focus_tree = {
	id = ZKR
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = ZKR
		}
	}
	default = no
	focus = {
		id = zkr_army_1
		icon = GFX_goal_demand_sudetenland
		cost = 10
		x = 3
		y = 0
		ai_will_do = {
			factor = 6
			modifier = {
				factor = 2
				has_war = yes
			}
		}
		completion_reward = {
			army_experience = 5
			add_doctrine_cost_reduction = {
				name = land_doc_bonus
					cost_reduction = 0.25
					uses = 1
					category = land_doctrine
			}
		}
	}
	focus = {
		id = zkr_glas_korolya
		icon = GFX_goal_zkr_glas_korolya
		cost = 10
		x = 15
		y = 0
		ai_will_do = {
			factor = 7
			modifier = {
				factor = 2
				has_war = no
			}
		}
		completion_reward = {
			country_event = {
				id = krim.9
			}
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zkr_political_advisor_7
			hidden_effect = {
				if = {
					limit = {
						controls_state = 202
					}
					country_event = {
						id = krim.11
						days = 50
						random = 60
					}
				}
				country_event = {
					id = krim.41
					days = 60
					random = 60
				}
			}
		}
	}
	focus = {
		id = zkr_verfi_hersonesa
		icon = GFX_goal_generic_construct_naval_dockyard
		cost = 10
		x = 5
		y = 0
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						navy_experience = 40
						if = {
								limit = {
										137 = {
												OR = {
														NOT = {
																is_controlled_by = ZKR
															}
														AND = {
																is_controlled_by = ZKR
																free_building_slots = {
																		building = dockyard
																		size < 2
																		include_locked = yes
																	}
															}
													}
											}
									}
								random_owned_controlled_state = {
										limit = {
												free_building_slots = {
														building = dockyard
														size > 1
														include_locked = yes
													}
											}
										add_extra_state_shared_building_slots = 2
										add_building_construction = {
												type = dockyard
												level = 2
												instant_build = yes
											}
									}
							}
						137 = {
								if = {
										limit = {
												is_controlled_by = ZKR
												free_building_slots = {
														building = dockyard
														size > 1
														include_locked = yes
													}
											}
										add_extra_state_shared_building_slots = 2
										add_building_construction = {
												type = dockyard
												level = 2
												instant_build = yes
											}
									}
							}
					}

				available = {
						any_state = {
								is_coastal = yes
								is_controlled_by = ROOT
							}
					}


	}
	focus = {
		id = zkr_avia_1
		icon = GFX_goal_generic_build_airforce
		cost = 10
		x = 37
		y = 0
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						air_experience = 25
						if = {
								limit = {
										capital_scope = {
												NOT = {
														free_building_slots = {
																building = air_base
																size > 1
															}
													}
											}
									}
								random_owned_controlled_state = {
										limit = {
												free_building_slots = {
														building = air_base
														size > 1
													}
											}
										add_building_construction = {
												type = air_base
												level = 2
												instant_build = yes
											}
										ROOT = {
												set_country_flag = aviation_effort_AB
											}
									}
							}
						if = {
								limit = {
										capital_scope = {
												free_building_slots = {
														building = air_base
														size > 1
													}
											}
									}
								capital_scope = {
										add_building_construction = {
												type = air_base
												level = 2
												instant_build = yes
											}
										ROOT = {
												set_country_flag = aviation_effort_AB
											}
									}
							}
						add_doctrine_cost_reduction = {
								name = air_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = air_doctrine
							}
					}


	}
	focus = {
		id = zkr_army_21
		icon = GFX_goal_generic_more_territorial_claims
		cost = 5
		prerequisite = {
			focus = zkr_army_1
		}
		x = 1
		y = 1
				ai_will_do = {
						factor = 6
						modifier = {
				factor = 2
				has_war = yes
			}
					}

				completion_reward = {
						army_experience = 3
						custom_effect_tooltip = remove_chief_of_army
						show_ideas_tooltip = zkr_army_chief_2
						custom_effect_tooltip = remove_chief_of_navy
						show_ideas_tooltip = zkr_navy_chief_1
						custom_effect_tooltip = available_chief_of_army
						show_ideas_tooltip = zkr_army_chief_1
						custom_effect_tooltip = available_military_high_command
						show_ideas_tooltip = zkr_high_command_1
						custom_effect_tooltip = available_chief_of_navy
						show_ideas_tooltip = zkr_navy_chief_2
					}


	}
	focus = {
		id = zkr_army_2
		icon = GFX_goal_generic_army_artillery2
		cost = 10
		prerequisite = {
			focus = zkr_army_1
		}
		x = 3
		y = 1
				ai_will_do = {
						factor = 5
						modifier = {
				factor = 2
				has_war = yes
			}
					}

				completion_reward = {
						army_experience = 5
						add_war_support = 0.01
						add_tech_bonus = {
								name = infantry_artillery_bonus
								bonus = 1.0
								uses = 3
								category = infantry_weapons
								category = artillery
							}
					}


	}
	focus = {
		id = zkr_doctrina_1
		icon = GFX_goal_generic_construct_military
		cost = 10
		prerequisite = {
			focus = zkr_army_2
		}
		x = 1
		y = 2
				ai_will_do = {
						factor = 5
						modifier = {
				factor = 2
				has_war = yes
			}
					}

				completion_reward = {
						army_experience = 7
						add_doctrine_cost_reduction = {
								name = land_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = land_doctrine
							}
					}


	}
	focus = {
		id = zkr_profession_army
		icon = GFX_goal_generic_axis_build_infantry
		cost = 10
		prerequisite = {
			focus = zkr_doctrina_1
		}
		mutually_exclusive = {
			focus = zkr_mass_army
		}
		x = 0
		y = 3
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 2
				has_war = yes
			}
		}
		completion_reward = {
			army_experience = 10
			add_ideas = ar_professarmy
			hidden_effect = {
				if = {
					limit = {
						has_idea = ar_massarmy
					}
					remove_ideas = ar_massarmy
				}
			}
		}
	}
	focus = {
		id = zkr_tanki_nauka
		icon = GFX_goal_generic_army_tanks
		cost = 10
		prerequisite = {
			focus = zkr_profession_army
		}		
		x = 0
		y = 6
		ai_will_do = {
			factor = 3			
		}
		completion_reward = {
			army_experience = 5
			add_tech_bonus = {
				name = armor_bonus
				bonus = 1.0
				uses = 3
				category = armor
			}
		}
	}
	focus = {
		id = zkr_mass_army
		icon = GFX_goal_generic_army_artillery
		cost = 10
		prerequisite = {
			focus = zkr_doctrina_1
		}
		mutually_exclusive = {
			focus = zkr_profession_army
		}
		x = 2
		y = 3
				ai_will_do = {
						factor = 5
						modifier = {
				factor = 2
				has_war = yes
			}
					}

				completion_reward = {
						army_experience = 10
						add_ideas = ar_massarmy
						hidden_effect = {
								if = {
										limit = {
												has_idea = ar_professarmy
											}
										remove_ideas = ar_professarmy
									}
							}
					}


	}
	focus = {
		id = zkr_super_army
		icon = GFX_goal_demand_sudetenland
		cost = 10
		prerequisite = {
			focus = zkr_mass_army
			focus = zkr_profession_army
		}
		x = 1
		y = 4
				ai_will_do = {
						factor = 10
						modifier = {
				factor = 2
				has_war = yes
			}
					}

				completion_reward = {
						army_experience = 10
						custom_effect_tooltip = zkr_super_army_tt
						if = {
								limit = {
										has_idea = ar_professarmy
									}
								swap_ideas = {
										remove_idea = ar_professarmy
										add_idea = ar_elitnayaarmiya
									}
							}
						if = {
								limit = {
										has_idea = ar_massarmy
									}
								swap_ideas = {
										remove_idea = ar_massarmy
										add_idea = ar_massweaponrifles
									}
							}
					}


