support_sclaverov_dec_cat = { #Это только другим странам, на поддержку Склаверов
	send_weapons_to_sclavers_decision = {
		icon = GFX_decision_category_XMO_decision_icon	
		allowed = {
			always = yes
		}
		available = {
			always = yes
		}	
		visible = {
			always = yes
		}	
		cost = 45
		days_remove = 90	
		complete_effect = {
			XMO = {
				add_equipment_to_stockpile = {
					type = infantry_equipment_1
					amount = 1000
					producer = root
				}
			}
			add_equipment_to_stockpile = {
				type = infantry_equipment_1
				amount = -1000
				producer = root
			}
		}
		modifier = {
			experience_gain_army_factor = 0.05
			experience_gain_army = 0.01
		}
		ai_will_do = {
			factor = 5		
		}
	}
	send_equimpent_to_sclavers_decision = {
		icon = GFX_decision_category_XMO_decision_icon	
		allowed = {
			always = yes
		}
		available = {
			always = yes
		}	
		visible = {
			always = yes
		}	
		cost = 45
		days_remove = 90	
		complete_effect = {
			XMO = {
				add_equipment_to_stockpile = {
					type = support_equipment
					amount = 250
					producer = root
				}
			}
			add_equipment_to_stockpile = {
				type = support_equipment
				amount = -250
				producer = root
			}
		}
		ai_will_do = {
			factor = 5		
		}
	}
	send_tanks_to_sclavers_decision = {
		icon = GFX_decision_category_XMO_decision_icon	
		allowed = {
			always = yes
		}
		available = {
			always = yes
		}	
		visible = {
			always = yes
		}	
		cost = 45
		days_remove = 90	
		complete_effect = {
			XMO = {
				add_equipment_to_stockpile = {
					type = medium_tank_chassis_1
					amount = 100
					producer = root
				}
				add_equipment_to_stockpile = {
					type = motorized_equipment
					amount = 100
					producer = root
				}
			}
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				amount = -100
				producer = root
			}
			add_equipment_to_stockpile = {
				type = motorized_equipment
				amount = -100
				producer = root
			}
		}
		ai_will_do = {
			factor = 5		
		}
	}
	send_canons_to_sclavers_decision = {
		icon = GFX_decision_category_XMO_decision_icon	
		allowed = {
			always = yes
		}
		available = {
			always = yes
		}	
		visible = {
			always = yes
		}	
		cost = 45
		days_remove = 90	
		complete_effect = {
			XMO = {
				add_equipment_to_stockpile = {
					type = artillery_equipment_1
					amount = 300
					producer = root
				}
			}
			add_equipment_to_stockpile = {
				type = artillery_equipment_1
				amount = -300
				producer = root
			}
		}
		ai_will_do = {
			factor = 5		
		}
	}
	send_advisors_to_sclavers_decision = {
		icon = GFX_decision_category_XMO_decision_icon	
		allowed = {
			always = yes
		}
		available = {
			always = yes
		}	
		visible = {
			always = yes
		}	
		fire_only_once = yes
		cost = 60
		days_remove = 90	
		complete_effect = {
			army_experience = 40
			XMO = {
				army_experience = 40
			}
		}
		modifier = {
			experience_gain_army_factor = 0.05
			experience_gain_army = 0.01
		}
		ai_will_do = {
			factor = 5		
		}
	}
}