#####################

###  ##  #  # # #  ## 
 #  #  # ## # # # #   
 #  #### # ## ##   #  
 #  #  # #  # # #   # 
 #  #  # #  # # # ## 

 #################### 


ZHU_tank_manufacturer_1_organization = {
	name = zhu_tank_manufacturer_1
	include = generic_mobile_tank_organization
	icon = GFX_idea_generic_tank_manufacturer_3
	allowed = {		
		tag = ZHU 		
	}	
	visible = {
		
	}
	available = {
		
	}
}

ZHU_tank_manufacturer_2_organization = {
	name = zhu_tank_manufacturer_2
	include = generic_medium_tank_organization
	icon = GFX_idea_zhu_company_atadshan
	allowed = {		
		tag = ZHU 		
	}	
	visible = {
		
	}
	available = {
		owner = {
		has_completed_focus = zhu_kompania_atashdan
		}
	}
}

## PLANES
#####################
ZHU_aircraft_manufacturer_1_organization = {
	name = zhu_aircraft_manufacturer_1
	include = generic_light_aircraft_organization
	icon = GFX_idea_generic_fighter_production_diverted
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}

ZHU_aircraft_manufacturer_2_organization = {
	name = zhu_aircraft_manufacturer_2
	include = generic_cas_aircraft_organization
	icon = GFX_idea_generic_flexible_foreign_policy	
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}

## MATERIAL
##################

ZHU_materiel_manufacturer_1_organization = {
	name = zhu_materiel_manufacturer_1
	include = generic_artillery_organization
	icon = GFX_idea_generic_artillery_manufacturer_1
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}

ZHU_materiel_manufacturer_2_organization = {	
	name = zhu_materiel_manufacturer_2
	include = generic_infantry_equipment_organization
	icon = GFX_idea_generic_army_war_college
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}

ZHU_materiel_manufacturer_3_organization = {
	name = zhu_materiel_manufacturer_3
	include = generic_motorized_mechanized_organization
	icon = GFX_idea_generic_industrial_concern_1
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}


## SHIP
#####################
ZHU_naval_manufacturer_1_organization = {
	name = zhu_naval_manufacturer_1
	include = generic_raider_ship_organization
	icon = GFX_idea_generic_industrial_concern_3
	allowed = {	
		tag = ZHU 
	}
	available = {
		
	}
}