	}
	focus = {
		id = zkr_naemnaya_armiya
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = zkr_super_army
		}
		x = 1
		y = 5
				ai_will_do = {
						factor = 3
					}

				completion_reward = {
						add_ideas = zkr_naemn_voiska
					}


	}
	focus = {
		id = zkr_flot_strong
		icon = GFX_goal_generic_navy_battleship
		cost = 10
		prerequisite = {
			focus = zkr_verfi_hersonesa
		}
		x = 5
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						navy_experience = 40
						add_tech_bonus = {
								name = cr_bonus
								bonus = 1.0
								ahead_reduction = 2
								uses = 1
								category = cl_tech
								category = ca_tech
							}
						add_tech_bonus = {
								name = ss_bonus
								bonus = 1.0
								ahead_reduction = 2
								uses = 1
								category = ss_tech
							}
						add_tech_bonus = {
								name = dd_bonus
								bonus = 1.0
								ahead_reduction = 2
								uses = 1
								category = dd_tech
							}
					}


	}
	focus = {
		id = zkr_prodoljit_motorizatsiy
		icon = GFX_goal_generic_army_motorized
		cost = 10
		prerequisite = {
			focus = zkr_army_2
			focus = zkr_flot_strong
		}
		x = 4
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
			num_of_military_factories > 10
		}
		completion_reward = {
			add_war_support = 0.01
			add_ideas = zkr_motorizatsiya_armii
		}
	}
	focus = {
		id = zkr_motorizatia_s_persiei
		icon = GFX_goal_generic_army_motorized
		cost = 10
		prerequisite = {
			focus = zkr_prodoljit_motorizatsiy			
		}
		x = 4
		y = 6
		ai_will_do = {
			factor = 6
		}
		available = {
			is_in_faction_with = ZPA
		}
		completion_reward = {
			add_ideas = zvz_zpa_sotrudn_notorizatia
		}
	}
	focus = {
		id = zkr_bystraya_armiya
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = zkr_prodoljit_motorizatsiy
		}
		prerequisite = {
			focus = zkr_army_2
		}
		x = 3
		y = 4
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 2
				has_war = yes
			}
		}
		completion_reward = {
			add_war_support = 0.01
			add_ideas = zkr_operativnoe_planirovanie
		}
	}
	focus = {
		id = zkr_koord_tsentr
		icon = GFX_goal_generic_major_war
		cost = 10
		prerequisite = {
			focus = zkr_bystraya_armiya
		}
		prerequisite = {
			focus = zkr_super_army
		}
		x = 3
		y = 5
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 2
				has_war = yes
			}
		}
		completion_reward = {
			add_war_support = 0.02
			swap_ideas = {
				remove_idea = zkr_operativnoe_planirovanie
				add_idea = zkr_operativnoe_planirovanie_2
			}
		}
	}
	focus = {
		id = zkr_skorostnoy_flot_berega
		icon = GFX_goal_generic_navy_cruiser
		cost = 10
		prerequisite = {
			focus = zkr_flot_strong
		}
		prerequisite = {
			focus = zkr_prodoljit_motorizatsiy
		}
		x = 5
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
			num_of_naval_factories  > 10
		}
		completion_reward = {
			navy_experience = 10
			add_war_support = 0.01
			add_ideas = zkr_dvijki_vo_flote
		}
	}
	focus = {
		id = zkr_zri_sotr_flot
		icon = GFX_goal_generic_production2
		cost = 10
		prerequisite = {
			focus = zkr_skorostnoy_flot_berega
		}		
		x = 5
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			is_in_faction_with = ZRI
		}
		completion_reward = {
			navy_experience = 50
			add_ideas = zvz_zri_flot_boosty
		}
	}
	focus = {
		id = zkr_polit_foc_1
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = zkr_glas_korolya
		}
		x = 9
		y = 1
		ai_will_do = {
			factor = 7
			modifier = {
				factor = 2
				has_war = no
			}
		}
		completion_reward = {
			add_political_power = 80
			add_stability = 0.01
			custom_effect_tooltip = zkr_polit_foc_1_tt
			country_event = {
				id = krim.17
			}			
		}
	}
	focus = {
		id = zkr_invest_promka_1
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zkr_polit_foc_1
		}
		x = 7
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.02
						add_timed_idea = {
								idea = zkr_programma_povysheniya_rojdaemocsti
								days = 365
							}
					}


	}
	focus = {
		id = zkr_invest_army_factory_1
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = zkr_invest_promka_1
		}
		x = 7
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.02
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 1
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 1
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 2
								add_building_construction = {
										type = industrial_complex
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 2
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zkr_set_khazarskih_bankov
		icon = GFX_goal_zkr_set_khazarskih_bankov
		cost = 10
		prerequisite = {
			focus = zkr_polit_foc_1
		}
		x = 9
		y = 2
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_ideas = zkr_bank_khazarii
		}
	}
	focus = {
		id = zkr_investitsii_v_nauku
		icon = GFX_goal_zkr_investitsii_v_nauku
		cost = 10
		prerequisite = {
			focus = zkr_set_khazarskih_bankov
		}
		mutually_exclusive = {
			focus = zkr_invest_v_proizvodstvo
		}
		x = 8
		y = 3
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_timed_idea = {
				idea = zkr_dotatsii_nauke
				days = 380
			}
		}
	}
	focus = {
		id = zkr_invest_v_proizvodstvo
		icon = GFX_goal_generic_production2
		cost = 10
		prerequisite = {
			focus = zkr_set_khazarskih_bankov
		}
		mutually_exclusive = {
			focus = zkr_investitsii_v_nauku
		}
		x = 10
		y = 3
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_timed_idea = {
				idea = zkr_dotatsii_promke
				days = 380
			}
		}
	}
	focus = {
		id = zkr_zavody_zavody_2
		icon = GFX_goal_generic_production
		cost = 10
		prerequisite = {
			focus = zkr_invest_v_proizvodstvo
		}		
		x = 10
		y = 5
		ai_will_do = {
			factor = 5
		}
		complete_tooltip = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}			
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zkr_ekonomich_podjem
		icon = GFX_goal_generic_consumer_goods
		cost = 10
		prerequisite = {
			focus = zkr_invest_v_proizvodstvo
			focus = zkr_investitsii_v_nauku
		}
		x = 9
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.04
						add_war_support = 0.02
						add_timed_idea = {
								idea = zkr_ekonomich_podjem
								days = 1000
							}
					}

				available = {
						has_stability > 0.6
					}


	}
	focus = {
		id = zkr_kolba_1
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = zkr_invest_army_factory_1
			focus = zkr_ekonomich_podjem
		}
		x = 8
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_research_slot = 1
					}


	}
	focus = {
		id = zkr_infra_1
		icon = GFX_goal_generic_construct_infrastructure
		cost = 10
		prerequisite = {
			focus = zkr_polit_foc_1
		}
		x = 11
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.01
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = infrastructure
												size > 0
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = infrastructure
																				size > 0
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_building_construction = {
										type = infrastructure
										level = 1
										instant_build = yes
									}
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = infrastructure
												size > 1
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = infrastructure
																				size > 1
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_building_construction = {
										type = infrastructure
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = infrastructure_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = infrastructure
												size < 1
											}
									}
							}
					}


