focus_tree = {
	id = ZUF
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = ZUF
		}
	}
	default = no
	focus = {
		id = zuf_industrializatia_gorodov
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		x = 30
		y = 0
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = industrial_complex
										level = 1
										instant_build = yes
									}
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = industrial_complex
										level = 1
										instant_build = yes
									}
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = industrial_complex
										level = 1
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 1
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_modern_army_1
		icon = GFX_goal_generic_allies_build_infantry
		cost = 10
		x = 26
		y = 0
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 5
						add_doctrine_cost_reduction = {
								name = land_doc_bonus
								cost_reduction = 0.25
								uses = 2
								category = land_doctrine
							}
					}


	}
	focus = {
		id = zuf_krizis_vlasti
		icon = GFX_goal_zuf_krizis_vlasti
		cost = 10
		x = 17
		y = 0
		ai_will_do = {
			factor = 50
		}
		completion_reward = {
			custom_effect_tooltip = zuf_krizis_vlasti_tt
		}
		available = {
			has_country_flag = zfu_krizis_vo_vlasti
		}
	}
	focus = {
		id = zuf_eskalatia_konflikta
		icon = GFX_goal_generic_more_territorial_claims
		cost = 10
		x = 4
		y = 0
				ai_will_do = {
						factor = 50
					}

				completion_reward = {
						country_event = {
								id = ufa.27
							}
					}

				available = {
					is_subject = no
						country_exists = ZTY
						NOT = {
								has_war_with = ZTY
							}
					}

				bypass = {
						has_country_flag = zfu_krizis_vo_vlasti
					}


	}
	focus = {
		id = zuf_otkryt_sklady
		icon = GFX_goal_generic_army_artillery
		cost = 10
		x = 6
		y = 0
				ai_will_do = {
						factor = 50
					}

				completion_reward = {
						add_war_support = 0.05
						add_equipment_to_stockpile = {
								type = infantry_equipment_0
								amount = 1784
								producer = ZUF
							}
					}

				bypass = {
						has_country_flag = zfu_krizis_vo_vlasti
					}


	}
	focus = {
		id = zuf_attack_turgai
		icon = GFX_goal_generic_political_pressure
		cost = 10
		prerequisite = {
			focus = zuf_eskalatia_konflikta
		}
		prerequisite = {
			focus = zuf_otkryt_sklady
		}
		x = 5
		y = 1
		ai_will_do = {
			factor = 50
		}
		completion_reward = {
			declare_war_on = {
				type = puppet_wargoal_focus
				target = ZTY
			}
			add_ai_strategy = {
				type = conquer
				id = ZTY
				value = 200
			}
			set_global_flag = zuf_zty_slomany_stul_flag
		}
		available = {
			is_subject = no
			country_exists = ZTY
			NOT = {
				has_war_with = ZTY
			}
		}
		bypass = {
			OR = {
				has_war_with = ZTY
				is_in_faction_with = ZTY
				has_country_flag = zfu_krizis_vo_vlasti
				NOT = {
					country_exists = ZTY					
				}
				ZTY = {
					is_subject_of = ZUF
				}
			}
		}
	}
	focus = {
		id = zuf_sotrudn_s_ural
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zuf_attack_turgai
		}
		mutually_exclusive = {
			focus = zuf_tiran_i_despot
		}
		x = 3
		y = 2
		ai_will_do = {
			factor = 5		
		}
		completion_reward = {
			add_political_power = 50
			add_stability = 0.05
		}
		available = {
			is_in_faction_with = ZPE
			has_idea = zpe_musulm_sovet_member
		}
	}
	focus = {
		id = zuf_ocherednoi_kongress_narodov_khalifata
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = zuf_sotrudn_s_ural
		}
		x = 3
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 50
						add_stability = 0.1
						army_experience = 5
						ZPE = {
								country_event = {
										id = ufa.5
									}
							}
						if = {
								limit = {
										is_in_faction_with = ZOR
									}
								ZOR = {
										country_event = {
												id = ufa.5
											}
									}
								ZUF = {
										hidden_effect = {
												news_event = {
														hours = 8
														id = ar_news.687
													}
											}
									}
							}
					}

				available = {
						has_war = no
						is_in_faction_with = ZPE
						has_idea = zpe_musulm_sovet_member
					}

				bypass = {

}


	}
	focus = {
		id = zuf_voenn_konsultatsii_s_uralom
		icon = GFX_goal_generic_army_artillery
		cost = 10
		prerequisite = {
			focus = zuf_ocherednoi_kongress_narodov_khalifata
		}
		x = 1
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 5
						add_war_support = 0.05
					}

				available = {
						has_war = no
						is_in_faction_with = ZPE
						has_idea = zpe_musulm_sovet_member
					}

				bypass = {

}


	}
	focus = {
		id = zuf_oboronny_proekt
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = zuf_ocherednoi_kongress_narodov_khalifata
		}
		x = 3
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = arms_factory
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = arms_factory
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = arms_factory
										level = 1
										instant_build = yes
									}
							}
					}

				available = {
						is_in_faction_with = ZPE
						has_idea = zpe_musulm_sovet_member
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = production_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = arms_factory
												size < 1
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_ekonomich_konsultatsii_s_uralom
		icon = GFX_goal_generic_consumer_goods
		cost = 10
		prerequisite = {
			focus = zuf_ocherednoi_kongress_narodov_khalifata
		}
		x = 5
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = industrial_bonus
								bonus = 0.5
								uses = 1
								category = industry
							}
					}

				available = {
						is_in_faction_with = ZPE
						has_idea = zpe_musulm_sovet_member
					}


	}
	focus = {
		id = zuf_vopros_ukrepleniya_gorodov
		icon = GFX_goal_generic_construct_military
		cost = 10
		prerequisite = {
			focus = zuf_ekonomich_konsultatsii_s_uralom
		}
		prerequisite = {
			focus = zuf_oboronny_proekt
		}
		x = 4
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						651 = {
								custom_effect_tooltip = zuf_vopros_ukrepleniya_gorodov_tt
								hidden_effect = {
										add_building_construction = {
												type = bunker
												level = 3
												province = 1278
												instant_build = yes
											}
										add_building_construction = {
												type = bunker
												level = 3
												province = 6285
												instant_build = yes
											}
										add_building_construction = {
												type = bunker
												level = 3
												province = 7237
												instant_build = yes
											}
										add_building_construction = {
												type = bunker
												level = 3
												province = 3289
												instant_build = yes
											}
										add_building_construction = {
												type = bunker
												level = 3
												province = 12130
												instant_build = yes
											}
									}
							}
					}

				available = {
						controls_state = 651
					}


	}
	focus = {
		id = zuf_tiran_i_despot
		icon = GFX_goal_generic_wolf_pack
		cost = 10
		prerequisite = {
			focus = zuf_attack_turgai
		}
		mutually_exclusive = {
			focus = zuf_sotrudn_s_ural
		}
		x = 7
		y = 2
		ai_will_do = {
			factor = 0
			modifier = {
				factor = 50
				date > 1989.06.07
			}
		}

				completion_reward = {
						add_stability = -0.1
						add_war_support = -0.1
					}

				available = {
						has_war = no
						has_government = neutrality
						NOT = {
								has_country_flag = zfu_krizis_vo_vlasti
							}
					}


