#############
## Iceland ##
#############

add_namespace = ICE.skeleton
add_namespace = ICE.flavor
add_namespace = ICE.news
add_namespace = US_Greenland
add_namespace = FAR.skeleton

news_event = { # Anti OFN protests in Iceland
	id = ICE.news.1
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.1" }
	title = ICE.news.1.t
	desc = ICE.news.1.desc
	picture = GFX_news_event_ICE_anti_ofn_protests
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.1.a
		trigger = {
			tag = USA
		}
	}

	option = {
		name = ICE.news.1.b
		trigger = {
			tag = GER
		}
	}

	option = {
		name = ICE.news.1.c
		trigger = {
			NOT = {
				tag = USA
				tag = GER
			}
		}
	}
}

news_event = { # PA wins; Iceland leaves the OFN
	id = ICE.news.2
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.2" }
	title = ICE.news.2.t
	desc = ICE.news.2.desc
	picture = GFX_news_event_ICE_iceland_independence
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.2.a
	}
}

news_event = { # IP wins; Iceland stays in the OFN
	id = ICE.news.3
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.3" }
	title = ICE.news.3.t
	desc = ICE.news.3.desc
	#picture =
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.3.a
	}
}

news_event = { #PP wins; Iceland stays in the OFN
	id = ICE.news.4
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.4" }
	title = ICE.news.4.t
	desc = ICE.news.4.desc
	#picture =
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.4.a
	}
}

news_event = { #SPD wins; Iceland stays in the OFN
	id = ICE.news.5
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.5" }
	title = ICE.news.5.t
	desc = ICE.news.5.desc
	#picture =
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.5.a
	}
}

news_event = { #IP wins and forms a coalition; Iceland stays in the OFN
	id = ICE.news.6
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.news.6" }
	title = ICE.news.6.t
	desc = ICE.news.6.desc
	#picture =
	is_triggered_only = yes
	major = yes

	option = {
		name = ICE.news.6.a
	}
}

# Iceland Skeleton Content

country_event = { # 1963 Elections
	id = ICE.skeleton.1
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.1" }
	title = ICE.skeleton.1.t
	desc = ICE.skeleton.1.d
	#picture = GFX_report_event_GER_speech
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { # Bjarni Benediktsson
		name = ICE.skeleton.1.a
		ai_chance = {
			base = 33
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_PROGRESSIVE
					}
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_SOCDEM
					}
				}
			}
		}
		set_country_flag = ICE_Ind_63
		set_politics = {
			ruling_party = conservatism
			last_election = "1963.6.9"
			election_frequency = 48
			elections_allowed = yes
		}
		add_popularity = { ideology = conservatism popularity = 0.02 }
		add_to_variable = { ICE_proOFN_seats = 2 }
		retire_ideology_leader = conservatism
		promote_character = ICE_Bjarni_Benediktsson
		# 67 Elections
		country_event = {
			id = ICE.skeleton.2
			days = 1463
		}
	}
	option = { # Eysteinn Jonsson
		name = ICE.skeleton.1.b
		ai_chance = {
			base = 33
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_INDEPENDENCE
					}
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_SOCDEM
					}
				}
			}
		}
		set_country_flag = ICE_Pro_63
		set_politics = {
			ruling_party = conservatism
			last_election = "1963.6.9"
			election_frequency = 48
			elections_allowed = yes
		}
		add_popularity = { ideology = conservatism popularity = 0.02 }
		add_to_variable = { ICE_proOFN_seats = 5 }
		retire_ideology_leader = conservatism
		promote_character = ICE_Eysteinn_Jonsson

		set_party_name = {
			ideology = conservatism
			long_name = ICE_Progs_long
			name = ICE_Progs
		}
		# 67 Elections
		country_event = {
			id = ICE.skeleton.2
			days = 1463
		}
	}
	option = { # Eysteinn Jonsson
		name = ICE.skeleton.1.c
		ai_chance = {
			base = 33
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_PROGRESSIVE
					}
					has_game_rule = {
						rule = ICE_63_ELECTIONS
						option = ICE_63_ELECTIONS_INDEPENDENCE
					}
				}
			}
		}
		set_country_flag = ICE_SocDem_63
		set_politics = {
			ruling_party = progressivism
			last_election = "1963.6.9"
			election_frequency = 48
			elections_allowed = yes
		}
		add_popularity = { ideology = progressivism popularity = 0.05 }
		add_to_variable = { ICE_antiOFN_seats = 5 }
		retire_ideology_leader = conservatism
		promote_character = ICE_Emil_Jonsson
		# 67 Elections
		country_event = {
			id = ICE.skeleton.2
			days = 1463
		}
	}
}

