continuous_focus_palette = {
	id = generic_focus
	country = { factor = 1000 }
	default = yes
	reset_on_civilwar = no
	position = { x = 50 y = 5000 }
		
	focus = {
		id = DEN_undermine_overlord_continuous_focus
		icon = GFX_focus_DEN_undermine_overlord_continuous_focus
		
		enable = { has_power_balance = { id = DEN_occupation_balance } }
		available = {
			is_subject = yes
			hidden_trigger = { 
				has_dlc = "Arms Against Tyranny"
				original_tag = DEN
				NOT = { #Removes focus for RT56 & Other mods
					has_global_flag = rt56_mod_active
					has_global_flag = other_mod_active	
				}  
			}
		}

		modifier = {
			power_balance_weekly = 0.01
		}
		
		ai_will_do = {
			base = 10
			modifier = {
				factor = 10
				has_completed_focus = DEN_escalate_the_sabotages
				has_completed_focus = DEN_expand_the_resistance
			}
			modifier = {
				factor = 10
				power_balance_value = {
					id = DEN_occupation_balance
					value < 0.9
				}
			}
			modifier = {
				factor = 0	
				has_completed_focus = DEN_declare_independence
				power_balance_value = {
					id = DEN_occupation_balance
					value > 0.9
				}
			}
		}

		supports_ai_strategy = ai_focus_defense
		daily_cost = 1		
		available_if_capitulated = yes
	}

	focus = {
		id = ETH_strengthen_the_black_lions
		icon = GFX_focus_ETH_continuous_strengthen_the_black_lions
		
		enable = { any_owned_state = { NOT = { is_controlled_by = ROOT } } }
		available = {
			hidden_trigger = { 
				has_dlc = "By Blood Alone" 
				original_tag = ETH
				NOT = { #Removes focus for Other mods
					has_global_flag = other_mod_active	
				}  
			}
			has_completed_focus = ETH_anti-italian_propaganda
			OR = {
				is_government_in_exile = yes 
				has_country_leader_with_trait = imperator_absentis
				NOT = { #Removes focus for Other mods
					has_global_flag = other_mod_active	
				}  
			}
		}

		modifier = {
			compliance_growth_on_our_occupied_states = -0.1
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				
				all_owned_state = { is_controlled_by = ROOT }
			}
		}

		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = ETH_supporting_the_arbegnoch
		icon = GFX_focus_ETH_continuous_supporting_the_arbegnoch
		
		enable = { any_owned_state = { NOT = { is_controlled_by = ROOT } } }
		available = {
			hidden_trigger = { 
				has_dlc = "By Blood Alone" 
				original_tag = ETH 
				NOT = {
					has_global_flag = other_mod_active	
				} 
			}
			has_completed_focus = ETH_the_patriots
			OR = {
				is_government_in_exile = yes 
				has_country_leader_with_trait = imperator_absentis
				NOT = {
					has_global_flag = other_mod_active	
				} 
			}
		}

		modifier = {
			resistance_growth_on_our_occupied_states = 0.1
		}
	
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0		
				all_owned_state = { is_controlled_by = ROOT }
			}
		}

		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}
	
	focus = {
		id = SWI_build_up_military_readiness
		icon = GFX_focus_SWI_continuous_build_up_military_readiness
		
		enable = { has_completed_focus = SWI_armed_neutrality }
		available = {
			hidden_trigger = { 
				has_dlc = "By Blood Alone" 
				original_tag = SWI
				NOT = { #Removes focus for Other mods
					has_global_flag = other_mod_active	
				}  
			}
		}

		select_effect = {
			activate_mission = SWI_building_up_military_readiness_mission
			set_country_flag = SWI_building_up_mr_cont_focus_active
		}
		
		cancel_effect = {
			clr_country_flag = SWI_building_up_mr_cont_focus_active
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0		
				all_owned_state = { is_controlled_by = ROOT }
			}
		}