	}
	focus = {
		id = zkr_zilbert_tavria
		icon = GFX_goal_zkr_zilbert_tavria
		cost = 10
		prerequisite = {
			focus = zkr_infra_1
		}
		x = 12
		y = 3
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_stability = 0.02
			country_event = { id = krim.68 }
		}
	}
	focus = {
		id = zkr_resursnaya_baza
		icon = GFX_goal_generic_oil_refinery
		cost = 10
		prerequisite = {
			focus = zkr_infra_1
		}
		x = 11
		y = 4
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_political_power = 50
			add_resource = {
				type = aluminium
				amount = 12
				state = 227
			}
			add_resource = {
				type = steel
				amount = 14
				state = 227
			}
		}
		available = {
			controls_state = 227
		}
	}
	focus = {
		id = zkr_posolstvo_v_novgorod
		icon = GFX_goal_zkr_posolstvo_v_novgorod
		cost = 10
		prerequisite = {
			focus = zkr_glas_korolya
		}
		mutually_exclusive = {
			focus = zkr_oborona_sewera
		}
		x = 14
		y = 1
		ai_will_do = {
			factor = 2
		}
		completion_reward = {
			ZSL = {
				country_event = {
					id = krim.5
				}
			}
		}
		available = {
			NOT = {
				ZSL = {
					has_wargoal_against = ZKR
					is_justifying_wargoal_against = ZKR	
				}
			}
			controls_state = 193
			controls_state = 220
			controls_state = 258			
			NOT = {
				has_war_with = ZSL
			}
			ZSL = {
				exists = yes
				has_government = fascism
				controls_state = 222	
				controls_state = 223	
			}
		}
	}
	focus = {
		id = zkr_kiev_promka_evakuat
		icon = GFX_goal_generic_production2
		cost = 5
		prerequisite = {
			focus = zkr_posolstvo_v_novgorod
		}
		x = 13
		y = 2
		ai_will_do = {
			factor = 7
		}
		completion_reward = {
						army_experience = 1
						add_political_power = 20
						add_stability = -0.01
						unlock_decision_tooltip = zkr_move_industr_202_to_196
						unlock_decision_tooltip = zkr_move_industr_260_to_200
						if = {
								limit = {
										controls_state = 202
									}
								202 = {
										remove_building = {
												type = industrial_complex
												level = 1
											}
										remove_building = {
												type = arms_factory
												level = 1
											}
									}
								137 = {
										add_extra_state_shared_building_slots = 2
										add_building_construction = {
												type = arms_factory
												level = 1
												instant_build = yes
											}
										add_building_construction = {
												type = industrial_complex
												level = 1
												instant_build = yes
											}
										hidden_effect = {
												damage_building = {
														type = arms_factory
														damage = 0.2
													}
												damage_building = {
														type = industrial_complex
														damage = 0.1
													}
											}
									}
							}
			}
		available = {
			202 = {
				is_owned_and_controlled_by = ZKR
				industrial_complex > 0
				arms_factory > 0
			}
			137 = {
				is_owned_and_controlled_by = ZKR
			}
		}
	}
	focus = {
		id = zkr_ustupki_v_zamen_na_soyz
		icon = GFX_goal_generic_attack_allies
		cost = 2
		prerequisite = {
			focus = zkr_posolstvo_v_novgorod
		}
		x = 14
		y = 3
		ai_will_do = {
			factor = 10
		}
		completion_reward = {
			custom_effect_tooltip = zkr_ustupki_v_zamen_na_soyz_tt
			ZSL = {
				country_event = {
					id = krim.6
				}
				custom_effect_tooltip = needs_approval
			}
		}
		available = {
			NOT = {
				ZSL = {
					has_wargoal_against = ZKR
					is_justifying_wargoal_against = ZKR	
				}
			}
			controls_state = 193
			controls_state = 220						
			controls_state = 258			
			NOT = {
				has_war_with = ZSL
			}
			ZSL = {
				exists = yes
				has_government = fascism
				controls_state = 222
				controls_state = 223
			}
		}
	}
	focus = {
		id = zkr_razrabotka_mer_po_vozvratu
		icon = GFX_goal_zkr_razrabotka_mer_po_vozvratu
		cost = 10
		prerequisite = {
			focus = zkr_ustupki_v_zamen_na_soyz
		}
		x = 14
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			NOT = {
				has_war_with = ZSL
				is_in_faction_with = ZSL
			}
			ZSL = {
				controls_state = 193
				controls_state = 220	
				controls_state = 258
			}
		}
		completion_reward = {
			country_event = { id = krim.43 }
		}		
	}	
	focus = {
		id = zkr_kiev_people_evakuat
		icon = GFX_goal_generic_national_unity
		cost = 5
		prerequisite = {
			focus = zkr_posolstvo_v_novgorod
		}
		x = 15
		y = 2
		ai_will_do = {
			factor = 2
		}
		available = {
			controls_state = 202
			controls_state = 196
		}
		completion_reward = {
			add_stability = -0.03						
			202 = {
				add_manpower = -78541
			}
			196 = {
				add_manpower = 77452
			}	
			if = {
				limit = {
					has_government = fascism
				}
				add_popularity = {
					ideology = fascism
					popularity = -0.1
				}
			}
			if = {
				limit = {
					has_government = neutrality
				}
				add_popularity = {
					ideology = neutrality
					popularity = -0.1
				}
			}
			if = {
				limit = {
					has_government = democratic
				}
				add_popularity = {
					ideology = democratic
					popularity = -0.1
				}
			}			
			if = {
				limit = {
					controls_state = 201
					controls_state = 200
				}
				201 = {
					add_manpower = -53142
				}
				200 = {
					add_manpower = 52878
				}
			}
			if = {
				limit = {
					controls_state = 220
					controls_state = 227
				}
				220 = {
					add_manpower = -42365
				}
				227 = {
					add_manpower = 42102
				}
			}
		}		
	}
	focus = {
		id = zkr_oborona_sewera
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = zkr_glas_korolya
		}
		mutually_exclusive = {
			focus = zkr_posolstvo_v_novgorod
		}
		x = 16
		y = 1
		ai_will_do = {
			factor = 8
			modifier = {
				factor = 3
				has_war_with = ZSL
			}
		}
		completion_reward = {
			unlock_decision_tooltip = zha_ukrepleniya_202
			unlock_decision_tooltip = zha_ukrepleniya_259
			unlock_decision_tooltip = zha_second_wall_ukrepleniya			
			unlock_decision_tooltip = zkr_scorched_earth_1
			add_timed_idea = {
				idea = zkr_prokachka_oborony