country_event = { # 1967 Elections
	id = ICE.skeleton.2
	immediate = {
	log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.2"
		hidden_effect = {
			USA = {
				# Protests
				country_event = {
					id = ICE.skeleton.3
					days = 1262
				}
			}
		}
	}
	title = ICE.skeleton.2.t
	desc = ICE.skeleton.2.d
	#picture = GFX_report_event_GER_speech
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.2.a
		trigger = { has_country_flag = ICE_Ind_63 }
		random_list = {
			50 = { # Bjarni Benediktsson
				modifier = {
					factor = 0
					has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_ALLIANCE }
				}
				set_politics = {
					ruling_party = conservatism
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.02 }
				add_to_variable = { ICE_proOFN_seats = 4 }
				# retire_ideology_leader = conservatism
				# promote_character = ICE_Bjarni_Benediktsson
			}
			50 = {
				modifier = {
					factor = 0
					has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_INDEPENDENCE }
				}
				set_politics = {
					ruling_party = progressivism
					elections_allowed = yes
				}
				add_popularity = { ideology = progressivism popularity = 0.09 }
				add_to_variable = { ICE_antiOFN_seats = 5 }
				retire_ideology_leader = progressivism
				promote_character = ICE_Hannibal_Valdimarsson
				set_country_flag = ICE_Peoples_Alliance_PM
				set_party_name = {
					ideology = progressivism
					long_name = ICE_PA
					name = ICE_PA_sh
				}
			}
		}
	}

	option = { #
		name = ICE.skeleton.2.b
		trigger = { has_country_flag = ICE_Pro_63 }
		random_list = {
			34 = { # Bjarni Benediktsson
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_PROGRESSIVE }
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_SOCDEM }
					}
				}
				set_politics = {
					ruling_party = conservatism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.02 }
				add_to_variable = { ICE_proOFN_seats = 3 }
				retire_ideology_leader = conservatism
				promote_character = ICE_Bjarni_Benediktsson
			}
			33 = { # Olafur Johannesson
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_INDEPENDENCE }
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_SOCDEM }
					}
				}
				set_politics = {
					ruling_party = conservatism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.09 }
				add_to_variable = { ICE_antiOFN_seats = 3 }
				retire_ideology_leader = conservatism
				promote_character = ICE_Olafur_Johannesson

				set_party_name = {
					ideology = conservatism
					long_name = ICE_Progs_long
					name = ICE_Progs
				}
			}
			33 = { # Emil Jonsson
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_INDEPENDENCE }
						has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_PROGRESSIVE }
					}
				}
				set_politics = {
					ruling_party = progressivism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = progressivism popularity = 0.09 }
				add_to_variable = { ICE_antiOFN_seats = 5 }
				retire_ideology_leader = progressivism
				promote_character = ICE_Emil_Jonsson
			}
		}
	}
	option = { #
		name = ICE.skeleton.2.c
		trigger = { has_country_flag = ICE_SocDem_63 }
		random_list = {
			50 = { # Johann Hafstein
				modifier = {
					factor = 0
					has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_SOCDEM }
				}
				set_politics = {
					ruling_party = conservatism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.02 }
				add_to_variable = { ICE_proOFN_seats = 6 }
				retire_ideology_leader = conservatism
				promote_character = ICE_Johann_Hafstein
			}
			50 = { # Emil Jonsson
				modifier = {
					factor = 0
					has_game_rule = { rule = ICE_67_ELECTIONS option = ICE_67_ELECTIONS_INDEPENDENCE }
				}
				set_politics = {
					ruling_party = progressivism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = progressivism popularity = 0.02 }
				add_to_variable = { ICE_antiOFN_seats = 4 }
				# retire_ideology_leader = conservatism
				# promote_character = ICE_Emil_Jonsson
			}
		}
	}
}

country_event = { # Anti American Protests
	id = ICE.skeleton.3
	trigger = {
		NOT = {
			has_global_flag = german_civil_war_goeringvic
		}
	}
	immediate = {
	log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.3"
		hidden_effect = {
			USA = {
				# Protests
				country_event = { # killed a kid
					id = ICE.skeleton.4
					days = 2
				}
				country_event = { # killing leaked
					id = ICE.skeleton.5
					days = 10
				}
			}
		}
	}
	title = ICE.skeleton.3.t
	desc = ICE.skeleton.3.d
	picture = GFX_report_event_ICE_crowded_protest
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.3.a

	}
}

country_event = { # Killed a kid
	id = ICE.skeleton.4
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.4"
	}
	title = ICE.skeleton.4.t
	desc = ICE.skeleton.4.d
	picture = GFX_report_event_ICE_pretend_this_is_a_dead_body
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.4.a

