characters={
	ZVZ_gennady_iii = {
		name = Gennady_III
		portraits = {
			civilian = {
				large = "gfx/leaders/ZVZ/zvzleader1.tga"
			}
		}
		country_leader = {
			desc = "gena_iii_zvz_descleader"
			ideology = despotism
			expire = "2020.1.1.1"
			id = -1
		}
	}
	ZVZ_theodoros_condilis = {
		name = Theodoros_Condilis
		portraits = {
			civilian = {
				large = "gfx/leaders/ZVZ/zvzleader2.tga"
			}
		}		
	}	
	ZVZ_georgios_pangalos = {
		name = Georgios_Pangalos
		portraits = {
			civilian = {
				large = "gfx/leaders/ZVZ/zvzleader3.tga"
			}
		}		
	}
	ZVZ_paris_zervas={
		name=Paris_Zervas
		portraits={
			army={
				small=""
			}
			army={
				large="gfx/leaders/ZVZ/paris_zervas_zvz.tga"
			}
		}
		corps_commander={
			traits={ old_guard politically_connected }
			skill=4
			attack_skill=2
			defense_skill=4
			planning_skill=4
			logistics_skill=3
			legacy_id=-1
		}
	}
	ZVZ_pyrrhus_kyriakis={
		name=Pyrrhus_Kyriakis
		portraits={
			army={
				small=""
			}
			army={
				large="gfx/leaders/ZVZ/pirr_kiriakis_zvz.tga"
			}
		}
		corps_commander={
			traits={ trickster }
			skill=2
			attack_skill=1
			defense_skill=2
			planning_skill=2
			logistics_skill=2
			legacy_id=-1
		}
	}
	ZVZ_makarii_antoniadis={
		name=Makarii_Antoniadis
		portraits={
			army={
				small=""
			}
			army={
				large="gfx/leaders/ZVZ/makarii_antomidis_zvz.tga"
			}
		}
		corps_commander={
			traits={ cavalry_officer trait_engineer commando }
			skill=3
			attack_skill=3
			defense_skill=3
			planning_skill=2
			logistics_skill=2
			legacy_id=-1
		}
	}
	ZVZ_homer_vasiliadis={
		name=Homer_Vasiliadis
		portraits={
			army={
				small=""
			}
			army={
				large="gfx/leaders/ZVZ/gomer_vasiliadis_zvz.tga"
			}
		}
		navy_leader={
			traits={ old_guard_navy bold }
			skill=3
			attack_skill=3
			defense_skill=2
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	ZVZ_khariton_adamu={
		name=Khariton_Adamu
		portraits={
			army={
				small=""
			}
			army={
				large="gfx/leaders/ZVZ/hariton_adamy_zvz.tga"
			}
		}
		navy_leader={
			traits={ gentlemanly naval_lineage superior_tactician }
			skill=4
			attack_skill=3
			defense_skill=3
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	ZVZ_alexander_amantidis={
		name=Alexander_Amantidis
		portraits={
			civilian={
				large="gfx/leaders/oldworld/Portrait_oldworld_Generic_34.tga"
			}
		}
		country_leader={
			ideology=reformism
			expire="1991.1.1.12"
			id=-1
		}
	}
	ZVZ_photius_anatolipulo={
		name=Photius_Anatolipulo
		portraits={
			civilian={
				large="gfx/leaders/oldworld/Portrait_oldworld_Generic_20.tga"
			}
		}
		country_leader={
			ideology=anti_revisionism
			expire="1992.1.1.12"
			id=-1
		}
	}
	ZVZ_polycarp_urugis={
		name=Polycarp_Urugis
		portraits={
			civilian={
				large="gfx/leaders/oldworld/Portrait_oldworld_Generic_28.tga"
			}
		}
		country_leader={
			ideology=nazism
			expire="1993.1.1.12"
			id=-1
		}
	}
	ZVZ_zvz_high_command_7={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_7
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					army_logistics_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_7"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_3"
			}
		}
	}
	ZVZ_zvz_high_command_6={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_6
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					army_commando_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_6"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_1"
			}
		}
	}
	ZVZ_zvz_high_command_5={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_5
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_capital_ship_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_5"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	ZVZ_zvz_high_command_10={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_10
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				available  = {
					has_completed_focus  = zvz_dalekie_bazy 
				}
				traits  = {
					navy_amphibious_assault_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_10"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_1"
			}
		}
	}
	ZVZ_zvz_high_command_4={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_4
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					air_bomber_interception_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_4"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_2"
			}
		}
	}
	ZVZ_zvz_high_command_3={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_3
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				available  = {
					has_completed_focus  = zvz_doctrina_armii 
				}
				traits  = {
					army_infantry_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_3"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_1"
			}
		}
	}
	ZVZ_zvz_high_command_2={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_2
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					army_cavalry_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_2"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_2"
			}
		}
	}
	ZVZ_zvz_high_command_1={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_1
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					army_regrouping_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_1"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_2"
			}
		}
	}
	ZVZ_zvz_army_chief_1={
		advisor={
			slot = army_chief
			idea_token = zvz_army_chief_1
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					army_chief_morale_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_army_chief_1"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_1"
			}
		}
	}
	ZVZ_zvz_army_chief_2={
		advisor={
			slot = army_chief
			idea_token = zvz_army_chief_2
			allowed  = {
					original_tag  = ZVZ
				}
				available  = {
					has_completed_focus  = zvz_obnovlenie_armii 
				}
				traits  = {
					army_chief_defensive_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_army_chief_2"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_2"
			}
		}
	}
	ZVZ_zvz_high_command_9={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_9
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_carrier_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_9"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	ZVZ_zvz_high_command_8={
		advisor={
			slot = high_command
			idea_token = zvz_high_command_8
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_naval_air_defense_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_high_command_8"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_3"
			}
		}
	}
	ZVZ_zvz_theorist_6={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_6
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				research_bonus  = {
					air_doctrine  = 0.100
				}
				traits  = {
					air_warfare_theorist 
				}
		}
		name="zvz_theorist_6"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_1"
			}
		}
	}
	ZVZ_zvz_theorist_5={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_5
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				research_bonus  = {
