equestrian_breakaways_planes = {
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		
		create_equipment_variant = {
			name = "Bales Bulldog"
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = radial_engine_1_1x
			special_type_slot_7 = normally_aspirated_engine
			fixed_auxiliary_weapon_slot_1 = bomb_locks
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_8 = canopy0
			}
		}
		create_equipment_variant = {
			name = "Hollow Shades Demon"
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = radial_engine_1_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_ENG_light_plane_5_medium"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Hollow Shades Fury" #also covers Gloster Gauntlet
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = radial_engine_1_1x
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_ENG_light_plane_5_medium"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Hollow Shades Nimrod" 
			type = cv_small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = radial_engine_1_1x
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_commonwealth_2d_early_fighter_medium"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Breezie Seal" 
			type = cv_small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_2_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
		}
		create_equipment_variant = {
			name = "Breezie IIIF" 
			type = small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_1x
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_1 = floats
			special_type_slot_8 = canopy0
			}
			obsolete = yes
			icon = "GFX_ENG_CAS1_medium"
		}
		create_equipment_variant = {
			name = "Breezie Gordon" 
			type = small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_2x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_ENG_CAS1_medium"
		}
		create_equipment_variant = {
			name = "Vickers Parasprite" 
			type = small_plane_naval_bomber_airframe_0
			modules = {
			fixed_main_weapon_slot = torpedo_mounting
			engine_type_slot = radial_engine_1_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_ENG_naval_bomber1_medium" #TODO GABRIEL: change if art in before release
		}
		create_equipment_variant = {
			name = "Blackbuck Shark" 
			type = cv_small_plane_naval_bomber_airframe_0
			modules = {
			fixed_main_weapon_slot = torpedo_mounting
			engine_type_slot = radial_engine_1_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_1 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_ENG_naval_bomber1_medium"
		}
		create_equipment_variant = {
			name = "Handley Page Hayford" 
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			engine_type_slot = engine_1_2x
			special_type_slot_1 = empty
			special_type_slot_7 = normally_aspirated_engine
			}
		}
		create_equipment_variant = {
			name = "Supermarine Baltimare" 
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			special_type_slot_7 = normally_aspirated_engine
			engine_type_slot = engine_1_3x
			special_type_slot_1 = flying_boat_medium
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret_2x
			}
		}
		create_equipment_variant = {
			name = "Flimflam Rodeo" 
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			engine_type_slot = engine_1_3x
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret
			special_type_slot_1 = empty
			special_type_slot_7 = normally_aspirated_engine
			}
		}
		create_equipment_variant = {
			name = "Gelding Gladiator" 
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_4x
			engine_type_slot = radial_engine_1_1x
			special_type_slot_1 = NACA_cowling
			special_type_slot_2 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy1
			}
			icon = "GFX_ENG_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Gelding Sea Gladiator" 
			type = cv_small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_4x
			engine_type_slot = radial_engine_1_1x
			special_type_slot_1 = NACA_cowling
			special_type_slot_2 = non_strategic_materials_small
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy1
			}
			icon = "GFX_ENG_early_fighter_medium"
		}
	}
}
changeling_breakaways_planes = {
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		if = {
			limit = {
				has_dlc = "La Resistance"
			}			
			create_equipment_variant = {
				name = "UWA.126"
				type = medium_plane_scout_plane_airframe_1
			modules = {
				fixed_main_weapon_slot = recon_camera
			special_type_slot_7 = normally_aspirated_engine
				engine_type_slot = engine_2_3x
				special_type_slot_1 = empty
			}
				icon = "GFX_changeling_2d_scout_plane1_medium"
			}
		}
		create_equipment_variant = {
			name = "Vs.50"
			type = small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_1x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			obsolete = yes
			icon = "GFX_changeling_2d_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Vs.123"
			type = small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_1x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			obsolete = yes