	}
}

country_event = { # Kid killing leaks
	id = ICE.skeleton.5
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.5"
		hidden_effect = {
			country_event = { # increased anti-american demonstrations
				id = ICE.skeleton.6
				days = 10
			}
		}
	}
	title = ICE.skeleton.5.t
	desc = ICE.skeleton.5.d
	picture = GFX_report_event_ICE_colored_protest
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.5.a
	}
}

country_event = { # increased anti-american demonstrations
	id = ICE.skeleton.6
	trigger = {
		NOT = {
			has_global_flag = german_civil_war_goeringvic
		}
	}
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.6"
		hidden_effect = {
			if = {
				limit = {
					ICE = { has_country_flag = ICE_Peoples_Alliance_PM }
				}
				country_event = { # PA PM provokes the OFN
					id = ICE.skeleton.7
					days = 20
				}
			}
			else = {
				country_event = { # icelandic gov collapses, caretaker gov formed
					id = ICE.skeleton.8
					days = 20
				}
			}

			country_event = { # new protests begin in iceland
				id = ICE.skeleton.9
				days = 39
			}
		}
	}
	title = ICE.skeleton.6.t
	desc = ICE.skeleton.6.d
	picture = GFX_report_event_ICE_amerikkkan_military_base
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.6.a

	}
}

country_event = { # increased anti-american demonstrations
	id = ICE.skeleton.7
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.7"
		ICE = { add_to_variable = { ICE_antiOFN_seats = 6 } }
	}
	title = ICE.skeleton.7.t
	desc = ICE.skeleton.7.d
	picture = GFX_report_event_ICE_althing
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.7.a

	}
}

country_event = { # icelandic gov collapses, caretaker gov formed
	id = ICE.skeleton.8
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.8"
		hidden_effect = {
			ICE = {
				set_politics = {
					ruling_party = liberal_conservatism
					last_election = "1967.6.11"
					election_frequency = 48
					elections_allowed = yes
				}
				add_popularity = { ideology = liberal_conservatism popularity = 0.09 }
				add_to_variable = { ICE_proOFN_seats = 2 }
				retire_ideology_leader = liberal_conservatism
				promote_character = ICE_Geir_Hallgrimsson_2
				set_party_name = {
					ideology = liberal_conservatism
					long_name = ICE_caretaker_long
					name = ICE_caretaker
				}
			}
		}
	}
	title = ICE.skeleton.8.t
	desc = ICE.skeleton.8.d
	picture = GFX_report_event_ICE_althing
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.8.a

	}
}

country_event = { # new protests begin in iceland
	id = ICE.skeleton.9

	trigger = {
		NOT = {
			has_global_flag = german_civil_war_goeringvic
		}
	}
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.9"
		hidden_effect = {
			USA = {
				set_variable = { ICELANDPROXY_Reputation = 1 }
				country_event = { # American event - the proxy begins, need to make sure a pro-OFN government is formed
					id = ICE.skeleton.10
					days = 13
				}
			}
			GER = {
				set_variable = { ICELANDPROXY_Reputation = 1 }
				country_event = { # German event - the proxy begins, need to make sure an anti-OFN government is formed
					id = ICE.skeleton.11
					days = 13
				}
			}
			news_event = {
				id = ICE.news.1
				days = 1
			}
		}
	}
	title = ICE.skeleton.9.t
	desc = ICE.skeleton.9.d
	picture = GFX_report_event_ICE_scenic_shot
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.9.a
		custom_effect_tooltip = USA_ICE_prepare_intervention_tt
	}
}

country_event = { # new protests begin in iceland
	id = ICE.skeleton.10
	immediate = {
		set_variable = { ICE.ICE_OFNSUPPORT = 32 }
		set_variable = { ICE.ICE_INDSUPPORT = 32 }
		set_variable = { ICE.ICE_ANTIOFNSUPPORT = 32 }
		add_to_variable = { ICE.ICE_ANTIOFNSUPPORT = ICE.ICE_antiOFN_seats }
		subtract_from_variable = { ICE.ICE_OFNSUPPORT = ICE.ICE_antiOFN_seats }

		add_to_variable = { ICE.ICE_OFNSUPPORT = ICE.ICE_proOFN_seats }
		subtract_from_variable = { ICE.ICE_ANTIOFNSUPPORT = ICE.ICE_proOFN_seats }
		TNO_bargraph_backround_adjust = yes

		hidden_effect = {
			TNO_fopo_add_iceland_referendum_tab = yes
			ZZZ = { activate_mission = ZZZ_media_cycle_countdown }
		}
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.10"
	}
	title = ICE.skeleton.10.t
	desc = ICE.skeleton.10.d
	picture = GFX_report_event_ICE_althing
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.10.a
		effect_tooltip = {
			TNO_fopo_add_iceland_referendum_tab = yes
		}
	}
}

