focus_tree = {
	id = ZRU
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = ZRU
		}
	}
	default = no
	continuous_focus_position = { x = 2200 y = 200 }
	focus = {
		id = zru_dinastichesky_krizis
		icon = GFX_focus_generic_strike_at_democracy1
		cost = 1		
		x = 12
		y = 0
		ai_will_do = {
			factor = 5			
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.62 }
		}
	}
	focus = {
		id = zru_prodoljit_pereselenie_nemtsev
		icon = GFX_goal_zru_prodoljit_pereselenie_nemtsev
		cost = 7
		prerequisite = {
			focus = zru_dinastichesky_krizis			
		}
		mutually_exclusive = {
			focus = zru_smagchenie_politiki_nationalnyh_privelegii
		}
		x = 10
		y = 1
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_NEMTSY_RUL }
			}
		}
		available = {
		
		}
		completion_reward = {
			random_owned_controlled_state = {
				add_manpower = 1521	
			}
			random_owned_controlled_state = {
				add_manpower = 2374	
			}
			random_owned_controlled_state = {
				add_manpower = 4523	
			}
			add_stability = -0.09
			add_war_support = -0.05
		}
	}
	focus = {
		id = zru_smagchenie_politiki_nationalnyh_privelegii
		icon = GFX_goal_zru_smagchenie_politiki_nationalnyh_privelegii
		cost = 7
		prerequisite = {
			focus = zru_dinastichesky_krizis			
		}
		mutually_exclusive = {
			focus = zru_prodoljit_pereselenie_nemtsev
		}
		x = 14
		y = 1
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = 0.02
			add_political_power = 120
			hidden_effect = {
				country_event = { days = 5 id = rutenia.1 }
			}
		}
	}
	focus = {
		id = zru_sohranenie_vlasti_gottorp
		icon = GFX_goal_generic_defence
		cost = 2
		prerequisite = {
			focus = zru_smagchenie_politiki_nationalnyh_privelegii
			focus = zru_prodoljit_pereselenie_nemtsev
		}
		mutually_exclusive = {
			focus = zru_smeshenie_korolya
			focus = zru_russinsky_natsionalism
		}
		x = 5
		y = 2
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				OR = {
					has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_NEMTSY_RUL }
					has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_KOROL_RUL }
				}	
			}
			modifier = {
				factor = 1.3
				has_country_flag = zbr_zru_pomosh_nemtsam_flag	
			}
		}
		available = {
			has_country_leader = {
				character = ZRU_heinrich_vi
				ruling_only = yes
			}
		}
		completion_reward = {
			add_political_power = 120
		}
	}
	focus = {
		id = zru_privelegii_nemtsam
		icon = GFX_goal_generic_dangerous_deal
		cost = 7
		prerequisite = {
			focus = zru_sohranenie_vlasti_gottorp
		}
		mutually_exclusive = {
			focus = zru_polojitelny_korol
		}
		x = 2
		y = 3
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_NEMTSY_RUL }
			}
		}
		available = {
			has_country_leader = {
				character = ZRU_heinrich_vi
				ruling_only = yes
			}
		}
		completion_reward = {
			add_political_power = 85
			if = {
				limit = {
					has_idea = zru_gottorp_aristokratia_ne_dovolna
				}
				remove_ideas = zru_gottorp_aristokratia_ne_dovolna
			}
			if = {
				limit = {
					has_completed_focus = zru_smagchenie_politiki_nationalnyh_privelegii
				}
				country_event = { id = rutenia.13 }
			}
			add_popularity = {
				ideology = fascism
				popularity = 0.08
			}
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_7
		}
	}
	focus = {
		id = zru_dipmissia_v_brandenburg
		icon = GFX_goal_generic_major_alliance
		cost = 7
		prerequisite = {
			focus = zru_privelegii_nemtsam
		}
		x = 0
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			country_exists = ZBR
			NOT = {
				has_war_with = ZBR				
			}
			ZBR = {
				is_faction_leader = yes
			}
		}
		bypass = {
			OR = {
				is_in_faction_with = ZBR
				is_subject_of = ZBR
			}	
		}
		completion_reward = {
			ZBR = {
				country_event = { id = rutenia.14 }
				custom_effect_tooltip = needs_approval
			}
		}
	}
	focus = {
		id = zru_nemtsy_promyshlenniky
		icon = GFX_goal_generic_construct_civilian
		cost = 7
		prerequisite = {
			focus = zru_privelegii_nemtsam
		}
		x = 2
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_ideas = zru_nemtsy_promyshlenniky_boost
			add_stability = -0.05
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = infrastructure
										size > 0
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_perenyat_nemetskiy_promyshlenny_oput
		icon = GFX_goal_generic_improve_relations
		cost = 7
		prerequisite = {
			focus = zru_nemtsy_promyshlenniky
		}
		x = 2
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zru_nemtsy_na_postah_boost
			add_stability = -0.07
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_6
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = zru_industrial_concern_3
			hidden_effect = {
				country_event = { days = 34 id = rutenia.18 }
			}
		}
	}
	focus = {
		id = zru_nemetskaya_ariskokratia_vlast
		icon = GFX_goal_zru_nemetskaya_ariskokratia_vlast
		cost = 7
		prerequisite = {
			focus = zru_perenyat_nemetskiy_promyshlenny_oput
		}
		x = 2
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
		}
		completion_reward = {
			army_experience = 10
			add_political_power = 70
			# create_corps_commander = {
				# name = "Reiner Braun"				
				# portrait_path = "gfx/leaders/ZRU/zru_reiner_braun.tga"
				# traits = { career_officer }
				# skill = 3	
				# attack_skill = 2
				# defense_skill = 3
				# planning_skill = 2
				# logistics_skill = 3
			# }
			add_corps_commander_role = {
				character = ZRU_reiner_braun
				traits = { career_officer }
				skill = 3	
				attack_skill = 2
				defense_skill = 3
				planning_skill = 2
				logistics_skill = 3
			}
			# create_field_marshal = {
				# name = "Dietrich Pixis"	
				# portrait_path = "gfx/leaders/ZRU/zru_dietrich_pixis.tga"
				# traits = { defensive_doctrine trait_cautious infantry_officer }
				# skill = 2
				# attack_skill = 2
				# defense_skill = 1
				# planning_skill = 2
				# logistics_skill = 2
			# }
			add_field_marshal_role = {
				character = ZRU_dietrich_pixis
				traits = { defensive_doctrine trait_cautious infantry_officer }
				skill = 2
				attack_skill = 2
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 2
			}			
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = zru_army_chief_3
			custom_effect_tooltip = available_military_high_command
			show_ideas_tooltip = zru_high_command_7
			custom_effect_tooltip = ar_weapon_market_dobavleno_800_deneg_tt
			add_to_variable = { ar_weap_deneg_var = 800 }
			hidden_effect = {
				country_event = { days = 41 id = rutenia.21 }
				set_cosmetic_tag = ZRU_GOTTORP
			}
		}
	}
	focus = {
		id = zru_nemetskaya_ariskokratia_sfera_vliyania
		icon = GFX_focus_generic_air_defense
		cost = 7
		prerequisite = {
			focus = zru_nemetskaya_ariskokratia_vlast
		}
		x = 2
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
			is_subject = no
		}
		completion_reward = {
			if = {
				limit = {
					NOT = {
						owns_state = 80
					}
				}
				add_state_claim = 80
			}
			if = {
				limit = {
					NOT = {
						owns_state = 79
					}
				}
				add_state_claim = 79
			}
			if = {
				limit = {
					NOT = {
						owns_state = 78
					}
				}
				add_state_claim = 78
			}
			if = {
				limit = {
					NOT = {
						owns_state = 76
					}
				}
				add_state_claim = 76
			}
			if = {
				limit = {
					NOT = {
						owns_state = 769
					}
				}
				add_state_claim = 769
			}
			if = {
				limit = {
					NOT = {
						owns_state = 84
					}
				}
