ideas = {
	hidden_ideas = {
		xma_boost_for_ai = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}			
			allowed_civil_war = {
				has_government = democratic
			}			
			picture = generic_manpower_bonus			
			modifier = {
				production_factory_max_efficiency_factor = 0.2
				line_change_production_efficiency_factor = 0.2
				production_factory_efficiency_gain_factor = 0.2
				industrial_capacity_factory = 0.5
				research_speed_factor = 0.5
				weekly_manpower = 500
				industrial_capacity_dockyard = 0.5
				army_attack_factor = 0.2
				army_defence_factor = 0.2
				attrition = -0.3
			}
		}
	}
	country = {
		xma_vkiyanie_tenevyh_elit = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_morale_bonus	
			modifier = {
				stability_factor = -0.05
				political_power_factor = 0.15
				drift_defence_factor = 0.25
			}
		}
		xma_zakon_o_zolotom_rezerve_nats = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = air_support_focus	
			modifier = {
				stability_factor = -0.05
				political_power_factor = 0.15
			}
		}
		xma_metody_vedeniya_oboron_voiny = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = FRA_fortification_focus	
			modifier = {
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
			}
		}
		xma_gosbank_man = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_pp_unity_bonus	
			modifier = {
				political_power_gain = 0.3
			}
		}
		xma_privlechenie_biznesa = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = received_attache	
			modifier = {
				political_power_factor = 0.15
			}
		}
		xma_denhi_reshaut = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = HUN_treaty_of_triannon	
			modifier = {
				political_power_factor = -0.15
				resistance_target = -0.05
			}
		}
		xma_intagr_marionetki = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = no
			}				
			removal_cost = -1
			picture = ast_classify_aliens	
			modifier = {
				autonomy_gain = -2.3
				political_power_gain = 0.3
			}
		}
		xma_uchenue_evropy = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = SOV_scientist_defect	
			modifier = {
				political_power_factor = -0.1
				research_speed_factor = 0.06
			}
		}
		xma_neprist_skala = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_fortify_the_borders	
			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.10
				defensive_war_stability_factor = 0.4
				surrender_limit = 0.08
				army_core_attack_factor = 0.03
				army_core_defence_factor = 0.05
			}
		}
		xma_go_i_chs = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}			
			removal_cost = -1
			picture = tfv_can_conscription_crisis	
			modifier = {
				conscription_factor = -0.05
				dig_in_speed_factor = 0.25
				industry_repair_factor = 0.5
				equipment_conversion_speed = 0.05
				production_factory_max_efficiency_factor = 0.1
			}
		}
		xma_totarget_myateji = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = no
			}				
			removal_cost = -1
			picture = chi_war_of_resistance3	
			modifier = {
				stability_factor = -0.10
				war_support_factor = -0.10
				production_factory_max_efficiency_factor = -0.21
				production_speed_buildings_factor = -0.21
			}
		}
		xma_signalny_flot = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_coastal_defense_ships2	
			modifier = {
				convoy_escort_efficiency = 0.09
				naval_retreat_chance = 0.09
				naval_retreat_speed = 0.05
				spotting_chance = 0.03
				naval_coordination = 0.01
			}
		}
		xma_signalny_flot_2 = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_navy_bonus	
			modifier = {
				convoy_escort_efficiency = 0.11
				naval_retreat_chance = 0.11
				naval_retreat_speed = 0.05
				spotting_chance = 0.06
				naval_coordination = 0.02
				navy_submarine_detection_factor = 0.08
			}
		}
		xma_netody_sborki_pushek = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_war_preparation
			modifier = {	
				production_lack_of_resource_penalty_factor = -0.1 ###				
			}			
			equipment_bonus = {
				infantry_equipment = {
					build_cost_ic = -0.1 instant = yes
				}				
			}
		}
		xma_retranslyatory_v_armii = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = usa_magic	
			modifier = {
				army_attack_factor = 0.1
				offence = 0.1
				experience_gain_army_factor = -0.15
			}
		}
		xma_regularno_patrulirovanie = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_air_bonus	
			modifier = {
				experience_gain_air = 0.01
				spotting_chance = 0.05
			}
		}
		xma_recket_intercept = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_air_manufacturer_1	
			equipment_bonus = {
				rocket_interceptor_equipment = {
					build_cost_ic = -0.2 instant = yes				
				}							
			}
		}
		xma_transpoet_avia_konveer = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = north_american_aviation	
			equipment_bonus = {
				transport_plane_equipment = {
					build_cost_ic = -0.2 instant = yes				
				}							
			}
		}
		xma_schetny_machinki_kupili = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_air_bonus	
			modifier = {
				research_speed_factor = 0.05
			}
		}
		xma_snabjenie_i_konvoi = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_coastal_navy	
			modifier = {
				convoy_escort_efficiency = 0.2
				naval_coordination = 0.02
				naval_speed_factor = 0.03
			}
		}
		xma_buro_flota = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_navy_bonus	
			modifier = {
				navy_leader_start_level = 1
				naval_equipment_upgrade_xp_cost = -0.2
				experience_gain_navy = 0.02
			}
			research_bonus = {
				naval_equipment = 0.10
			}
		}
		xma_buro_flota_kreisera_buff = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_naval_manufacturer_1	
			equipment_bonus = {
				ship_hull_cruiser = {
					build_cost_ic = -0.1 instant = yes
				}							
			}
		}
		xma_buro_flota_destroer_buff = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_naval_manufacturer_3	
			equipment_bonus = {
				ship_hull_light = {
					build_cost_ic = -0.1 instant = yes
				}							
			}
		}
		xma_buro_flota_submariner_buff = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = the_long_lance	
			equipment_bonus = {
				ship_hull_submarine = {
					build_cost_ic = -0.1 instant = yes
				}							
			}
		}
		xma_buro_flota_izluchenie_flot_buff = {			
			allowed = {
				always = no
			}
			allowed_civil_war = {
				has_government = neutrality
			}				
			removal_cost = -1
			picture = generic_degauss_ship_hulls	
			modifier = {
				navy_anti_air_attack_factor = 0.05
				spotting_chance = 0.05
				navy_submarine_detection_factor = 0.05
			}
		}
	}	
	tank_manufacturer = {	
	
	}
	aircraft_manufacturer = {
	
	}
	industrial_concern = {		
	
	}
	materiel_manufacturer = {
		
	}
	naval_manufacturer = {
	
	}	
}	