
state={
	id=15
	name="STATE_15"
	resources={
		steel=6.000
	}

	history={
		owner = ZGL		
		victory_points = {
			6449 5 
		}
		victory_points = {
			11563 5 
		}
		buildings = {
			infrastructure = 2
			industrial_complex = 1
			6449 = {
				naval_base = 3
				coastal_bunker = 1
			}			
		}
		add_core_of = ZGL
		set_variable = { religion_var = 2 }
	}

	provinces={
		527 539 553 3523 3579 6449 6599 9550 11521 11535 
	}
	manpower=3732100
	buildings_max_level_factor=1.000
	state_category=town
}