				add_state_claim = 84
			}
			if = {
				limit = {
					NOT = {
						owns_state = 73
					}
				}
				add_state_claim = 73
			}
			if = {
				limit = {
					NOT = {
						owns_state = 770
					}
				}
				add_state_claim = 770
			}
			if = {
				limit = {
					NOT = {
						owns_state = 77
					}
				}
				add_state_claim = 77
			}
			if = {
				limit = {
					NOT = {
						owns_state = 211
					}
				}
				add_state_claim = 211
			}
			if = {
				limit = {
					NOT = {
						owns_state = 88
					}
				}
				add_state_claim = 88
			}
			if = {
				limit = {
					NOT = {
						owns_state = 71
					}
				}
				add_state_claim = 71
			}
			if = {
				limit = {
					NOT = {
						owns_state = 664
					}
				}
				add_state_claim = 664
			}
			if = {
				limit = {
					NOT = {
						owns_state = 154
					}
				}
				add_state_claim = 154
			}
			if = {
				limit = {
					NOT = {
						owns_state = 83
					}
				}
				add_state_claim = 83
			}
			if = {
				limit = {
					NOT = {
						owns_state = 201
					}
				}
				add_state_claim = 201
			}
			if = {
				limit = {
					NOT = {
						owns_state = 198
					}
				}
				add_state_claim = 198
			}
			if = {
				limit = {
					NOT = {
						owns_state = 192
					}
				}
				add_state_claim = 192
			}
			add_named_threat = { threat = 8 name = zru_nemetskaya_ariskokratia_sfera_vliyania }
			add_stability = -0.12
		}
	}
	focus = {
		id = zru_nemetskaya_ariskokratia_iugovostok
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 7
		prerequisite = {
			focus = zru_nemetskaya_ariskokratia_sfera_vliyania
		}
		x = 1
		y = 12
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
			is_subject = no
		}
		completion_reward = {
			add_named_threat = { threat = 4 name = zru_nemetskaya_ariskokratia_iugovostok }
			unlock_decision_tooltip = ZRU_nationaliz_76	
			unlock_decision_tooltip = ZRU_nationaliz_769	
			unlock_decision_tooltip = ZRU_nationaliz_84
			unlock_decision_tooltip = ZRU_nationaliz_73
			unlock_decision_tooltip = ZRU_nationaliz_88
			unlock_decision_tooltip = ZRU_nationaliz_71
			unlock_decision_tooltip = ZRU_nationaliz_664
			unlock_decision_tooltip = ZRU_nationaliz_154			
		}
	}
	focus = {
		id = zru_nemetskaya_ariskokratia_slaviane
		icon = GFX_goal_generic_position_armies
		cost = 7
		prerequisite = {
			focus = zru_nemetskaya_ariskokratia_sfera_vliyania
		}
		x = 3
		y = 12
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
			is_subject = no
		}
		completion_reward = {
			add_named_threat = { threat = 4 name = zru_nemetskaya_ariskokratia_slaviane }
			unlock_decision_tooltip = ZRU_nationaliz_192	
			unlock_decision_tooltip = ZRU_nationaliz_198	
			unlock_decision_tooltip = ZRU_nationaliz_201
			unlock_decision_tooltip = ZRU_nationaliz_83
			unlock_decision_tooltip = ZRU_nationaliz_77
			unlock_decision_tooltip = ZRU_nationaliz_770
			unlock_decision_tooltip = ZRU_nationaliz_211					
		}
		
	}
	focus = {
		id = zru_nemetskaya_ariskokratia_movdavia
		icon = GFX_focus_generic_provoke_border_clashes
		cost = 4
		prerequisite = {
			focus = zru_nemetskaya_ariskokratia_sfera_vliyania
		}
		x = 2
		y = 13
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
			is_subject = no
		}
		completion_reward = {
			add_named_threat = { threat = 4 name = zru_nemetskaya_ariskokratia_movdavia }
			unlock_decision_tooltip = ZRU_nationaliz_80	
			unlock_decision_tooltip = ZRU_nationaliz_79	
			unlock_decision_tooltip = ZRU_nationaliz_78	
		}
	}	
	focus = {
		id = zru_privlechenie_nemetskih_uchenyh
		icon = GFX_focus_research
		cost = 7
		prerequisite = {
			focus = zru_perenyat_nemetskiy_promyshlenny_oput
		}
		x = 1
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {
			add_research_slot = 1
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = zru_theorist_1
		}
	}
	focus = {
		id = zru_nemetskiye_zavody
		icon = GFX_goal_generic_construction
		cost = 7
		prerequisite = {
			focus = zru_privelegii_nemtsam
		}
		x = 3
		y = 4
		ai_will_do = {
			factor = 5
		}
		complete_tooltip = {
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = industrial_complex
				level = 2
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = industrial_complex
				level = 2
				instant_build = yes
			}
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 1
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 1
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_prodoljit_pereselenie_nemtsev_2
		icon = GFX_goal_generic_cavalry
		cost = 7
		prerequisite = {
			focus = zru_perenyat_nemetskiy_promyshlenny_oput
		}
		x = 3
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = -0.05
			add_political_power = 70
			random_owned_controlled_state = {
				add_manpower = 15781
			}
			random_owned_controlled_state = {
				add_manpower = 18942
			}
			random_owned_controlled_state = {
				add_manpower = 21784
			}
			random_owned_controlled_state = {
				add_manpower = 14327
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 1
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_nemetskaya_shkola_ofitserov
		icon = GFX_goal_generic_axis_build_infantry
		cost = 7
		prerequisite = {
			focus = zru_prodoljit_pereselenie_nemtsev_2
		}
		x = 3
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 15
			add_ideas = ar_elitnayaarmiya
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_nemetskaya_shkola_ofitserov_2
		icon = GFX_goal_generic_build_tank
		cost = 7
		prerequisite = {
			focus = zru_nemetskaya_shkola_ofitserov
		}
		x = 3
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 15
			add_ideas = zru_militarizm_nemets
		}
	}
	focus = {
		id = zru_polojitelny_korol
		icon = GFX_goal_generic_intelligence_exchange
		cost = 7
		prerequisite = {
			focus = zru_sohranenie_vlasti_gottorp
		}
		mutually_exclusive = {
			focus = zru_privelegii_nemtsam
		}
		x = 5
		y = 3
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_KOROL_RUL }
			}
		}
		available = {
			has_country_leader = {
				character = ZRU_heinrich_vi
				ruling_only = yes
			}
		}
		completion_reward = {
			add_popularity = {
				ideology = neutrality
				popularity = 0.1
			}
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_1
			country_event = { id = rutenia.2 }
			hidden_effect = {
				# create_country_leader = {
					# name = "Heinrich VI"
					# desc = "zru_heinrich_decslead"
					# picture = "zru_heinrich.tga"
					# expire = "2020.1.1"
					# ideology = oligarchism
					# traits = {
						# #
					# }
				# }	
				add_country_leader_role = {
					character = ZRU_heinrich_vi
					country_leader = {
						ideology = oligarchism
						traits = {  }
						expire = "2020.3.1.1"
					}	
					promote_leader = yes 
				}
			}
		}
	}
	focus = {
		id = zru_russinskaya_identichnost
		icon = GFX_goal_generic_improve_relations
		cost = 7
		prerequisite = {
			focus = zru_polojitelny_korol
		}
		x = 5
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.3 }
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_4
		}
	}
	focus = {
		id = zru_rabochaya_poezdka_po_zavodam
		icon = GFX_goal_generic_construct_civ_factory
		cost = 7
		prerequisite = {
			focus = zru_russinskaya_identichnost
		}
		x = 4
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.6 }
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_mestnye_vibory
		icon = GFX_goal_generic_propaganda
		cost = 7
		prerequisite = {