		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1		
		available_if_capitulated = yes
	}
	
	focus = {
		id = SWI_support_active_militias_continuous_focus
		icon = GFX_focus_SWI_continuous_support_active_militias

		enable = { has_dynamic_modifier = { modifier = SWI_active_citizen_militia } }		
		available = {
			hidden_trigger = { 
				has_dlc = "By Blood Alone" 
				original_tag = SWI
				NOT = { #Removes focus for Other mods
					has_global_flag = other_mod_active	
				}  
			}
		}

		modifier = {
			modifier_army_sub_unit_militia_attack_factor = 0.3
			modifier_army_sub_unit_militia_defence_factor = 0.3
			modifier_army_sub_unit_militia_speed_factor = 0.3
			modifier_army_sub_unit_militia_max_org_factor = 0.15
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0		
				all_owned_state = { is_controlled_by = ROOT }
			}
		}

		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1		
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_naval_production

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_naval_production
		} 
		icon = { value = GFX_goal_continuous_naval_production } #Vanilla Icon

		dynamic = yes
		
		enable = { any_controlled_state = { is_coastal = yes } }
		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		idea = continuous_naval_production
		
		ai_will_do = {
			factor = 1
			modifier = { #Vanilla Modifier
				factor = 0.25		
				is_government_in_exile = yes 
				original_tag = ETH
				NOT = {
					has_global_flag = other_mod_active
				}
			}
			modifier = { #KX Modifier
				has_global_flag = other_mod_active
				factor = 0
				NOT = { is_major = yes }
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_naval
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_air_production

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_air_production
		} 
		icon = { value = GFX_goal_continuous_air_production } #Vanilla Icon 

		dynamic = yes
		
		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		idea = continuous_air_production
		
		ai_will_do = {
			factor = 1
			modifier = { #Vanilla Modifier
				factor = 0.25		
				is_government_in_exile = yes 
				original_tag = ETH
				NOT = {
					has_global_flag = other_mod_active
				}
			}
			modifier = { #KX Modifier
				has_global_flag = other_mod_active
				factor = 1000
				is_major = yes
				has_deployed_air_force_size = { size < 1250 type = fighter }
			}
			modifier = { #KX Modifier
				has_global_flag = other_mod_active
				factor = 1000
				is_major = yes
				AND = {
					has_deployed_air_force_size = { size < 500 type = fighter }
					has_equipment = { small_plane_airframe < 500 }
				} 
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_aviation
		daily_cost = 1
		available_if_capitulated = yes
	}
	
	focus = {
		id = continuous_non_factory_construct

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_non_factory_construct
		} 
		icon = { value = GFX_goal_continuous_non_factory_construct } #Vanilla Icon

		dynamic = yes
		
		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			production_speed_infrastructure_factor = 0.1
			production_speed_rail_way_factor = 0.1
			production_speed_supply_node_factor = 0.1
			production_speed_air_base_factor = 0.1
			production_speed_naval_base_factor = 0.1
			#production_speed_synthetic_refinery_factor = 0.1
			production_speed_fuel_silo_factor = 0.1	
			production_speed_rocket_site_factor = 0.1
			production_speed_nuclear_reactor_factor = 0.1
			production_speed_bunker_factor = 0.2
			production_speed_coastal_bunker_factor = 0.2
			production_speed_anti_air_building_factor = 0.2
			production_speed_radar_station_factor = 0.2	
		}
		
		ai_will_do = {
			factor = 1
			modifier = { #Vanilla Modifier
				factor = 0.25		
				is_government_in_exile = yes 
				original_tag = ETH
				NOT = {
					has_global_flag = other_mod_active
				}
			}
			modifier = { #KX Modifier
				has_global_flag = other_mod_active
				factor = 0		 
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_defense
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_reduce_training_time

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_reduce_training_time
		} 
		icon = { value = GFX_goal_continuous_reduce_training_time } #Vanilla Icon

		dynamic = yes
		
		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			training_time_army_factor = -0.25
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.25		
				is_government_in_exile = yes  
				original_tag = ETH
				NOT = {
					has_global_flag = other_mod_active
				}
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_defense
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_suppression

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_suppression
		} 
		icon = { value = GFX_goal_continuous_suppression } #Vanilla Icon

		dynamic = yes
		
		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			resistance_target = -0.05
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				num_occupied_states < 1
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_repair

