﻿##### Division Templates #####
division_template = {
	name = "Divizie Infanterie"	
	regiments = {
        infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}
division_template = {
	name = "Divizie Cavalerie"
	regiments = {
        cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
        cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 1 y = 2 }
        cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
		cavalry = { x = 2 y = 2 }
	}
}
###### OOB ######
units = {	
	division= {			
		name = "1. Divizie Infanterie"		
		location = 9716
		division_template = "Divizie Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.5
	}	
	division= {			
		name = "2. Divizie Infanterie"		
		location = 9716
		division_template = "Divizie Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.5
	}	
	division= {			
		name = "3. Divizie Infanterie"		
		location = 9716
		division_template = "Divizie Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.5
	}	
	division= {			
		name = "4. Divizie Infanterie"		
		location = 9716
		division_template = "Divizie Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.5
	}	
	division= {			
		name = "1. Divizie Cavalerie"		
		location = 9716
		division_template = "Divizie Cavalerie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.5
	}
}
	
instant_effect = {		
		add_equipment_production = { 
			equipment = { 
				type = infantry_equipment_0 
				creator = "ZML" 
			} 
			requested_factories = 1
			progress = 0.1 
			efficiency = 30 
		}
}