			focus = zru_russinskaya_identichnost
		}
		x = 6
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.7 }
		}
	}
	focus = {
		id = zru_novye_ludi_v_senate
		icon = GFX_goal_generic_major_alliance
		cost = 7
		prerequisite = {
			focus = zru_mestnye_vibory
		}
		prerequisite = {
			focus = zru_rabochaya_poezdka_po_zavodam
		}
		x = 5
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			hidden_effect = {
				retire_country_leader = yes
			}	
			set_popularities = {
				democratic = 5
				neutrality = 80
				fascism = 15
				communism = 0
			}
			set_politics = {
				ruling_party = neutrality
				elections_allowed = no
				last_election = "1985.12.17"
				election_frequency = 48
			}
			if = {
				limit = {
					NOT = {
						has_country_leader = {
							character = ZRU_heinrich_vi
							ruling_only = yes
						}
					}
				}
				create_country_leader = {
					name = "Heinrich VI"
					desc = "zru_heinrich_decslead"
					picture = "zru_heinrich.tga"
					expire = "2020.1.1"
					ideology = oligarchism
					traits = {
						#
					}
				}
				add_country_leader_role = {
					character = ZRU_heinrich_vi
					country_leader = {
						desc = "zru_heinrich_decslead"
						ideology = oligarchism
						traits = {  }
						expire = "2020.3.1.1"
					}	
					promote_leader = yes 
				}
			}
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_2
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_3
		}
	}
	focus = {
		id = zru_aktualnye_voprosy
		icon = GFX_goal_generic_major_alliance
		cost = 7
		prerequisite = {
			focus = zru_novye_ludi_v_senate
		}
		x = 5
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_5
			hidden_effect = {
				random_list = {
					50 = {
						modifier = {
							factor = 1.5
							has_stability < 0.5
						}
						country_event = { days = 80 id = rutenia.12 }
					}
					50 = {
						modifier = {
							factor = 1.5
							has_stability > 0.8
						}
						country_event = { days = 80 id = rutenia.11 }
					}
				}
			}
		}
	}
	focus = {
		id = zru_rutensky_nationalism_korolya
		icon = GFX_focus_generic_support_the_left_right
		cost = 7
		prerequisite = {
			focus = zru_aktualnye_voprosy
		}
		x = 5
		y = 12
		ai_will_do = {
			factor = 5
		}
		available = {
			has_stability > 0.75
			NOT = {
				has_idea = zru_neprinyatie_rutenskoi_idei
			}
			has_civil_war = no
		}
		completion_reward = {
			add_ideas = zru_idea_rutenskoi_natsii_korol
			hidden_effect = {
				random_list = {
					85 = {
						country_event = { days = 5 id = rutenia.17 }
					}
					15 = {
					
					}
				}
			}
		}
	}
	focus = {
		id = zru_smeshenie_korolya
		icon = GFX_goal_zru_smeshenie_korolya
		cost = 7
		prerequisite = {
			focus = zru_smagchenie_politiki_nationalnyh_privelegii
			focus = zru_prodoljit_pereselenie_nemtsev
		}
		mutually_exclusive = {
			focus = zru_sohranenie_vlasti_gottorp
			focus = zru_russinsky_natsionalism
		}
		x = 12
		y = 2
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_MNOGONAT_RUL }
			}
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.23 }
		}
	}
	focus = {
		id = zru_smeshenie_nemetskoi_znati_s_postov
		icon = GFX_goal_zru_smeshenie_nemetskoi_znati_s_postov
		cost = 7
		prerequisite = {
			focus = zru_smeshenie_korolya
		}
		x = 12
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = -0.05
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_8
			custom_effect_tooltip = remove_chief_of_army
			show_ideas_tooltip = zru_army_chief_1
			custom_effect_tooltip = remove_military_high_command
			show_ideas_tooltip = zru_high_command_5
			effect_tooltip = {
				remove_unit_leader = 22834
				remove_unit_leader = 22835
			}
			hidden_effect = {
				every_unit_leader = {
					limit = {
						has_id = 22834
					}
					retire = yes
				}
				every_unit_leader = {
					limit = {
						has_id = 22835
					}
					retire = yes
				}
				country_event = { days = 25 id = rutenia.26 }
			}
		}
	}
	focus = {
		id = zru_mnogonationalnoe_gosudarstvo
		icon = GFX_goal_zru_mnogonationalnoe_gosudarstvo
		cost = 7
		prerequisite = {
			focus = zru_smeshenie_nemetskoi_znati_s_postov
		}
		x = 11
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zru_mnogonat_gosvo_boost
		}
	}
	focus = {
		id = zru_konservatism_novye_lidery
		icon = GFX_goal_generic_neutrality_focus
		cost = 7
		prerequisite = {
			focus = zru_smeshenie_nemetskoi_znati_s_postov
		}
		x = 13
		y = 4
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = neutrality
		}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_2
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_9
			custom_effect_tooltip = available_military_high_command
			show_ideas_tooltip = zru_high_command_8
		}
	}
	focus = {
		id = zru_provedenie_vyborov_v_regionah
		icon = GFX_goal_zru_provedenie_vyborov_v_regionah
		cost = 7
		prerequisite = {
			focus = zru_konservatism_novye_lidery
		}
		prerequisite = {
			focus = zru_mnogonationalnoe_gosudarstvo
		}
		x = 12
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {
			country_event = { id = rutenia.29 }
		}
	}
	focus = {
		id = zru_ministr_voyaka
		icon = GFX_goal_zru_ministr_voyaka
		cost = 3
		prerequisite = {
			focus = zru_provedenie_vyborov_v_regionah
		}
		mutually_exclusive = {
			focus = zru_ministr_promyshlennik
		}
		x = 13
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			has_country_leader = {
				character = ZRU_artur_schwan
				ruling_only = yes
			}
			has_civil_war = no
		}
		completion_reward = {
			add_war_support = 0.01
			add_timed_idea = {
				idea = zru_ministr_voenny_potensial
				days = 500
			}
			random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = arms_factory
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
		}
	}
	focus = {
		id = zru_lompleks_mer_po_ukrepleniu_oborony
		icon = GFX_goal_zru_lompleks_mer_po_ukrepleniu_oborony
		cost = 7
		prerequisite = {
			focus = zru_ministr_voyaka
		}
		x = 13
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_war_support = 0.05
			add_timed_idea = {
				idea = zru_gosoboronzakaz
				days = 500
			}
			hidden_effect = {
				country_event = { days = 45 id = rutenia.36 }
			}
		}
	}
	focus = {
		id = zru_rimski_oput_gosudarstvennocti
		icon = GFX_goal_zru_rimski_oput_gosudarstvennocti
		cost = 7
		prerequisite = {
			focus = zru_lompleks_mer_po_ukrepleniu_oborony
		}
		x = 13
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_political_power = 50
			if = {
				limit = {
					has_idea = zru_volksversammlung_buff
				}
				swap_ideas = {
					remove_idea = zru_volksversammlung_buff
					add_idea = zru_volksversammlung_rim_buff
				}
			}
			else = {
				add_ideas = zru_volksversammlung_rim_buff
			}
		}
	}
	focus = {
		id = zru_artur_schwan_proff_army
		icon = GFX_goal_zru_artur_schwan_proff_army
		cost = 7
		prerequisite = {
			focus = zru_rimski_oput_gosudarstvennocti
		}
		x = 14
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			army_experience = 5
			add_ideas = ar_shkolaofficerov
			add_stability = 0.03
			add_war_support = 0.03
		}
	}
	focus = {
		id = zru_artur_schwan_aviatsia
		icon = GFX_goal_zru_artur_schwan_aviatsia
		cost = 7
		prerequisite = {
			focus = zru_artur_schwan_proff_army
		}
		x = 14
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			air_experience = 20
			if = {
				limit = {
					capital_scope = {
						NOT = {
							free_building_slots = {
								building = air_base