country_event = { # germany get in proxy
	id = ICE.skeleton.11
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.11"
		hidden_effect = {
			TNO_fopo_add_iceland_referendum_tab = yes
		}
	}
	title = ICE.skeleton.11.t
	desc = ICE.skeleton.11.d
	picture = GFX_report_event_ICE_althing
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.11.a
		effect_tooltip = {
			TNO_fopo_add_iceland_referendum_tab = yes
		}
	}
}

country_event = { # proxy conclusion, anti ofn coalition wins (ger side)
	id = ICE.skeleton.12
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.12"
		hidden_effect = {
			TNO_fopo_remove_iceland_referendum_tab = yes
		}
	}
	title = ICE.skeleton.12.t
	desc = ICE.skeleton.12.d
	picture = GFX_report_event_ICE_colored_protest
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.12.a
		GER = {
			set_temp_variable = { Victory_ID = 31 }
			if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_ANTIOFN }
				}
				GER = { set_country_flag = ICE_USA_ACHIEVE_ICELAND_TOTAL_VIC }
				set_temp_variable = { Victory_Outcome = 5 }
				set_temp_variable = { Victory_Points = 100 }
			}
			else_if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_IND_ANTIOFN }
				}
				set_temp_variable = { Victory_Outcome = 4 }
				set_temp_variable = { Victory_Points = 75 }
			}
			Cold_War_GUI_AddVictory = yes
		}
	}
}


country_event = { # proxy conclusion, anti ofn coalition wins (usa side)
	id = ICE.skeleton.13
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.13"
		hidden_effect = {
			TNO_fopo_remove_iceland_referendum_tab = yes
		}
	}
	title = ICE.skeleton.13.t
	desc = ICE.skeleton.13.d
	picture = GFX_report_event_ICE_colored_protest
	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.13"
		hidden_effect = {
			ICE = {
				leave_faction = yes
				remove_faction_status = yes
				remove_ideas = {
					ICE_tensions_at_keflavik
					GLD68_MILITARY_MILITARY_MILITARY
					GLD68_crab_crab_tariffs_are_gone
				}
			}
			USA = {
				remove_from_array = { OFN_members = ICE }
			}
			news_event = {
				id = ICE.news.2
				days = 1
			}
		}
	}
	option = { #
		name = ICE.skeleton.13.a
		USA = {
			set_temp_variable = { Victory_ID = 31 }
			if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_ANTIOFN }
				}
				set_temp_variable = { Victory_Outcome = 1 }
				set_temp_variable = { Victory_Points = -100 }
				set_temp_variable = { conclusion_weeks = 6 }
				set_temp_variable = { conclusion_bonus = 0.03 }
				USA_proxy_conclusion_effect = yes
			}
			else_if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_IND_ANTIOFN }
				}
				set_temp_variable = { Victory_Outcome = 2 }
				set_temp_variable = { Victory_Points = -75 }
				set_temp_variable = { conclusion_weeks = 6 }
				set_temp_variable = { conclusion_bonus = 0.02 }
				USA_proxy_conclusion_effect = yes
			}
			Cold_War_GUI_AddVictory = yes
			hidden_effect = {
				if = {
					limit = {
						FAR = { has_country_flag = FAR_moderate }
					}
					country_event = {
						id = FAR.skeleton.9
						days = 36
					}
				}
				else = {
					country_event = {
						id = FAR.skeleton.8
						days = 36
					}
				}

				country_event = {
					id = US_Greenland.18
					days = 40
				}
			}
		}
	}
}

country_event = { # proxy conclusion, ofn coalition wins (ger side)
	id = ICE.skeleton.14
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.14"
		hidden_effect = {
			TNO_fopo_remove_iceland_referendum_tab = yes
		}
	}
	title = ICE.skeleton.14.t
	desc = ICE.skeleton.14.d
	picture = GFX_report_event_ICE_colored_protest
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.14.a
		GER = {
			set_temp_variable = { Victory_ID = 31 }
			if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_OFN }
				}
				set_temp_variable = { Victory_Outcome = 1 }
				set_temp_variable = { Victory_Points = -100 }
			}
			else_if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_IND_OFN }
				}
				set_temp_variable = { Victory_Outcome = 2 }
				set_temp_variable = { Victory_Points = -75 }
			}
			Cold_War_GUI_AddVictory = yes
		}
	}
}