	}
	focus = {
		id = zuf_kagan_must_die
		icon = GFX_goal_generic_CAS
		cost = 10
		prerequisite = {
			focus = zuf_tiran_i_despot
		}
		x = 7
		y = 3
				ai_will_do = {
						factor = 50
					}

				completion_reward = {
						country_event = {
								id = ufa.23
							}
					}

				available = {
						has_war = no
						has_government = neutrality
						NOT = {
								has_country_flag = zfu_krizis_vo_vlasti
							}
					}


	}
	focus = {
		id = zuf_voiska_v_stolitse
		icon = GFX_goal_zuf_voiska_v_stolitse
		cost = 1
		prerequisite = {
			focus = zuf_krizis_vlasti
		}
		mutually_exclusive = {
			focus = zuf_dolgaya_noch
		}
		x = 13
		y = 1
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						country_event = {
								id = ufa.21
							}
					}


	}
	focus = {
		id = zuf_liberalnoye_ruslo
		icon = GFX_goal_zuf_liberalnoye_ruslo
		cost = 9
		prerequisite = {
			focus = zuf_voiska_v_stolitse
		}
		mutually_exclusive = {
			focus = zuf_voenny_omniparism
		}
		x = 11
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 20
						country_event = {
								id = ufa.20
							}
					}


	}
	focus = {
		id = zuf_stremitelnye_reformy
		icon = GFX_goal_zuf_stremitelnye_reformy
		cost = 10
		prerequisite = {
			focus = zuf_liberalnoye_ruslo
		}
		x = 11
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 50
						if = {
								limit = {
										has_idea = zuf_kurultai_krisis
									}
								remove_ideas = zuf_kurultai_krisis
							}
						custom_effect_tooltip = remove_political_advisor
						show_ideas_tooltip = zuf_politik_doverennor_licho_khana
						custom_effect_tooltip = available_political_advisor
						show_ideas_tooltip = zuf_politik_demograf
						custom_effect_tooltip = available_political_advisor
						show_ideas_tooltip = zuf_politik_artist
						hidden_effect = {
								set_country_flag = zuf_ubran_iz_kurultaia
							}
					}

				available = {
						has_government = democratic
					}


	}
	focus = {
		id = zuf_my_torgovy_most
		icon = GFX_goal_zuf_my_torgovy_most
		cost = 10
		prerequisite = {
			focus = zuf_stremitelnye_reformy
		}
		x = 9
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_ideas = zuf_torgovy_most
					}

				available = {

}


	}
	focus = {
		id = zuf_uklon_na_mir_i_torgovly
		icon = GFX_goal_tripartite_pact
		cost = 10
		prerequisite = {
			focus = zuf_stremitelnye_reformy
		}
		x = 12
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.1
						add_popularity = {
								ideology = democratic
								popularity = 0.03
							}
						hidden_effect = {
								news_event = {
										hours = 3
										id = ar_news.629
									}
							}
					}

				available = {
						has_government = democratic
					}


	}
	focus = {
		id = zuf_svobodnaya_nauka
		icon = GFX_goal_zuf_svobodnaya_nauka
		cost = 10
		prerequisite = {
			focus = zuf_uklon_na_mir_i_torgovly
		}
		x = 12
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_ideas = zuf_stimulirovanie_nauki
					}

				available = {
						has_government = democratic
					}


	}
	focus = {
		id = zuf_investitii_peredovyh_issledov
		icon = GFX_goal_zuf_investitii_peredovyh_issledov
		cost = 10
		prerequisite = {
			focus = zuf_svobodnaya_nauka
		}
		x = 12
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = electronics_bonus
								bonus = 0.5
								uses = 2
								category = electronics
							}
					}

				available = {
						has_government = democratic
					}


	}
	focus = {
		id = zuf_sovremenny_nauchny_institut
		icon = GFX_focus_wonderweapons
		cost = 10
		prerequisite = {
			focus = zuf_investitii_peredovyh_issledov
		}
		x = 12
		y = 7
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_research_slot = 1
					}


	}
	focus = {
		id = zuf_voenny_omniparism
		icon = GFX_goal_zuf_voenny_omniparism
		cost = 9
		prerequisite = {
			focus = zuf_voiska_v_stolitse
		}
		mutually_exclusive = {
			focus = zuf_liberalnoye_ruslo
		}
		x = 15
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						country_event = {
								id = ufa.26
							}
					}


	}
	focus = {
		id = zuf_prom_ruvok
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		prerequisite = {
			focus = zuf_voenny_omniparism
			focus = zuf_liberalnoye_ruslo
		}
		x = 13
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 1
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 1
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 2
								add_building_construction = {
										type = industrial_complex
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 2
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_dolgy_put_k_ravenstvy
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = zuf_voenny_omniparism
		}
		x = 15
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_ideas = zuf_komitet_antikurultai
						hidden_effect = {
								news_event = {
										hours = 3
										id = ar_news.699
									}
							}
					}

				available = {
						has_government = communism
					}


	}
	focus = {
		id = zuf_massovaya_propoganda_ucheniya
		icon = GFX_goal_zuf_massovaya_propoganda_ucheniya
		cost = 10
		prerequisite = {
			focus = zuf_dolgy_put_k_ravenstvy
		}
		x = 15
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.02
						add_political_power = 50
						if = {
								limit = {
										has_idea = zuf_kurultai_krisis
									}
								remove_ideas = zuf_kurultai_krisis
							}
						custom_effect_tooltip = available_political_advisor
						show_ideas_tooltip = zuf_politik_omnik
					}

				available = {
						has_government = communism
					}


	}
	focus = {
		id = zuf_dve_natii_odna_strana
		icon = GFX_goal_zuf_dve_natii_odna_strana
		cost = 10
		prerequisite = {
			focus = zuf_massovaya_propoganda_ucheniya
		}
		x = 14
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						if = {
								limit = {
										has_idea = zuf_nation_vopros
									}
								remove_ideas = zuf_nation_vopros
							}
						add_political_power = 100
					}

