focus_tree = {
	id = ZPN
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = ZPN
		}
	}
	default = no
	continuous_focus_position = { x = 2400 y = 670 }
	focus = {
		id = zpn_prodoljit_morslie_reformy
		icon = GFX_goal_zpn_prodoljit_morslie_reformy
		cost = 7
		x = 7
		y = 0
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			navy_experience = 30
			add_war_support = 0.05
			# create_navy_leader = {
				# name = "Mamys Kar-Kar"				
				# portrait_path = "gfx/leaders/ZPN/Mamys_Kar_Kar.tga"
				# traits = { battleship_adherent naval_lineage fly_swatter }
				# skill = 3
				# attack_skill = 4
				# defense_skill = 2
				# maneuvering_skill = 2
				# coordination_skill = 2
			# }
			add_naval_commander_role = {
				character = ZPN_mamys_kar_kar
				traits = { battleship_adherent naval_lineage fly_swatter }
				skill = 3
				attack_skill = 4
				defense_skill = 2
				maneuvering_skill = 2
				coordination_skill = 2
			}
		}
	}
	focus = {
		id = zpn_verfi_ostrovov
		icon = GFX_goal_generic_construct_naval_dockyard
		cost = 7
		prerequisite = {
			focus = zpn_prodoljit_morslie_reformy
		}
		x = 2
		y = 1
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			navy_experience = 25
			if = {
				limit = {
					NOT = {
						any_owned_state = {							
							free_building_slots = {
								building = dockyard
								size > 2
								include_locked = yes
							}
						}
					}
					any_owned_state = {
						is_coastal = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						is_coastal = yes
						free_building_slots = {
							building = dockyard
							size > 2
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}
			if = {
				limit = {
					NOT = { has_country_flag = naval_effort_built }
					any_owned_state = {						
						free_building_slots = {
							building = dockyard
							size > 2
							include_locked = yes
						}
					}
				}
				random_owned_controlled_state = {
					limit = {						
						free_building_slots = {
							building = dockyard
							size > 2
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}
			if = {
				limit = {
					NOT = { has_country_flag = naval_effort_built }
					NOT = {
						any_owned_state = {
							free_building_slots = {
								building = dockyard
								size > 2
								include_locked = yes
							}
						}
					}
				}
				random_state = {
					limit = {
						controller = { tag = ROOT }
						free_building_slots = {
							building = dockyard
							size > 2
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}			
		}
	}
	focus = {
		id = zpn_light_flot
		icon = GFX_goal_generic_navy_submarine
		cost = 7
		prerequisite = {
			focus = zpn_verfi_ostrovov
		}
		x = 0
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			navy_experience = 25
			add_tech_bonus = {
				name = zpn_light_flot
				bonus = 1.0
				ahead_reduction = 2
				uses = 2
				category = dd_tech
				category = cl_tech
				category = ca_tech
			}
		}
	}
	focus = {
		id = zpn_porty_v_909
		icon = GFX_goal_generic_navy_cruiser
		cost = 11
		prerequisite = {
			focus = zpn_verfi_ostrovov
		}
		x = 2
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
			controls_state = 909
			909 = {
				naval_base < 8
			}
		}
		completion_reward = {
			909 = {
				add_building_construction = {
					type = naval_base
					level = 2
					instant_build = yes
					province = {
						all_provinces = yes
						limit_to_naval_base = yes
					}
				}
			}
		}
	}
	focus = {
		id = zpn_heavy_flot
		icon = GFX_goal_generic_navy_battleship
		cost = 7
		prerequisite = {
			focus = zpn_verfi_ostrovov
		}
		x = 4
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			navy_experience = 25
			add_tech_bonus = {
				name = capital_ships_bonus
				bonus = 1.0
				ahead_reduction = 2
				uses = 1
				category = bc_tech
				category = bb_tech
				category = cv_tech
			}
		}
	}
	focus = {
		id = zpn_voodushevlayshaya_rech_lidera
		icon = GFX_goal_zpn_voodushevlayshaya_rech_lidera
		cost = 7
		prerequisite = {
			focus = zpn_prodoljit_morslie_reformy
		}
		x = 7
		y = 1
		ai_will_do = {
			factor = 10
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = bali.1 }
		}
	}
	focus = {
		id = zpn_kompromiss_s_omnikami
		icon = GFX_goal_zpn_kompromiss_s_omnikami
		cost = 7
		prerequisite = {