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_repairments
		} 
		icon = { value = GFX_goal_continuous_repairments } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
				
		modifier = {
			industry_repair_factor = 0.5
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				has_damaged_buildings = no
			}
			modifier = { #ECF AI Disabled
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_tech_share

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_research
		} 
		icon = { value = GFX_goal_continuous_research } #Vanilla Icon

		dynamic = yes
		
		available = {
			hidden_trigger = { 
				has_dlc = "Together for Victory"
				if = { #Old World Blues Country
					limit = { tag = ITZ }
					NOT = { has_idea = itz_idea_political_instability }
				}
				NOT = {
					has_global_flag = other_mod_active	
				} 
			}
			
		}

		enable = {
			is_in_faction = yes
			num_faction_members > 1
			custom_trigger_tooltip = {
				tooltip = NO_OTHER_SHARING_GROUPS
				OR = {
					AND = {
						is_in_tech_sharing_group = continuous_tech_share
						num_tech_sharing_groups < 2
					}
					num_tech_sharing_groups < 1
				}				
			}
		}
		
		select_effect = { add_to_tech_sharing_group = continuous_tech_share }
		cancel_effect = { remove_from_tech_sharing_group = continuous_tech_share }

		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}
	
	focus = {
		id = continuous_boost_freedom

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_boost_freedom
		} 
		icon = { value = GFX_goal_continuous_boost_freedom } #Vanilla Icon

		dynamic = yes
		
		available = {
			hidden_trigger = { 
				has_dlc = "Together for Victory" 
				if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } #Old World Blues Country
			}
			is_subject = yes			
		}
		
		modifier = {
			autonomy_gain = 0.5
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_restrict_freedom

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = continuous_restrict_freedom
		} 
		icon = { value = GFX_goal_continuous_restrict_freedom } #Vanilla Icon
		
		dynamic = yes
		
		available = {
			hidden_trigger = { 
				has_dlc = "Together for Victory" 
				if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } #Old World Blues Country
			}
		}

		enable = {
			num_subjects > 0
		}

		modifier = {
			custom_modifier_tooltip = subject_autonomy_mod_tt
			hidden_modifier = { subjects_autonomy_gain = -0.5 }
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

###########RT56 FOCUSES###################

	focus = {
		id = population_growth_i
		icon = GFX_goal_SLO_slovak_birth
		
		available = {
			hidden_trigger = { #Only active while using RT56
				has_global_flag = rt56_mod_active	
			}
		}
		
		modifier = {
			MONTHLY_POPULATION = 1
			weekly_manpower = 100
		}

		select_effect = { set_country_flag = r56_doing_population_growth }
		cancel_effect = { clr_country_flag = r56_doing_population_growth }

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		daily_cost = 1
		available_if_capitulated = yes
	}
	
	focus = {
		id = construction_effort_i
		icon = GFX_goal_generic_construct_civ_factory
		
		available = {
			hidden_trigger = { #Only active while using RT56
				has_global_flag = rt56_mod_active	
			}
		}

		modifier = {
			#production_speed_industrial_complex_factor = 0.05
			production_speed_steel_mill_factor = 0.25
			production_speed_aluminum_mill_factor = 0.25
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		daily_cost = 1
		available_if_capitulated = yes
	}
	
	focus = {
		id = excavation_effort_i
		icon = GFX_focus_continuous_extraction

		available = {
			hidden_trigger = { #Only active while using RT56
				has_global_flag = rt56_mod_active	
			}
		}

		modifier = {
			local_resources_factor = 0.10	
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		daily_cost = 1
		available_if_capitulated = yes
	}

