# # Scripted cost modifiers for peace actions.
# # See documentation.info file for more detailed scripting information.

# peace_action_modifiers = {
    
    # DEN_puppet_former_overlord = {
        # category = events_or_focuses
        # peace_action_type = { puppet }
        # enable = {
            # ROOT = {
                # original_tag = DEN
                # has_completed_focus = DEN_secure_danish_freedom
                # OR = {
                    # has_government = fascism
                    # has_government = communism
                # }
            # }
            # FROM.FROM = { #Only puppet former overlord if they're close by
                # OR = {
                    # check_variable = { DEN.DEN_overlord_nation = GER }
                    # check_variable = { DEN.DEN_overlord_nation = ENG }
                    # check_variable = { DEN.DEN_overlord_nation = SWE }
                    # check_variable = { DEN.DEN_overlord_nation = NOR }
                    # check_variable = { DEN.DEN_overlord_nation = HOL }
                    # check_variable = { DEN.DEN_overlord_nation = POL }
                # }
            # }
        # }
        # cost_multiplier = 0.75 #25% cost reduction
    # }

     # DEN_take_former_overlords_state = {
        # category = events_or_focuses
        # peace_action_type = { take_states }
        # enable = {
            # ROOT = {
                # original_tag = DEN
                # has_completed_focus = DEN_secure_danish_freedom
            # }
            # FROM.FROM.FROM = {
                # has_state_flag = DEN_buffert_zone_state_flag
            # }
        # }
        # cost_multiplier = 0.75 #25% cost reduction
    # }

    # DEN_topple_former_overlords_government = {
        # category = events_or_focuses
        # peace_action_type = { force_government liberate }
        # enable = {
            # ROOT = {
                # original_tag = DEN
                 # has_completed_focus = DEN_secure_danish_freedom  
            # }
            # FROM.FROM = {
                # original_tag = var:DEN.DEN_overlord_nation
            # }
        # }
        # cost_multiplier = 0.7 #30% cost reduction
    # }

    # DEN_take_former_overlords_state = {
        # category = events_or_focuses
        # peace_action_type = { take_states }
        # enable = {
            # ROOT = {
                # original_tag = DEN
                # has_completed_focus = DEN_avenging_1864
            # }
            # FROM.FROM.FROM = {
                # has_state_flag = DEN_southern_baltic_sea_state_flag
            # }
        # }
        # cost_multiplier = 0.75 #25% cost reduction
    # }
# }