country_event = { # proxy conclusion, ofn coalition wins (usa side)
	id = ICE.skeleton.15
	immediate = {
		log = "[GetDateText]: [Root.GetName]: event ICE.skeleton.15"
		hidden_effect = {
			TNO_fopo_remove_iceland_referendum_tab = yes
			set_country_flag = conclusion_victory
		}
	}
	title = ICE.skeleton.15.t
	desc = ICE.skeleton.15.d
	picture = GFX_report_event_ICE_colored_protest
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.skeleton.15.a
		USA = {
			set_temp_variable = { Victory_ID = 31 }
			if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_OFN }
				}
				USA = { set_country_flag = ICE_USA_ACHIEVE_ICELAND_TOTAL_VIC }
				set_temp_variable = { Victory_Outcome = 5 }
				set_temp_variable = { Victory_Points = 100 }
				set_temp_variable = { conclusion_weeks = 6 }
				set_temp_variable = { conclusion_bonus = 0.03 }
				USA_proxy_conclusion_effect = yes
				hidden_effect = {
					if = {
						limit = {
							FAR = { has_country_flag = FAR_moderate }
						}
						country_event = {
							id = FAR.skeleton.5
							days = 36
						}
					}
					else = {
						country_event = {
							id = FAR.skeleton.4
							days = 36
						}
					}

					country_event = {
						id = US_Greenland.16
						days = 40
					}
				}
			}
			else_if = {
				limit = {
					ICE = { has_country_flag = ICELAND_PROXY_IND_OFN }
				}
				set_temp_variable = { Victory_Outcome = 4 }
				set_temp_variable = { Victory_Points = 75 }
				set_temp_variable = { conclusion_weeks = 6 }
				set_temp_variable = { conclusion_bonus = 0.02 }
				USA_proxy_conclusion_effect = yes
				hidden_effect = {
					if = {
						limit = {
							FAR = { has_country_flag = FAR_moderate }
						}
						country_event = {
							id = FAR.skeleton.7
							days = 36
						}
					}
					else = {
						country_event = {
							id = FAR.skeleton.6
							days = 36
						}
					}

					country_event = {
						id = US_Greenland.17
						days = 40
					}
				}
			}
			Cold_War_GUI_AddVictory = yes
		}
	}
}

country_event = { #
	id = ICE.flavor.1
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.flavor.1" }
	title = ICE.flavor.1.t
	desc = ICE.flavor.1.d
	picture = GFX_report_event_ICE_cottage_and_smoke
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.flavor.1.a
	}
}

country_event = { #
	id = ICE.flavor.2
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.flavor.2" }
	title = ICE.flavor.2.t
	desc = ICE.flavor.2.d
	picture = GFX_report_event_ICE_amerikkkan_military_base
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.flavor.2.a
	}
}

country_event = { #
	id = ICE.flavor.3
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.flavor.3" }
	title = ICE.flavor.3.t
	desc = ICE.flavor.3.d
	picture = GFX_report_event_ICE_fishing_boat
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.flavor.3.a
	}
}

country_event = { #
	id = ICE.flavor.4
	immediate = { log = "[GetDateText]: [Root.GetName]: event ICE.flavor.4" }
	title = ICE.flavor.4.t
	desc = ICE.flavor.4.d
	picture = GFX_report_event_ICE_amerikkkan_military_base
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = ICE.flavor.4.a
	}
}

# Faroe Content

country_event = { # 1962 Elections
	id = FAR.skeleton.1
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.1" }
	title = FAR.skeleton.1.t
	desc = FAR.skeleton.1.d
	picture = GFX_report_event_GER_speech
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.1.a
		country_event = {
			id = FAR.skeleton.2
			days = 1461
		}
		add_popularity = { ideology = conservatism popularity = 0.02 }
		add_popularity = { ideology = progressivism popularity = 0.01 }

	}
}

country_event = { # 1966 Elections
	id = FAR.skeleton.2
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.2" }
	title = FAR.skeleton.2.t
	desc = FAR.skeleton.2.d
	picture = GFX_report_event_GER_speech
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.2.a
		trigger = { has_global_flag = FEN_GF_WonEcw }
		random_list = {
			40 = {
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_SOCDEM }
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_CONSERVATIVE }
					}
				}
				add_popularity = { ideology = socialist popularity = 0.02 }
				every_country = {
					limit = { is_ai = no }
					news_event = {
						id = WORLD.17100
					}
				}
			}
			35 = {
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_SOCIALIST }
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_CONSERVATIVE }
					}
				}
				set_politics = {
					ruling_party = progressivism
					elections_allowed = yes
				}
				add_popularity = { ideology = progressivism popularity = 0.02 }
				country_event = {
					id = FAR.skeleton.3
					days = 731
				}
				every_country = {
					limit = { is_ai = no }
					news_event = {
						id = WORLD.17101
					}
				}
				set_country_flag = FAR_moderate
			}
			25 = {
				modifier = {
					factor = 0
					OR = {
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_SOCIALIST }
						has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_SOCDEM }
					}
				}
				set_politics = {
					ruling_party = conservatism
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.02 }
				every_country = {
					limit = { is_ai = no }
					news_event = {
						id = WORLD.17103
					}
				}
			}
		}
	}

