﻿division_template = {
	name = "Arméfördelning"	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
	}
	support = {
		artillery = { x = 0 y = 0 }
		engineer = { x = 0 y = 1 }   
		recon = { x = 0 y = 2 }      
	}
}
division_template = {
	name = "Kavalleribrigaden" 
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
	}
	support = {
		recon = { x = 0 y = 0 }     
	}
}
 
division_template = {
	name = "Militärområde"			# Garrison Force	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
	priority = 0
}

units = {
	######## LAND UNITS ########
	##### Högkvarteret #####
	# Southern Military District
	division = {
		name = "I. Arméfördelning"
		location = 11160 # Kristianstad
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3

	}
	division = {
		name = "Södra Militärområde"
		location = 11160 # Kristianstad
		division_template = "Militärområde"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	# Northern Military District
	division = {
		name = "VI. Arméfördelning"
		location = 11148 # Osterund
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "Norra Militärområde"
		location = 11148 # Osterund
		division_template = "Militärområde"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3
	}
	# Western Military District
	division = {
		name = "III. Arméfördelning"
		location = 3375 # Skövde
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3

	}
	division = {
		name = "Västra Militärområde"
		location = 3375 # Skovde
		division_template = "Militärområde"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	# Eastern Military District
	division = {
		name = "IV. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "Kavalleribrigaden"
		location = 6050 #Stockholm
		division_template = "Kavalleribrigaden"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3

	}
	division = {
		name = "Östra Militärområde"
		location = 6050 #Stockholm
		division_template = "Militärområde"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3
	}
	# Upper Northern Military District
	division = {
		name = "V. Arméfördelning"
		location = 9186 # Boden
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "Övre Norrland Militärområde"
		location = 9186 # Boden
		division_template = "Militärområde"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3
	}
	
	division = {
		name = "V. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "VI. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "VII. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "VIII. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "IX. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}
	division = {
		name = "X. Arméfördelning"
		location = 6050 #Stockholm
		division_template = "Arméfördelning"
		start_experience_factor = 0.3
		start_equipment_factor = 0.3
	}

		
}

### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "ZSE"
		}
		requested_factories = 1
		progress = 0.77
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "ZSE"
		}
		requested_factories = 1
		progress = 0.21
		efficiency = 100
	}
	
}