Update : 23/11/2025
+Update to 1.17
+Temporarily removed the following mods, pending their update: Rename Factions, Lichark's Extended Commander Selection UI, FPS Map "Map View Only" and Expanded Resources RT56
+Added new buff for Survey Naval Landing Sites into Military High Command Decision category
+Replaced BetterSupply with Better Mechanics : Supply Replenishment

Update : 04/11/2025
+Topbar Resources is again moveable
-Removed Efficiency growth and cap debuffs and icreased slight negative output for Limited Funding
-Removed Send volunteers tension limit for Neutral Policy, this now Germany and Italy should send volunteers back to the Spanish civil war
+Other policy and laws adjustments
+Added Colourful MIO
-Removed Continuous Focuses Hyper-Expanded (outdated)

Update : 30/10/2025
+Restored unit models for Better Mechanics : Extended Projects

Update : 30/10/2025
+Integrated Hyper Expanded Political Overhaul (RT56) with some changes
+Updated mods to last version
+Added new decisions for Military High Command (Expanded Decisions +)
+Replaced Special Forces Unleashed with All Special Forces Doctrines [RT56 Version]
+Replaced 10 Dockyards for capital ships with 10 for everything and more
-Nerfed Civilian Industrial Complex Bonus for Mil/Civ costruction and research bonus
-New Savegame Required if you see broken things

Update: 22/09/2025
+Buffed stats for Chemical Artillery
+New loading screens added and removed Thematic Loading Screens.
+Apply 5.0% fuel bonus for syntethic refineries (no more op fuel)
+Replaced Various Combat Decisions with Expanded Decisions +

Update : 26/08/2025
+Adjusted some ideology icons
+Reduced loadingscreens size while maintaining quality
+Added Rename Factions
+Added Expanded Resources RT56

Update : 18/08/2025
+Updated mods to last version (It might require starting a new game if you encounter issues with the savegame)
-Removed BM: Frontline AI for random crashes issues

Update : 05/08/2025
+Fixed broken map

Update : 04/08/2025
+Added Chinese localization (N1Ko)
+Updated mods to last version

Update : 27/07/2025
+Fixed Germany AI (now should do Anschluss - Occupation of Czechoslovakia - Danzig or War Focuses)
-Removed BM : National Economy, AI Divisions because they influenced the number of troops recruited, now in fact you will find around a 100 troops while previously they reached 60/70 and they prevented the continuation of the focuses mentioned above.
+Modified Special Forces Unleashed that now spending 100 pp and waiting 90 days you gain 10% special forces cap addition permanent, no longer one that put slowly cap to 5%.
+Replaced Formable Nations for Road to 56 with awxe's Formable Nations for RT56

Update : 20/07/2025
+Rework Various Combat Decisions Mod (many bonuses have been nerfed and other adjusted or untouched)
+Added decision icon for French Empire (Formable Nations)

Update : 19/07/2025
+Added Formable Nations

Update : 08/07/2025
+Fixed background traits icons that now are visible
+Integrated RT56: Fuel Refineries Buff

Update : 06/07/2025
-Removed Infantry Reskin (cause crash for some users)
+Replaced Jaeger Icons because the same as light infantry (I re-used the winter infantry icon)
+By default, Maintenance Costs and Civilian Resource Usages are disabled. If you want to use these mechanics, you can enable them from the game rules.

Update : 04/07/2025
-Removed BM_Desert Infantry, BM_Jungle Infantry and BM_Winter Infantry because RT56 versions are better
+Added Infantry Reskin

Update : 01/07/2025
-Removed low quality loadingscreens
-Removed BM_Shock Troops and BM_Garrison because RT56 versions are better
+Modified 00_buildings (reduced cost for supply hub at 8000 and added infrastructure_construction_effect for facility)
+Added flag overlay

Update : 23/06/2025
+Initial release