					rocketry  = 0.100
				}
				traits  = {
					rocket_scientist 
				}
		}
		name="zvz_theorist_5"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_3"
			}
		}
	}
	ZVZ_zvz_navy_chief_4={
		advisor={
			slot = navy_chief
			idea_token = zvz_navy_chief_4
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_chief_reform_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_navy_chief_4"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	ZVZ_zvz_theorist_4={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_4
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				research_bonus  = {
					naval_doctrine  = 0.070
				}
				traits  = {
					naval_theorist 
				}
		}
		name="zvz_theorist_4"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	ZVZ_zvz_theorist_3={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_3
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				cost  = 250.000
				research_bonus  = {
					cat_fleet_in_being  = 0.100
				}
				traits  = {
					grand_fleet_proponent 
				}
		}
		name="zvz_theorist_3"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_1"
			}
		}
	}
	ZVZ_zvz_navy_chief_3={
		advisor={
			slot = navy_chief
			idea_token = zvz_navy_chief_3
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_chief_decisive_battle_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_navy_chief_3"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_3"
			}
		}
	}
	ZVZ_zvz_navy_chief_2={
		advisor={
			slot = navy_chief
			idea_token = zvz_navy_chief_2
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_chief_naval_aviation_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_navy_chief_2"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	ZVZ_zvz_theorist_2={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_2
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				cost  = 250.000
				research_bonus  = {
					cat_grand_battle_plan  = 0.100
				}
				traits  = {
					grand_battle_plan_expert 
				}
		}
		name="zvz_theorist_2"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_1"
			}
		}
	}
	ZVZ_zvz_theorist_1={
		advisor={
			slot = theorist
			idea_token = zvz_theorist_1
			ledger  = army 
				allowed  = {
					original_tag  = ZVZ
				}
				cost  = 250.000
				research_bonus  = {
					cat_superior_firepower  = 0.100
				}
				traits  = {
					superior_firepower_expert 
				}
		}
		name="zvz_theorist_1"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_2"
			}
		}
	}
	ZVZ_zvz_navy_chief_1={
		advisor={
			slot = navy_chief
			idea_token = zvz_navy_chief_1
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					navy_chief_commerce_raiding_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_navy_chief_1"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_1"
			}
		}
	}
	ZVZ_zvz_political_advisor_9={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_9
			allowed  = {
					original_tag  = ZVZ
					has_dlc = "La Resistance"
				}
				available  = {
					has_intelligence_agency  = yes 
				}
				traits  = {
					head_of_intelligence 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_political_advisor_9"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_2"
			}
		}
	}
	ZVZ_zvz_political_advisor_8={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_8
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					peredovik_proizvodstva 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_political_advisor_8"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
		}
	}
	ZVZ_zvz_political_advisor_1={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_1
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					democratic_reformer 
				}
				available  = {
					has_completed_focus  = zvz_preobrazovaniya 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_1"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_2"
			}
		}
	}
	ZVZ_zvz_political_advisor_3={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_3
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					backroom_backstabber 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_3"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_3"
			}
		}
	}
	ZVZ_zvz_political_advisor_2={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_2
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					avtoritarism_politic_tratt 
				}
				available  = {
					has_completed_focus  = zvz_imperator_strong 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_2"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
		}
	}
	ZVZ_zvz_political_advisor_5={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_5
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					captain_of_industry 
				}
				available  = {
					has_completed_focus  = zvz_finansirovanie_promki_2 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_5"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
		}
	}
	ZVZ_zvz_air_chief_3={
		advisor={
			slot = air_chief
			idea_token = zvz_air_chief_3
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					air_chief_safety_2 
				}
				available  = {
					has_completed_focus  = zvz_airdoctrina_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_air_chief_3"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_3"
			}
		}
	}
	ZVZ_zvz_air_chief_2={
		advisor={
			slot = air_chief
			idea_token = zvz_air_chief_2
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					air_air_combat_training_3 
				}
				available  = {
					has_completed_focus  = zvz_airdoctrina_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_air_chief_2"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_2"
			}
		}
	}
	ZVZ_zvz_political_advisor_4={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_4
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					war_industrialist 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_4"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_4"
			}
		}
	}
	ZVZ_zvz_political_advisor_7={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_7
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					comrade_voenkom 
				}
				available  = {
					has_completed_focus  = zvz_sovremennye_pushki 
				}
				ai_will_do  = {
					factor  = 0.000
				}
		}
		name="zvz_political_advisor_7"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_4"
			}
		}
	}
	ZVZ_zvz_air_chief_1={
		advisor={
			slot = air_chief
			idea_token = zvz_air_chief_1
			allowed  = {
					original_tag  = ZVZ
				}
				traits  = {
					air_chief_all_weather_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
		name="zvz_air_chief_1"
		portraits={
			army={
				small="GFX_idea_generic_air_europe_1"
			}
		}
	}
	ZVZ_zvz_political_advisor_6={
		advisor={
			slot = political_advisor
			idea_token = zvz_political_advisor_6
			allowed  = {
					original_tag  = ZVZ
				}
				cost  = 250.000
				traits  = {
					znamenity_artist_politic_tratt 
				}
				ai_will_do  = {
					factor  = 2.000
				}
		}
		name="zvz_political_advisor_6"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_2"
			}
		}
	}
}
