ideas = {
	country = {
		choson_gorest_porajenia = {		
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}			
			cancel = {
				owns_state = 805
				owns_state = 794
				owns_state = 803
			}
			removal_cost = -1
			modifier = {				
				war_support_factor = -0.05
				stability_factor = -0.07
			}					
		}
		zcs_center_desantn_koordinatsii = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				has_government = neutrality
			}			
			picture = generic_infantry_bonus			
			modifier = {
				amphibious_invasion = 0.1
			}						
		}
		zcs_vozdyshny_desant = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = air_support_focus			
			modifier = {
				air_paradrop_attack_factor = 0.05
				air_paradrop_defence_factor = 0.08
				special_forces_min = 20
				special_forces_cap = 0.04
			}						
		}
		zcs_aviatransport_bonus = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_air_bonus			
			equipment_bonus = {
				transport_plane_equipment = {
					air_range = 0.3 instant = yes					
				}							
			}						
		}
		zcs_mery_voennogovremeni = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_production_bonus			
			modifier = {
				conversion_cost_civ_to_mil_factor= -0.25
				industry_repair_factor = 0.5
			}						
		}
		zcs_shkola_oficerov = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_manpower_bonus			
			modifier = {
				military_leader_cost_factor = 0.35
				army_leader_start_level = 1
				command_power_gain = 0.5
				max_command_power = 15
			}						
		}
		zcs_zja_nash_vrag = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = warrior_traditions_idea			
			targeted_modifier = {
				tag = ZJA
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}						
		}
		zcs_morskaya_vysadka_bonus = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = soviet_german_friendship			
			modifier = {
				invasion_preparation = -0.12
				no_supply_grace = 48
				supply_consumption_factor = -0.10
			}						
		}
		zcs_koreyskaya_neft = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_industrial_concern_3			
			modifier = {
				fuel_gain_factor = 0.2
				max_fuel_factor = 0.1
			}						
		}
		zcs_flot_remont_bonus = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_naval_manufacturer_1			
			modifier = {
				refit_speed= 0.17
				repair_speed_factor = 0.17
			}						
		}
		zcs_avianosnaya_aviatsya = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = strategic_bombing_focus			
			equipment_bonus = {
				cv_small_plane_airframe = {
					build_cost_ic = -0.2 instant = yes
				}
				cv_small_plane_cas_airframe = {
					build_cost_ic = -0.2 instant = yes
				}
				cv_small_plane_naval_bomber_airframe = {
					build_cost_ic = -0.2 instant = yes
				}
				small_plane_naval_bomber_airframe = {
					build_cost_ic = -0.2 instant = yes
				}
			}						
		}
		zcs_trudrezerv = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_intel_bonus			
			modifier = {
				production_speed_buildings_factor = 0.12
				consumer_goods_factor = -0.05
			}						
		}
		zcs_optimizatia_konveera = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_central_management			
			modifier = {
				production_factory_max_efficiency_factor = 0.1
				production_factory_efficiency_gain_factor = 0.1
				production_factory_start_efficiency_factor = 0.1
			}						
		}
		zcs_stoikaya_oborona = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_artillery_manufacturer_2			
			modifier = {
				surrender_limit = 0.12				
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
				dig_in_speed_factor = 0.1
			}						
		}
		zcs_lingsan_torg_liga_leader = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}
			cancel = {
				is_lingsan_liga_member = no
			}						
			modifier = {
				political_power_factor = 0.1
				opinion_gain_monthly_factor = 0.1
				local_resources = 0.3
				production_factory_max_efficiency_factor = 0.1
				production_factory_efficiency_gain_factor = 0.1
				production_speed_industrial_complex_factor = 0.05				
				enemy_declare_war_tension = 0.5
			}						
		}
		zcs_lingsan_torg_liga_member = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}
			cancel = {
#				NOT = {
#					is_in_faction_with = ZCS
#				}
				is_lingsan_liga_member = no
			}			
			picture = zcs_lingsan_torg_liga_leader			
			modifier = {
				political_power_factor = 0.1
				opinion_gain_monthly_factor = 0.1
				local_resources = 0.08
				production_factory_max_efficiency_factor = 0.1
				production_factory_efficiency_gain_factor = 0.1
				production_speed_industrial_complex_factor = 0.05
				enemy_declare_war_tension = 0.4
			}						
		}
		zcs_sots_politic = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_goods_red_bonus			
			modifier = {
				stability_factor = 0.05
				consumer_goods_factor = -0.02
				production_speed_infrastructure_factor = 0.1
				production_speed_supply_node_factor = 0.1
				production_speed_rail_way_factor = 0.1
			}						
		}
		zcs_voennye_protiv = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = FRA_scw_intervention_republicans_focus			
			modifier = {
				war_support_factor = -0.10
				mobilization_speed = -0.1
				justify_war_goal_time = 0.25
				army_org_factor = -0.05
			}						
		}
		zcs_sobranie_choson = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_morale_bonus			
			modifier = {
				political_power_factor = 0.10
				stability_factor = 0.05
				drift_defence_factor = 0.2
			}						
		}
		zcs_technokrat_nauka = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_research_bonus			
			modifier = {
				research_speed_factor = 0.04
			}						
		}
		zcs_zashitnik_mira = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_victors_of_ww1			
			modifier = {
				enemy_justify_war_goal_time = 0.15
				justify_war_goal_time = -0.25
				generate_wargoal_tension = 0.4
				send_volunteer_size = 4
				political_power_factor = 0.2
			}						
		}
		zcs_liga_voensotr = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_volunteer_expedition_bonus			
			modifier = {
				experience_gain_army = 0.04
				training_time_factor = -0.05
				command_power_gain_mult = 0.4
				war_support_factor = 0.10
			}						
		}
		zcs_liga_torgovlya = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_production_bonus			
			modifier = {
				production_speed_buildings_factor = 0.1
				production_factory_max_efficiency_factor = 0.1
				consumer_goods_factor = -0.05
				local_resources_factor = 0.10
				min_export = -0.05
			}						
		}
		zcs_neokoloniya = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = FRA_fortification_focus			
			modifier = {
				justify_war_goal_time = -0.2
				resistance_target = -0.05
				subversive_activites_upkeep = -0.07
			}						
		}
		zcs_flot_stroika_bonus = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = generic_naval_manufacturer_1			
			modifier = {
				refit_speed = 0.2
				repair_speed_factor = 0.2
				industrial_capacity_dockyard = 0.15
			}	
			equipment_bonus = {
				ship_hull_heavy = {
					build_cost_ic = -0.05 instant = yes
				}
				ship_hull_carrier = {
					build_cost_ic = -0.05 instant = yes
				}
				ship_hull_cruiser = {
					build_cost_ic = -0.05 instant = yes
				}
				ship_hull_light = {
					build_cost_ic = -0.05 instant = yes
				}				
				ship_hull_submarine = {
					build_cost_ic = -0.05 instant = yes
				}
			}
		}
		zcs_kolonial_upravlentsy_buff = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}			
			picture = ast_naval_auxiliary_patrol			
			modifier = {
				annex_cost_factor = -0.1
				puppet_cost_factor = -0.1
				resistance_damage_to_garrison = -0.1
				subversive_activites_upkeep = -0.07
			}						
		}
		zcs_liga_mega_lider_buff = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}
			cancel = {
				is_lingsan_liga_member = no
			}
			picture = generic_flexible_foreign_policy2	
			modifier = {
				political_power_factor = 0.1
				justify_war_goal_time = -0.1
				offensive_war_stability_factor = 0.3
				drift_defence_factor = 0.1
				surrender_limit = 0.05
			}						
		}
		zcs_khazaria_spetsy_buff = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = no
			}			
			picture = SOV_scientist_defect			
			modifier = {
				political_power_factor = -0.1
				stability_factor = -0.02
				drift_defence_factor = -0.05
			}						
		}
		zcs_krizis_ot_vyhoda_iz_ligi = {
			removal_cost = -1			
			allowed = {
				always = no # Added via focus
			}
			allowed_civil_war = {
				always = yes
			}						
			picture = neutrality_idea				
			modifier = {
				political_power_factor = -0.1				
				local_resources = -0.1
				production_factory_max_efficiency_factor = -0.1
				production_factory_efficiency_gain_factor = -0.1
				production_speed_industrial_complex_factor = -0.1
				research_speed_factor = -0.05
			}						
		}
	