			icon = "GFX_changeling_2d_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Sv.51"
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = engine_1_1x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			obsolete = yes
			icon = "GFX_changeling_2d_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Vs.17"
			type = medium_plane_airframe_1
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret_2x
			engine_type_slot = engine_2_2x
			special_type_slot_1 = empty
			special_type_slot_2 = fuel_tanks_medium
			special_type_slot_3 = empty
			special_type_slot_4 = empty
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_GER_medium_plane_1_medium"
		}
		create_equipment_variant = {
			name = "Sv.109"
			type = small_plane_airframe_1
			design_team = mio:CHN_chnairm5_organization
			modules = {
			fixed_main_weapon_slot = aircraft_engine_mounted_cannon_1
			fixed_auxiliary_weapon_slot_1 = light_mg_4x
			engine_type_slot = engine_2_1x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			icon = "GFX_changeling_2d_fighter1_medium"
		}
		create_equipment_variant = {
			name = "Vs.87"
			type = small_plane_cas_airframe_1
			modules = {
			fixed_main_weapon_slot = bomb_locks
			special_type_slot_7 = normally_aspirated_engine
			engine_type_slot = engine_2_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			special_type_slot_2 = dive_brakes_small
			}
			icon = "GFX_GER_CAS1_medium"
		}
		create_equipment_variant = {
			name = "UWA.18"
			type = small_plane_cas_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_2x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Sv.51 (Carrier)" 
			type = cv_small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_2x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			icon = "GFX_changeling_2d_early_fighter_medium"
		}
		create_equipment_variant = { # Includes UWA.11
			name = "UWA.23"
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret_2x
			engine_type_slot = engine_1_2x
			special_type_slot_1 = empty
			special_type_slot_2 = empty
			special_type_slot_3 = empty
			special_type_slot_4 = empty
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0t
			}
			icon = "GFX_changeling_2d_early_bomber_medium"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "UWA.86"
			type = medium_plane_airframe_1
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret_2x
			engine_type_slot = engine_2_2x
			special_type_slot_1 = empty
			special_type_slot_2 = fuel_tanks_medium
			special_type_slot_3 = empty
			special_type_slot_4 = empty
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
		}
		create_equipment_variant = {
			name = "UWA.111"
			type = medium_plane_airframe_1
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = medium_bomb_bay
			fixed_auxiliary_weapon_slot_2 = empty
#			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret_2x #too heavy
			engine_type_slot = engine_2_2x
			special_type_slot_1 = empty
			special_type_slot_2 = fuel_tanks_medium
			special_type_slot_3 = empty
			special_type_slot_4 = empty
			}
			icon = "GFX_GER_tactical_bomber1_medium"
		}
	}
}
reichspakt_planes = {
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
			
		create_equipment_variant = {
			name = "Fluggerät Heureka"
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = engine_1_1x
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			special_type_slot_1 = empty
			}
			icon = "GFX_griffonian_empire_2d_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Early Bomber"
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			engine_type_slot = engine_1_3x
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			}
			icon = "GFX_griffonian_empire_2d_early_bomber_medium"
		}
	}
}
colthage_breakaways_planes = {
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		create_equipment_variant = {
			name = "NAW Serie B"
			type = small_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = light_mg_2x
			special_type_slot_7 = normally_aspirated_engine
			engine_type_slot = engine_1_1x
			special_type_slot_1 = empty
			}
			icon = "GFX_colthage_2d_early_fighter_medium"
		}
		create_equipment_variant = {
			name = "Aztarte Hocico"
			type = medium_plane_airframe_0
			modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			special_type_slot_7 = normally_aspirated_engine
			special_type_slot_8 = canopy0
			engine_type_slot = engine_1_3x
			fixed_auxiliary_weapon_slot_5 = lmg_defense_turret
			}
			icon = "GFX_colthage_2d_early_bomber_medium"
		}
		create_equipment_variant = {
			name = "Co-NAW L-1" 
			type = small_plane_naval_bomber_airframe_1
			modules = {
			fixed_main_weapon_slot = torpedo_mounting
			special_type_slot_7 = normally_aspirated_engine
			engine_type_slot = engine_1_1x
			fixed_auxiliary_weapon_slot_6 = lmg_defense_turret
			}
			icon = "GFX_colthage_2d_naval_bomber1_medium"
		}
	}
}