								size > 1
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = air_base
							size > 1
						}
					}
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}					
				}
			}
			if = {
				limit = {
					capital_scope = {
						free_building_slots = {
							building = air_base
								size > 1
						}
					}
				}
				capital_scope = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}					
				}
			}			
		}
	}
	focus = {
		id = zru_russinsky_natsionalism
		icon = GFX_goal_generic_attack_allies
		cost = 7
		prerequisite = {
			focus = zru_prodoljit_pereselenie_nemtsev
			focus = zru_smagchenie_politiki_nationalnyh_privelegii
		}
		mutually_exclusive = {
			focus = zru_sohranenie_vlasti_gottorp
			focus = zru_smeshenie_korolya
		}
		x = 19
		y = 2
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				OR = {
					has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_RURIK_RUL }
					has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_HUNTA_RUL }
				}	
			}
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.40 }
		}
	}
	focus = {
		id = zru_podderjka_neoslavianskogo_dvijeniya
		icon = GFX_goal_generic_army_doctrines
		cost = 7
		prerequisite = {
			focus = zru_russinsky_natsionalism
		}
		x = 19
		y = 3
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_political_power = 80			
			add_ideas = zru_idei_neoslavyanisma_buff
		}
	}
	focus = {
		id = zru_vozvrashenie_kiorolya
		icon = GFX_goal_generic_air_doctrine
		cost = 7
		prerequisite = {
			focus = zru_podderjka_neoslavianskogo_dvijeniya
		}
		mutually_exclusive = {
			focus = zru_slaviane_voennaya_hunta
		}
		x = 18
		y = 4
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_RURIK_RUL }
			}
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {
			country_event = { id = rutenia.45 }
		}
	}
	focus = {
		id = zru_diplomatiya_mira
		icon = GFX_goal_zru_diplomatiya_mira
		cost = 7
		prerequisite = {
			focus = zru_novye_ludi_v_senate
			focus = zru_ministr_promyshlennik
		}
		x = 8
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = 0.02
			add_political_power = 80
		}
	}
	focus = {
		id = zru_delegatsiya_v_sneg
		icon = GFX_goal_generic_intelligence_exchange
		cost = 7
		prerequisite = {
			focus = zru_diplomatiya_mira
		}
		x = 6
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			has_added_tension_amount < 15
			is_subject = no
			is_in_faction = no
			ZRI = {
				has_government = democratic
				is_faction_leader = yes
			}
		}
		completion_reward = {
			ZRI = {
				country_event = { id = rutenia.8 }
				custom_effect_tooltip = needs_approval
			}
		}
	}
	focus = {
		id = zru_branden_pomosh_v_podavlenii_slavian
		icon = GFX_goal_generic_more_territorial_claims
		cost = 7
		prerequisite = {
			focus = zru_dipmissia_v_brandenburg
		}
		x = 0
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
			country_exists = ZBR
			OR = {
				is_in_faction_with = ZBR
				is_subject_of = ZBR
			}
		}
		completion_reward = {
			add_ideas = zru_zbr_politsia_boost			
		}
	}
	focus = {
		id = zru_delegatsiya_v_egida
		icon = GFX_goal_zru_delegatsiya_v_egida
		cost = 7
		prerequisite = {
			focus = zru_diplomatiya_mira
		}
		x = 8
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {			
			is_subject = no
			is_in_faction = no
			ZVZ = {
				has_completed_focus = zvz_chernomorsky_soyz
				is_faction_leader = yes
			}
		}
		completion_reward = {
			ZVZ = {
				country_event = { id = ar_political.506 }
				custom_effect_tooltip = needs_approval
			}
		}
	}
	focus = {
		id = zru_delegatsia_v_dss
		icon = GFX_goal_generic_military_sphere
		cost = 7
		prerequisite = {
			focus = zru_diplomatiya_mira
		}
		x = 10
		y = 8
		ai_will_do = {
			factor = 6
			modifier = {
				factor = 1.2
				has_completed_focus = zru_ministr_promyshlennik
			}
		}
		available = {
			is_subject = no
			is_in_faction = no
			ZSL = {
				has_government = democratic
				is_faction_leader = yes
			}
		}
		completion_reward = {
			ZSL = {
				country_event = { id = ar_political.506 }
				custom_effect_tooltip = needs_approval
			}
		}
	}	
	focus = {
		id = zru_nationalnaya_idea
		icon = GFX_goal_generic_propaganda
		cost = 7
		prerequisite = {
			focus = zru_status_nashih_sosedei
			focus = zru_ministr_voyaka
		}
		x = 16
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
		}
		completion_reward = {
			if = {
				limit = {
					has_idea = zru_jenchujina_vost_evropu
				}
				swap_ideas = {
					remove_idea = zru_jenchujina_vost_evropu
					add_idea = zru_jenchujina_vost_evropu_rassvet_natsii
				}
			}
			else = {
				add_ideas = zru_jenchujina_vost_evropu_rassvet_natsii
			}
		}
	}
	focus = {
		id = zru_novgorod_ne_slaviane
		icon = GFX_goal_generic_demand_territory
		cost = 7
		prerequisite = {
			focus = zru_nationalnaya_idea
		}
		mutually_exclusive = {
			focus = zru_slavianskoe_bratstvo
		}
		x = 15
		y = 8
		ai_will_do = {
			factor = 4
			modifier = {
				factor = 1.2
				has_completed_focus = zru_slaviane_voennaya_hunta	
			}
		}
		available = {
			is_subject = no
			country_exists = ZSL
			NOT = {
				is_in_faction_with = ZSL
			}
		}
		completion_reward = {
			if = {
				limit = {
					has_idea = zru_idei_neoslavyanisma_buff
				}
				swap_ideas = {
					remove_idea = zru_idei_neoslavyanisma_buff
					add_idea = zru_idei_neoslavyanisma_2_buff
				}
			}
			else = {
				add_ideas = zru_idei_neoslavyanisma_2_buff
			}
			add_opinion_modifier = {
				target = ZSL
				modifier = silnye_raznoglasiya_opin
			}
			ZSL = {
				country_event = { id = rutenia.49 }
			}
			add_stability = 0.03
			add_war_support = 0.05
		}
	}
	focus = {
		id = zru_slavianskoe_bratstvo
		icon = GFX_goal_generic_defence
		cost = 7
		prerequisite = {
			focus = zru_nationalnaya_idea
		}
		mutually_exclusive = {
			focus = zru_novgorod_ne_slaviane
		}
		x = 17
		y = 8
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 1.2
				ZSL = {				
					is_faction_leader = yes
				}
			}
		}
		available = {
			is_subject = no
			is_in_faction = no
			country_exists = ZSL
#			ZSL = {
#				has_government = fascism
#				is_faction_leader = yes
#			}
			NOT = {
				has_war_with = ZSL
			}
		}
		completion_reward = {
			custom_effect_tooltip = zru_slavianskoe_bratstvo_tt
			if = {
				limit = {
					ZSL = {
						has_government = fascism
						is_faction_leader = yes
					}
				}
				ZSL = {
					country_event = { id = rutenia.50 }
					custom_effect_tooltip = needs_approval
				}
			}
			else_if = {
				limit = {
					ZSL = {
						has_government = democratic
						is_faction_leader = yes
					}
				}
				ZSL = {
					country_event = { id = rutenia.53 }
					custom_effect_tooltip = needs_approval
				}
			}
			else = {
				ZSL = {
					country_event = { id = rutenia.56 }
				}
			}
			
		}
	}
	focus = {
		id = zru_slaviane_voennaya_hunta
		icon = GFX_goal_generic_allies_build_infantry
		cost = 7
		prerequisite = {
			focus = zru_podderjka_neoslavianskogo_dvijeniya
		}
		mutually_exclusive = {
			focus = zru_vozvrashenie_kiorolya
		}
		x = 20
		y = 4
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 100
				has_game_rule = { rule = ZRU_AI_BEHAVIOR option = ZRU_HUNTA_RUL }
			}
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {
			country_event = { id = rutenia.44 }
		}
	}
	focus = {
		id = zru_ministr_promyshlennik
		icon = GFX_goal_zru_ministr_promyshlennik
		cost = 7
