﻿##### Division Templates #####
division_template = {
	name = "Mountain Tribes"	
	regiments = {
		militia_infanteria = { x = 0 y = 0 }
		militia_infanteria = { x = 0 y = 1 }
		militia_infanteria = { x = 0 y = 2 }
		militia_infanteria = { x = 1 y = 0 }
		militia_infanteria = { x = 1 y = 1 }
		militia_infanteria = { x = 1 y = 2 }
	}
}
division_template = {
	name = "Circassian Cavalry"
	regiments = {
        cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
        cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 1 y = 2 }
	}
}
division_template = {
	name = "Chechens"  
	regiments = {
        mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
    }
	
}
division_template = {
	name = "Mountain Infantry"	
	regiments = {
        infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}
units = {
	
	division= {			
		name = "1. Mountain Tribes"		
		location = 3672
		division_template = "Mountain Tribes"
		start_experience_factor = 0.0
		start_equipment_factor = 0.3
	}
	
	division= {			
		name = "2. Mountain Tribes"		
		location = 3672
		division_template = "Mountain Tribes"
		start_experience_factor = 0.0
		start_equipment_factor = 0.3
	}
	
	division= {			
		name = "3. Mountain Tribes"		
		location = 3672
		division_template = "Mountain Tribes"
		start_experience_factor = 0.0
		start_equipment_factor = 0.3
	}
	
	division= {			
		name = "4. Mountain Tribes"		
		location = 3672
		division_template = "Mountain Tribes"
		start_experience_factor = 0.0
		start_equipment_factor = 0.3
	}
	
	division= {			
		name = "5. Mountain Tribes"		
		location = 3672
		division_template = "Mountain Tribes"
		start_experience_factor = 0.0
		start_equipment_factor = 0.3
	}
	
	division= {			
		name = "1. Circassian Cavalry"		
		location = 3672
		division_template = "Circassian Cavalry"
		start_experience_factor = 0.01
		start_equipment_factor = 0.35
	}
	
	division= {			
		name = "2. Circassian Cavalry"		
		location = 3672
		division_template = "Circassian Cavalry"
		start_experience_factor = 0.01
		start_equipment_factor = 0.35
	}
	
	division= {			
		name = "3. Circassian Cavalry"		
		location = 3672
		division_template = "Circassian Cavalry"
		start_experience_factor = 0.01
		start_equipment_factor = 0.35
	}
	
	division= {			
		name = "4. Circassian Cavalry"		
		location = 3672
		division_template = "Circassian Cavalry"
		start_experience_factor = 0.01
		start_equipment_factor = 0.35
	}
	division= {			
		name = "1. Chechens"		
		location = 3672
		division_template = "Chechens"
		start_experience_factor = 0.1
	}
	
	division= {			
		name = "2. Chechens"		
		location = 3672
		division_template = "Chechens"
		start_experience_factor = 0.1
	}
	
	division= {			
		name = "3. Chechens"		
		location = 3672
		division_template = "Chechens"
		start_experience_factor = 0.1
	}
		
}	

instant_effect = {
		
		add_equipment_production = { 
			equipment = { 
				type = infantry_equipment_0
				creator = "ZGO" 
			} 
			requested_factories = 1
			progress = 0.1 
			efficiency = 20 
		}			

}