				days = 750
			}
		}
	}
	focus = {
		id = zkr_boevoy_opyt_general
		icon = GFX_goal_generic_army_doctrines
		cost = 2
		prerequisite = {
			focus = zkr_glas_korolya
		}
		x = 18
		y = 1
		ai_will_do = {
			factor = 10
		}
		completion_reward = {
			army_experience = 5
			country_event = {
				id = krim.4
			}
		}
		available = {
			has_war = yes
		}
	}
	focus = {
		id = zkr_narodnaya_oborona
		icon = GFX_goal_generic_construction2
		cost = 3
		prerequisite = {
			focus = zkr_oborona_sewera
		}
		prerequisite = {
			focus = zkr_boevoy_opyt_general
		}
		x = 17
		y = 2
		ai_will_do = {
			factor = 12
		}
		available = {
			has_war = yes
		}
		completion_reward = {
			add_stability = 0.02
			add_timed_idea = {
				idea = zkr_brigady_narodnoi_oborony
				days = 270
			}
		}		
	}
	focus = {
		id = zkr_mejdunarodn_diplomatiya
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = zkr_glas_korolya
		}
		x = 23
		y = 1
		ai_will_do = {
			factor = 8
		}
		available = {
			threat > 0.10
			NOT = {
				has_idea = zkr_slojnaya_situatsiya
			}
		}
		completion_reward = {
			add_war_support = 0.02
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zkr_political_advisor_3
		}
	}
	focus = {
		id = zkr_poisk_soyznikov_v_evrope
		icon = GFX_goal_zkr_poisk_soyznikov_v_evrope
		cost = 10
		prerequisite = {
			focus = zkr_mejdunarodn_diplomatiya
		}
		mutually_exclusive = {
			focus = zkr_khazaria_strong
			focus = zkr_azian_friend
		}
		x = 20
		y = 2
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 1.3
				has_idea = zkr_evropeizatsiya
			}
		}
		available = {
			is_subject = no
		}
		completion_reward = {
			add_political_power = 120
			if = {
				limit = {
					has_idea = zkr_aziatizatsiya
				}
				custom_effect_tooltip = zkr_poisk_soyznikov_v_evrope_tt 
				add_stability = -0.06
			}
			if = {
				limit = {
					ZRI = {
						exists = yes
						has_government = democratic
						NOT = {
							has_war_with = ZKR
							is_in_faction_with = ZKR
						}
				}
									}
								ZRI = {
										country_event = {
												id = krim.10
											}
									}
							}
						if = {
								limit = {
										ZVZ = {
												exists = yes
												NOT = {
														has_war_with = ZKR
														is_in_faction_with = ZKR
													}
											}
									}
								ZVZ = {
										country_event = {
												id = krim.10
											}
									}
							}
			if = {
				limit = {
					ZPA = {
						exists = yes
						has_government = fascism
						NOT = {
							has_war_with = ZKR
							is_in_faction_with = ZKR
						}
					}
				}
				ZPA = {
					country_event = {
						id = krim.10
					}
				}
			}
		}
	}
	focus = {
		id = zkr_ally_romea_vizantosy
		icon = GFX_goal_zkr_ally_romea_vizantosy
		cost = 10
		prerequisite = {
			focus = zkr_poisk_soyznikov_v_evrope
		}
		mutually_exclusive = {
			focus = zkr_ally_persia
			focus = zkr_vizit_v_democr_rim
		}
		x = 16
		y = 3
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			custom_effect_tooltip = zkr_ally_romea_vizantosy_tt
			unlock_decision_tooltip = zkr_zayavka_v_chernomorsy_allianse
		}
		available = {
			is_subject = no
			is_in_faction = no
			OR = {
				has_government = democratic
				has_government = neutrality
			}
			ZVZ = {
				is_faction_leader = yes
				OR = {
					has_government = democratic
					has_government = neutrality
				}
				has_completed_focus = zvz_chernomorsky_soyz
				has_opinion = {
					target = ZKR
					value > 10
				}
			}
		}
		bypass = {
			is_in_faction_with = ZVZ
		}
	}	
	focus = {
		id = zkr_ally_persia
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = zkr_poisk_soyznikov_v_evrope
		}
		mutually_exclusive = {
			focus = zkr_ally_romea_vizantosy
			focus = zkr_vizit_v_democr_rim
		}
		x = 18
		y = 3
		ai_will_do = {
			factor = 3
			modifier = {
				factor = 3
				has_government = fascism
			}
		}
		completion_reward = {
			custom_effect_tooltip = zkr_ally_persia_tt
			ZPA = {
				country_event = {
					id = krim.18
				}
			}
		}
		available = {
			is_subject = no
			is_in_faction = no
			country_exists = ZPA
			NOT = {
				has_war_with = ZPA
			}
			ZPA = {
				has_government = fascism
				is_faction_leader = yes
				has_opinion = {
					target = ZKR
					value > 15
				}
			}
		}
	}
	focus = {
		id = zkr_vizit_v_democr_rim
		icon = GFX_goal_zkr_vizit_v_democr_rim
		cost = 10
		prerequisite = {
			focus = zkr_poisk_soyznikov_v_evrope
		}
		mutually_exclusive = {
			focus = zkr_ally_persia
			focus = zkr_ally_romea_vizantosy
			focus = zkr_vozvrashenie_prejnih_zemel
		}
		x = 20
		y = 3
		ai_will_do = {
			factor = 7
		}
		available = {
			OR = {
				has_government = neutrality
				has_government = democratic
			}
			is_subject = no
			is_in_faction = no
			NOT = {
				has_war_with = ZRI
			}
			ZRI = {
				exists = yes
				has_government = democratic
			}
		}
		completion_reward = {
			ZRI = {
				country_event = {
					id = krim.12
				}
			}
			unlock_decision_tooltip = zkr_zayavka_na_sneg
		}		
	}
	focus = {
		id = zkr_torgovlya_i_mir
		icon = GFX_goal_generic_positive_trade_relations
		cost = 10
		prerequisite = {
			focus = zkr_vizit_v_democr_rim
		}
		x = 20
		y = 4
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_stability = 0.01
			add_political_power = 20
			add_ideas = zkr_novaya_torgovaya_politika
		}
		available = {
			is_in_faction_with = ZRI
			ZRI = {
				exists = yes
				is_faction_leader = yes
				has_government = democratic
			}
		}
	}
	focus = {
		id = zkr_vozvrashenie_prejnih_zemel
		icon = GFX_goal_zkr_vozvrashenie_prejnih_zemel
		cost = 10
		prerequisite = {
			focus = zkr_mejdunarodn_diplomatiya
		}
		mutually_exclusive = {
			focus = zkr_vizit_v_democr_rim
			focus = zkr_drujba_s_gortsami
		}
		x = 22
		y = 3
				ai_will_do = {
						factor = 5
						modifier = {
								factor = 0
								has_war = yes
							}
						modifier = {
								factor = 0
								ZGO = {
										is_in_faction = yes
									}
							}
					}