			focus = zpn_voodushevlayshaya_rech_lidera
		}
		mutually_exclusive = {
			focus = zpn_zapret_na_omnikov
		}
		x = 6
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = bali.16 }
		}
	}
	focus = {
		id = zpn_novye_ludi_ko_dvory
		icon = GFX_goal_zpn_novye_ludi_ko_dvory
		cost = 7
		prerequisite = {
			focus = zpn_kompromiss_s_omnikami
		}
		x = 6
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = 0.05
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_5
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_7
		}
	}
	focus = {
		id = zpn_simpatii_k_omnikam
		icon = GFX_goal_zpn_simpatii_k_omnikam
		cost = 7
		prerequisite = {
			focus = zpn_novye_ludi_ko_dvory
		}
		mutually_exclusive = {			
			focus = zpn_konservativny_kurs
		}
		x = 2
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_1
			add_timed_idea = {
				idea = omniparismdrift
				days = 780
			}
		}
	}
	focus = {
		id = zpn_konservativny_kurs
		icon = GFX_goal_zpn_konservativny_kurs
		cost = 7
		prerequisite = {
			focus = zpn_novye_ludi_ko_dvory
		}
		mutually_exclusive = {
			focus = zpn_simpatii_k_omnikam			
		}
		x = 6
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_9
			add_popularity = {
				ideology = communism
				popularity = -0.05
			}
			random_list = {
				75 = {
					country_event = { id = bali.21 }
				}
				25 = {
				
				}
			}
		}
	}
	focus = {
		id = zpn_na_puti_k_stabilnosti
		icon = GFX_goal_zpn_na_puti_k_stabilnosti
		cost = 7
		prerequisite = {
			focus = zpn_konservativny_kurs
		}
		x = 6
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {			
			add_political_power = 120
			add_timed_idea = {
				idea = zpn_konservy_stabilny_kurs_buff
				days = 500
			}
			if = {
				limit = {
					has_idea = zpn_religiozn_debuff
				}
				swap_ideas = {
					remove_idea = zpn_religiozn_debuff
					add_idea = zpn_religiozn_debuff_2
				}
			}
		}
	}
	focus = {
		id = zpn_zapret_na_omnikov
		icon = GFX_goal_zpn_zapret_na_omnikov
		cost = 7
		prerequisite = {
			focus = zpn_voodushevlayshaya_rech_lidera
		}
		mutually_exclusive = {
			focus = zpn_kompromiss_s_omnikami
		}
		x = 8
		y = 2
		ai_will_do = {
			factor = 10
		}
		available = {
		
		}
		completion_reward = {
			add_stability = -0.05
			add_timed_idea = {
				idea = zpn_zapret_omnikov_debuff
				days = 365
			}
		}
	}
	focus = {
		id = zpn_diktatura_i_polnyi_kontrol
		icon = GFX_goal_support_fascism
		cost = 7
		prerequisite = {
			focus = zpn_zapret_na_omnikov
		}
		x = 8
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = bali.13 }
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_4
		}
	}
	focus = {
		id = zpn_generaly_pri_dvore
		icon = GFX_goal_zpn_generaly_pri_dvore
		cost = 7
		prerequisite = {
			focus = zpn_diktatura_i_polnyi_kontrol
		}
		x = 8
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
		}
		completion_reward = {
			# create_corps_commander = {
				# name = "Mongkut Nitithada"
				# portrait_path = "gfx/leaders/ZPN/mongkut_nitithada.tga"
				# traits = { infantry_leader old_guard war_hero career_officer trait_engineer }
				# skill = 3
				# attack_skill = 3
				# defense_skill = 3
				# planning_skill = 2
				# logistics_skill = 3
			# }
			add_corps_commander_role = {
				character = ZPN_mongkut_nitithada
				traits = { infantry_leader old_guard war_hero career_officer trait_engineer }
				skill = 3
				attack_skill = 3
				defense_skill = 3
				planning_skill = 2
				logistics_skill = 3
			}
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = zpn_army_chief_3
			add_war_support = 0.02
			hidden_effect = {				
				country_event = { days = 5 id = bali.14 }
			}
		}
	}
	focus = {
		id = zpn_nasha_tsel_rashirenie
		icon = GFX_goal_zpn_nasha_tsel_rashirenie
		cost = 7
		prerequisite = {
			focus = zpn_generaly_pri_dvore
		}
		x = 9
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = ar_zakon_o_voenn_vremeni_patern
		}
	}
	focus = {
		id = zpn_komitet_tyajeloi_promyshlennosti
		icon = GFX_goal_generic_construct_civ_factory
		cost = 7
		prerequisite = {
			focus = zpn_prodoljit_morslie_reformy
		}
		x = 14
		y = 1
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zpn_komitet_tyaj_promki_debuff
		}
	}
	focus = {
		id = zpn_konveery_dkya_armii
		icon = GFX_goal_generic_construct_mil_factory