				available = {
						has_government = communism
					}


	}
	focus = {
		id = zuf_zemlya_dlya_naroda
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = zuf_massovaya_propoganda_ucheniya
		}
		x = 16
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.1
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 2
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 2
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 3
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 2
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 2
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 3
							}
					}

				available = {
						has_government = communism
					}


	}
	focus = {
		id = zuf_sredneariatsky_omniparism
		icon = GFX_goal_zuf_sredneariatsky_omniparism
		cost = 10
		prerequisite = {
			focus = zuf_zemlya_dlya_naroda
		}
		prerequisite = {
			focus = zuf_dve_natii_odna_strana
		}
		x = 15
		y = 6
		ai_will_do = {
			factor = 5
		}
		completion_reward = {
			add_stability = 0.05
			add_political_power = 120
		}


	}
	focus = {
		id = zuf_our_way_focus
		icon = GFX_goal_support_fourth_int
		cost = 10
		prerequisite = {
			focus = zuf_sredneariatsky_omniparism
		}
		mutually_exclusive = {
			focus = zuf_join_to_trydovoi_soyz
		}
		x = 16
		y = 7
				ai_will_do = {
						factor = 20
					}

				completion_reward = {
						set_cosmetic_tag = ZUF_FEDERAT
						add_political_power = 80
						add_named_threat = {
								threat = 3
								name = zuf_our_way_focus_threat
							}
				}
				available = {
						has_government = communism
						is_in_faction = no
				}


	}
	focus = {
		id = zuf_join_to_trydovoi_soyz
		icon = GFX_goal_support_communism
		cost = 10
		prerequisite = {
			focus = zuf_sredneariatsky_omniparism
		}
		mutually_exclusive = {
			focus = zuf_our_way_focus
		}
		x = 14
		y = 7
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_ai_strategy = {
								type = alliance
								id = "ZIK"
								value = 80
							}
						add_opinion_modifier = {
								target = ZIK
								modifier = diplomat_20
							}
						ZIK = {
								add_ai_strategy = {
										type = alliance
										id = "ZUF"
										value = 80
									}
								add_opinion_modifier = {
										target = ZUF
										modifier = diplomat_20
									}
								country_event = {
										id = ufa.30
									}
							}
					}

				available = {
						is_in_faction = no
						has_government = communism
						ZIK = {
								has_government = communism
								is_faction_leader = yes
							}
					}


	}
	focus = {
		id = zuf_nashe_rasshireniye
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = zuf_our_way_focus
			focus = zuf_join_to_trydovoi_soyz
		}
		x = 15
		y = 8
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 50
						every_other_country = {
								limit = {
										NOT = {
												tag = ZUF
											}
										NOT = {
												tag = ZSL
											}
										is_subject = no
										OR = {
												capital_scope = {
														is_on_continent = europe
													}
												capital_scope = {
														is_on_continent = asia
													}
											}
										OR = {
												AND = {
														is_neighbor_of = ZUF
														NOT = {
																has_government = communism
															}
													}
											}
									}
								country_event = ufa.32
							}
					}

				available = {
						has_government = communism
						is_subject = no
					}


	}
	focus = {
		id = zuf_tyrgai_puppet
		icon = GFX_goal_generic_cavalry
		cost = 10
		prerequisite = {
			focus = zuf_nashe_rasshireniye
		}
		x = 14
		y = 9
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						ZTY = {
								country_event = {
										id = ufa.33
									}
							}
					}

				available = {
					is_subject = no
						NOT = {
								is_in_faction_with = ZTY
							}
					}

				bypass = {
						OR = {
								NOT = {
										country_exists = ZTY
									}
								ZTY = {
										is_subject_of = ZUF
									}
								ZTY = {
										has_government = communism
									}
							}
					}


	}
	focus = {
		id = zuf_alash_puppet
		icon = GFX_goal_generic_army_doctrines
		cost = 10
		prerequisite = {
			focus = zuf_nashe_rasshireniye
		}
		x = 16
		y = 9
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						ZKZ = {
								country_event = {
										id = ufa.36
									}
							}
					}

				available = {
					is_subject = no
						NOT = {
								is_in_faction_with = ZKZ
							}
					}

				bypass = {
						OR = {
								NOT = {
										country_exists = ZKZ
									}
								ZKZ = {
										is_subject_of = ZUF
									}
								ZKZ = {
										has_government = communism
									}
							}
					}


	}
	focus = {
		id = zuf_strong_union
		icon = GFX_goal_generic_demand_territory
		cost = 10
		prerequisite = {
			focus = zuf_tyrgai_puppet
			focus = zuf_alash_puppet
		}		
		x = 15
		y = 10
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
#					custom_effect_tooltip = ar_strana_s_ravensrtvom_tt
						add_stability = 0.12
						add_war_support = 0.12
					}

				available = {
					is_subject = no
						OR = {
								NOT = {
										country_exists = ZTY
									}
								ZTY = {
										is_subject_of = ZUF
									}
							}
						OR = {
								NOT = {
										country_exists = ZKZ
									}
								ZKZ = {
										is_subject_of = ZUF
									}
							}
					}


	}
	focus = {
		id = zuf_dolgaya_noch
		icon = GFX_goal_zuf_dolgaya_noch
		cost = 1
		prerequisite = {
			focus = zuf_krizis_vlasti
		}
		mutually_exclusive = {
			focus = zuf_voiska_v_stolitse
		}
		x = 21
		y = 1
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						country_event = {
								id = ufa.53
							}
					}

				available = {

}


	}
	focus = {
		id = zuf_nationalnoe_krylo
		icon = GFX_goal_zuf_nationalnoe_krylo
		cost = 9
		prerequisite = {
			focus = zuf_dolgaya_noch
		}
		mutually_exclusive = {
			focus = zuf_persidskie_korni
		}
		x = 19
		y = 2
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						country_event = {
								id = ufa.54
							}
					}