				completion_reward = {
						add_war_support = 0.01
						every_state = {
								limit = {
										is_core_of = ZGO
										NOT = {
												is_owned_by = ZKR
											}
									}
								add_claim_by = ZKR
							}
						create_wargoal = {
								type = annex_everything
								target = ZGO
							}
						add_named_threat = {
								threat = 3
								name = zkr_vozvrashenie_prejnih_zemel_threatttt
							}
					}

				available = {
						is_subject = no
						ZGO = {
								exists = yes
								NOT = {
										is_subject_of = ZKR
									}
							}
						NOT = {
								is_in_faction_with = ZGO
							}
					}


	}
	focus = {
		id = zkr_nationalizatia_zemel_kavkaza
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = zkr_vozvrashenie_prejnih_zemel
		}
		x = 22
		y = 4
		ai_will_do = {
			factor = 7
		}
		completion_reward = {
			add_stability = -0.02
			add_war_support = 0.03
			every_state = {
				limit = { is_core_of = ZGO }
				add_core_of = ROOT				
			}
			add_named_threat = { threat = 3 name = zkr_nationalizatia_zemel_kavkaza }
		}
		available = {
			controls_state = 233 
			controls_state = 235
			NOT = {
					country_exists = ZGO
				}			
		}


	}
	focus = {
		id = zkr_drujba_s_gortsami
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zkr_mejdunarodn_diplomatiya
		}
		mutually_exclusive = {
			focus = zkr_vozvrashenie_prejnih_zemel
		}
		x = 24
		y = 3
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0.7
				has_government = democratic
			}
		}
		completion_reward = {
			ZGO = {
				country_event = {
					id = krim.14
				}
			}
		}
		available = {
			country_exists = ZGO
			NOT = {
				has_war_with = ZGO
			}
		}
	}
	focus = {
		id = zkr_sovmestnye_nefteproekty
		icon = GFX_goal_generic_oil_refinery
		cost = 10
		prerequisite = {
			focus = zkr_drujba_s_gortsami
		}
		x = 24
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			controls_state = 234
			ZGO = {
				controls_state = 232 
			}
			NOT = {
				has_war_with = ZGO
			}			
		}
		completion_reward = {
			add_resource = {
				type = oil
				amount = 10
				state = 234
			}
			add_resource = {
				type = rubber
				amount = 3
				state = 234
			}
			ZGO = {
				add_resource = {
					type = oil
					amount = 10
					state = 232
				}
				add_resource = {
					type = rubber
					amount = 3
					state = 232
				}			
				country_event = { id = krim.29 }
			}
		}
	}
	focus = {
		id = zkr_razvitie_neftepererabotk
		icon = GFX_goal_generic_production2
		cost = 10
		prerequisite = {
			focus = zkr_nationalizatia_zemel_kavkaza
			focus = zkr_sovmestnye_nefteproekty
		}
		x = 23
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			has_tech = synth_oil_experiments
		}
		bypass = {
			custom_trigger_tooltip = {
				tooltip = production_effort_tt
				all_owned_state = {
					free_building_slots = {
						building = synthetic_refinery
						size < 0
						include_locked = yes
					}
				}
			}
		}
		complete_tooltip = {
			add_tech_bonus = {
				name = zkr_razvitie_neftepererabotk
				bonus = 1.0
				uses = 1
				category = synth_resources
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = synthetic_refinery
				level = 1
				instant_build = yes
			}
		}
		completion_reward = {
			add_tech_bonus = {
				name = zkr_razvitie_neftepererabotk
				bonus = 1.0
				uses = 1
				category = synth_resources
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = synthetic_refinery
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = synthetic_refinery
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = synthetic_refinery
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = synthetic_refinery
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zkr_khazaria_strong
		icon = GFX_goal_zkr_khazaria_strong
		cost = 10
		prerequisite = {
			focus = zkr_mejdunarodn_diplomatiya
		}
		mutually_exclusive = {
			focus = zkr_poisk_soyznikov_v_evrope
			focus = zkr_azian_friend
		}
		x = 26
		y = 2
		ai_will_do = {
			factor = 2
			modifier = {
				factor = 2.5
				has_government = fascism
			}
		}
		completion_reward = {
			if = {
				limit = {
					has_government = neutrality
				}
				add_popularity = {
					ideology = neutrality
					popularity = -0.08
				}
			}
			if = {
				limit = {
					has_government = fascism
				}
				add_popularity = {
					ideology = fascism
					popularity = -0.05
				}
			}
			if = {
				limit = {
					has_government = democratic
				}
				add_popularity = {
					ideology = democratic
					popularity = -0.09
				}
			}			
			add_stability = -0.03
		}
	}
	focus = {
		id = zkr_podgotovka_k_war
		icon = GFX_goal_generic_production
		cost = 10
		prerequisite = {
			focus = zkr_khazaria_strong
		}
		x = 26
		y = 3
		ai_will_do = {
			factor = 7
		}
		completion_reward = {
			add_political_power = 50
			add_war_support = 0.02
			add_timed_idea = {
				idea = zkr_podgotovka_k_voine_boost
				days = 365
			}
		}
		bypass = {
			has_war = yes
		}
	}
	focus = {
		id = zkr_maximum_army_fucktories
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = zkr_podgotovka_k_war
		}
		x = 26
		y = 4
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = arms_factory
										level = 1
										instant_build = yes
									}
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = arms_factory
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = arms_factory
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = arms_factory
										level = 1
										instant_build = yes
									}
							}
					}

		bypass = {
			custom_trigger_tooltip = {
				tooltip = production_effort_tt
				all_owned_state = {
					free_building_slots = {
						building = arms_factory
						size < 1
						include_locked = yes
					}
				}
			}
		}
	}
	focus = {
		id = zkr_east_way
		icon = GFX_goal_generic_territory_or_war
		cost = 10
		prerequisite = {
			focus = zkr_maximum_army_fucktories
		}
		x = 25
		y = 5
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0
				has_war = yes
			}
			modifier = {
				factor = 0
				ZML = {
					is_in_faction = yes
				}
			}
		}
		available = {
			is_subject = no
			country_exists = ZML
			NOT = {				
				is_in_faction_with = ZML
			}
			ZML = {
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		completion_reward = {
			if = {
				limit = {
					NOT = {
						owns_state = 78
						controls_state = 78
					}
				}
				add_state_claim = 78
			}
			if = {
				limit = {
					NOT = {
						owns_state = 80
						controls_state = 80
					}
				}
				add_state_claim = 80
			}
			if = {
				limit = {
					ZML = {
						owns_state = 78						
					}
				}
				create_wargoal = {
					type = annex_everything
					target = ZML					
				}
			}
			add_ai_strategy = {
				type = conquer
				id = "ZML"
				value = 100
			}
			add_named_threat = { threat = 3 name = zkr_east_way }
			if = {
				limit = {					
					ZVA = {
						is_subject = no
						NOT = {
							has_war_with = ZKR
							is_in_faction_with = ZKR
						}
					}
				}
				every_state = {
					limit = { is_core_of = ZML }				
					add_claim_by = ZVA
				}
				create_wargoal = {
					type = puppet_wargoal_focus
					target = ZVA					
				}
			}
		}
	}
	focus = {
		id = zkr_maximum_manpower
		icon = GFX_goal_generic_CAS
		cost = 10
		prerequisite = {
			focus = zkr_maximum_army_fucktories
		}
		x = 26
		y = 6
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			army_experience = 5
			add_ideas = zkr_militarizatsiya_obshestva
		}
	}
	focus = {
		id = zkr_vostok_way
		icon = GFX_goal_generic_major_war
		cost = 5
		prerequisite = {
			focus = zkr_podgotovka_k_war
		}
		mutually_exclusive = {
			focus = zkr_uralskie_drujia
		}
		x = 28
		y = 4
		ai_will_do = {
			factor = 4
			modifier = {
				factor = 1.3
				has_government = fascism
			}
		}
		available = {	
			is_subject = no
			is_neighbor_of = ZOR			
			NOT = {
				has_war_with = ZOR
				is_in_faction_with = ZOR
			}
			ZOR = {
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		completion_reward = {
			add_war_support = 0.03
			army_experience = 5
			hidden_effect = {
				add_manpower = 8564
			}
			add_named_threat = { threat = 3 name = zkr_vostok_way }
		}