	}
	
	
	tank_manufacturer = {		
		
	}
	aircraft_manufacturer = {
		
	}
	industrial_concern = {
		zcs_industrial_concern_1 = {
			picture = generic_central_management
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				industry = 0.10
			}			
			traits = { industrial_concern }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
		zcs_industrial_concern_2 = {
			picture = generic_degauss_ship_hulls
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				electronics = 0.10
			}			
			traits = { electronics_concern }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
		zcs_industrial_concern_3 = {
			picture = generic_research_bonus
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				industry = 0.08
				electronics = 0.08
			}
			available = {					
				has_completed_focus = zcs_electric_tehi_1		
			}
			traits = { electronics_concern industrial_concern }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
	}
	materiel_manufacturer = {
		zcs_materiel_manufacturer_1 = {	
			picture = generic_artillery_regiments
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				artillery = 0.10
			}			
			traits = { artillery_manufacturer }			
			modifier = {
			}
		}
		zcs_materiel_manufacturer_2 = {	
			picture = generic_fortify_the_borders
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				infantry_weapons = 0.10
			}			
			traits = { infantry_equipment_manufacturer }			
			modifier = {
			}
		}
		zcs_materiel_manufacturer_3 = {	
			picture = generic_war_preparation
			allowed = {
				original_tag = ZCS
			}			
			research_bonus = {
				motorized_equipment = 0.10
			}			
			traits = { motorized_equipment_manufacturer }			
			modifier = {
			}
		}	
	}
	naval_manufacturer = {
		zcs_naval_manufacturer_1 = {
			picture = generic_sea_focused_navy
			allowed = {
				original_tag = ZCS
			}						
			research_bonus = {
				naval_equipment = 0.10
			}			
			traits = { convoy_escort_naval_manufacturer }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
		zcs_naval_manufacturer_2 = {
			picture = generic_naval_manufacturer_1
			allowed = {
				original_tag = ZCS
			}					
			research_bonus = {
				naval_equipment = 0.10
			}
			cost = 250	
			traits = { velikookeansky_fleet_naval_manufacturer }			
			modifier = {
			}
			ai_will_do = {
				factor = 5
			}
		}
		zcs_naval_manufacturer_3 = {
			picture = generic_naval_manufacturer_2
			allowed = {
				original_tag = ZCS
			}					
			research_bonus = {
				naval_equipment = 0.10
			}			
			traits = { coastal_defence_naval_manufacturer }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
		zcs_naval_manufacturer_4 = {
			picture = generic_naval_manufacturer_3
			allowed = {
				original_tag = ZCS
			}					
			research_bonus = {
				naval_equipment = 0.10
			}			
			traits = { raiding_fleet_naval_manufacturer }			
			modifier = {
			}
			ai_will_do = {
				factor = 1
			}
		}
	}
	
}	