	}
	focus = {
		id = zuf_voinskaya_povinnost
		icon = GFX_goal_zuf_voinskaya_povinnost
		cost = 10
		prerequisite = {
			focus = zuf_nationalnoe_krylo
		}
		x = 19
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_doctrine_cost_reduction = {
								name = land_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = land_doctrine
							}
						army_experience = 7
						add_ideas = zuf_vseobsh_povinnost
					}

				available = {
						has_government = fascism
					}


	}
	focus = {
		id = zuf_velikoye_voisko
		icon = GFX_goal_zuf_velikoye_voisko
		cost = 10
		prerequisite = {
			focus = zuf_voinskaya_povinnost
		}
		x = 19
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_war_support = 0.1
						army_experience = 10
						add_ideas = zuf_nationalnaya_armiya_bashkir
					}

				available = {
						has_government = fascism
					}


	}
	focus = {
		id = zuf_nasledie_tamerlana
		icon = GFX_goal_zuf_nasledie_tamerlana
		cost = 10
		prerequisite = {
			focus = zuf_velikoye_voisko
		}
		x = 18
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_stability = 0.1
						add_war_support = 0.12
						country_event = {
								id = ufa.56
							}
					}

				available = {
						has_government = fascism
					}


	}
	focus = {
		id = zuf_massovoe_vooryjenie
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = zuf_velikoye_voisko
		}
		x = 20
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = arms_factory
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = arms_factory
																				size > 1
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 2
								add_building_construction = {
										type = arms_factory
										level = 2
										instant_build = yes
									}
							}
					}

				available = {
						has_government = fascism
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = production_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = arms_factory
												size < 2
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_put_k_velichiu_turana
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = zuf_nasledie_tamerlana
		}
		prerequisite = {
			focus = zuf_massovoe_vooryjenie
		}
		x = 19
		y = 7
				ai_will_do = {
						factor = 7
					}

				completion_reward = {
						add_stability = 0.1
						583 = {
								add_core_of = ZUF
							}
						590 = {
								add_core_of = ZUF
							}
						588 = {
								add_core_of = ZUF
							}
						404 = {
								add_core_of = ZUF
							}
						589 = {
								add_core_of = ZUF
							}
						if = {
								limit = {
										country_exists = ZTY
										ZTY = {
												NOT = {
														is_subject_of = ZUF
														is_in_faction_with = ZUF
													}
											}
									}
								country_event = {
										id = ufa.57
									}
							}
						if = {
								limit = {
										country_exists = ZTY
										ZTY = {
												is_subject_of = ZUF
											}
									}
								country_event = {
										id = ar_political.500
									}
							}
					}

				available = {
					is_subject = no
						has_government = fascism
					}


	}
	focus = {
		id = zuf_attack_zkz_turan
		icon = GFX_goal_demand_sudetenland
		cost = 10
		prerequisite = {
			focus = zuf_put_k_velichiu_turana
		}
		x = 19
		y = 8
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						841 = {
								add_core_of = ZUF
							}
						587 = {
								add_core_of = ZUF
							}
							585 = {
								add_core_of = ZUF
							}
							842 = {
								add_core_of = ZUF
							}
							908 = {
								add_core_of = ZUF
							}
							906 = {
								add_core_of = ZUF
							}
							405 = {
								add_core_of = ZUF
							}
							843 = {
								add_core_of = ZUF
							}
							890 = {
								add_core_of = ZUF
							}
							742 = {
								add_core_of = ZUF
							}
							907 = {
								add_core_of = ZUF
							}
							586 = {
								add_core_of = ZUF
							}
							732 = {
								add_core_of = ZUF
							}
							
						
						if = {
								limit = {
										country_exists = ZKZ
										ZKZ = {
												NOT = {
														is_subject_of = ZUF
														is_in_faction_with = ZUF
													}
											}
									}
								create_wargoal = {
										type = annex_everything
										target = ZKZ
									}
								every_state = {
										limit = {
												is_owned_by = ZKZ
											}
										add_claim_by = ZUF
									}
							}
					}

				available = {
					is_subject = no
						OR = {
								NOT = {
										country_exists = ZKZ
									}
								ZKZ = {
										NOT = {
												is_subject_of = ZUF
											}
									}
							}
					}


	}
	focus = {
		id = zuf_antipersidskaya_deyatelnost
		icon = GFX_goal_generic_dangerous_deal
		cost = 10
		prerequisite = {
			focus = zuf_voinskaya_povinnost
		}
		x = 20
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 120
						every_state = {
								limit = {
										is_owned_by = ZUF
										is_core_of = ZUF
									}
								random_list = {
										25 = {
												add_manpower = -1247
											}
										25 = {
												add_manpower = -1741
											}
										25 = {
												add_manpower = -1347
											}
										25 = {
												add_manpower = -985
											}
									}
							}
						add_opinion_modifier = {
								target = ZPA
								modifier = etnicheskye_chistki_50
							}
						add_named_threat = {
								threat = 4
								name = zuf_antipersidskaya_deyatelnost_threat
							}
						if = {
								limit = {
										has_idea = zuf_nation_vopros
									}
								remove_ideas = zuf_nation_vopros
							}
						ZPA = {
								country_event = {
										id = ufa.55
									}
							}
					}

				available = {
						country_exists = ZPA
					}


	}
	focus = {
		id = zuf_doroga_na_altai
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = zuf_attack_zkz_turan
		}
		x = 20
		y = 9
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						654 = {
								add_core_of = ZUF
							}
						329 = {
								add_core_of = ZUF
							}
						618 = {
								add_core_of = ZUF
							}
						617 = {
								add_core_of = ZUF
							}
						760 = {
								add_core_of = ZUF
							}
						if = {
								limit = {
										country_exists = ZLT
										ZLT = {
												NOT = {
														is_subject_of = ZUF
														is_in_faction_with = ZUF
													}
											}
									}
								create_wargoal = {
										type = annex_everything
										target = ZLT
									}
								every_state = {
										limit = {
												is_owned_by = ZLT
											}
										add_claim_by = ZUF
									}
							}
					}

				available = {
					is_subject = no
						OR = {
								NOT = {
										country_exists = ZLT
									}
								ZLT = {
										NOT = {
												is_subject_of = ZUF
											}
									}
							}
					}


	}
	focus = {
		id = zuf_persidskie_korni
		icon = GFX_goal_zuf_antipersidskaya_deyatelnost
		cost = 9
		prerequisite = {
			focus = zuf_dolgaya_noch
		}
		mutually_exclusive = {
			focus = zuf_nationalnoe_krylo
		}
		x = 23
		y = 2
				ai_will_do = {
						factor = 3
					}

				completion_reward = {
						country_event = {
								id = ufa.58
							}
					}

				available = {
						country_exists = ZPA
						NOT = {
								has_war_with = ZPA
							}
					}