	option = { #
		name = FAR.skeleton.2.b
		trigger = { NOT = { has_global_flag = FEN_GF_WonEcw } }
		random_list = {
			60 = {
				modifier = {
					factor = 0
					has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_CONSERVATIVE }
				}
				add_popularity = { ideology = socialist popularity = 0.02 }
				every_country = {
					limit = { is_ai = no }
					news_event = {
						id = WORLD.17100
					}
				}
			}
			40 = {
				modifier = {
					factor = 0
					has_game_rule = { rule = FAR_66_ELECTIONS option = FAR_66_ELECTIONS_SOCIALIST }
				}
				set_politics = {
					ruling_party = conservatism
					elections_allowed = yes
				}
				add_popularity = { ideology = conservatism popularity = 0.02 }
				every_country = {
					limit = { is_ai = no }
					news_event = {
						id = WORLD.17103
					}
				}
			}
		}
	}
}

country_event = { # Peter Mohr Dam dies
	id = FAR.skeleton.3
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.3" }
	title = FAR.skeleton.3.t
	desc = FAR.skeleton.3.d
	picture = GFX_report_event_GER_speech
	hidden = yes
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.3.a
		retire_ideology_leader = progressivism
		promote_character = FAR_Atli_Dam
		every_country = {
			limit = { is_ai = no }
			news_event = {
				id = WORLD.17102
			}
		}
	}
}

## Post Iceland Events

country_event = { # Pro OFN gov in Iceland, Faroe Negotiations - Separitist
	id = FAR.skeleton.4
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.4" }
	title = FAR.skeleton.4.t
	desc = FAR.skeleton.4.d
	picture = GFX_report_event_FAR_Torshavn_Fishing

	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.4.a
		FAR = {
			set_temp_variable = { gdp_growth_temp = 0.3 }
			econ_gdp_growth_change = yes
			set_temp_variable = { temp_econ_GDP_boost_percentage = 0.03 }
			econ_GDP_boost_once_percentage = yes
		}
	}
}

country_event = { # Pro OFN gov in Iceland, Faroe Negotiations - Moderates
	id = FAR.skeleton.5
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.5" }
	title = FAR.skeleton.5.t
	desc = FAR.skeleton.5.d
	picture = GFX_report_event_FAR_Faroes_High_School
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.5.a
		set_temp_variable = { temp_econ_spending_amount = 0.20 }
		econ_spend_money_once_effect_raw_money = yes
		337 = {
			add_building_construction = {
				type = infrastructure
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = air_base
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = schools
				level = 1
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 1
		}
	}
}

country_event = { # Coalition gov in Iceland, Faroe Negotiations - Separitist
	id = FAR.skeleton.6
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.6" }
	title = FAR.skeleton.6.t
	desc = FAR.skeleton.6.d
	picture = GFX_report_event_FAR_Vagar_Island

	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.6.a
		set_temp_variable = { temp_econ_spending_amount = 0.15 }
		econ_spend_money_once_effect_raw_money = yes
		337 = {
			add_building_construction = {
				type = coastal_bunker
				level = 1
				instant_build = yes
				province = 13003
			}
			add_building_construction = {
				type = air_base
				level = 2
				instant_build = yes
			}
		}
		FAR = {
			swap_ideas = {
				remove_idea = OFN_Dependent_Member
				add_idea = OFN_Independent_Member
			}
			remove_ideas = {
				FAR_a_decade_of_3_occupations
				FAR_the_fight_for_self_determination
			}
		}
	}
}

country_event = { # Coalition gov in Iceland, Faroe Negotiations - Moderates
	id = FAR.skeleton.7
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.7" }
	title = FAR.skeleton.7.t
	desc = FAR.skeleton.7.d
	picture = GFX_report_event_FAR_Faroe_Geology
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.7.a
		set_temp_variable = { temp_econ_spending_amount = 0.20 }
		econ_spend_money_once_effect_raw_money = yes
		add_resource = {
			type = oil
			amount = 4
			state = 337
		}
		FAR = {
			set_temp_variable = { gdp_growth_temp = 0.5 }
			econ_gdp_growth_change = yes
			set_temp_variable = { temp_econ_GDP_boost_percentage = 0.04 }
			econ_GDP_boost_once_percentage = yes
		}
	}
}

country_event = { # Anti-OFN gov in Iceland, Faroe Negotiations - Separitist
	id = FAR.skeleton.8
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.8" }
	title = FAR.skeleton.8.t
	desc = FAR.skeleton.8.d
	picture = GFX_report_event_FAR_Faroe_Self_determination