	}
	focus = {
		id = zkr_strike_ufa
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zkr_vostok_way
		}
		x = 27
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			has_war_support > 0.75
			is_neighbor_of = ZUF
			NOT = {
				is_in_faction_with = ZUF
			}
			ZUF = {
				exists = yes
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		bypass = {
			has_war_with = ZUF
		}
		completion_reward = {
			add_war_support = 0.02
			every_state = {
				limit = {
					is_core_of = ZUF
				}
				add_claim_by = ZKR
			}
			create_wargoal = {
				type = annex_everything
				target = ZUF
			}
			add_named_threat = { threat = 2 name = zkr_strike_ufa }
		}		
	}
	focus = {
		id = zkr_strike_bulgaria
		icon = GFX_goal_zkr_strike_bulgaria
		cost = 10
		prerequisite = {
			focus = zkr_vostok_way
		}
		x = 29
		y = 5
		ai_will_do = {
			factor = 9
		}
		available = {
			is_subject = no
			has_war_support > 0.75
			is_neighbor_of = ZOR
			NOT = {
				is_in_faction_with = ZOR
			}
			ZOR = {
				exists = yes
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		bypass = {
			has_war_with = ZOR
		}
		completion_reward = {
			add_war_support = 0.02
			every_state = {
				limit = {
					is_core_of = ZOR
				}
				add_claim_by = ZKR
			}
			create_wargoal = {
				type = annex_everything
				target = ZOR
			}
			add_named_threat = { threat = 2 name = zkr_strike_bulgaria }
		}		
	}
	focus = {
		id = zkr_azian_friend
		icon = GFX_goal_zkr_azian_friend
		cost = 10
		prerequisite = {
			focus = zkr_mejdunarodn_diplomatiya
		}
		mutually_exclusive = {
			focus = zkr_khazaria_strong
			focus = zkr_poisk_soyznikov_v_evrope
		}
		x = 32
		y = 2
		ai_will_do = {
			factor = 2
			modifier = {
				factor = 1.3
				has_idea = zkr_aziatizatsiya
			}
		}		
		completion_reward = {
			if = {
				limit = {
					has_idea = zkr_evropeizatsiya
				}
				custom_effect_tooltip = zkr_azian_friend_tt 
				add_stability = -0.06
			}
			add_political_power = 100
			hidden_effect = {
				country_event = { id = krim.30 days = 25 random = 50 }
			}
		}

	}
	focus = {
		id = zkr_kurs_na_popularizatsiy_aziatskogo
		icon = GFX_goal_generic_propaganda
		cost = 5
		prerequisite = {
			focus = zkr_azian_friend
		}
		x = 32
		y = 3
		ai_will_do = {
			factor = 6
		}		
		completion_reward = {
			country_event = { id = krim.31 }
		}

	}
	focus = {
		id = zkr_uralskie_drujia
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = zkr_kurs_na_popularizatsiy_aziatskogo
		}
		mutually_exclusive = {
			focus = zkr_vostok_way
			focus = zkr_korea_soyz
		}		
		x = 31
		y = 4
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0.1
				ZOR = {
					has_war = yes
				}
			}
		}
		available = {
			is_subject = no
			is_in_faction = no
			NOT = {
				has_war_with = ZPE
				has_war_with = ZOR
			}
			OR = {
				ZPE = {
					exists = yes
					is_faction_leader = yes
					is_in_faction_with = ZOR
				}
				ZOR = {
					exists = yes
					is_faction_leader = yes					
				}
			}	
		}
		completion_reward = {
			if = {
				limit = {
					ZPE = {
						is_faction_leader = yes
					}
				}
				ZPE = {
					country_event = { id = krim.32 }
				}
			}
			if = {
				limit = {
					ZOR = {
						is_faction_leader = yes
					}
				}
				ZOR = {
					country_event = { id = krim.32 }
				}
			}
		}
	}
	focus = {
		id = zkr_istrebitel_1
		icon = GFX_goal_generic_air_fighter2
		cost = 10
		prerequisite = {
			focus = zkr_avia_1
		}
		x = 35
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = fighter_bonus
								bonus = 1.0
								uses = 2
								technology = early_fighter
								technology = fighter1
								technology = fighter2
								technology = fighter3
								technology = heavy_fighter1
								technology = heavy_fighter2
								technology = heavy_fighter3
							}
					}


	}
	focus = {
		id = zkr_avia_general_2
		icon = GFX_goal_generic_air_production
		cost = 10
		prerequisite = {
			focus = zkr_istrebitel_1
		}
		x = 35
		y = 2
		ai_will_do = {
			factor = 4
		}
		available = {
			num_of_military_factories > 5
		}
		completion_reward = {
			air_experience = 10
			add_ideas = zkr_avia_dvijki
		}
	}
	focus = {
		id = zkr_transport_aviation_1
		icon = GFX_goal_generic_air_bomber
		cost = 10
		prerequisite = {
			focus = zkr_avia_general_2
		}
		x = 35
		y = 4
		ai_will_do = {
			factor = 5
		}		
		completion_reward = {
			air_experience = 10
			add_ideas = zkr_avia_transprt
		}
	}
	focus = {
		id = zkr_transport_aviation_2
		icon = GFX_goal_generic_army_doctrines
		cost = 10
		prerequisite = {
			focus = zkr_transport_aviation_1
		}
		x = 35
		y = 5
		ai_will_do = {
			factor = 5
		}		
		completion_reward = {
			if = {
				limit = {
					capital_scope = {
						OR = {
							NOT = { is_controlled_by = ROOT }
							NOT = {
								free_building_slots = {
									building = air_base
									size > 1
								}
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = air_base
							size > 1
						}
					}
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}					
				}
			}
			if = {
				limit = {
					capital_scope = {
						is_controlled_by = ROOT
						free_building_slots = {
							building = air_base
							size > 1
						}
					}
				}
				capital_scope = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}					
				}
			}
		}
	}	
	focus = {
		id = zkr_avia_general_1
		icon = GFX_goal_generic_army_doctrines
		cost = 5
		prerequisite = {
			focus = zkr_avia_1
		}
		x = 37
		y = 1
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			air_experience = 25
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zkr_air_chief_1
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zkr_air_chief_2
		}
	}
	focus = {
		id = zkr_bomder_1
		icon = GFX_goal_generic_air_bomber
		cost = 10
		prerequisite = {
			focus = zkr_avia_1
		}
		x = 39
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = bomber_bonus
								bonus = 1.0
								uses = 2
								technology = strategic_bomber1
								technology = strategic_bomber2
								technology = strategic_bomber3
								category = tactical_bomber
							}
					}