		cost = 7
		prerequisite = {
			focus = zpn_komitet_tyajeloi_promyshlennosti
		}
		x = 11
		y = 2
		ai_will_do = {
			factor = 5
		}
		bypass = {
			custom_trigger_tooltip = {
				tooltip = production_effort_tt
				all_owned_state = {
					free_building_slots = {
						building = arms_factory
						size < 1
						include_locked = yes
					}
				}
			}
		}
		complete_tooltip = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_armiya_strany
		icon = GFX_goal_generic_build_tank
		cost = 7
		prerequisite = {
			focus = zpn_konveery_dkya_armii
		}
		x = 11
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 7
			add_doctrine_cost_reduction = {
				name = land_doc_bonus
				cost_reduction = 0.25
				uses = 1
				category = land_doctrine
			}
		}
	}
	focus = {
		id = zpn_prof_army_1
		icon = GFX_goal_generic_allies_build_infantry
		cost = 7
		prerequisite = {
			focus = zpn_armiya_strany
		}
		mutually_exclusive = {
			focus = zpn_mass_army_1
		}
		x = 10
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 5
			add_ideas = ar_professarmy			
			hidden_effect = {
				if = {
					limit = {
						has_idea = ar_massarmy
					}
					remove_ideas = ar_massarmy
				}
				country_event = { days = 80 id = bali.2 }
			}
			custom_effect_tooltip = zpn_prof_army_1_tt 
		}
	}
	focus = {
		id = zpn_imperialism
		icon = GFX_goal_zpn_imperialism
		cost = 6
		prerequisite = {
			focus = zpn_nasha_tsel_rashirenie
		}
		mutually_exclusive = {
			focus = zpn_smeshenie_dictatota
		}
		x = 14
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_ideas = army_of_agress_patern
			add_ideas = zpn_neloyalnost_admiralov_buff
		}
	}
	focus = {
		id = zpn_imperial_mass_voina
		icon = GFX_focus_generic_little_entente
		cost = 6
		prerequisite = {
			focus = zpn_imperialism
		}		
		x = 16
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_ideas = zpn_imperial_mass_voina_buff
			add_named_threat = { threat = 3 name = zpn_imperial_mass_voina }
		}
	}
	focus = {
		id = zpn_ambitsii_imperii
		icon = GFX_focus_generic_little_entente
		cost = 3
		prerequisite = {
			focus = zpn_imperial_mass_voina
		}		
		x = 16
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_country_leader_trait = zpn_imper_ambitsii_traitt
		}
	}
	focus = {
		id = zpn_imperial_zavody_i_fabriki
		icon = GFX_goal_generic_construct_mil_factory
		cost = 6
		prerequisite = {
			focus = zpn_imperialism
		}		
		x = 18
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_stability = 0.01
			add_war_support = 0.01
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = arms_factory
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
		}
	}
	focus = {
		id = zpn_imperial_maximum_usilenie
		icon = GFX_goal_continuous_repairments
		cost = 8
		prerequisite = {
			focus = zpn_imperial_zavody_i_fabriki
		}		
		x = 18
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_political_power = 50
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}	
	focus = {
		id = zpn_imperial_ugodit_floty
		icon = GFX_goal_continuous_naval_production
		cost = 3
		prerequisite = {
			focus = zpn_imperialism
		}		
		x = 20
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			navy_experience = 5
			add_war_support = 0.01
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_imperial_ustranenie_smutianov
		icon = GFX_goal_continuous_restrict_freedom
		cost = 1
		prerequisite = {
			focus = zpn_imperial_ugodit_floty
		}		
		x = 20
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			has_idea = zpn_neloyalnost_admiralov_buff
		}
		completion_reward = {
			retire_character = ZPN_mamys_kar_kar
			add_war_support = -0.05
		}
	}
	focus = {
		id = zpn_imperial_loyalnost_flota
		icon = GFX_goal_generic_amphibious_assault
		cost = 5
		prerequisite = {
			focus = zpn_imperial_ustranenie_smutianov
		}		
		x = 20
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_idea = zpn_neloyalnost_admiralov_buff
		}
		completion_reward = {
			remove_ideas = zpn_neloyalnost_admiralov_buff
		}
	}
	focus = {
		id = zpn_smeshenie_dictatota
		icon = GFX_goal_continuous_suppression
		cost = 1
		prerequisite = {
			focus = zpn_nasha_tsel_rashirenie
		}
		mutually_exclusive = {
			focus = zpn_imperialism
		}
		x = 12
		y = 7
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}