		prerequisite = {
			focus = zru_provedenie_vyborov_v_regionah
		}
		mutually_exclusive = {
			focus = zru_ministr_voyaka
		}
		x = 11
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			has_country_leader = {
				character = ZRU_nikita_wolob
				ruling_only = yes
			}
			has_civil_war = no
		}
		completion_reward = {
			add_timed_idea = {
				idea = zru_ministr_ekonomicheskii_podjem
				days = 750
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			hidden_effect = {
				country_event = { days = 45 id = rutenia.30 }
			}
		}
	}
	focus = {
		id = zru_kompleks_mer_po_obespecheniu_promyshlennogo_rosta
		icon = GFX_goal_generic_construction2
		cost = 5
		prerequisite = {
			focus = zru_ministr_promyshlennik
		}
		x = 11
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_stability = 0.02
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_status_nashih_sosedei
		icon = GFX_goal_generic_army_doctrines
		cost = 3
		prerequisite = {
			focus = zru_vozvrashenie_kiorolya
			focus = zru_slaviane_voennaya_hunta
		}
		x = 16
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {			
			has_civil_war = no
		}
		completion_reward = {
			add_political_power = 100
		}
	}	
	focus = {
		id = zru_subordinaksiya_v_sovete
		icon = GFX_goal_anschluss
		cost = 7
		prerequisite = {
			focus = zru_slaviane_voennaya_hunta
		}
		x = 20
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_political_power = 120
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_10
			custom_effect_tooltip = available_chief_of_navy
			show_ideas_tooltip = zru_navy_chief_2
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zru_air_chief_3
		}
	}	
	focus = {
		id = zru_razvitie_doctriny
		icon = GFX_goal_continuous_reduce_training_time
		cost = 3
		prerequisite = {
			focus = zru_novye_sovetniki_korolya
			focus = zru_subordinaksiya_v_sovete
		}
		x = 25
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			army_experience = 10
			add_doctrine_cost_reduction = {
				name = land_doc_bonus
				cost_reduction = 0.25
				uses = 2
				category = land_doctrine
			}
		}
	}
	focus = {
		id = zru_massovaya_armiya_voemsovet_korol
		icon = GFX_focus_generic_military_academy
		cost = 3
		prerequisite = {
			focus = zru_razvitie_doctriny			
		}
		mutually_exclusive = {
			focus = zru_professional_armiya_voemsovet_korol
		}
		x = 24
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {
			add_stability = -0.05
			army_experience = 5
			add_ideas = ar_massarm2
		}
	}
	focus = {
		id = zru_professional_armiya_voemsovet_korol
		icon = GFX_focus_generic_strike_at_democracy1
		cost = 3
		prerequisite = {
			focus = zru_razvitie_doctriny			
		}
		mutually_exclusive = {
			focus = zru_massovaya_armiya_voemsovet_korol
		}
		x = 26
		y = 7
		ai_will_do = {
			factor = 8
		}
		available = {
			
		}
		completion_reward = {
			add_war_support = -0.05
			army_experience = 5
			add_ideas = ar_shkolaofficerov
		}
	}
	focus = {
		id = zru_dostoiny_litsa_natsii
		icon = GFX_goal_generic_major_alliance
		cost = 7
		prerequisite = {
			focus = zru_subordinaksiya_v_sovete
		}
		x = 20
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			# create_corps_commander = {
				# name = "Pavel Galliard"
				# portrait_path = "gfx/leaders/ZRU/zru_pavel_galliard.tga"
				# traits = { infantry_officer brilliant_strategist trait_mountaineer thorough_planner }
				# skill = 3
				# attack_skill = 2
				# defense_skill = 2
				# planning_skill = 3
				# logistics_skill = 3
			# }
			add_corps_commander_role = {
				character = ZRU_pavel_galliard
				traits = { infantry_officer brilliant_strategist trait_mountaineer thorough_planner }
				skill = 3
				attack_skill = 2
				defense_skill = 2
				planning_skill = 3
				logistics_skill = 3
			}
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_11
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = zru_army_chief_4
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zru_air_chief_4
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = zru_theorist_3
		}
	}
	focus = {
		id = zru_voensovet_mery_voennogo_vremeni
		icon = GFX_goal_generic_fortify_city
		cost = 1
		prerequisite = {
			focus = zru_dostoiny_litsa_natsii
		}
		x = 22
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			OR = {
				has_war = yes
				threat > 0.5
			}
		}
		completion_reward = {
			add_ideas = zru_osobye_polnomochia_politsii_buff
		}
	}
	focus = {
		id = zru_novye_sovetniki_korolya
		icon = GFX_goal_generic_intelligence_exchange
		cost = 7
		prerequisite = {
			focus = zru_vozvrashenie_kiorolya
		}
		x = 18
		y = 5
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zru_air_chief_5
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = zru_theorist_2			
			if = {
				limit = {
					has_dlc = "La Resistance"
				}
				custom_effect_tooltip = available_political_advisor
				show_ideas_tooltip = zru_political_advisor_12
			}	
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_13
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = zru_political_advisor_14
			hidden_effect = {
				country_event = { days = 29 id = rutenia.61 }
			}
		}
	}
	focus = {
		id = zru_nemetskaya_nauchnaya_pomosh
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zru_branden_pomosh_v_podavlenii_slavian
		}
		x = 0
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
			country_exists = ZBR
			OR = {
				is_in_faction_with = ZBR
				is_subject_of = ZBR
			}
		}
		completion_reward = {
			add_ideas = zru_zbr_nauka_boost
			add_tech_bonus = {
				name = zru_nemetskaya_nauchnaya_pomosh
				bonus = 1.0
				uses = 4
				category = electronics				
				category = rocketry
			}
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = zru_tank_manufacturer_4
		}
	}
	focus = {
		id = zru_nemetsky_russinsky_institut
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zru_privlechenie_nemetskih_uchenyh
		}
		x = 1
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_oput_nemtsev_v_aeronavtike
		icon = GFX_goal_generic_build_airforce
		cost = 7
		prerequisite = {
			focus = zru_privlechenie_nemetskih_uchenyh
		}
		x = 0
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			air_experience = 30
			add_war_support = 0.02
			add_tech_bonus = {
				name =  zru_oput_nemtsev_v_aeronavtike
				bonus = 1.0
				uses = 4				
				technology = early_fighter
				technology = fighter1
				technology = fighter2
				technology = fighter3
				technology = heavy_fighter1
				technology = heavy_fighter2
				technology = heavy_fighter3			
				technology = strategic_bomber1
				technology = strategic_bomber2
				technology = strategic_bomber3
				category = tactical_bomber
			}
			custom_effect_tooltip = available_chief_of_airforce
			show_ideas_tooltip = zru_air_chief_2
		}
	}
	focus = {
		id = zru_dotatsii_nauke
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zru_aktualnye_voprosy
		}
		x = 4
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_mnogo_vajnyh_voprosov
		icon = GFX_focus_generic_treaty
		cost = 7
		prerequisite = {
			focus = zru_novye_sovetniki_korolya
		}
		x = 18
		y = 6
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.57 }
		}
	}
	focus = {
		id = zru_pronyshlennye_reformy
		icon = GFX_goal_generic_construct_civ_factory
		cost = 3
		prerequisite = {
			focus = zru_aktualnye_voprosy
		}
		x = 6
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_timed_idea = {