	}
	focus = {
		id = zuf_delegatsia_v_persiy
		icon = GFX_goal_zuf_delegatsia_v_persiy
		cost = 10
		prerequisite = {
			focus = zuf_persidskie_korni
		}
		x = 23
		y = 3
				ai_will_do = {
						factor = 7
					}

				completion_reward = {
						country_event = {
								id = ufa.59
							}
						add_opinion_modifier = {
								target = ZPA
								modifier = diplomat_20
							}
						add_ai_strategy = {
								type = alliance
								id = "ZPA"
								value = 50
							}
						ZPA = {
								country_event = {
										id = ufa.60
									}
							}
					}

				available = {
						country_exists = ZPA
						NOT = {
								has_war_with = ZPA
							}
					}


	}
	focus = {
		id = zuf_ekonomichicheskaya_pomosh
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		prerequisite = {
			focus = zuf_delegatsia_v_persiy
		}
		x = 22
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 1
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 1
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 2
								add_building_construction = {
										type = industrial_complex
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 2
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_persidskoye_posolstvo
		icon = GFX_goal_anschluss
		cost = 10
		prerequisite = {
			focus = zuf_delegatsia_v_persiy
		}
		x = 24
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 0
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 0
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 1
								add_building_construction = {
										type = industrial_complex
										level = 1
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 1
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zuf_voennaya_delegatsiya_persii
		icon = GFX_goal_generic_construct_military
		cost = 10
		prerequisite = {
			focus = zuf_ekonomichicheskaya_pomosh
		}
		prerequisite = {
			focus = zuf_persidskoye_posolstvo
		}
		x = 24
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 20
						add_doctrine_cost_reduction = {
								name = land_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = land_doctrine
							}
						add_tech_bonus = {
								name = infantry_artillery_bonus
								bonus = 0.3
								uses = 1
								category = infantry_weapons
								category = artillery
							}
					}


	}
	focus = {
		id = zuf_mass_army_1
		icon = GFX_goal_generic_army_artillery
		cost = 10
		prerequisite = {
			focus = zuf_modern_army_1
		}
		mutually_exclusive = {
			focus = zuf_profarmy_1
		}
		x = 25
		y = 1
		ai_will_do = {
			factor = 10
		}
		completion_reward = {
			army_experience = 5
			add_ideas = ar_massarmy
		}
	}
	focus = {
		id = zuf_profarmy_1
		icon = GFX_goal_demand_sudetenland
		cost = 10
		prerequisite = {
			focus = zuf_modern_army_1
		}
		mutually_exclusive = {
			focus = zuf_mass_army_1
		}
		x = 27
		y = 1
		ai_will_do = {
			factor = 3
		}
		completion_reward = {
			army_experience = 5
			add_ideas = ar_professarmy
		}

	}
	focus = {
		id = zuf_army_2
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zuf_profarmy_1
			focus = zuf_mass_army_1
		}
		x = 26
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = infantry_artillery_bonus
								bonus = 0.5
								uses = 1
								category = infantry_weapons
								category = artillery
							}
					}


	}
	focus = {
		id = zuf_army_3
		icon = GFX_goal_generic_army_tanks
		cost = 10
		prerequisite = {
			focus = zuf_army_2
		}
		x = 25
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = motorized_bonus
								ahead_reduction = 0.5
								uses = 1
								category = motorized_equipment
							}
						if = {
								limit = {
										NOT = {
												has_tech = motorised_infantry
											}
									}
								add_tech_bonus = {
										name = motorized_bonus
										bonus = 0.75
										technology = motorised_infantry
									}
							}
					}


	}
	focus = {
		id = zuf_avia_1
		icon = GFX_goal_generic_build_airforce
		cost = 10
		prerequisite = {
			focus = zuf_army_2
		}
		x = 27
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						air_experience = 25
						if = {
								limit = {
										capital_scope = {
												NOT = {
														free_building_slots = {
																building = air_base
																size > 1
															}
													}
											}
									}
								random_owned_controlled_state = {
										limit = {
												free_building_slots = {
														building = air_base
														size > 1
													}
											}
										add_building_construction = {
												type = air_base
												level = 2
												instant_build = yes
											}
										ROOT = {
												set_country_flag = aviation_effort_AB
											}
									}
							}
						if = {
								limit = {
										capital_scope = {
												free_building_slots = {
														building = air_base
														size > 1
													}
											}
									}
								capital_scope = {
										add_building_construction = {
												type = air_base
												level = 2
												instant_build = yes
											}
										ROOT = {
												set_country_flag = aviation_effort_AB
											}
									}
							}
						add_doctrine_cost_reduction = {
								name = air_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = air_doctrine
							}
					}


	}
	focus = {
		id = zuf_obshevoisk_vzainodeistvia
		icon = GFX_goal_generic_fortify_city
		cost = 10
		prerequisite = {
			focus = zuf_avia_1
		}
		prerequisite = {
			focus = zuf_army_3
		}
		x = 26
		y = 4
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 10
						add_doctrine_cost_reduction = {
								name = land_doc_bonus
								cost_reduction = 0.25
								uses = 1
								category = land_doctrine
							}
						add_tech_bonus = {
								name = infantry_artillery_bonus
								bonus = 0.5
								uses = 1
								category = infantry_weapons
								category = artillery
							}
					}


	}
	focus = {
		id = zuf_novye_metody_podgitivki
		icon = GFX_goal_generic_axis_build_infantry
		cost = 10
		prerequisite = {
			focus = zuf_obshevoisk_vzainodeistvia
		}
		x = 26
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 8
						add_ideas = zuf_metody_podgotovki_armii
					}


	}
	focus = {
		id = zuf_dorojnui_vopros
		icon = GFX_goal_generic_construct_infrastructure
		cost = 10
		prerequisite = {
			focus = zuf_industrializatia_gorodov
		}
		x = 29
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = infrastructure
												size > 0
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = infrastructure
																				size > 0
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_building_construction = {
										type = infrastructure
										level = 1
										instant_build = yes
									}
							}
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = infrastructure
												size > 1
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = infrastructure
																				size > 1
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_building_construction = {
										type = infrastructure
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = infrastructure_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = infrastructure
												size < 1
											}
									}
							}
					}


	}
	focus = {
		id = zuf_perenyat_metody_industrii
		icon = GFX_goal_generic_construction
		cost = 10
		prerequisite = {
			focus = zuf_industrializatia_gorodov
		}
		x = 31
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_tech_bonus = {
								name = industrial_bonus
								bonus = 0.5
								uses = 1
								category = industry
							}
					}


