autonomy_state = {
	id = autonomy_rio_associated_state
	is_puppet = yes
	min_freedom_level = 0.7
	manpower_influence = 0.15
	use_overlord_color = yes
	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
	}
	modifier = {
		autonomy_manpower_share = 0.15
		extra_trade_to_overlord_factor = 0.25
		overlord_trade_cost_factor = -0.5
		mic_to_overlord_factor = 0.5
		production_speed_arms_factory_factor = 0.1
		##
		can_master_build_for_us = 1
	}
	ai_subject_wants_higher = {
		factor = 1
	}
	ai_overlord_wants_lower = {
		factor = 1
	}
	ai_overlord_wants_garrison = {
		always = no
	}
	allowed = {
		can_use_autonomy_system = yes
		tag = TAA
		OVERLORD = {
			original_tag = RRG
		}
	}
	# Intentionally reserved for TAA only at gamestart, afterward they default to another law if puppeted by Rio
	allowed_levels_filter = {
	}
	can_take_level = {
	}
	can_lose_level = {
		#trigger here
	}
}