	}
	focus = {
		id = zkr_shturmovik_1
		icon = GFX_goal_generic_air_fighter
		cost = 10
		prerequisite = {
			focus = zkr_istrebitel_1
			focus = zkr_bomder_1
		}
		x = 37
		y = 2
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = CAS_bonus
				bonus = 1.0
				ahead_reduction = 2
				uses = 1
				category = cas_bomber
			}
		}
	}
	focus = {
		id = zkr_zvz_udarn_aviatsiya
		icon = GFX_goal_generic_production2
		cost = 10
		prerequisite = {
			focus = zkr_shturmovik_1			
		}
		x = 37
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
			is_in_faction_with = ZVZ
		}
		completion_reward = {
			air_experience = 10
			add_ideas = zvz_zpa_sotrudn_s_romeei
		}
	}
	focus = {
		id = zkr_claim_black_sea
		icon = GFX_goal_generic_more_territorial_claims
		cost = 10
		prerequisite = {
			focus = zkr_ally_persia
		}
		x = 18
		y = 4
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 2
				has_war = no
			}
		}
		completion_reward = {
			add_named_threat = { threat = 3 name = zkr_claim_black_sea }
			if = {
				limit = {
					NOT = {
						owns_state = 868
					}
				}
				add_state_claim = 868
			}
			if = {
				limit = {
					NOT = {
						owns_state = 356
					}
				}
				add_state_claim = 356
			}
			if = {
				limit = {
					NOT = {
						owns_state = 355
					}
				}
				add_state_claim = 355
			}
			if = {
				limit = {
					ZVZ = {
						exists = yes
						NOT = {
							is_subject_of = ZKR
							is_in_faction_with = ZKR
							has_war_with = ZKR
						}
					}
				}
				create_wargoal = {
					type = puppet_wargoal_focus
					target = ZVZ					
				}
			}			
		}
		available = {
			is_subject = no
			is_in_faction_with = ZPA
			NOT = {
#				owns_state = 886
				owns_state = 356
				owns_state = 355
			}
		}
		bypass = {
#			owns_state = 886
			owns_state = 356
			owns_state = 355
		}
	}
	focus = {
		id = zkr_volontery_go_go
		icon = GFX_goal_generic_army_doctrines
		cost = 10
		prerequisite = {
			focus = zkr_torgovlya_i_mir
		}
		mutually_exclusive = {			
			focus = zkr_lendlease_go_go
		}
		x = 19
		y = 5
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_ideas = zkr_otryady_dobrovoltsev				
		}
	}
	focus = {
		id = zkr_lendlease_go_go
		icon = GFX_goal_generic_consumer_goods
		cost = 10
		prerequisite = {
			focus = zkr_torgovlya_i_mir
		}			
		mutually_exclusive = {			
			focus = zkr_volontery_go_go
		}
		x = 21
		y = 5
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_ideas = zkr_lendlease_komitet
		}
	}
	focus = {
		id = zkr_navy_bomber_1
		icon = GFX_goal_generic_air_naval_bomber
		cost = 10
		prerequisite = {
			focus = zkr_bomder_1
		}
		x = 39
		y = 2
		ai_will_do = {
			factor = 4
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = nav_bomber_bonus
				bonus = 1.0
				ahead_reduction = 2
				uses = 1
				category = naval_bomber
			}
		}
	}
	focus = {
		id = zkr_road_to_west
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zkr_claim_black_sea
			focus = zkr_pomosh_vizantii
		}
		x = 17
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			if = {
				limit = {
					is_in_faction_with = ZVZ
				}
				threat > 0.3
			}
			NOT = {
				has_war_with = ZML
				is_in_faction_with = ZML
			}	
			ZML = {
				is_subject = no
			}
		}
		completion_reward = {
			add_named_threat = { threat = 4 name = zkr_road_to_west }
			every_state = {
				limit = { is_core_of = ZML }				
				add_claim_by = ZKR
			}
			if = {
				limit = {
					is_in_faction_with = ZPA
				}
				create_wargoal = {
					type = puppet_wargoal_focus
					target = ZML					
				}
			}
			if = {
				limit = {
					is_in_faction_with = ZPA
					ZVA = {
						is_subject = no
						NOT = {
							has_war_with = ZKR
							is_in_faction_with = ZKR
						}
					}
				}
				every_state = {
					limit = { is_core_of = ZML }				
					add_claim_by = ZVA
				}
				create_wargoal = {
					type = puppet_wargoal_focus
					target = ZVA					
				}
			}
		}		
	}	
	focus = {
		id = zkr_pomosh_vizantii
		icon = GFX_goal_generic_positive_trade_relations
		cost = 10
		prerequisite = {
			focus = zkr_ally_romea_vizantosy
		}
		x = 16
		y = 4
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_ideas = zkr_podavlenie_bonus
			add_timed_idea = {
				idea = zkr_zvz_voenn_sotrudn
				days = 250
			}
			every_other_country = {
				limit = {
					is_in_faction_with = ZKR
				}
				country_event = { days = 2 id = krim.74 }	
			}
		}
		available = {
			is_in_faction_with = ZVZ
		}
	}
	focus = {
		id = zkr_antislavianskiy_dogovor
		icon = GFX_goal_zkr_antislavianskiy_dogovor
		cost = 10
		prerequisite = {
			focus = zkr_razrabotka_mer_po_vozvratu
		}
		prerequisite = {
			focus = zkr_pomosh_vizantii
		}
		mutually_exclusive = {
			focus = zkr_sami_spravimsya			
		}
		x = 15
		y = 5
		ai_will_do = {
			factor = 8
		}
		available = {
			is_subject = no
			is_in_faction_with = ZVZ
			NOT = {
				has_war_with = ZSL
				is_in_faction_with = ZSL
				controls_state = 193
				controls_state = 220
				controls_state = 258
			}
			ZVZ = {
				is_faction_leader = yes
				NOT = {
					has_war_with = ZSL					
				}
			}
			ZSL = {
				has_added_tension_amount > 15
			}
		}
		completion_reward = {
			country_event = { id = krim.47 }
		}		
	}
	focus = {
		id = zkr_sami_spravimsya
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = zkr_razrabotka_mer_po_vozvratu
		}	
		mutually_exclusive = {
			focus = zkr_antislavianskiy_dogovor			
		}
		x = 13
		y = 5
		ai_will_do = {
			factor = 4
		}
		available = {
			is_subject = no
			is_in_faction = no
			NOT = {
				has_war_with = ZSL
				is_in_faction_with = ZSL
				controls_state = 193
				controls_state = 220
				controls_state = 258
			}			
		}
		completion_reward = {
			add_state_claim = 193
			add_state_claim = 220
			add_state_claim = 258
			if = {
				limit = {
					NOT = {
						owns_state = 198	
					}
				}
				add_state_claim = 198
			}
			if = {
				limit = {
					NOT = {
						owns_state = 202	
					}
				}
				add_state_claim = 202
			}
		}		
	}
	focus = {
		id = zkr_kolba_2
		icon = GFX_goal_generic_scientific_exchange
		cost = 10
		prerequisite = {
			focus = zkr_kolba_1
		}
		x = 8
		y = 6
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_research_slot = 1
		}
		available = {
			num_of_factories > 44
		}
	}
	focus = {
		id = zkr_raketny_poligon
		icon = GFX_goal_ar_focus_kosmodrom
		cost = 10
		prerequisite = {
			focus = zkr_kolba_2
		}
		x = 8
		y = 7
		ai_will_do = {
			factor = 12
		}
		available = {
			date > 1994.01.01
			num_of_factories > 25
			has_tech = advanced_rocket_engines
			owns_state = 234			
			234 = {
				custom_trigger_tooltip = {
					tooltip = ar_est_slot_pod_kosmodrom_tt
					free_building_slots = {
						building = arms_factory 
						size > 0
						include_locked = yes					
					}
				}				
			}
			234 = {
				rocket_site < 1
			}
		}
		completion_reward = {
			add_war_support = 0.02
			air_experience = 25
			234 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = rocket_site
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zkr_revenge_zsl
		icon = GFX_goal_generic_more_territorial_claims
		cost = 10
		prerequisite = {
			focus = zkr_antislavianskiy_dogovor
		}		
		x = 15
		y = 6
		ai_will_do = {
			factor = 7
		}
		available = {
			has_country_flag = zkr_antislav_sgovor_s_zvz
			is_subject = no
			is_in_faction_with = ZVZ
			NOT = {
				has_war_with = ZSL
				is_in_faction_with = ZSL				
			}
			ZVZ = {
				is_faction_leader = yes
				NOT = {
					has_war_with = ZSL					
				}
			}
			ZSL = {
				has_added_tension_amount > 15
				controls_state = 193
				controls_state = 220
				controls_state = 258
				NOT = {
					has_non_aggression_pact_with = ZVZ
					has_non_aggression_pact_with = ZKR
				}
			}
		}
		completion_reward = {
			country_event = { id = krim.51 }
		}		
	}
	focus = {
		id = zkr_transural_unions
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = zkr_uralskie_drujia
		}
		x = 31
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			has_war = no
			OR = {
				AND = {
					ZPE = {
						is_faction_leader = yes
						has_war = no
					}	
					is_in_faction_with = ZPE
				}
				AND = {
					ZOR = {
						is_faction_leader = yes
						has_war = no
					}	
					is_in_faction_with = ZOR
				}
			}
		}
		completion_reward = {
			custom_effect_tooltip = zkr_transural_unions_tt 
			if = {
				limit = {
					ZPE = {
						is_faction_leader = yes
					}	
					is_in_faction_with = ZPE
				}
				ZPE = {
					country_event = { id = krim.39 }
				}
			}
			if = {
				limit = {
					ZOR = {
						is_faction_leader = yes
					}	
					is_in_faction_with = ZOR
				}
				ZOR = {
					country_event = { id = krim.39 }
				}
			}
		}