	}
	focus = {
		id = zuf_dobycha_resov
		icon = GFX_goal_generic_oil_refinery
		cost = 10
		prerequisite = {
			focus = zuf_perenyat_metody_industrii
		}
		prerequisite = {
			focus = zuf_dorojnui_vopros
		}
		x = 30
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_resource = {
								type = oil
								amount = 50
								state = 651
							}
					}

				available = {
						controls_state = 651
					}


	}
	focus = {
		id = zuf_more_more_fabric
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = zuf_dobycha_resov
		}
		x = 30
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						random_owned_controlled_state = {
								limit = {
										free_building_slots = {
												building = industrial_complex
												size > 1
												include_locked = yes
											}
										OR = {
												is_in_home_area = yes
												NOT = {
														owner = {
																any_owned_state = {
																		free_building_slots = {
																				building = industrial_complex
																				size > 1
																				include_locked = yes
																			}
																		is_in_home_area = yes
																	}
															}
													}
											}
									}
								add_extra_state_shared_building_slots = 2
								add_building_construction = {
										type = industrial_complex
										level = 2
										instant_build = yes
									}
							}
					}

				bypass = {
						custom_trigger_tooltip = {
								tooltip = construction_effort_tt
								all_owned_state = {
										free_building_slots = {
												building = industrial_complex
												size < 2
												include_locked = yes
											}
									}
							}
					}


	}
	focus = {
		id = zfu_prodvizhenie_politiki_razvitia_zemel
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = zuf_industrializatia_gorodov
		}
		x = 33
		y = 1
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 80
						add_ideas = zuf_stroitelstvo_dorog
						651 = {
								add_extra_state_shared_building_slots = 3
							}
					}


	}
	focus = {
		id = zuf_razvitie_zapadn_zemel
		icon = GFX_goal_generic_positive_trade_relations
		cost = 10
		prerequisite = {
			focus = zfu_prodvizhenie_politiki_razvitia_zemel
		}
		x = 32
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 50
						652 = {
								add_extra_state_shared_building_slots = 3
							}
					}

				available = {
						controls_state = 652
					}


	}
	focus = {
		id = zuf_razvitie_ujnuh_zemel
		icon = GFX_goal_generic_construct_civilian
		cost = 10
		prerequisite = {
			focus = zfu_prodvizhenie_politiki_razvitia_zemel
		}
		x = 34
		y = 2
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 50
						582 = {
								add_extra_state_shared_building_slots = 3
							}
					}

				available = {
						controls_state = 582
					}


	}
	focus = {
		id = zuf_slot_kolba
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = zuf_razvitie_ujnuh_zemel
		}
		prerequisite = {
			focus = zuf_razvitie_zapadn_zemel
		}
		x = 33
		y = 3
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_research_slot = 1
					}


	}
	focus = {
		id = zuf_socialistik_nauka
		icon = GFX_goal_generic_scientific_exchange
		cost = 10
		prerequisite = {
			focus = zuf_strong_union
		}
		x = 15
		y = 11
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						add_research_slot = 1
					}

				available = {
						has_government = communism
						num_of_factories > 25
					}


	}
	focus = {
		id = zuf_attack_uigur_turan
		icon = GFX_goal_generic_political_pressure
		cost = 10
		prerequisite = {
			focus = zuf_attack_zkz_turan
		}
		x = 18
		y = 9
		ai_will_do = {
			factor = 10
		}
		completion_reward = {
			619 = {
				add_core_of = ZUF
			}
#			411 = {
#				add_core_of = ZUF
#			}
			287 = {
				add_core_of = ZUF
			}
			if = {
				limit = {
					country_exists = ZYA
					ZYA = {
						NOT = {
							is_subject_of = ZUF
							is_in_faction_with = ZUF
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = ZYA
				}
				every_state = {
					limit = {
						is_owned_by = ZYA
					}
					add_claim_by = ZUF
				}
			}
		}
		available = {
			is_subject = no
			OR = {
				NOT = {
					country_exists = ZYA
				}
				ZYA = {
					NOT = {
						is_subject_of = ZUF
					}
				}
			}
		}
	}
	focus = {
		id = zuf_voenn_konsultats_s_ordoi
		icon = GFX_goal_generic_army_artillery2
		cost = 10
		prerequisite = {
			focus = zuf_voenn_konsultatsii_s_uralom
		}
		x = 1
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						ZOR = {
								country_event = {
										id = ufa.6
									}
							}
					}

				available = {
						has_war = no
						is_in_faction_with = ZOR
						has_idea = zpe_musulm_sovet_member
					}

				bypass = {

}


	}
	focus = {
		id = zuf_edinyi_standart_voorujeniya
		icon = GFX_goal_generic_axis_build_infantry
		cost = 10
		prerequisite = {
			focus = zuf_voenn_konsultats_s_ordoi
		}
		x = 1
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_ideas = zuf_standart_voorujenia_zuf
						ZPE = {
								add_ideas = zuf_standart_voorujenia_zpe
								country_event = {
										id = ufa.8
									}
							}
						ZOR = {
								add_ideas = zuf_standart_voorujenia_zpe
								country_event = {
										id = ufa.8
									}
							}
					}

				available = {
						has_war = no
						has_idea = zpe_musulm_sovet_member
						is_in_faction_with = ZPE
						is_in_faction_with = ZOR
					}


	}
	focus = {
		id = zuf_federatsia_srednei_azii
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = zuf_uklon_na_mir_i_torgovly
		}
		prerequisite = {
			focus = zuf_my_torgovy_most
		}
		x = 9
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 80
						add_stability = 0.05
						add_popularity = {
								ideology = democratic
								popularity = 0.05
							}
					}

				available = {
					is_subject = no
						has_government = democratic
					}


	}
	focus = {
		id = zuf_democratiz_kurultaia_tyrgai
		icon = GFX_goal_generic_alliance
		cost = 10
		prerequisite = {
			focus = zuf_federatsia_srednei_azii
		}
		x = 8
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_popularity = {
								ideology = democratic
								popularity = 0.05
							}
						ZTY = {
								add_ideas = zuf_vozdeistvie_kurultaia
								country_event = {
										id = ufa.9
									}
							}
					}

				available = {
					is_subject = no
						has_government = democratic
						country_exists = ZTY
						NOT = {
								has_war_with = ZTY
							}
					}

				bypass = {
						OR = {
								NOT = {
										country_exists = ZTY
									}
								ZTY = {
										has_government = democratic
									}
								ZTY = {
										is_subject_of = ZUF
									}
							}
					}