		completion_reward = {
			country_event = { id = bali.22 }
		}
	}
	focus = {
		id = zpn_ukreplenie_oborony_ostrovov
		icon = GFX_focus_generic_coastal_fort
		cost = 5
		prerequisite = {
			focus = zpn_smeshenie_dictatota
		}		
		x = 12
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		complete_tooltip = {			
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = dockyard
				level = 2
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = arms_factory
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
		}
	}
	focus = {
		id = zpn_zabota_o_narode
		icon = GFX_goal_continuous_suppression
		cost = 3
		prerequisite = {
			focus = zpn_ukreplenie_oborony_ostrovov
		}		
		x = 12
		y = 9
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}
		complete_tooltip = {			
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}			
		}
		completion_reward = {
			add_stability = 0.02
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_borba_s_korruptsiei
		icon = GFX_focus_generic_support_the_left_right
		cost = 5
		prerequisite = {
			focus = zpn_zabota_o_narode
		}		
		x = 12
		y = 10
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}		
		completion_reward = {
			add_ideas = zpn_borba_s_korruptsiei_buff
		}
	}
	focus = {
		id = zpn_bolshie_flotskie_ucheniya
		icon = GFX_goal_generic_amphibious_assault
		cost = 5
		prerequisite = {
			focus = zpn_borba_s_korruptsiei
		}		
		x = 11
		y = 11
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}		
		completion_reward = {
			navy_experience = 35
			add_country_leader_trait = zpn_strateg_traitt
		}
	}
	focus = {
		id = zpn_reiderski_flot_ligi
		icon = GFX_goal_generic_navy_cruiser
		cost = 5
		prerequisite = {
			focus = znp_liga_torgovye_svyazi
		}
		prerequisite = {
			focus = zpn_pod_flagom_ligi
		}
		prerequisite = {
			focus = zpn_bolshie_flotskie_ucheniya
		}		
		x = 10
		y = 12
		ai_will_do = {
			factor = 8
		}
		available = {
			is_in_faction_with = ZCS
		}		
		completion_reward = {
			add_ideas = zpn_reiderski_flot_ligi_buff
		}
	}
	focus = {
		id = zpn_himicheskie_laboratorii
		icon = GFX_focus_research2
		cost = 5
		prerequisite = {
			focus = zpn_borba_s_korruptsiei
		}		
		x = 13
		y = 11
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}		
		completion_reward = {
			add_ideas = zpn_himicheskie_laboratorii_buff
		}
	}
	focus = {
		id = zpn_liga_i_voennye
		icon = GFX_focus_generic_cryptologic_bomb
		cost = 5
		prerequisite = {
			focus = zpn_ukreplenie_sotrudnichestva_v_lige
		}
		prerequisite = {
			focus = zpn_ukreplenie_oborony_ostrovov
		}		
		x = 10
		y = 9
		ai_will_do = {
			factor = 8
		}
		available = {
			is_in_faction_with = ZCS
		}		
		completion_reward = {
			add_timed_idea = {
				idea = zpn_stimul_flota_buff
				days = 365
			}
			navy_experience = 10
			add_war_support = 0.02
		}
	}
	focus = {
		id = zpn_pod_flagom_ligi
		icon = GFX_focus_mex_privatisation
		cost = 5
		prerequisite = {
			focus = zpn_sligoi_luchshe
		}
		prerequisite = {
			focus = zpn_zabota_o_narode
		}		
		x = 10
		y = 10
		ai_will_do = {
			factor = 8
		}
		available = {
			is_in_faction_with = ZCS
		}		
		completion_reward = {
			add_ideas = zpn_pod_flagom_ligi_buff
		}
	}
	focus = {
		id = zpn_yavansky_vopros
		icon = GFX_goal_zpn_yavansky_vopros
		cost = 4
		prerequisite = {
			focus = zpn_imperialism
		}
		x = 14
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			NOT = {
				controls_state = 916
				controls_state = 335
			}
		}
		completion_reward = {
			add_state_claim = 916
			add_state_claim = 335
			add_named_threat = { threat = 3 name = zpn_yavansky_vopros_threatt }
			add_war_support = 0.05
			add_ai_strategy = {
				type = antagonize
				id = ZAA
				value = 100
			}
		}
	}
	focus = {
		id = zpn_programma_maximum
		icon = GFX_goal_zpn_programma_maximum
		cost = 7
		prerequisite = {
			focus = zpn_yavansky_vopros
		}
		x = 14
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			NOT = {
				is_in_faction_with = ZAA
			}
		}
		bypass = {
			OR = {
				has_war_with = ZAA
				ZAA = {
					is_subject_of = ZPN
				}
			}
		}
		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = ZAA					
			}
			add_ai_strategy = {
				type = conquer
				id = ZAA
				value = 100
			}
		}
	}
	focus = {
		id = zpn_mass_army_1
