ideas = {
	country = {
		XMO_objedinennye_grupirovky = {			
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_objedinennye_grupirovky
			removal_cost = -1			
			modifier = {
				army_org_factor = 0.02
			}
			targeted_modifier = {
				tag = ZBO
				attack_bonus_against = 0.05
				defense_bonus_against = 0.05
			}
		}
		XMO_naselenye_s_nami = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_naselenye_s_nami
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_naselenye_s_nami_tt
				conscription_factor = 0.05
				weekly_manpower = 500
			}
		}
		XMO_kustarnoe_proisvodstvo_vintovok_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_kustarnoe_proisvodstvo_vintovok_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_kustarnoe_proisvodstvo_vintovok_idea_tt
				production_factory_efficiency_gain_factor = -0.2		
				production_factory_max_efficiency_factor = -0.1
				production_factory_start_efficiency_factor = -0.1
				army_attack_factor = -0.15
				army_defence_factor = -0.15 
			}
		}
		XMO_kachestvennoe_proisvodstvo_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_kustarnoe_proisvodstvo_vintovok_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_kachestvennoe_proisvodstvo_idea_tt
				production_factory_efficiency_gain_factor = -0.1		
				production_factory_start_efficiency_factor = -0.05
				army_attack_factor = 0.05
				army_defence_factor = 0.05 
			}
		}
		XMO_massovoe_proisvodstvo_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_massovoe_proisvodstvo_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_massovoe_proisvodstvo_idea_tt
				production_factory_efficiency_gain_factor = 0.1		
				production_factory_start_efficiency_factor = 0.05
				production_factory_max_efficiency_factor = 0.05
				army_attack_factor = -0.05
				army_defence_factor = -0.05 
				conscription_factor = -0.25
				weekly_manpower = -250
			}
		}
		XMO_ispolsovanie_nemetskih_rabochih = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_ispolsovanie_nemetskih_rabochih
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_ispolsovanie_nemetskih_rabochih_tt
				production_factory_efficiency_gain_factor = 0.15	
				production_factory_start_efficiency_factor = 0.05
				production_factory_max_efficiency_factor = 0.05
				production_speed_buildings_factor = 0.05
				local_building_slots = 1
			}
		}
		XMO_vse_pod_cherniy_flag_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_vse_pod_cherniy_flag_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_vse_pod_cherniy_flag_idea_tt
				conscription_factor = 0.05
				army_attack_factor = 0.02
				army_defence_factor = 0.02
				army_org_factor = 0.07
			}
			targeted_modifier = {
				tag = ZBO
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
		}
		XMO_vse_pod_cherniy_flag_idea_after_war = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_vse_pod_cherniy_flag_idea
			removal_cost = -1			
			modifier = {
				conscription_factor = 0.05
				army_attack_factor = 0.02
				army_defence_factor = 0.02
				army_org_factor = 0.07
			}
		}
		XMO_prinimat_sochustvuyushih_nemtsev_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_prinimat_sochustvuyushih_nemtsev_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_prinimat_sochustvuyushih_nemtsev_idea_tt
				conscription_factor = 0.03
				weekly_manpower = 100
				war_support_factor = -0.15
				stability_factor = -0.15
			}
		}
		XMO_nemtsi_idite_nahui_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = GFX_idea_XMO_nemtsi_idite_nahui_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_nemtsi_idite_nahui_idea_tt
				conscription_factor = -0.07
				war_support_factor = 0.15
				stability_factor = 0.15
			}
		}
		XMO_zheltaya_revolutsiya_v_serdtse_evropy_idea = {
			allowed = {
				original_tag = XMO
			}			
			allowed_civil_war = {
				always = no
			}
			picture = XMO_zheltaya_revolutsiya_v_serdtse_evropy_idea
			removal_cost = -1			
			modifier = {
				custom_modifier_tooltip = XMO_zheltaya_revolutsiya_v_serdtse_evropy_idea_tt
				stability_factor = 0.1
				war_support_factor = 0.15
				army_attack_factor = 0.2
				army_defence_factor = 0.2
				army_speed_factor = 0.1
				army_org_factor = 0.1
			}
		}
	}
}