	}
	focus = {
		id = zuf_podderzka_kurult_turgai
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = zuf_democratiz_kurultaia_tyrgai
		}
		x = 8
		y = 7
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = -50
						if = {
								limit = {
										ZTY = {
												NOT = {
														has_government = democratic
													}
											}
									}
								custom_effect_tooltip = zuf_podderzka_kurult_turgai_tt
								ZTY = {
										country_event = {
												id = ufa.10
											}
									}
							}
						if = {
								limit = {
										ZTY = {
												has_government = democratic
											}
									}
								custom_effect_tooltip = zuf_podderzka_kurult_turgai_2_tt
								ZTY = {
										country_event = {
												id = ufa.11
											}
									}
							}
					}

				available = {
					is_subject = no
						has_government = democratic
						country_exists = ZTY
						NOT = {
								has_war_with = ZTY
							}
						ZTY = {
								is_puppet = no
							}
						ZTY = {
								democratic > 0.25
							}
					}

				bypass = {
						OR = {
								NOT = {
										country_exists = ZTY
									}
								ZTY = {
										is_subject_of = ZUF
									}
							}
					}


	}
	focus = {
		id = zuf_evormy_radi_mira
		icon = GFX_goal_generic_defence
		cost = 10
		prerequisite = {
			focus = zuf_federatsia_srednei_azii
		}
		x = 6
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						if = {
								limit = {
										has_idea = zuf_pozorny_mir
									}
								remove_ideas = zuf_pozorny_mir
								else = {
										add_political_power = 120
										army_experience = 20
									}
							}
					}

				available = {

}


	}
	focus = {
		id = zuf_process_integracii
		icon = GFX_goal_support_democracy
		cost = 10
		prerequisite = {
			focus = zuf_podderzka_kurult_turgai
		}
		x = 8
		y = 8
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						custom_effect_tooltip = zuf_process_integracii_tt
						if = {
								limit = {
										ZTY = {
												is_subject_of = ZUF
											}
									}
								ZTY = {
										country_event = {
												id = ufa.12
											}
									}
							}
						if = {
								limit = {
										controls_state = 583
										controls_state = 590
										controls_state = 402
										controls_state = 404
									}
								add_stability = 0.1
								583 = {
										add_core_of = ZUF
									}
								590 = {
										add_core_of = ZUF
									}
								402 = {
										add_core_of = ZUF
									}
								404 = {
										add_core_of = ZUF
									}
								hidden_effect = {
										news_event = {
												hours = 3
												id = ar_news.632
											}
									}
							}
							if = {
								limit = {
									NOT = {
										has_global_flag = zuf_sredneaziatsk_federat_formed
									}
								}
								set_global_flag = zuf_sredneaziatsk_federat_formed
								set_cosmetic_tag = ZUF_FEDERAT
							}
					}

				available = {
					is_subject = no
						OR = {
								ZTY = {
										is_subject_of = ZUF
										has_civil_war = no
									}
								AND = {
										controls_state = 583
										controls_state = 590
										controls_state = 402
										controls_state = 404
									}
							}
					}


	}
	focus = {
		id = zuf_dvijenie_na_kazah
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = zuf_federatsia_srednei_azii
		}
		x = 10
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						ZKZ = {
								country_event = {
										id = ufa.39
									}
							}
					}

				available = {
						is_subject = no
						country_exists = ZKZ
						NOT = {
								has_war_with = ZKZ
							}
					}

				bypass = {
						OR = {
								ZKZ = {
										is_subject_of = ZUF
									}
								ZKZ = {
										has_government = democratic
									}
							}
					}


	}
	focus = {
		id = zuf_podavlenie_inakomysliya
		icon = GFX_goal_zuf_podavlenie_inakomysliya
		cost = 10
		prerequisite = {
			focus = zuf_ekonomichicheskaya_pomosh
		}
		prerequisite = {
			focus = zuf_persidskoye_posolstvo
		}
		x = 22
		y = 5
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						add_political_power = 20
						army_experience = 10
						swap_ideas = {
								remove_idea = zuf_nation_vopros
								add_idea = zuf_podavlenie_inakomusl
							}
					}

				available = {
						has_idea = zuf_nation_vopros
					}

				bypass = {
						NOT = {
								has_idea = zuf_nation_vopros
							}
					}


	}
	focus = {
		id = zuf_vernyi_souznik
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = zuf_voennaya_delegatsiya_persii
		}
		prerequisite = {
			focus = zuf_podavlenie_inakomysliya
		}
		x = 23
		y = 6
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						army_experience = 10
						add_political_power = 80
						add_stability = 0.08
						add_war_support = 0.1
						if = {
								limit = {
										country_exists = ZPA
										ZPA = {
												NOT = {
														has_war_with = ZPA
													}
											}
									}
								add_opinion_modifier = {
										target = ZPA
										modifier = voennoe_sotrudnichestvo_20
									}
								ZPA = {
										add_opinion_modifier = {
												target = ZUF
												modifier = voennoe_sotrudnichestvo_20
											}
										country_event = {
												id = ufa.64
											}
									}
							}
					}

				available = {
						has_war = no
					}


	}
	focus = {
		id = zuf_dogovor_o_nashih_zemlyah
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = zuf_persidsky_leader
		}
		x = 23
		y = 8
				ai_will_do = {
						factor = 5
					}

				completion_reward = {
						ZPA = {
								country_event = {
										id = ufa.65
									}
							}
					}

				available = {
						country_exists = ZPA
						is_in_faction_with = ZPA
					}


	}
	focus = {
		id = zuf_ultimatum_gildiyam
		icon = GFX_goal_generic_forceful_treaty
		cost = 10
		prerequisite = {
			focus = zuf_dvijenie_na_kazah
		}
		x = 10
		y = 8
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						ZKZ = {
								country_event = {
										id = ufa.40
									}
							}
					}

				available = {
						is_puppet = no
						country_exists = ZKZ
						NOT = {
								has_war_with = ZKZ
								is_in_faction_with = ZKZ
							}
						ZKZ = {
								democratic > 0.25
							}
					}

				bypass = {
						OR = {
								ZKZ = {
										is_subject_of = ZUF
									}
								ZKZ = {
										has_government = democratic
									}
							}
					}


