
	}
}

