characters = {
	ZZR_sovet_besedy = {
		name = ZZR_sovet_besedy
		portraits = {
			civilian={
				large="gfx/leaders/WTF/ZZR_sovet_besedy.tga"
			}
		}
		country_leader = {
			desc = "ZZR_sovet_besedy_desc"
			ideology = falangism
			traits = { ar_wtf_sovet_besedy_traitt }
			expire = "2020.1.1.1"
			id = -1
		}
	}	
	
	ZZR_def_alt_char = {
		name = ZZR_def_alt_char
		portraits = {
			civilian = {
				large = "gfx/leaders/ZBJ/zbj_lead_1.tga"
			}
			army = {						
				large = "gfx/leaders/ZBJ/zbj_lead_1.tga"
				small = "gfx/leaders/WTF/ZZR_def_alt_char.dds"	
			}
		}
		advisor={
			slot = political_advisor
			idea_token = ZZR_def_alt_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_otew_osnovatel				
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		field_marshal = {
			traits = {  }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 3			
		}
	}
	ZZR_tamerlon_char = {
		name = ZZR_tamerlon_char
		portraits = {
			civilian = {
				large = "gfx/leaders/ZOR/murtazin_shurasi.tga"
			}
			army = {						
				large = "gfx/leaders/ZOR/murtazin_shurasi.tga"
				small = "gfx/leaders/WTF/ZZR_tamerlon_char.dds"	
			}
		}
		advisor={
			slot = political_advisor
			idea_token = ZZR_tamerlon_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_ufimsky_khan
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		field_marshal = {
			traits = {  }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			planning_skill = 3
			logistics_skill = 2			
		}
	}	
	ZZR_mazai_char = {
		name = ZZR_mazai_char
		portraits = {
			civilian = {
				large = "gfx/leaders/WTF/ZZR_large_mazai_char.tga"
			}
			army = {						
				large = "gfx/leaders/WTF/ZZR_large_mazai_char.tga"
				small = "gfx/leaders/WTF/ZZR_mazai_char.dds"	
			}
		}
		advisor={
			slot = political_advisor
			idea_token = ZZR_mazai_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_glavvred				
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		field_marshal = {
			traits = {  }
			skill = 3
			attack_skill = 2
			defense_skill = 3
			planning_skill = 3
			logistics_skill = 2			
		}
	}
	ZZR_meksam_char = {
		name = ZZR_meksam_char
		portraits = {
			civilian = {
				large = "gfx/leaders/WTF/ZZR_large_meksam_char.tga"
			}
			army = {						
				large = "gfx/leaders/WTF/ZZR_large_meksam_char.tga"
				small = "gfx/leaders/WTF/ZZR_meksam_char.dds"	
			}
		}
		advisor = {
			slot = army_chief
			idea_token = ZZR_meksam_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_glavny_betatester				
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		corps_commander = {
			traits = { ar_wtf_pobedil_za_turgai }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 3					
		}
	}
	ZZR_sanya_char = {
		name = ZZR_sanya_char
		portraits = {
			civilian = {
				large = "gfx/leaders/ZRU/zru_alexandr_kuntsev.tga"
			}
			army = {						
				large = "gfx/leaders/ZRU/zru_alexandr_kuntsev.tga"
				small = "gfx/leaders/WTF/ZZR_sanya_char.dds"	
			}
		}
		advisor={
			slot = theorist
			ledger = army
			idea_token = ZZR_sanya_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_velikii_mostostroitel							
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		corps_commander={
			traits = {  }
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2			
		}
	}
	ZZR_mattew_char = {
		name = ZZR_mattew_char
		portraits = {
			civilian = {
				large = "gfx/leaders/WTF/ZZR_mattew_large_char.tga"
			}
			army = {						
				large = "gfx/leaders/WTF/ZZR_mattew_large_char.tga"
				small = "gfx/leaders/WTF/ZZR_mattew_char.dds"	
			}
		}
		advisor={
			slot = high_command
			idea_token = ZZR_mattew_char
			ledger = army
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_caesrerxaesare				
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		corps_commander={
			traits = {   }
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2			
		}
	}
	ZZR_kirill_char = {
		name = ZZR_kirill_char
		portraits = {
			civilian = {
				large = "gfx/leaders/XPO/xpo_dobry.tga"
			}
			army = {						
				large = "gfx/leaders/XPO/xpo_dobry.tga"
				small = "gfx/leaders/WTF/ZZR_kirill_char.dds"	
			}
		}
		advisor={
			slot = high_command
			idea_token = ZZR_kirill_char
			ledger = army
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_glandy_gde
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		corps_commander={
			traits = {   }
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2			
		}
	}
	ZZR_aidar_char = {
		name = ZZR_aidar_char
		portraits = {
			civilian = {
				large = "gfx/leaders/WTF/ZZR_aidar_large_char.dds"
			}
			army = {						
				large = "gfx/leaders/WTF/ZZR_aidar_large_char.dds"
				small = "gfx/leaders/WTF/ZZR_aidar_char.dds"	
			}
		}
		advisor={
			slot = navy_chief
			idea_token = ZZR_aidar_char
			allowed  = {
				original_tag  = ZZR
			}			
			traits  = {
				ar_wtf_red_parusa				
			}			
			ai_will_do  = {
				factor  = 1.000
			}
		}
		navy_leader = {
			traits = { ar_wtf_sharet_za_flot }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			maneuvering_skill = 2
			coordination_skill = 2
			legacy_id = 0			
		}
	}
	ZZR_andrew_char = {
		name = ZZR_andrew_char
		portraits = {
			civilian = {
				large = "gfx/leaders/WTF/ZZR_andrew_large_char.tga"
			}
			army = {						
				large = "gfx/leaders/WTF/ZZR_andrew_large_char.tga"
				small = "gfx/leaders/WTF/ZZR_andrew_char.dds"	
			}
		}
		# advisor={
			# slot = high_command
			# idea_token = ZZR_andrew_char
			# ledger = army
			# allowed  = {
				# original_tag  = ZZR
			# }			
			# traits  = {
				# ar_wtf_kartograf
			# }			
			# ai_will_do  = {
				# factor  = 1.000
			# }
		# }
	}
	
	
}