	}
	focus = {
		id = zuf_reformy_v_gosaparate
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zuf_ultimatum_gildiyam
		}
		x = 9
		y = 9
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						add_political_power = 50
						add_stability = -0.07
					}

				available = {
						ZKZ = {
								is_subject_of = ZUF
							}
					}

				bypass = {
						NOT = {
								country_exists = ZKZ
							}
					}


	}
	focus = {
		id = zuf_economicheskoe_rasshirenie
		icon = GFX_goal_generic_trade
		cost = 10
		prerequisite = {
			focus = zuf_ultimatum_gildiyam
		}
		x = 11
		y = 9
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
		add_political_power = 50
}

				available = {
						ZKZ = {
								is_subject_of = ZUF
							}
					}

				bypass = {
						NOT = {
								country_exists = ZKZ
							}
					}


	}
	focus = {
		id = zuf_integratia_v_federatsiu
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = zuf_economicheskoe_rasshirenie
		}
		prerequisite = {
			focus = zuf_reformy_v_gosaparate
		}
		x = 10
		y = 10
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						ZKZ = {
								country_event = {
										id = ufa.43
									}
							}
						if = {
								limit = {
									NOT = {
										has_global_flag = zuf_sredneaziatsk_federat_formed
									}
								}
								set_global_flag = zuf_sredneaziatsk_federat_formed
								set_cosmetic_tag = ZUF_FEDERAT
							}	
					}

				available = {
					is_subject = no
						ZKZ = {
								is_subject_of = ZUF
							}
					}


	}
	focus = {
		id = zuf_kolba_for_nazi
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = zuf_massovoe_vooryjenie
			focus = zuf_vernyi_souznik
		}
		x = 21
		y = 7
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						add_stability = 0.05
						add_research_slot = 1
					}

				available = {
						num_of_factories > 30
					}


	}
	focus = {
		id = zuf_partizanu_v_permi
		icon = GFX_goal_generic_dangerous_deal
		cost = 10
		prerequisite = {
			focus = zuf_dogovor_o_nashih_zemlyah
		}
		x = 23
		y = 10
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						army_experience = 7
						if = {
								limit = {
										country_exists = ZSL
										NOT = {
												country_exists = ZPE
											}
									}
								ZSL = {
										country_event = {
												days = 48
												id = ufa.79
											}
									}
							}
					}

				available = {
					is_subject = no
						has_country_flag = zuf_zpa_friends
						country_exists = ZPA
						is_in_faction_with = ZPA
						NOT = {
								country_exists = ZPE
							}
					}


	}
	focus = {
		id = zuf_persidsky_leader
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = zuf_vernyi_souznik
		}
		x = 23
		y = 7
				ai_will_do = {
						factor = 10
					}

				completion_reward = {
						custom_effect_tooltip = zuf_persidsky_leader_tt
						add_political_power = 80
						ZPA = {
								country_event = {
										id = ufa.62
									}
							}
					}

				available = {
						has_government = neutrality
						country_exists = ZPA
						NOT = {
								has_war_with = ZPA
							}
						ZPA = {
								has_government = fascism
								is_faction_leader = yes
							}
					}

				bypass = {
						is_in_faction_with = ZPA
					}


	}
	focus = {
		id = zuf_razdel_alash
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zuf_dogovor_o_nashih_zemlyah
		}
		x = 22
		y = 9
				ai_will_do = {
						factor = 20
					}

				completion_reward = {
						add_named_threat = {
								threat = 2
								name = zuf_and_zpa_ultimat_zkz
							}
						ZKZ = {
								country_event = {
										id = ufa.68
									}
							}
					}

				available = {
					is_subject = no
						has_country_flag = zuf_zpa_friends
						country_exists = ZPA
						is_in_faction_with = ZPA
						country_exists = ZKZ
						NOT = {
								has_war_with = ZKZ
								is_in_faction_with = ZKZ
							}
						ZKZ = {
								is_subject = no
							}
						custom_trigger_tooltip = {
								tooltip = zkz_vladeet_zemlei
								ZKZ = {
										controls_state = 841
										
									}
							}
					}


	}
	focus = {
		id = zuf_doroga_na_sibir
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = zuf_dogovor_o_nashih_zemlyah
		}
		prerequisite = {
			focus = zuf_pretenzii_na_turgai
		}
		x = 24
		y = 9
				ai_will_do = {
						factor = 4
					}

				completion_reward = {
						add_named_threat = {
								threat = 2
								name = zuf_go_n_sever
							}
						every_state = {
								limit = {
										is_owned_by = ZSB
									}
								add_claim_by = ZUF
							}
						create_wargoal = {
								type = annex_everything
								target = ZSB
							}
					}

				available = {
					is_subject = no
						has_country_flag = zuf_zpa_friends
						country_exists = ZPA
						is_in_faction_with = ZPA
						country_exists = ZSB
						NOT = {
								is_in_faction_with = ZSB
							}
					}


	}
	focus = {
		id = zuf_pretenzii_na_turgai
		icon = GFX_goal_generic_demand_territory
		cost = 10
		prerequisite = {
			focus = zuf_persidsky_leader
		}
		x = 25
		y = 8
				ai_will_do = {
						factor = 4
					}

				completion_reward = {
						add_named_threat = {
								threat = 2
								name = zuf_pretenzii_na_turgai
							}
						583 = {
								add_core_of = ZUF
							}
						590 = {
								add_core_of = ZUF
							}
						588 = {
								add_core_of = ZUF
							}
						404 = {
								add_core_of = ZUF
							}
						589 = {
								add_core_of = ZUF
							}
						every_state = {
								limit = {
										is_owned_by = ZTY
									}
								add_claim_by = ZUF
							}
							if = {
								limit = {
									country_exists = ZTY
									ZTY = {
										NOT = {
											is_subject_of = ZUF
										}
										NOT = {
											is_in_faction_with = ZUF
										}
									}
								}
								create_wargoal = {
									type = puppet_wargoal_focus
									target = ZTY
								}
							}
						
					}

				available = {						
					is_subject = no							
					}


	}
	focus = {
		id = zuf_propersian_perevorot_v_permi
		icon = GFX_goal_generic_major_war
		cost = 10
		prerequisite = {
			focus = zuf_partizanu_v_permi
		}
		x = 23
		y = 11
				ai_will_do = {
						factor = 15
					}

				completion_reward = {
						add_political_power = 40
						army_experience = 5
						unlock_decision_tooltip = ZUF_vosstanie_ural_581_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_398_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_400_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_399_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_397_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_784_decis
						unlock_decision_tooltip = ZUF_vosstanie_ural_262_decis
						unlock_decision_tooltip = ZUF_vosstanie_biarmia_784_decis
						unlock_decision_tooltip = ZUF_vosstanie_biarmia_262_decis
					}

				available = {
						has_country_flag = zuf_zpa_friends
						country_exists = ZPA
						is_in_faction_with = ZPA
						NOT = {
								country_exists = ZPE
								has_war_with = ZSL
							}
					}


	}
}