	}
	focus = {
		id = zkr_ottesnenie_slavian
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zkr_strike_bulgaria
			focus = zkr_transural_unions
		}		
		x = 30
		y = 6
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 5
				strength_ratio = { tag = ZSL ratio > 1.0 } #stronger than ZSL
			}
			modifier = {
				factor = 3
				is_in_faction = yes
			}
		}
		available = {
			is_subject = no
			# OR = {
				# AND = {
					# is_in_faction_with = ZPE
					# ZPE = {
						# is_faction_leader = yes
					# }
				# }	
				# AND = {
					# is_in_faction_with = ZOR
					# ZOR = {
						# is_faction_leader = yes
					# }
				# }	
			# }
			NOT = {
				is_in_faction_with = ZSL
				has_war_with = ZSL
			}
			ZSL = {
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		completion_reward = {	
			add_named_threat = { threat = 2 name = zkr_ottesnenie_slavian }
			ZSL = {
				country_event = { days = 2 id = krim.69 }
			}
			if = {
				limit = {
					is_in_faction_with = ZOR
					ZOR = {
						is_faction_leader = yes
					}
				}
				ZOR = {
					country_event = { days = 1 id = krim.70 }
				}
			}
			if = {
				limit = {
					is_in_faction_with = ZPE
					ZPE = {
						is_faction_leader = yes
					}
				}
				ZPE = {
					country_event = { days = 1 id = krim.70 }
				}
			}
			hidden_effect = {
				news_event = { hours = 3 id = ar_news.909 }
			}
			if = {
				limit = {
					NOT = {
						controls_state = 220 
					}
				}
				add_state_claim = 220
			}
		}
	}
	focus = {
		id = zkr_strike_to_slaviki
		icon = GFX_goal_zkr_strike_to_slaviki
		cost = 10
		prerequisite = {
			focus = zkr_ottesnenie_slavian			
		}		
		x = 30
		y = 7
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 5
				strength_ratio = { tag = ZSL ratio > 1.0 } #stronger than ZSL
			}
			modifier = {
				factor = 3
				is_in_faction = yes
			}
		}
		available = {
			is_subject = no			
			NOT = {
				is_in_faction_with = ZSL
				has_war_with = ZSL
			}
			ZSL = {
				NOT = {
					is_subject_of = ZKR
				}
			}
		}
		completion_reward = {	
			add_named_threat = { threat = 7 name = zkr_strike_to_slaviki }
			every_state = {
				limit = {
					is_core_of = ZKR 
					is_controlled_by = ZSL
				}				
				add_claim_by = ZKR
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 193
					}
				}
				add_state_claim = 193
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 224
					}
				}
				add_state_claim = 224
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 241
					}
				}
				add_state_claim = 241
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 222
					}
				}
				add_state_claim = 222
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 258
					}
				}
				add_state_claim = 258
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 243
					}
				}
				add_state_claim = 243
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 223
					}
				}
				add_state_claim = 223
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 254
					}
				}
				add_state_claim = 254
			}
			if = {
				limit = {
					ZSL = {
						owns_state = 205
					}
				}
				add_state_claim = 205
			}
			create_wargoal = {
				type = puppet_wargoal_focus
				target = ZSL					
			}
			if = {
				limit = {
					has_country_flag = zkr_nas_preduprejdali_ural_flag
					is_in_faction_with = ZOR
					ZOR = {
						is_faction_leader = yes
						NOT = {
							has_war_with = ZSL
						}	
					}
				}
				ZOR = {
					country_event = { id = krim.72 }
				}
			}
			if = {
				limit = {
					has_country_flag = zkr_nas_preduprejdali_ural_flag
					is_in_faction_with = ZPE
					ZPE = {
						is_faction_leader = yes
						NOT = {
							has_war_with = ZSL
						}
					}
				}
				ZPE = {
					country_event = { id = krim.72 }
				}
			}			
		}
	}
	focus = {
		id = zkr_korea_soyz
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zkr_kurs_na_popularizatsiy_aziatskogo
		}
		mutually_exclusive = {			
			focus = zkr_uralskie_drujia
		}
		x = 33
		y = 4
		ai_will_do = {
			factor = 4
			modifier = {
				factor = 0.5
				ZCS = {
					surrender_progress > 0.2
				}
			}
		}
		available = {
			is_in_faction = no
			is_subject = no	
			NOT = {
				has_war_with = ZCS
			}			
			ZCS = {
				exists = yes
				is_faction_leader = yes
			}
		}
		completion_reward = {
			ZCS = {
				country_event = { id = krim.35 }
			}
			add_opinion_modifier = {
				target = ZCS
				modifier = oni_soglasilis_light
			}
		}
	}
	focus = {
		id = zkr_lingsan_liga
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = zkr_korea_soyz
		}
		x = 33
		y = 5
		ai_will_do = {
			factor = 7
			modifier = {
				factor = 0.3
				ZCS = {
					surrender_progress > 0.2
				}
			}
		}
		available = {
			is_in_faction = no
			is_subject = no	
			NOT = {
				has_war_with = ZCS
			}			
			ZCS = {
				exists = yes
				is_faction_leader = yes
			}
		}
		completion_reward = {
			ZCS = {
				country_event = { id = krim.36 }
			}
		}
	}
	focus = {
		id = zkr_sotr_s_choson
		icon = GFX_goal_generic_production2
		cost = 10
		prerequisite = {
			focus = zkr_lingsan_liga
		}
		x = 33
		y = 6
		ai_will_do = {
			factor = 5			
		}
		available = {
			is_in_faction = no
			is_subject = no	
			is_in_faction_with = ZCS
		}
		completion_reward = {
			add_tech_bonus = {
				name = zkr_sotr_s_choson
				bonus = 1.0
				uses = 4
				category = infantry_weapons
				category = artillery
				category = industry
				category = electronics	
			}		
		}
	}
	focus = {
		id = zkr_choson_avia_1
		icon = GFX_goal_generic_air_fighter2
		cost = 10
		prerequisite = {
			focus = zkr_transport_aviation_2
		}
		prerequisite = {
			focus = zkr_lingsan_liga
		}
		x = 35
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			has_idea = zkr_avia_dvijki
			has_idea = zkr_avia_transprt
			is_in_faction_with = ZCS
		}		
		completion_reward = {
			remove_ideas = zkr_avia_transprt
			swap_ideas = {
				remove_idea = zkr_avia_dvijki
				add_idea = zkr_choson_sotr_avia
			}
		}
	}
}
