add_namespace = goering

add_namespace = goering.military

country_event = {	#Mass Purges against the SS
	id = goering.military.1
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.1"}
	title = goering.military.1.t
	desc = goering.military.1.desc
	picture = GFX_report_event_MAD_palace

	fire_only_once = yes
	is_triggered_only = yes


	option = {	#Neat
		name = goering.military.1.a
	}
}

country_event = {	#SS Castles looted
	id = goering.military.2
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.2"}
	title = goering.military.2.t
	desc = goering.military.2.desc
	picture = GFX_report_event_MAD_palace

	fire_only_once = yes
	is_triggered_only = yes


	option = {	#cash money
		name = goering.military.2.a
		set_temp_variable = { money_reserves_temp = 0.5 }
		econ_money_reserves_change_raw_money = yes
	}
}

country_event = {	#Trials against the SS
	id = goering.military.3
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.3"}
	title = goering.military.3.t
	desc = goering.military.3.desc
	picture = GFX_report_event_GER_waffen_ss_troops

	fire_only_once = yes
	is_triggered_only = yes


	option = {	#Neat
		name = goering.military.3.a
		add_manpower = -15000
	}
}

country_event = {	#SS members posthumusly stripped of military and civilian honors
	id = goering.military.4
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.4"}
	title = goering.military.4.t
	desc = goering.military.4.desc
	picture = GFX_report_event_generic_prisoners_1

	fire_only_once = yes
	is_triggered_only = yes


	option = {	#whoo boy
		name = goering.military.4.a
	}
}

country_event = {	#Germanian Trimuph
	id = goering.military.5
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.5"}
	title = goering.military.5.t
	desc = goering.military.5.desc
	picture = GFX_report_event_generic_military_parade

	fire_only_once = yes
	is_triggered_only = yes


	option = {	#Neat
		name = goering.military.5.a
		GGR_increase_militarist_loyalty = yes
	}
}

# Creation of a Committee on the Issue of National Defense
country_event = {	
	id = goering.military.6
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.6"}
	title = goering.military.6.t
	desc = goering.military.6.desc
	
	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = {
		name = goering.military.6.a
		set_country_flag = GGR_CIND_militarists_man
		GGR_increase_militarist_hawkishness_small = yes
		GGR_increase_militarist_loyalty_small = yes
	}
	option = {
		name = goering.military.6.b
		trigger = {
			set_temp_variable = { required_difference = 15 }
			militarists_are_pleased = yes
		}
		set_country_flag = GGR_CIND_goering_man
		add_political_power = -100		
		GGR_decrease_militarist_hawkishness = yes
		GGR_decrease_militarist_loyalty = yes
	}
	option = { 
		name = goering.military.6.c
		trigger = {
			set_temp_variable = { required_difference = 10 }
			militarists_are_pleased = yes
		}
		set_country_flag = GGR_CIND_apolitical_man
		add_political_power = -25
		GGR_decrease_militarist_hawkishness_small = yes
		GGR_decrease_militarist_loyalty_small = yes
	}
}

# The Question of restoring old Fortifications
country_event = {	
	id = goering.military.7
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.7"}
	title = goering.military.7.t
	desc = goering.military.7.desc
	
