﻿add_namespace = lar_heavy_water

# Heavy Water Raid - Germany informed that heavy water plant was blown
country_event = {
	id = lar_heavy_water.1
	title = lar_heavy_water.1.t
	desc = lar_heavy_water.1.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	immediate = { 
		clr_global_flag = GER_heavy_water_production_underway
	}
		
	# acknowledge
	option = {
		name = lar_heavy_water.1.a
	}

}

# Heavy Water Raid - Instigator told that raid succeeded
country_event = {
	id = lar_heavy_water.2
	title = lar_heavy_water.2.t
	desc = lar_heavy_water.2.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	
	# acknowledge
	option = {
		name = lar_heavy_water.2.a
	}

}

add_namespace = lar_bruneval_raid

# Bruneval Raid - Germany informed that raid took place
country_event = {
	id = lar_bruneval_raid.1
	title = lar_bruneval_raid.1.t
	desc = lar_bruneval_raid.1.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
		
	# acknowledge
	option = {
		name = lar_bruneval_raid.1.a
	}

}

# Bruneval Raid - Instigator told that raid succeeded
country_event = {
	id = lar_bruneval_raid.2
	title = lar_bruneval_raid.2.t
	desc = lar_bruneval_raid.2.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	
	# acknowledge
	option = {
		name = lar_heavy_water.2.a
		set_global_flag = bruneval_raid_success
		add_tech_bonus = {
			category = radar_tech
			name = bruneval_raid
			bonus = 2
			uses = 1
		}
	}

}

add_namespace = lar_capture_tito

# capture tito - raid fails
country_event = {
	id = lar_capture_tito.1
	title = lar_capture_tito.1.t
	desc = lar_capture_tito.1.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
		
	# acknowledge
	option = {
		name = lar_capture_tito.1.a
		army_experience = 5
	}

}

# capture tito - raid succeeds
country_event = {
	id = lar_capture_tito.2
	title = lar_capture_tito.2.t
	desc = lar_capture_tito.2.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	
	# acknowledge
	option = {
		name = lar_capture_tito.2.a
		
	}

}

add_namespace = lar_rescue_mussolini

# rescue mussolini - raid fails
country_event = {
	id = lar_rescue_mussolini.1
	title = lar_rescue_mussolini.1.t
	desc = lar_rescue_mussolini.1.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
		
	# acknowledge
	option = {
		name = lar_rescue_mussolini.1.a
		army_experience = 5
	}

}

# rescue mussolini - raid succeeds
country_event = {
	id = lar_rescue_mussolini.2
	title = lar_rescue_mussolini.2.t
	desc = lar_rescue_mussolini.2.desc
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	
	# acknowledge
	option = {
		name = lar_rescue_mussolini.2.a
		
		set_global_flag = mussolini_rescued_flag
	}

}

add_namespace = lar_fake_intel_units


# delete old intel units created by script
country_event = {
	id = lar_fake_intel_units.1
	title = lar_fake_intel_units.1.t
	desc = lar_fake_intel_units.1.d
	
	picture = GFX_report_event_generic_factory

	is_triggered_only = yes

	hidden = yes

	immediate = {
		
		# delete old intel units
		# fake_intel_ids_to_delete contains the id of each unit
		# num_days_for_fake_intel_id@id contains the num hours that it is created
		
		clear_temp_array = ids_to_remove
		
		for_each_loop = {
			array = fake_intel_ids_to_delete
			
			set_temp_variable = { passed_days = global.num_days }
			subtract_from_temp_variable = { passed_days = num_days_for_fake_intel_id@var:v }
			
			if = {
				limit = { check_variable = { passed_days > 85 } }
				add_to_temp_array = { ids_to_remove = v }
				delete_unit = {
					id = v
				}
			}
		}
		
		for_each_loop = {
			array = ids_to_remove
			
			remove_from_array = { fake_intel_ids_to_delete = v }
			clear_variable = num_days_for_fake_intel_id@var:v
		}
	}
	
	option = {
		name = excellent
	}
}

add_namespace = lar_collab_gov


# collab government event
country_event = {
	id = lar_collab_gov.1
	title = lar_collab_gov.1.t
	desc = lar_collab_gov.1.d
	
	picture = GFX_report_event_german_troops

	is_triggered_only = yes
	
	option = {
		name = traitors
	}
}