﻿##### Division Templates #####
division_template = {
	name = "Legio Pelagus"	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
		infantry = { x = 3 y = 0 }
	}
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Legio Alpina"					
	regiments = {
		mountaineers = { x = 0 y = 0 }			
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }	
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 2 y = 0 }
		mountaineers = { x = 2 y = 1 }
		mountaineers = { x = 2 y = 2 }
		mountaineers = { x = 3 y = 0 }
	}
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
	}	
}
division_template = {
	name = "Legionem Imperatoria"	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}
	support = {
		military_police = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
		recon = { x = 0 y = 3 }		
	}
	priority = 2
}
division_template = {
	name = "Legio Loricatorum" 		
	regiments = {
		light_armor = { x = 0 y = 0 }
		light_armor = { x = 0 y = 1 }
        light_armor = { x = 1 y = 0 }
		light_armor = { x = 1 y = 1 }
		motorized = { x = 2 y = 0 }
        motorized = { x = 2 y = 1 }
		motorized = { x = 3 y = 0 }
	}
	support = {
        recon = { x = 0 y = 0 }
        engineer = { x = 0 y = 1 }
        artillery = { x = 0 y = 2 }
	}
}
division_template = {
	name = "Legio Motricium"  
	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
        motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
	}
	support = {
        engineer = { x = 0 y = 0 }
        artillery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Legio Equites" 		
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 1 y = 2 }
	}
	support = {
	    recon = { x = 0 y = 0 }
	    artillery = { x = 0 y = 1 }
	}
}


##### OOB #####
units = {	
	division= {	
		name = "Legionem Imperatoria 'Imperatoris Sapientia'"
		location = 11721
		division_template = "Legionem Imperatoria"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Alpina 'Raetia'"
		location = 11721
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "Legio Pelagus 'Italia'"
		location = 11891
		division_template = "Legio Pelagus"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Pelagus 'Dalmacia'"
		location = 11891
		division_template = "Legio Pelagus"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "Legio Equites 'Narbonense'"
		location = 6788
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.7
	}
	division= {	
		name = "Legio Equites IV"
		location = 6788
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.7
	}	
	
	division= {	
		name = "Legio Alpina 'Norica'"
		location = 9738
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "Legio Pelagus 'Gallia'"
		location = 6780
		division_template = "Legio Pelagus"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Alpina 'Tridentina'"
		location = 6780
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Alpina II"
		location = 6780
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Alpina III"
		location = 6780
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}

	# IV Corpo d'Armata #
	division= {	
		name = "Legio Pelagus 'Sardenha'"
		location = 611
		division_template = "Legio Pelagus"
		start_experience_factor = 0.3
	}
	division= {	
		name = "Legio Pelagus 'Keltica'"
		location = 611
		division_template = "Legio Pelagus"	
		start_experience_factor = 0.2
	}

	division= {	
		name = "Legio Pelagus 'Sicilia'"
		location = 628
		division_template = "Legio Pelagus"	
		start_experience_factor = 0.2
		start_equipment_factor = 0.8
	}
	division= {	
		name = "Legio Pelagus IV"
		location = 628
		division_template = "Legio Pelagus"	
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}
	division= {	
		name = "Legio Pelagus V"
		location = 628
		division_template = "Legio Pelagus"	
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}
	division= {	
		name = "Legio Alpina 'Alpes Poenninae'"
		location = 628
		division_template = "Legio Alpina"
		start_experience_factor = 0.3
	}

	# Subordinate to Army
	division= {	
		name = "Legio Equites 'Pannonia'"
		location = 6626
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.8

	}
	division= {	
		name = "Legio Equites 'Dacia'"
		location = 11773
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.8
	}
	division= {	
		name = "Legio Equites II"
		location = 11773
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.8
	}
	division= {	
		name = "Legio Equites III"
		location = 11773
		division_template = "Legio Equites"
		start_experience_factor = 0.2
		start_equipment_factor = 0.8
	}
	division= {	
		name = "Legio Loricatorum 'Imperatoris Clypeus'"
		location = 11584
		division_template = "Legio Loricatorum"	
		start_experience_factor = 0.3
		force_equipment_variants = {
			light_tank_chassis_2 = { owner = ZRI version_name = "Appius II" amount = 70 }
		}
	}
	division= {	
		name = "Legio Loricatorum 'Imperatoris Pugnus'"
		location = 9904
		division_template = "Legio Loricatorum"	
		start_experience_factor = 0.3
		force_equipment_variants = {
			light_tank_chassis_2 = { owner = ZRI version_name = "Appius II" amount = 70 }
		}
	}
	division= {	
		name = "Legio Loricatorum 'Imperatoris Iustitia'"
		location = 11584
		division_template = "Legio Loricatorum"	
		start_experience_factor = 0.3
		force_equipment_variants = {
			light_tank_chassis_2 = { owner = ZRI version_name = "Appius II" amount = 70 }
		}
	}
	division= {	
		name = "Legio Loricatorum 'Imperatoris Tympanistam'"
		location = 3780
		division_template = "Legio Loricatorum"	
		start_experience_factor = 0.3
		force_equipment_variants = {
			light_tank_chassis_2 = { owner = ZRI version_name = "Appius II" amount = 70 }
		}
	}
	division= {	
		name = "Legio Loricatorum 'Imperatoris Patriam'"
		location = 6788
		division_template = "Legio Loricatorum"	
		start_experience_factor = 0.3
		force_equipment_variants = {
			light_tank_chassis_2 = { owner = ZRI version_name = "Appius II" amount = 70 }
		}
	}
	division= {	
		name = "Legio Pelagus 'Moesia'"
		location = 10074
		division_template = "Legio Pelagus"	
		start_experience_factor = 0.2
		start_equipment_factor = 0.8

	}	
	division= {	
		name = "Legio Motricium 'Rome'"
		location = 9904
		division_template = "Legio Motricium"	
		start_experience_factor = 0.3

	}	
	division= {	
		name = "Legio Motricium 'Dioclea'"
		location = 11833
		division_template = "Legio Motricium"	
		start_experience_factor = 0.3
		start_equipment_factor = 0.85

	}
	division= {	
		name = "Legio Motricium 'Illyricum'"
		location = 819
		division_template = "Legio Motricium"	
		start_experience_factor = 0.3
		start_equipment_factor = 0.85

	}
	division= {	
		name = "Legio Motricium 'Hispania'"
		location = 6606
		division_template = "Legio Motricium"	
		start_experience_factor = 0.3
		start_equipment_factor = 0.85

	}

}						


		
#########################
## STARTING PRODUCTION ##
#########################

instant_effect = {
		##### Equipments #####
		add_equipment_production = { 
			equipment = { 
				type = infantry_equipment_1 
				creator = "ZRI" 
			} 
			requested_factories = 2 
			progress = 0.1 
			efficiency = 50 
		}
		add_equipment_production = { 
			equipment = { 
				type = support_equipment_1 
				creator = "ZRI" 
			}
			requested_factories = 1 
			progress = 0.3 
			efficiency = 50 
		}		
		add_equipment_production = { 
			equipment = { 
				type = motorized_equipment_1 
				creator = "ZRI" 
			}
			requested_factories = 1 
			progress = 0.4 
			efficiency = 50 
		}
		add_equipment_production = {
			equipment = {
				type = artillery_equipment_1
				creator = "ZRI" 
			}
			requested_factories = 1
			progress = 0.3
			efficiency = 50
		}		

}