ideas = {

	recruitment_drive = { 
	
		law = yes
		
		recruitment_drive0 = {
			default = yes	
			modifier = {
			
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = recruitment_drive1

				}
			}
			
			ai_will_do = {			
   				factor = 15				
   			}			
		}
		
		recruitment_drive1 = {
			
			modifier = {
			political_power_gain = -0.05
			operative_slot = 1			
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = recruitment_drive0
					has_idea = recruitment_drive2
				}
			}

			ai_will_do = {			
   				factor = 1
   			}
		}
		
		recruitment_drive2 = {
			
			modifier = {			
			political_power_gain = -0.1
			operative_slot = 2				
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = recruitment_drive1
					has_idea = recruitment_drive3
				}
			}

			ai_will_do = {			
   				factor = 1
   			}
		}
		
		recruitment_drive3 = {	
		
			modifier = {
			political_power_gain = -0.15
			operative_slot = 3
			}	
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = recruitment_drive2
				}
			}
			
			ai_will_do = {			
   				factor = 1
   			}
		}
	}
	
	counter_operations = { 
	
		law = yes
		
		counter_operations0 = {
			default = yes	
			modifier = {
			
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = counter_operations1

				}
			}
			
			ai_will_do = {			
   				factor = 15				
   			}			
		}
		
		counter_operations1 = {
			
			modifier = {
			political_power_gain = -0.05
			intelligence_agency_defense = 0.25		
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = counter_operations0
					has_idea = counter_operations2
				}
			}

			ai_will_do = {			
   				factor = 1
   			}
		}
		
		counter_operations2 = {
			
			modifier = {			
			political_power_gain = -0.1
			intelligence_agency_defense = 0.5			
			}
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = counter_operations1
					has_idea = counter_operations3
				}
			}

			ai_will_do = {			
   				factor = 1
   			}
		}
		
		counter_operations3 = {	
		
			modifier = {
			political_power_gain = -0.25
			intelligence_agency_defense = 1.0
			}	
			cost = 150
			cancel_if_invalid = no
			
			available = {
				OR = {
					has_idea = counter_operations2
				}
			}
			
			ai_will_do = {			
   				factor = 1
   			}
		}
	}
	
	intel_gathering = { 
	
		law = yes
		
		intel0 = {
			default = yes	
			modifier = {
			
			}
			
			cancel_if_invalid = no
			
			ai_will_do = {			
   				factor = 15				
   			}			
		}
		
		intel_economy = {
			
			modifier = {
			civilian_intel_factor = 0.15	
			}
			cost = 200
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
		intel_army = {
			
			
			modifier = {
			army_intel_factor = 0.15 	
			}
			cost = 200
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
		intel_navy = {
			
			modifier = {
			navy_intel_factor = 0.15	
			}
			cost = 200
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
		intel_air = {
			
			
			modifier = {
			airforce_intel_factor = 0.15
			}
			cost = 200
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
	}
	
	cryptology = { 
	
		law = yes
		
		cryptology0 = {
			default = yes	
			modifier = {
			
			}
			
			cancel_if_invalid = no
			
			modifier = {			
   				command_power_gain = 0.05	
				experience_gain_army = 0.05
   			}			
		}
		
		encryption = {
			
			modifier = {
			encryption_factor = 0.25		
			}
			cost = 300
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
		decryption = {
			
			
			modifier = {
			decryption_factor = 0.25		
			}
			cost = 300
			cancel_if_invalid = no

			ai_will_do = {			
   				factor = 1
   			}
		}
	}
}