	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.8.a
		custom_effect_tooltip = FAR_independence_tt
		set_temp_variable = { temp_econ_spending_amount = 0.30 }
		econ_spend_money_once_effect_raw_money = yes
		USA = {
			give_guarantee = FAR
			remove_from_array = { OFN_members = FAR }
		}
		337 = {
			add_building_construction = {
				type = coastal_bunker
				level = 1
				instant_build = yes
				province = 13003
			}
			add_building_construction = {
				type = air_base
				level = 2
				instant_build = yes
			}
		}
		FAR = {
			give_military_access = USA
			leave_faction = yes
			TNO_improve_admin_efficiency_high = yes
			set_temp_variable = { gdp_growth_temp = 0.7 }
			econ_gdp_growth_change = yes
			set_temp_variable = { temp_econ_GDP_boost_percentage = 0.05 }
			econ_GDP_boost_once_percentage = yes
			econ_gdp_growth_change = yes
			remove_ideas = {
				OFN_Dependent_Member
				FAR_a_decade_of_3_occupations
				FAR_the_fight_for_self_determination
				GLD68_MILITARY_MILITARY_MILITARY
				GLD68_crab_crab_tariffs_are_gone
			}
		}
		hidden_effect = {
			every_country = {
				limit = { is_ai = no }
				news_event = {
					id = WORLD.17104
				}
			}
		}
	}
}

country_event = { # Anti-OFN gov in Iceland, Faroe Negotiations - Moderates
	id = FAR.skeleton.9
	immediate = { log = "[GetDateText]: [Root.GetName]: event FAR.skeleton.9" }
	title = FAR.skeleton.9.t
	desc = FAR.skeleton.9.d
	picture = GFX_report_event_FAR_Faroe_Equal_Standing
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = FAR.skeleton.9.a
		custom_effect_tooltip = FAR_moderate_negotiation_equality_tt
		set_temp_variable = { temp_econ_spending_amount = 0.40 }
		econ_spend_money_once_effect_raw_money = yes
		337 = {
			add_building_construction = {
				type = infrastructure
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = air_base
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = naval_base
				level = 2
				instant_build = yes
				province = 13003
			}
			add_building_construction = {
				type = schools
				level = 1
				instant_build = yes
			}
			add_building_construction = {
				type = offices
				level = 1
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 2
		}
		FAR = {
			TNO_improve_academic_base_med = yes
			TNO_improve_admin_efficiency_low = yes
			set_temp_variable = { gdp_growth_temp = 1 }
			econ_gdp_growth_change = yes
			set_temp_variable = { temp_econ_GDP_boost_percentage = 0.07 }
			econ_GDP_boost_once_percentage = yes
			swap_ideas = {
				remove_idea = OFN_Dependent_Member
				add_idea = OFN_Independent_Member
			}
			remove_ideas = {
				FAR_a_decade_of_3_occupations
				FAR_the_fight_for_self_determination
			}
		}
	}
}

# Greenland Skeleton
country_event = { #
	id = US_Greenland.1
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.1" }
	title = US_Greenland.1.t
	desc = US_Greenland.1.d
	picture = GFX_report_event_GRN_Thule_Base
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.1.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.2
				days = 160
			}
		}
	}
}

country_event = { #
	id = US_Greenland.2
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.2" }
	title = US_Greenland.2.t
	desc = US_Greenland.2.d
	picture = GFX_report_event_GRN_Nuuk_1960_Cold
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.2.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.3
				days = 300
			}
		}
	}
}
country_event = { #
	id = US_Greenland.3
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.3" }
	title = US_Greenland.3.t
	desc = US_Greenland.3.d
	picture = GFX_report_event_GRN_Project_Iceworm
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.3.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.4
				days = 180
			}
		}
	}
}

country_event = { #
	id = US_Greenland.4
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.4" }
	title = US_Greenland.4.t
	desc = US_Greenland.4.d
	picture = GFX_report_event_GRN_Nuuk_1960_Port
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.4.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.5
				days = 180
			}
		}
	}
}

country_event = { #
	id = US_Greenland.5
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.5" }
	title = US_Greenland.5.t
	desc = US_Greenland.5.d
	picture = GFX_report_event_GRN_Nuuk_1960_Shop
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.5.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.6
				days = 300
			}
		}
	}
}

country_event = { #
	id = US_Greenland.6
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.6" }
	title = US_Greenland.6.t
	desc = US_Greenland.6.d
	picture = GFX_report_event_GRN_Nuuk_1960_Fish_Factory
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.6.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.7
				days = 300
			}
		}
	}
}

country_event = { #
	id = US_Greenland.7
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.7" }
	title = US_Greenland.7.t
	desc = US_Greenland.7.d
	picture = GFX_report_event_GRN_Moses_Olsen
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.7.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.8
				days = 30
			}
		}
	}
}

country_event = { #
	id = US_Greenland.8
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.8" }
	title = US_Greenland.8.t
	desc = US_Greenland.8.d
	picture = GFX_report_event_GRN_Jonathan_Motzfeldt
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.8.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.9
				days = 53
			}
		}
	}
}

