ZZZ_ai_wars_1 = {
	
	enable = {
		has_idea = ZZZ_war_stage_1
	}

	abort_when_not_enabled = yes

	ai_strategy = {
		type = garrison
		value = -100000
	}

	ai_strategy = {
		type = front_unit_request
		country_trigger = {
			has_war_with = FROM
		}
    	value = 10000
	}

	ai_strategy = {
        type = front_control
		country_trigger = {
			has_war_with = FROM
		}
        priority = 1000
        ordertype = front
        execution_type = careful
        execute_order = yes
        manual_attack = yes
    }
}

ZZZ_ai_wars_2 = {
	
	enable = {
		has_idea = ZZZ_war_stage_2
	}

	abort_when_not_enabled = yes

	ai_strategy = {
		type = garrison
		value = -100000
	}

	ai_strategy = {
		type = front_unit_request
		country_trigger = {
			has_war_with = FROM
		}
    	value = 10000
	}

	ai_strategy = {
        type = front_control
		country_trigger = {
			has_war_with = FROM
		}
        priority = 1000
        ordertype = front
        execution_type = balanced
        execute_order = yes
        manual_attack = yes
    }
}

ZZZ_ai_wars_3 = {
	
	enable = {
		has_idea = ZZZ_war_stage_3
	}

	abort_when_not_enabled = yes

	ai_strategy = {
		type = garrison
		value = -100000
	}

	ai_strategy = {
		type = front_unit_request
		country_trigger = {
			has_war_with = FROM
		}
    	value = 10000
	}

	ai_strategy = {
        type = front_control
		country_trigger = {
			has_war_with = FROM
		}
        priority = 1000
        ordertype = front
        execution_type = rush
        execute_order = yes
        manual_attack = yes
    }
}