		icon = GFX_goal_generic_army_artillery2
		cost = 7
		prerequisite = {
			focus = zpn_armiya_strany
		}
		mutually_exclusive = {
			focus = zpn_prof_army_1
		}
		x = 12
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 5
			add_ideas = ar_massarmy			
			hidden_effect = {
				if = {
					limit = {
						has_idea = ar_professarmy
					}
					remove_ideas = ar_professarmy
				}
				country_event = { days = 80 id = bali.4 }
			}
			custom_effect_tooltip = zpn_prof_army_1_tt 
		}
	}
	focus = {
		id = zpn_nauchnoye_buro
		icon = GFX_focus_research
		cost = 7
		prerequisite = {
			focus = zpn_komitet_tyajeloi_promyshlennosti
		}
		x = 14
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = zpn_industrialnye_dostijeniya
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zpn_nauchnoye_buro
		}
		x = 14
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_tech_bonus = {
				name = zpn_industrialnye_dostijeniya
				bonus = 1.0
				uses = 2
				category = industry
			}
		}
	}
	focus = {
		id = zpn_elektronika_1
		icon = GFX_goal_generic_radar
		cost = 7
		prerequisite = {
			focus = zpn_industrialnye_dostijeniya
		}
		x = 14
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = 0.01
			add_tech_bonus = {
				name = zpn_elektronika_1
				bonus = 1.0
				uses = 2
				category = electronics
			}
		}
	}
	focus = {
		id = zpn_kolba_2
		icon = GFX_focus_research
		cost = 7
		prerequisite = {
			focus = zpn_elektronika_1
		}
		x = 14
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			num_of_factories > 25
		}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = zpn_dorogi_i_mosty
		icon = GFX_goal_generic_construct_infrastructure
		cost = 7
		prerequisite = {
			focus = zpn_komitet_tyajeloi_promyshlennosti
		}
		x = 17
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_timed_idea = {
				idea = zpn_modern_dorog_buff
				days = 1000
			}
		}
	}
	focus = {
		id = zpn_dorogi_v_912
		icon = GFX_goal_generic_construct_civilian
		cost = 7
		prerequisite = {
			focus = zpn_dorogi_i_mosty
		}
		x = 16
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
			controls_state = 912 
			912 = {
				free_building_slots = {
					building = infrastructure
					size > 1					
				}
			}
		}
		completion_reward = {	
			add_stability = 0.03
			912 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_dorogi_v_667
		icon = GFX_goal_generic_construction2
		cost = 7
		prerequisite = {
			focus = zpn_dorogi_i_mosty
		}
		x = 18
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
			controls_state = 667 
			667 = {
				free_building_slots = {
					building = infrastructure
					size > 1					
				}
			}
		}
		completion_reward = {	
			add_stability = 0.03
			667 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_stolichnaya_pronyshlennost
		icon = GFX_goal_generic_construction
		cost = 7
		prerequisite = {
			focus = zpn_komitet_tyajeloi_promyshlennosti
		}
		x = 20
		y = 2
		ai_will_do = {
			factor = 5
		}
		available = {
#			controls_state = 909 
		}
		bypass = {
			OR = {
				NOT = {
					controls_state = 909 
				}
				909 = {
					free_building_slots = {
						building = industrial_complex
						size < 2
						include_locked = yes
					}
				}
			}
		}
		completion_reward = {
			add_stability = 0.03
			909 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zpn_aviatsionny_fabriki
		icon = GFX_goal_generic_build_airforce
		cost = 7
		prerequisite = {
			focus = zpn_stolichnaya_pronyshlennost
		}
		x = 20
		y = 4
		ai_will_do = {
			factor = 5
		}
		complete_tooltip = {
			air_experience = 25
			if = { limit = { has_country_flag = aviation_effort_AB }
				add_building_construction = {
					type = air_base
					level = 2
					instant_build = yes
				}
			}			
			add_doctrine_cost_reduction = {
				name = air_doc_bonus
				cost_reduction = 0.25
				uses = 1
				category = air_doctrine
			}			
		}
		completion_reward = {
			air_experience = 25
			if = {
				limit = {
					capital_scope = {
						NOT = {
							free_building_slots = {
								building = air_base
								size > 1
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = air_base
							size > 1
						}
					}
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}
					ROOT = { set_country_flag = aviation_effort_AB }