country_event = { #
	id = US_Greenland.9
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.9" }
	title = US_Greenland.9.t
	desc = US_Greenland.9.d
	picture = GFX_report_event_GRN_Moses_Eliza_Olsen
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.9.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.10
				days = 200
			}
		}
	}
}

country_event = { #
	id = US_Greenland.10
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.10" }
	title = US_Greenland.10.t
	desc = US_Greenland.10.d
	picture = GFX_report_event_GRN_Greenland_Provincial_Council
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.10.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.11
				days = 200
			}
		}
	}
}

country_event = { #
	id = US_Greenland.11
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.11" }
	title = US_Greenland.11.t
	desc = US_Greenland.11.d
	picture = GFX_report_event_GRN_Ilulissat_1960
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.11.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.12
				days = 168
			}
		}
	}
}

country_event = { #
	id = US_Greenland.12
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.12" }
	title = US_Greenland.12.t
	desc = US_Greenland.12.d
	picture = GFX_report_event_GRN_Thule_Incident
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.12.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.13
				days = 400
			}
		}
	}
}

country_event = { #
	id = US_Greenland.13
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.13" }
	title = US_Greenland.13.t
	desc = US_Greenland.13.d
	picture = GFX_report_event_GRN_Ilinniarfissuaq
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.13.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.14
				days = 480
			}
		}
	}
}

country_event = { #
	id = US_Greenland.14
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.14" }
	title = US_Greenland.14.t
	desc = US_Greenland.14.d
	picture = GFX_report_event_GRN_Lars_Emil_Johansen
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.14.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.15
				days = 210
			}
		}
	}
}

country_event = { #
	id = US_Greenland.15
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.15" }
	title = US_Greenland.15.t
	desc = US_Greenland.15.d
	picture = GFX_report_event_GRN_Council_Election
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.15.a

	}
}

country_event = { # Pro OFN Gov in Iceland
	id = US_Greenland.16
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.16" }
	title = US_Greenland.16.t
	desc = US_Greenland.16.d
	picture = GFX_report_event_GRN_Pro_OFN_Outcome
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.16.a

	}
}

country_event = { # Coalition OFN Gov in Iceland
	id = US_Greenland.17
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.17" }
	title = US_Greenland.17.t
	desc = US_Greenland.17.d
	picture = GFX_report_event_GRN_Protest_Organization
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.17.a
	}
}

country_event = { # Anti OFN Gov in Iceland
	id = US_Greenland.18
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.18" }
	title = US_Greenland.18.t
	desc = US_Greenland.18.d
	picture = GFX_report_event_GRN_Home_Rule_Protests
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.18.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.19
				days = 30
			}
		}
	}
}

country_event = { # Anti OFN Gov in Iceland
	id = US_Greenland.19
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.19" }
	title = US_Greenland.19.t
	desc = US_Greenland.19.d
	picture = GFX_report_event_GRN_Home_Rule_Announced
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.19.a
		hidden_effect = {
			country_event = {
				id = US_Greenland.20
				days = 90
			}
		}
	}
}

country_event = { # Preparations for Greenland Independence
	id = US_Greenland.20
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.20" }
	title = US_Greenland.20.t
	desc = US_Greenland.20.d
	picture = GFX_report_event_GRN_National_Flag
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.20.a
		custom_effect_tooltip = USA_Greenland_flag_tt
		GRN = {
			add_state_core = 101
		}
		hidden_effect = {
			country_event = {
				id = US_Greenland.21
				days = 90
			}
		}
	}
}

country_event = { # Greenland Independence
	id = US_Greenland.21
	immediate = { log = "[GetDateText]: [Root.GetName]: event US_Greenland.21" }
	title = US_Greenland.21.t
	desc = US_Greenland.21.d
	picture = GFX_report_event_GRN_Home_Rule
	is_triggered_only = yes
	fire_only_once = yes

	option = { #
		name = US_Greenland.21.a
		custom_effect_tooltip = USA_arise_Greenland_tt
		GRN = {
			transfer_state = 101
			add_ideas = OFN_Dependent_Member
		}
		hidden_effect = {
			101 = {
				remove_core_of = USA
				cancel_resistance = yes
				clear_variable = TNO_admin_title
			}
			every_country = {
				limit = { is_ai = no }
				news_event = {
					id = WORLD.17105
				}
			}
		}
		USA = {
			add_to_faction = GRN
			add_to_array = { OFN_members = GRN }
			hidden_effect = {
				set_autonomy = {
					target = GRN
					autonomy_state = autonomy_satellite
				}
			}
		}
		hidden_effect = {
			GRN = {
				econ_join_sphere_USA = yes
				set_politics = {
					ruling_party = progressivism
					last_election = "1971.11.1"
					election_frequency = 48
					elections_allowed = yes
				}
				set_popularities = {
					socialist = 6
					progressivism = 58
					conservatism = 36
				}
			}
		}
	}
}