				idea = zru_europ_prom_oput_buff
				days = 800
			}
		}
	}
	focus = {
		id = zru_promka_korolya
		icon = GFX_goal_continuous_non_factory_construct
		cost = 7
		prerequisite = {
			focus = zru_pronyshlennye_reformy
		}
		x = 6
		y = 11
		ai_will_do = {
			factor = 5
		}
		complete_tooltip = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = industrial_complex
				level = 2
				instant_build = yes
			}
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 1
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zru_universitet_imeni_korolya
		icon = GFX_goal_generic_radar
		cost = 7
		prerequisite = {
			focus = zru_dotatsii_nauke
		}
		x = 4
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {
			add_research_slot = 1
			add_stability = 0.02
		}
	}
	focus = {
		id = zru_aziatsky_oput_v_beiisme
		icon = GFX_goal_zru_aziatsky_oput_v_beiisme
		cost = 7
		prerequisite = {
			focus = zru_kompleks_mer_po_obespecheniu_promyshlennogo_rosta
		}
		x = 11
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_political_power = 120
			add_stability = 0.02
			custom_effect_tooltip = ar_weapon_market_dobavleno_1500_deneg_tt
			add_to_variable = { ar_weap_deneg_var = 1500 }
			hidden_effect = {
				random_list = {
					90 = {
						country_event = { days = 15 id = rutenia.31 }
					}
					10 = {
					
					}
				}
			}
		}
	}
	focus = {
		id = zru_nikita_wolob_voenny_voprosy
		icon = GFX_goal_zru_nikita_wolob_voenny_voprosy
		cost = 7
		prerequisite = {
			focus = zru_aziatsky_oput_v_beiisme
		}
		x = 10
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			country_event = { id = rutenia.46 }
		}
	}
	focus = {
		id = zru_novaya_obrazovatelnaya_programma
		icon = GFX_goal_zru_novaya_obrazovatelnaya_programma
		cost = 7
		prerequisite = {
			focus = zru_aziatsky_oput_v_beiisme
			focus = zru_rimski_oput_gosudarstvennocti
		}
		x = 12
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		bypass = {
			amount_research_slots > 3
		}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_razvitie_flota_1
		icon = GFX_goal_zru_razvitie_flota_1
		cost = 7
		prerequisite = {
			focus = zru_pronyshlennye_reformy
			focus = zru_novaya_obrazovatelnaya_programma
		}
		x = 9
		y = 11
		ai_will_do = {
			factor = 3
		}
		available = {
			
		}		
		completion_reward = {
			navy_experience = 50
			add_doctrine_cost_reduction = {
				name = fleet_in_being_bonus
				cost_reduction = 0.25
				uses = 2
				category = fleet_in_being_tree
			}
		}
	}
	focus = {
		id = zru_natsionalny_flot
		icon = GFX_goal_generic_navy_doctrines_tactics
		cost = 7
		prerequisite = {
			focus = zru_razvitie_flota_1			
		}
		x = 9
		y = 12
		ai_will_do = {
			factor = 3
		}
		available = {
			any_state = {
				is_coastal = yes
				is_controlled_by = ROOT
			}
		}
		complete_tooltip = {			
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = dockyard
				level = 2
				instant_build = yes
			}
		}		
		completion_reward = {
			if = {
				limit = {
					NOT = {
						any_owned_state = {
							dockyard > 0
							free_building_slots = {
								building = dockyard
								size > 1
								include_locked = yes
							}
						}
					}
					any_owned_state = {
						is_coastal = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						is_coastal = yes
						free_building_slots = {
							building = dockyard
							size > 1
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 2
					add_building_construction = {
						type = dockyard
						level = 2
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}
			if = {
				limit = {
					NOT = {
						has_country_flag = naval_effort_built
					}
					any_owned_state = {
						dockyard > 0
						free_building_slots = {
							building = dockyard
							size > 0
							include_locked = yes
						}
					}
				}
				random_owned_controlled_state = {
					limit = {
						dockyard > 0
						free_building_slots = {
							building = dockyard
							size > 0
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = dockyard
						level = 1
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}
		}
	}
	focus = {
		id = zru_desantniki_flot
		icon = GFX_goal_generic_amphibious_assault
		cost = 7
		prerequisite = {
			focus = zru_natsionalny_flot			
		}
		x = 9
		y = 13
		ai_will_do = {
			factor = 4
		}
		available = {
			any_state = {
				is_coastal = yes
				is_controlled_by = ROOT
			}
		}				
		completion_reward = {
			add_ideas = ar_generic_desantniki_flota_boost			
		}
	}
	focus = {
		id = zru_voennoe_sotrudnichestvo
		icon = GFX_goal_generic_military_sphere
		cost = 7
		prerequisite = {
			focus = zru_delegatsiya_v_sneg
			focus = zru_delegatsiya_v_egida
			focus = zru_delegatsia_v_dss
		}
		x = 8
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
			OR = {
				is_in_faction_with = ZRI
				is_in_faction_with = ZVZ
				is_in_faction_with = ZSL
			}
		}
		completion_reward = {
			if = {
				limit = {
					is_in_faction_with = ZRI
				}
				add_ideas = zru_zri_sotrud_boost
			}
			else_if = {
				limit = {
					is_in_faction_with = ZVZ
				}
				add_ideas = zru_zvz_sotrud_boost
			}
			else_if = {
				limit = {
					is_in_faction_with = ZSL
				}
				add_ideas = zru_zsl_sotrud_boost
			}
			else = {
				custom_effect_tooltip = zru_voennoe_sotrudnichestvo_tt_1
				show_ideas_tooltip = zru_zri_sotrud_boost
				custom_effect_tooltip = zru_voennoe_sotrudnichestvo_tt_2
				show_ideas_tooltip = zru_zvz_sotrud_boost
				custom_effect_tooltip = zru_voennoe_sotrudnichestvo_tt_3
				show_ideas_tooltip = zru_zsl_sotrud_boost
			}
		}
	}
	focus = {
		id = zru_priglashenie_uchenyh_v_strany
		icon = GFX_goal_zru_priglashenie_uchenyh_v_strany
		cost = 7
		prerequisite = {
			focus = zru_novaya_obrazovatelnaya_programma
		}
		x = 12
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {
			add_ideas = zru_uchenye_volksenat_buff
		}
	}	
	focus = {
		id = zru_vospolnenie_nauchnogo_potensiala
		icon = GFX_goal_zru_vospolnenie_nauchnogo_potensiala
		cost = 7
		prerequisite = {
			focus = zru_priglashenie_uchenyh_v_strany
		}
		x = 12
		y = 12
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = zru_theorist_4
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = zru_theorist_5
			add_tech_bonus = {
				name = zru_vospolnenie_nauchnogo_potensiala
				bonus = 0.5
				uses = 2
				category = electronics
			}
			add_stability = 0.01
		}
	}
	focus = {
		id = zru_novy_rassvet_nauki
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zru_vospolnenie_nauchnogo_potensiala
		}
		x = 12
		y = 13
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {	
			add_stability = 0.05
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_to_chto_nujno_strane_seichas
		icon = GFX_goal_generic_construction2
		cost = 5
		prerequisite = {
			focus = zru_kompleks_mer_po_obespecheniu_promyshlennogo_rosta
			focus = zru_lompleks_mer_po_ukrepleniu_oborony
		}
		x = 12
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			has_civil_war = no
		}
		completion_reward = {
			if = {
				limit = {
					has_country_leader = {
						character = ZRU_artur_schwan
						ruling_only = yes
					}
				}
				add_war_support = 0.02
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = arms_factory
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = arms_factory
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = infrastructure
							size > 0