				}
			}
			if = {
				limit = {
					capital_scope = {
						free_building_slots = {
							building = air_base
							size > 1
						}
					}
				}
				capital_scope = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}
					ROOT = { set_country_flag = aviation_effort_AB }
				}
			}
			add_doctrine_cost_reduction = {
				name = air_doc_bonus
				cost_reduction = 0.25
				uses = 1
				category = air_doctrine
			}
		}
	}
	focus = {
		id = zpn_istrebiteli_1
		icon = GFX_goal_generic_air_fighter2
		cost = 7
		prerequisite = {
			focus = zpn_aviatsionny_fabriki
		}
		x = 18
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = zpn_istrebiteli_1
				bonus = 1.0
				uses = 2
				technology = early_fighter
				technology = fighter1
				technology = fighter2
				technology = fighter3
				technology = heavy_fighter1
				technology = heavy_fighter2
				technology = heavy_fighter3
			}
		}
	}
	focus = {
		id = zpn_morskye_bombery
		icon = GFX_goal_generic_air_naval_bomber
		cost = 7
		prerequisite = {
			focus = zpn_aviatsionny_fabriki
		}
		x = 20
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = zpn_morskye_bombery
				bonus = 1.0
				ahead_reduction = 2
				uses = 1
				category = naval_bomber
			}
		}
	}
	focus = {
		id = znp_heavy_bombery_1
		icon = GFX_goal_generic_air_bomber
		cost = 7
		prerequisite = {
			focus = zpn_aviatsionny_fabriki
		}
		x = 22
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = znp_heavy_bombery_1
				bonus = 1.0
				uses = 2
				technology = strategic_bomber1
				technology = strategic_bomber2
				technology = strategic_bomber3
				category = tactical_bomber
			}
		}
	}
	focus = {
		id = zpn_bust_k_samoletam
		icon = GFX_goal_generic_air_production
		cost = 7
		prerequisite = {
			focus = zpn_istrebiteli_1
		}
		prerequisite = {
			focus = zpn_morskye_bombery
		}
		prerequisite = {
			focus = znp_heavy_bombery_1
		}
		x = 20
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zpn_aviaakademia_buff
		}
	}
	focus = {
		id = zpn_tainyi_vizit_v_imp_chungo
		icon = GFX_goal_zpn_tainyi_vizit_v_imp_chungo
		cost = 7
		prerequisite = {
			focus = zpn_otsenka_prioritetov_v_mire
		}
		mutually_exclusive = {
			focus = zpn_ukreplenie_sotrudnichestva_v_lige
			focus = zpn_vizit_v_beiist_jungo
		}
		x = 7
		y = 8
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 1.2
				has_opinion = {
					target = ZMN
					value > 30
				}
			}
			modifier = {
				factor = 1.2
				has_government = neutrality
			}
		}
		available = {
			is_seishu_member = no
			is_subject = no
			has_war = no
			ZMN = {
				is_seishu_leader = yes
			}
		}
		bypass = {
			is_in_faction = no
		}
		completion_reward = {
			ZMN = {
				country_event = { id = bali.8 }
			}
		}
	}
	focus = {
		id = zpn_ukreplenie_sotrudnichestva_v_lige
		icon = GFX_goal_zpn_ukreplenie_sotrudnichestva_v_lige
		cost = 7
		prerequisite = {
			focus = zpn_otsenka_prioritetov_v_mire
		}
		mutually_exclusive = {
			focus = zpn_tainyi_vizit_v_imp_chungo
			focus = zpn_vizit_v_beiist_jungo
		}
		x = 9
		y = 8
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 1.2
				has_opinion = {
					target = ZCS
					value > 35
				}				
			}
			modifier = {
				factor = 2
				has_government = fascism
			}
		}
		available = {
			is_lingsan_liga_member = yes
		}
		completion_reward = {
			add_stability = 0.03
			add_political_power = 80	
		}
	}
	focus = {
		id = zpn_vyhod_iz_ligi
		icon = GFX_goal_zpn_vyhod_iz_ligi
		cost = 1
		prerequisite = {
			focus = zpn_tainyi_vizit_v_imp_chungo
			focus = zpn_vizit_v_beiist_jungo
		}
		mutually_exclusive = {
			focus = zpn_sligoi_luchshe
		}
		x = 6
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			is_lingsan_liga_member = yes
			has_war = no
		}
		bypass = {
			is_in_faction = no
		}
		completion_reward = {	
			if = {
				limit = {
					is_in_faction_with = ZCS
				}				
				ZCS = {
					country_event = { id = bali.10 }
				}
			}
			leave_lingsan_liga = yes
		}
	}
	focus = {
		id = zpn_sligoi_luchshe
		icon = GFX_goal_zpn_sligoi_luchshe
		cost = 7
		prerequisite = {
			focus = zpn_tainyi_vizit_v_imp_chungo
			focus = zpn_ukreplenie_sotrudnichestva_v_lige
			focus = zpn_vizit_v_beiist_jungo
		}
		mutually_exclusive = {
			focus = zpn_vyhod_iz_ligi
		}
		x = 8
		y = 9