	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = { # Restore ALL
		name = goering.military.7.a
		trigger = { NOT = { has_country_flag = GGR_CIND_apolitical_man } }
		set_temp_variable = { temp_econ_spending_amount = 0.09 }
		econ_spend_money_once_effect_raw_money = yes
		GGR_increase_militarist_loyalty = yes
		1811 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = anti_air_building
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = radar_station
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						id = 11531
						id = 563
						id = 3558
						id = 6568
					}
					instant_build = yes
				}
			}
		}
		72 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						id = 6542
						id = 6712
						id = 11640
						id = 3530
					}
					instant_build = yes
				}
			}
		}
		42 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = 9575
					instant_build = yes
				}
			}
		}
		153 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
				}
			}
		}
		62 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
				}
			}
		}
		770 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
					instant_build = yes
				}
			}
		}
		86 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
					instant_build = yes
				}
			}
		}
		51 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		52 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		54 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		55 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}			
				}				
			}
		}
		58 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		59 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}	
		61 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}	
		65 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}	
	}
	option = { # Air Defense System
		name = goering.military.7.b
		set_temp_variable = { temp_econ_spending_amount = 0.07 }
		econ_spend_money_once_effect_raw_money = yes
		GGR_increase_militarist_loyalty_small = yes
		50 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}				
				}	 
			}
		}
		51 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		52 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		54 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 2
						instant_build = yes
					}				
				}	 
			}
		}
		55 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}	
				}				
			}
		}
		58 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		59 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}	
		61 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}				
				}	 
			}
		}	
		65 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}				
				}	 
			}
		}		
	}
	option = { # Old bunkers 
		name = goering.military.7.c
		set_temp_variable = { temp_econ_spending_amount = 0.05 }
		econ_spend_money_once_effect_raw_money = yes
		GGR_increase_militarist_loyalty_small = yes
		1811 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = anti_air_building
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = radar_station
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						id = 11531
						id = 563
						id = 3558
						id = 6568
					}
					instant_build = yes
				}
			}
		}
		72 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						id = 6542
						id = 6712
						id = 11640
						id = 3530
					}
					instant_build = yes
				}
			}
		}
		42 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = 9575
					instant_build = yes
				}
			}
		}
		153 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
				}
			}
		}
		62 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
				}
			}
		}
		770 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
					instant_build = yes
				}
			}
		}
		86 = {
			if = {
				limit = { is_controlled_by = ROOT }
				add_building_construction = {
					type = bunker
					level = 2
					province = {
						all_provinces = yes
						limit_to_border_country = ITA
					}
					instant_build = yes
				}
			}
		}
	}
	option = { # Limited restore - unique for Apolitical man
		name = goering.military.7.d
		trigger = { has_country_flag = GGR_CIND_apolitical_man }
		add_political_power = -25
		set_temp_variable = { temp_econ_spending_amount = 0.070 }
		econ_spend_money_once_effect_raw_money = yes 
		GGR_decrease_militarist_loyalty_small = yes
		50 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_west_wall_forts_limited_restored
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 1
						province = 11640
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 6712
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 6542
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 3530
						instant_build = yes
					}
				}
			}
		}		
		42 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_west_wall_forts_limited_restored
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 1
						province = 3558
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 563
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 11531
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 9575
						instant_build = yes
					}
				}
			}
		}
		153 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_alpine_line_forts_limited_restored1
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 1
						province = 9633
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 11618
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 671
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 6673
						instant_build = yes
					}
				}
			}
		}
		770 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_alpine_line_forts_limited_restored2
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 1
						province = 3631
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 9596
						instant_build = yes
					}
					add_building_construction = {
						type = bunker
						level = 1
						province = 3654
						instant_build = yes
					}
				}
			}
		}
		51 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		52 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}
		59 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_ADS_1_2
				hidden_effect = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 2
						instant_build = yes
					}					
				}	 
			}
		}			
	}
}

# Modernise of the Führerbunker
country_event = {	
	id = goering.military.8
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.8"}
	title = goering.military.8.t

	desc = {    
		text = goering.military.8.desc_militarists_man
		trigger = {
			has_country_flag = GGR_CIND_militarists_man
		}
	}
	
	desc = {
		text = goering.military.8.desc_goering_man
		trigger = {
			has_country_flag = GGR_CIND_goering_man
		}
	}
	
	desc = {
		text = goering.military.8.desc_apolitical_man
		trigger = {
			has_country_flag = GGR_CIND_apolitical_man
		}
	}
	
	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = { # Modern Führerbunker with War Room
		name = goering.military.8.a
		trigger = { 
			has_country_flag = GGR_CIND_militarists_man
		}
		set_temp_variable = { debt_temp = 0.5 }
		econ_national_debt_change = yes
		GGR_increase_militarist_loyalty_large = yes
		GGR_increase_militarist_power_large = yes
		64 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_modernise_the_fuhrerbunker1
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 4
						province = 651
						instant_build = yes
					}
				}
			}
		}
	}
	option = { # Fallout shelter for Göring
		name = goering.military.8.b
		trigger = { 
			has_country_flag = GGR_CIND_goering_man
		}
		set_temp_variable = { debt_temp = 0.75 }
		econ_national_debt_change = yes
		GGR_increase_militarist_loyalty_large = yes
		GGR_increase_militarist_power = yes
		64 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_modernise_the_fuhrerbunker1
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 4
						province = 651
						instant_build = yes
					}
				}
			}
		}
	}
	option = { # Limited modernization
		name = goering.military.8.c
		trigger = { 
			has_country_flag = GGR_CIND_apolitical_man
		}
		set_temp_variable = { debt_temp = 0.3 }
		econ_national_debt_change = yes
		GGR_increase_militarist_loyalty_small = yes
		GGR_increase_militarist_power_small = yes
		64 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_modernise_the_fuhrerbunker2
				hidden_effect = {
					add_building_construction = {
						type = bunker
						level = 3
						province = 651
						instant_build = yes
					}
				}
			}
		}
	}
}
# New Nuclear Silos
country_event = {	
	id = goering.military.9
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.9"}
	title = goering.military.9.t
	desc = goering.military.9.desc