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = infrastructure
											size > 0
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
			else_if = {
				limit = {
					has_country_leader = {
						character = ZRU_nikita_wolob
						ruling_only = yes
					}
				}
				add_stability = 0.02
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = industrial_complex
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = industrial_complex
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = industrial_complex
							size > 0
							include_locked = yes
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = industrial_complex
											size > 0
											include_locked = yes
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = infrastructure
							size > 0
						}
						OR = {
							is_in_home_area = yes
							NOT = {
								owner = {
									any_owned_state = {
										free_building_slots = {
											building = infrastructure
											size > 0
										}
										is_in_home_area = yes
									}
								}
							}
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
			else = {
				custom_effect_tooltip = zru_to_chto_nujno_strane_seichas_tt 
			}
		}
	}	
	focus = {
		id = zru_posty_kontrolya
		icon = GFX_goal_generic_build_tank
		cost = 7
		prerequisite = {
			focus = zru_dostoiny_litsa_natsii
		}
		x = 20
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zru_posty_kontrolya_buff
		}
	}
	focus = {
		id = zru_borba_s_banditismom
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 7
		prerequisite = {
			focus = zru_mnogo_vajnyh_voprosov
		}
		x = 18
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			remove_ideas = zru_predateli_voennye_buff
			# create_corps_commander = {
				# name = "Bertolt Zaporizhny"
				# portrait_path = "gfx/leaders/ZRU/zru_bertolt_zaporizhny.tga"
				# traits = { cavalry_officer organizer trickster }
				# skill = 3
				# attack_skill = 2
				# defense_skill = 2
				# planning_skill = 3
				# logistics_skill = 4
			# }
			add_corps_commander_role = {
				character = ZRU_bertolt_zaporizhny
				traits = { cavalry_officer organizer trickster }
				skill = 3
				attack_skill = 2
				defense_skill = 2
				planning_skill = 3
				logistics_skill = 4
			}
		}
	}
	focus = {
		id = zru_posadnichestvo
		icon = GFX_focus_usa_voter_registration_act
		cost = 7
		prerequisite = {
			focus = zru_borba_s_banditismom
		}
		x = 18
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_ideas = zru_namestnichestvo_buff
		}
	}
	focus = {
		id = zru_rurik_hunta_nasha_tsel
		icon = GFX_focus_generic_military_academy
		cost = 7
		prerequisite = {
			focus = zru_borba_s_banditismom
			focus = zru_posty_kontrolya
		}
		x = 19
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			unlock_decision_tooltip = form_rusinia_kngdm
		}
	}
	focus = {
		id = zru_perevoorujenie_armii
		icon = GFX_focus_focus_fra_maquis
		cost = 5
		prerequisite = {
			focus = zru_posty_kontrolya
		}
		x = 20
		y = 9
		ai_will_do = {
			factor = 5
		}
		available = {
		
		}
		completion_reward = {
			add_timed_idea = {
				idea = zru_programma_perevoorujeniya_buff
				days = 365
			}
		}
	}
	focus = {
		id = zru_slujba_bezopasnisti
		icon = GFX_goal_generic_secret_weapon
		cost = 5
		prerequisite = {
			focus = zru_perevoorujenie_armii
		}
		x = 21
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
		}
		completion_reward = {
			add_ideas = zru_slujba_bezopasnisti_buff
		}
	}
	focus = {
		id = zru_nashi_trebovaniya
		icon = GFX_goal_generic_position_armies
		cost = 5
		prerequisite = {
			focus = zru_perevoorujenie_armii
		}
		x = 23
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			has_government = fascism
			is_subject = no
		}
		completion_reward = {
			add_political_power = 120
			add_war_support = 0.05
			if = {
				limit = {
					NOT = {
						owns_state = 194
					}
				}
				add_state_claim = 194
			}
			if = {
				limit = {
					NOT = {
						owns_state = 201
					}
				}
				add_state_claim = 201
			}
			if = {
				limit = {
					NOT = {
						owns_state = 94
					}
				}
				add_state_claim = 94
			}
			if = {
				limit = {
					NOT = {
						owns_state = 241
					}
				}
				add_state_claim = 241
			}
			if = {
				limit = {
					NOT = {
						owns_state = 224
					}
				}
				add_state_claim = 224
			}
			if = {
				limit = {
					NOT = {
						owns_state = 198
					}
				}
				add_state_claim = 198
			}
			if = {
				limit = {
					NOT = {
						owns_state = 202
					}
				}
				add_state_claim = 202
			}
			if = {
				limit = {
					NOT = {
						owns_state = 193
					}
				}
				add_state_claim = 193
			}
			if = {
				limit = {
					NOT = {
						owns_state = 259
					}
				}
				add_state_claim = 259
			}
			if = {
				limit = {
					NOT = {
						owns_state = 203
					}
				}
				add_state_claim = 203
			}
			add_named_threat = { threat = 5 name = zru_nashi_trebovaniya }
			custom_effect_tooltip = zru_nashi_trebovaniya_tt
			hidden_effect = {
				random_list = {
					45 = {
						country_event = { days = 5 id = rutenia.63 }
					}
					40 = {
						country_event = { days = 5 id = rutenia.64 }
					}
					15 = {
					
					}
				}
			}
		}
	}
	focus = {
		id = zru_dengi_na_peredovye_razrabotki
		icon = GFX_goal_generic_scientific_exchange
		cost = 7
		prerequisite = {
			focus = zru_rurik_hunta_nasha_tsel			
		}
		x = 19
		y = 11
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {	
			add_stability = 0.02
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_russinsku_nationalnu_instityt_tehnologiy
		icon = GFX_focus_research
		cost = 7
		prerequisite = {
			focus = zru_dengi_na_peredovye_razrabotki
		}
		x = 19
		y = 13
		ai_will_do = {
			factor = 5
		}
		available = {
			amount_research_slots < 4
		}
		completion_reward = {	
			add_stability = 0.02
			add_research_slot = 1
		}
	}
	focus = {
		id = zru_massovoe_proizvodstvo
		icon = GFX_goal_generic_small_arms
		cost = 5
		prerequisite = {
			focus = zru_voensovet_mery_voennogo_vremeni
		}
		prerequisite = {
			focus = zru_massovaya_armiya_voemsovet_korol
		}
		x = 23
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {	
			add_ideas = zru_dostupnoe_orujie_buff
		}
	}
	focus = {
		id = zru_mejvidovie_ucheniya
		icon = GFX_focus_generic_little_entente
		cost = 2
		prerequisite = {
			focus = zru_razvitie_doctriny
		}		
		x = 28
		y = 7
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {	
			army_experience = 10
			navy_experience = 2
			air_experience = 15
			add_war_support = 0.02
		}
	}
	focus = {
		id = zru_rusins_shtab
		icon = GFX_goal_generic_construct_military
		cost = 3
		prerequisite = {
			focus = zru_professional_armiya_voemsovet_korol
		}
		prerequisite = {
			focus = zru_mejvidovie_ucheniya
		}		
		x = 27
		y = 8
		ai_will_do = {
			factor = 5
		}
		available = {
			
		}
		completion_reward = {	
			add_ideas = ar_army_headquarters
			army_experience = 2
		}
	}
	focus = {
		id = zru_motorizatsiya_armii
		icon = GFX_focus_NZL_bob_semple_tank
		cost = 4
		prerequisite = {
			focus = zru_massovaya_armiya_voemsovet_korol
			focus = zru_professional_armiya_voemsovet_korol
		}				
		x = 25
		y = 8
		ai_will_do = {
			factor = 4
		}
		available = {
			
		}
		completion_reward = {	
			add_ideas = ar_army_totalmotor
			army_experience = 2
		}
	}
	focus = {
		id = zau_massarm3