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 2
				has_completed_focus = zpn_ukreplenie_sotrudnichestva_v_lige
			}
			modifier = {
				factor = 2
				has_government = fascism
			}
		}
		available = {
			is_lingsan_liga_member = yes
		}
		completion_reward = {
			add_stability = 0.03
			if = {
				limit = {
					is_in_faction_with = ZCS
				}
				add_opinion_modifier = {
					target = ZCS
					modifier = drujestvennaya_ritorika_20
				}
				ZCS = {
					add_opinion_modifier = {
						target = ZPN
						modifier = drujestvennaya_ritorika_20
					}
				}
			}
		}
	}
	focus = {
		id = zpn_reformy_industrii
		icon = GFX_goal_zpn_reformy_industrii
		cost = 7
		prerequisite = {
			focus = zpn_reforny_konstitutsii
		}
		x = 0
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = zpn_reforny_konstitutsii
		icon = GFX_goal_zpn_reforny_konstitutsii
		cost = 7
		prerequisite = {
			focus = zpn_simpatii_k_omnikam
		}
		x = 2
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_ideas = zpn_omniki_narodnaya_konstitutsiya_buff
			if = {
				limit = {
					is_in_faction_with = ZCS
					ZCS = {
						NOT = { has_government = communism }
					}
				}
				ZCS = {
					country_event = { days = 2 id = bali.19 }
				}
			}
			hidden_effect = {
				random_list = {
					85 = {
						country_event = { days = 43 id = bali.18 }
					}
					15 = {
					
					}
				}
			}
		}
	}
	focus = {
		id = zpn_obrazovanie_v_massy
		icon = GFX_goal_zpn_obrazovanie_v_massy
		cost = 7
		prerequisite = {
			focus = zpn_reforny_konstitutsii
		}		
		x = 3
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_8
		}
	}
	focus = {
		id = zpn_idei_technikratii
		icon = GFX_goal_zpn_idei_technikratii
		cost = 7
		prerequisite = {
			focus = zpn_obrazovanie_v_massy
		}		
		x = 3
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_ideas = ar_idei_technikratii_boost
		}
	}
	focus = {
		id = zpn_omniki_kultura_rabochih
		icon = GFX_goal_zpn_omniki_kultura_rabochih
		cost = 7
		prerequisite = {
			focus = zpn_reforny_konstitutsii
		}		
		x = 1
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_ideas = ar_omniki_kultura_rabochih
		}
	}
	focus = {
		id = zpn_omni_strana_pobedivshego_omniparisma
		icon = GFX_goal_zpn_omni_strana_pobedivshego_omniparisma
		cost = 7
		prerequisite = {
			focus = zpn_omniki_kultura_rabochih
		}		
		x = 1
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
			has_stability > 0.45
		}
		completion_reward = {
			add_ideas = omni_strana_pobedivshego_omniparisma
			if = {
				limit = {
					has_idea = zpn_religiozn_debuff
				}
				remove_ideas = zpn_religiozn_debuff
			}
		}
	}
	focus = {
		id = zpn_sohranenie_konservatisma
		icon = GFX_goal_zpn_sohranenie_konservatisma
		cost = 7
		prerequisite = {
			focus = zpn_na_puti_k_stabilnosti
		}
		mutually_exclusive = {
			focus = zpn_beiistski_kurs
		}
		x = 5
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_2
		}
	}
	focus = {
		id = zpn_beiistski_kurs
		icon = GFX_goal_zpn_beiistski_kurs
		cost = 7
		prerequisite = {
			focus = zpn_na_puti_k_stabilnosti
		}
		mutually_exclusive = {
			focus = zpn_sohranenie_konservatisma
		}
		x = 7
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zpn_political_advisor_3
			# hidden_effect = {
				# retire_country_leader = yes
			# }
			set_popularities = {
				democratic = 75
				neutrality = 10
				fascism = 5
				communism = 10
			}
			set_politics = {
				ruling_party = democratic
			}
			# create_country_leader = {
				# name = "Басуки Юдойоно"
				# desc = " "
				# picture = "basuki_iudoiono_zpn.tga"
				# expire = "2020.1.1"
				# ideology = liberalism
				# traits = {				
				# }
			# }
			remove_country_leader_role = {
				character = ZPN_basuki_yudoyono
				ideology = despotism
			}
			add_country_leader_role = {
				character = "ZPN_basuki_yudoyono"
				country_leader = {
					ideology = liberalism
					traits = {  }
					expire = "2020.3.1.1"
				}	
				promote_leader = yes 
			}
		}
	}
	focus = {
		id = zpn_otsenka_prioritetov_v_mire
		icon = GFX_goal_zpn_otsenka_prioritetov_v_mire
		cost = 2
		prerequisite = {
			focus = zpn_sohranenie_konservatisma			
			focus = zpn_nasha_tsel_rashirenie
			focus = zpn_beiistski_kurs
		}
		x = 7
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_political_power = 120