	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = { # Expand old static silos
		name = goering.military.9.a
		set_temp_variable = { debt_temp = 0.25 }
		econ_national_debt_change = yes
		GGR_increase_militarist_loyalty_small = yes
		GGR_increase_militarist_power_small = yes
		59 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}
				}	 
			}
		}	
		5 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_3
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		58 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_3
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		52 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_3
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		66 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		776 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_3
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
	}
	option = { # Mobile silos system
		name = goering.military.9.b
		set_temp_variable = { debt_temp = 0.45 }
		econ_national_debt_change = yes
		GGR_increase_militarist_loyalty_large = yes
		GGR_increase_militarist_power_large = yes
		59 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}	
		5 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		52 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		66 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		776 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_2
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		58 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		55 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		53 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		63 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		97 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
		56 = {
			if = {
				limit = { is_controlled_by = ROOT }
				custom_effect_tooltip = GGR_RNS_1
				hidden_effect = {
					add_building_construction = {
						type = missile_silo 
						level = 1
						instant_build = yes
					}					
				}	 
			}
		}
	}
}
# New Missile Designs
country_event = {	
	id = goering.military.10
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.10"}
	title = goering.military.10.t
	desc = goering.military.10.desc

	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = { # Total rearm
		name = goering.military.10.a
		set_temp_variable = { debt_temp = 0.4 }
		econ_national_debt_change = yes
		add_to_variable = {
			nuclear_stockpile_change = 30
		}
		custom_effect_tooltip = goering.military.10.a.tt
		hidden_effect = {
			country_event = { days = 300 id = goering.military.11 }
		}
	}
	option = { # Slow update
		name = goering.military.10.b
		set_temp_variable = { debt_temp = 0.25 }
		econ_national_debt_change = yes
		add_to_variable = {
			nuclear_stockpile_change = 10
		}
		custom_effect_tooltip = goering.military.10.b.tt		
		hidden_effect = {
			country_event = { days = 550 id = goering.military.11 }
		}
	}
}

# New Missile Designs
country_event = {	
	id = goering.military.11
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.11"}
	title = goering.military.11.t
	desc = goering.military.11.desc

	picture = GFX_report_event_GER_army_1
	
	is_triggered_only = yes

	option = { # Profit from new designs
		name = goering.military.11.a
		set_temp_variable = { money_reserves_temp = 0.75 }
		econ_money_reserves_change_raw_money = yes
		random_owned_controlled_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = missile_silo
				level = 1
				instant_build = yes
			}
		}
		add_equipment_to_stockpile = {
			type = ICBM_equipment
			amount = 250
			producer = GER
		}	
		
	}
}

country_event = { # Generals inform Göring that with the bigness of the new fleet means that we need new ports to accomodate them, norway and england seem like prime places to base our fleets
	id = goering.military.12
	title = goering.military.12.t
	desc = goering.military.12.d
	picture = GFX_report_event_ITA_naval_ship

	fire_only_once = yes
	is_triggered_only = yes
	
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.12"}

	option = { #accept the thing 
		name = goering.military.12.a
		set_country_flag = GOR_ringhorn_ports
	}
	option = { #Reject 
		name = goering.military.12.b
		set_temp_variable = { X = 0.05 }
		custom_effect_tooltip = GGR_max_range_decrease_X_percent
		add_to_variable = { GGR_kriegsmarine_max_range = -0.05 }
	}
}

country_event = {
	id = goering.military.13
	title = goering.military.13.t
	desc = goering.military.13.d
	picture = GFX_report_event_generic_building
	fire_only_once = yes
	is_triggered_only = yes
	
	immediate = {log = "[GetDateText]: [Root.GetName]: event goering.military.13"}

	option = { #accept the thing 
		name = goering.military.13.a
		add_timed_idea = {
			idea = GGR_safeguard_volk
			days = 365
		}
	}
}