		icon = GFX_goal_generic_small_arms
		cost = 10
		prerequisite = {
			focus = zru_massovaya_armiya_voemsovet_korol
		}
		x = 24
		y = 9
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			army_experience = 10
			hidden_effect = {
				if = {
					limit = {
						has_idea = ar_massarm2
					}
					swap_ideas = {
						remove_idea = ar_massarm2
						add_idea = ar_massweaponrifles
					}
					else = {
						add_ideas = ar_massweaponrifles
					}
				}
			}
			custom_effect_tooltip = nasha_armiya_stala_kryche
			show_ideas_tooltip = ar_massweaponrifles
		}
	}
	focus = {
		id = zur_profarmy3
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = zru_professional_armiya_voemsovet_korol
		}
		x = 26
		y = 9
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			hidden_effect = {
				if = {
					limit = {
						has_idea = ar_shkolaofficerov
					}
					swap_ideas = {
						remove_idea = ar_shkolaofficerov
						add_idea = ar_elitnayaarmiya
					}
					else = {
						add_ideas = ar_elitnayaarmiya
					}
				}
			}
			custom_effect_tooltip = nasha_armiya_stala_kryche
			show_ideas_tooltip = ar_elitnayaarmiya
		}
	}
	focus = {
		id = zur_shturm_avia_1
		icon = GFX_goal_generic_air_fighter
		cost = 5
		prerequisite = {
			focus = zru_mejvidovie_ucheniya
		}
		x = 29
		y = 8
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			air_experience = 10
			add_tech_bonus = {
				name = CAS_bonus
				bonus = 0.5
				ahead_reduction = 1
				uses = 1
				category = cas_bomber
			}
		}
	}
	focus = {
		id = zur_rurik_flot_1
		icon = GFX_goal_generic_navy_doctrines_tactics
		cost = 5
		prerequisite = {
			focus = zru_mejvidovie_ucheniya
		}
		x = 31
		y = 8
		ai_will_do = {
			factor = 3
		}
		completion_reward = {
			navy_experience = 10
			add_tech_bonus = {
				name = dd_bonus
				bonus = 1.0
				ahead_reduction = 2
				uses = 2
				category = dd_tech
			}
		}
	}
	focus = {
		id = zur_nemetsty_flot_1
		icon = GFX_goal_generic_navy_doctrines_tactics
		cost = 5
		prerequisite = {
			focus = zru_nemetskaya_ariskokratia_vlast
		}
		x = 0
		y = 11
		ai_will_do = {
			factor = 8
		}
		available = {
			any_state = {
				is_coastal = yes
				is_controlled_by = ROOT
			}
		}
		completion_reward = {
			navy_experience = 25
			add_doctrine_cost_reduction = {
				name = fleet_in_being_bonus
				cost_reduction = 0.25
				uses = 2
				category = fleet_in_being_tree
			}
			add_tech_bonus = {
				name = dd_bonus
				bonus = 1.0
				ahead_reduction = 2
				uses = 2
				category = dd_tech
			}
			if = {
				limit = {
					NOT = {
						any_owned_state = {
							dockyard > 0
							free_building_slots = {
								building = dockyard
								size > 1
								include_locked = yes
							}
						}
					}
					any_owned_state = {
						is_coastal = yes
					}
				}
				random_owned_controlled_state = {
					limit = {
						is_coastal = yes
						free_building_slots = {
							building = dockyard
							size > 1
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 2
					add_building_construction = {
						type = dockyard
						level = 2
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}
			if = {
				limit = {
					NOT = {
						has_country_flag = naval_effort_built
					}
					any_owned_state = {
						dockyard > 0
						free_building_slots = {
							building = dockyard
							size > 0
							include_locked = yes
						}
					}
				}
				random_owned_controlled_state = {
					limit = {
						dockyard > 0
						free_building_slots = {
							building = dockyard
							size > 0
							include_locked = yes
						}
					}
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = dockyard
						level = 1
						instant_build = yes
					}
				}
				set_country_flag = naval_effort_built
			}						
		}
	}
	focus = {
		id = zur_rurik_imperskie_zamashki
		icon = GFX_goal_generic_position_armies
		cost = 5
		prerequisite = {
			focus = zru_posadnichestvo
		}
		x = 18
		y = 10
		ai_will_do = {
			factor = 5
		}
		available = {
			is_subject = no
			country_exists = ZML
			NOT = {
				has_war_with = ZML
				is_in_faction_with = ZML
			}
			ZML = {
				NOT = {
					is_subject_of = ROOT
				}
			}
			has_opinion = {
				target = ZML
				value < 25
			}
		}
		completion_reward = {
			add_country_leader_trait = zru_imperskie_zamashki_traitt
			every_state = {
				limit = { is_core_of = ZML }				
				add_claim_by = ROOT
			}
			create_wargoal = {
				type = annex_everything
				target = ZML					
			}
			add_named_threat = { threat = 5 name = zur_rurik_imperskie_zamashki }
			add_ai_strategy = {
				type = conquer
				id = ZML
				value = 100
			}
			add_ai_strategy = {
				type = declare_war
				id = ZML
				value = 100
			}
		}
	}
	focus = {
		id = zur_rurik_voenny_rezerv
		icon = GFX_goal_generic_construct_mil_factory
		cost = 7
		prerequisite = {
			focus = zru_posadnichestvo
		}
		x = 16
		y = 10
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
				type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = industrial_complex
										size > 0
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zur_rurik_orujie_pobedy
		icon = GFX_goal_generic_army_artillery2
		cost = 5
		prerequisite = {
			focus = zur_rurik_imperskie_zamashki
		}
		prerequisite = {
			focus = zur_rurik_voenny_rezerv
		}
		x = 17
		y = 11
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_stability = 0.01
			add_war_support = 0.03
			add_tech_bonus = {
				name = zur_rurik_orujie_pobedy
				bonus = 0.4
				uses = 3
				category = infantry_weapons
				category = artillery
				category = armor
			}
		}
	}
	focus = {
		id = zur_rurik_absolutweapon
		icon = GFX_focus_wonderweapons
		cost = 5
		prerequisite = {
			focus = zur_rurik_orujie_pobedy
		}		
		x = 17
		y = 12
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_ideas = atomic_laboratorss
			add_tech_bonus = {
				name = zur_rurik_absolutweapon
				bonus = 0.5
				uses = 4
				category = nuclear
			}			
		}
	}
	focus = {
		id = zur_vjensovet_fabriki
		icon = GFX_goal_generic_construct_mil_factory
		cost = 5
		prerequisite = {
			focus = zru_posty_kontrolya
		}		
		x = 21
		y = 8
		ai_will_do = {
			factor = 5
		}
		complete_tooltip = {
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = arms_factory
				level = 2
				instant_build = yes
			}
		}	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 1
						include_locked = yes
					}
					OR = {
						is_in_home_area = yes
						NOT = {
							owner = {
								any_owned_state = {
									free_building_slots = {
										building = arms_factory
										size > 1
										include_locked = yes
									}
									is_in_home_area = yes
								}
							}
						}
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = zur_voensovet_tankovaya_strategia
		icon = GFX_goal_generic_army_tanks
		cost = 2
		prerequisite = {
			focus = zru_perevoorujenie_armii
		}		
		x = 20
		y = 12
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_timed_idea = {
				idea = zru_tanki_gosszakaz_buff
				days = 365
			}			
		}
	}
	focus = {
		id = zur_tehno_ryvok
		icon = GFX_goal_tfv_generic_tech_sharing
		cost = 5
		prerequisite = {
			focus = zru_vospolnenie_nauchnogo_potensiala
			focus = zur_rurik_absolutweapon
		}		
		x = 15
		y = 13
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_timed_idea = {
				idea = ar_generic_nauch_ryvok_boost
				days = 250
			}			
		}
	}
}