		}
	}
	focus = {
		id = zpn_vizit_v_beiist_jungo
		icon = GFX_goal_zpn_vizit_v_beiist_jungo
		cost = 7
		prerequisite = {
			focus = zpn_otsenka_prioritetov_v_mire
		}		
		mutually_exclusive = {
			focus = zpn_tainyi_vizit_v_imp_chungo
			focus = zpn_ukreplenie_sotrudnichestva_v_lige
		}
		x = 5
		y = 8
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 1.2
				has_opinion = {
					target = ZRE
					value > 30
				}
			}
			modifier = {
				factor = 1.2
				has_government = democratic
			}
		}
		available = {
			is_tuantse_member = no
			is_subject = no
			has_war = no
			ZRE = {
				is_tuantse_leader = yes
			}
		}
		bypass = {
			is_in_faction = no
		}
		completion_reward = {
			ZRE = {
				country_event = { id = bali.9 }
			}
		}
	}
	focus = {
		id = zpn_nash_allianse_tuantse
		icon = GFX_goal_zpn_nash_allianse_tuantse
		cost = 7
		prerequisite = {
			focus = zpn_vyhod_iz_ligi
		}
		prerequisite = {
			focus = zpn_vizit_v_beiist_jungo
		}
		x = 5
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			is_in_faction = no
			NOT = {
				has_war_with = ZRE
			}
			ZRE = {
				is_tuantse_leader = yes
			}
		}
		completion_reward = {
			ZRE = {
				country_event = { id = bali.11 }
			}
		}
	}
	focus = {
		id = zpn_omni_vneshka_1
		icon = GFX_goal_zpn_omni_vneshka_1
		cost = 7
		prerequisite = {
			focus = zpn_reforny_konstitutsii
		}
		x = 2
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_political_power = 120
		}
	}
	focus = {
		id = zpn_neitralitet_omnikov
		icon = GFX_goal_generic_fortify_city
		cost = 7
		prerequisite = {
			focus = zpn_omni_vneshka_1
		}
		mutually_exclusive = {
			focus = zpn_priziv_k_druziam_omniki
		}
		x = 3
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_ideas = omni_socialism_v_odnoi_strane_polit_gener
		}
	}
	focus = {
		id = zpn_priziv_k_druziam_omniki
		icon = GFX_goal_zpn_priziv_k_druziam_omniki
		cost = 7
		prerequisite = {
			focus = zpn_omni_vneshka_1
		}
		mutually_exclusive = {
			focus = zpn_neitralitet_omnikov
		}
		x = 1
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
		}
		completion_reward = {
			add_ideas = omni_export_revolutii_polit_gener
		}
	}
	focus = {
		id = zpn_priziv_k_sosedyam
		icon = GFX_goal_zpn_priziv_k_sosedyam
		cost = 7
		prerequisite = {
			focus = zpn_priziv_k_druziam_omniki
		}		
		x = 0
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism
			has_tech = radio
		}
		completion_reward = {
			every_other_country = {
				limit = {
					NOT = { has_government = communism }
					capital_scope = {
						is_on_continent = asia
					}
				}
				add_stability = -0.01
				add_popularity = {
					ideology = communism
					popularity = 0.05
				}
			}
		}
	}
	focus = {
		id = zpn_omniki_znamya_revolutsii
		icon = GFX_goal_zpn_omniki_znamya_revolutsii
		cost = 7
		prerequisite = {
			focus = zpn_priziv_k_druziam_omniki
		}		
		x = 1
		y = 12
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = communism	
			is_in_faction = no
			is_subject = no
		}
		completion_reward = {
			add_ideas = zpn_omniki_znamya_revolutsii_buff
		}
	}
	focus = {
		id = zpn_nash_alianse_seishu
		icon = GFX_goal_zpn_nash_alianse_seishu
		cost = 7
		prerequisite = {
			focus = zpn_tainyi_vizit_v_imp_chungo
		}
		prerequisite = {
			focus = zpn_vyhod_iz_ligi
		}
		x = 7
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			is_in_faction = no
			NOT = {
				has_war_with = ZMN
			}
			ZMN = {
				is_seishu_leader = yes
			}
		}
		completion_reward = {
			ZMN = {
				country_event = { id = bali.11 }
			}
		}
	}
	focus = {
		id = zpn_junga_verny_drug
		icon = GFX_goal_zpn_junga_verny_drug
		cost = 7
		prerequisite = {
			focus = zpn_nash_alianse_seishu
			focus = zpn_nash_allianse_tuantse
		}
		x = 6
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			OR = {
				is_in_faction_with = ZRE
				is_in_faction_with = ZMN
			}
		}
		completion_reward = {
			add_ideas = zpn_jungo_drug_buff
		}
	}
	focus = {
		id = znp_liga_torgovye_svyazi
		icon = GFX_goal_znp_liga_torgovye_svyazi
		cost = 7
		prerequisite = {
			focus = zpn_sligoi_luchshe
		}
		x = 8
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			is_in_faction_with = ZCS
		}
		completion_reward = {
			add_ideas = zpn_liga_drug_buff
		}
	}
}