#############Great War Redux Focus####################

	focus = {
		id = TUR_continuous_debt_payment
		icon = GFX_TUR_continuous_debt_payment
		
		available = {
			hidden_trigger = { 
				original_tag = TUR
			}
			has_completed_focus = TUR_investing_in_entrepreneurship
			NOT = {
				custom_trigger_tooltip = {
					tooltip = TUR_OPDA_trigger_tooltip
					NOT = {
						has_variable = opda_lira
					}
				}
			}
		}

		idea = TUR_continuous_debt_payment_idea
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				check_variable = {
					var = opda_lira
					value = 0
					compare = less_than_or_equals
				}
			}
		}
		
		daily_cost = 1
		available_if_capitulated = no
	}

############# Millennium Dawn Focuses ####################

	focus = {
		id = continuous_debt_consolidation
		icon = balance_buget
		daily_cost = 1.0
		supports_ai_strategy = ai_focus_military_advancements
		available = { any_country = { has_tech = internet1 } }

		modifier = {
			interest_rate_multiplier_modifier = -3.0
			foreign_influence_defense_modifier = -0.20
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			modifier = {
				add = 5
				check_variable = { interest_rate > 9.99 }
			}
			modifier = {
				add = 10
				check_variable = { interest_rate > 12.99 }
			}
			modifier = {
				add = 15
				check_variable = { interest_rate > 14.99 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

	focus = {
		id = continuous_increased_taxation_levies
		icon = better_money_on_fire
		daily_cost = 1.0
		supports_ai_strategy = ai_focus_military_advancements
		available = { any_country = { has_tech = internet1 } }

		modifier = {
			tax_gain_multiplier_modifier = 0.15
			stability_weekly = -0.001
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			# Don't kill your stability AI
			modifier = {
				factor = 0
				has_stability < 0.10
			}
			modifier = {
				add = 2
				num_of_factories < 5
				check_variable = { treasury_rate < -1.00 }
			}
			modifier = {
				add = 5
				check_variable = { treasury_rate < -6.00 }
			}
			modifier = {
				add = 7
				check_variable = { treasury_rate < -9.99 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

	focus = {
		id = continuous_bread_and_circuses
		icon = bread_and_peace
		daily_cost = 1.0
		supports_ai_strategy = ai_focus_peaceful
		available = { any_country = { has_tech = internet1 } }

		modifier = {
			productivity_growth_modifier = 1.25
			tax_gain_multiplier_modifier = -0.15
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			# Keeps GDP growing while stagnant in people
			modifier = {
				add = 10
				check_variable = { total_unemployed_percentage_display = 0 }
			}
			modifier = {
				add = 10
				check_variable = { total_unemployed_percentage_display < 0.01 }
			}
			# GDP will give you a cheaper interest rate immediately so try to boost that instead
			modifier = {
				add = 10
				check_variable = { interest_rate > 7 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

	focus = {
		id = continuous_family_planning
		icon = family
		daily_cost = 1.00
		supports_ai_strategy = ai_focus_peaceful
		available = { any_country = { has_tech = internet1 } }

		modifier = {
			monthly_population = 0.60
			social_cost_multiplier_modifier = 0.40
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			modifier = {
				add = 10
				check_variable = { total_unemployed_percentage_display = 0 }
			}
			modifier = {
				add = 10
				check_variable = { total_unemployed_percentage_display < 0.01 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

	focus = { #Left in because it does something different than mine
		id = continuous_foreign_investments
		icon = BRA_simplify_the_tax_system
		daily_cost = 1.0
		supports_ai_strategy = ai_focus_peaceful
		available = { any_country = { has_tech = internet1 } }

		modifier = {
			return_on_investment_modifier = 0.01
			receiving_investment_duration_modifier = -0.10
			receiving_investment_cost_modifier = -0.10
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			modifier = {
				add = 10
				check_variable = { total_unemployed_percentage_display > 0.05 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

		#Temporary Agents Focus removed b/c its a part of this mod already

	focus = {
		id = continuous_nuclear_energy_investments
		icon = nukes_in_production
		daily_cost = 1.0
		supports_ai_strategy = ai_focus_peaceful
		available = { any_country = { has_tech = internet1 } }
		enable = { has_tech = reactor1 }

		modifier = {
			tax_gain_multiplier_modifier = -0.075
			nuclear_fuel_consumption_modifier = -0.05
			nuclear_energy_generation_modifier = 0.05
		}

		available_if_capitulated = yes
		ai_will_do = {
			factor = 0
			modifier = {
				add = 10
				check_variable = { enrichment_facilities > 1 }
			}
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
	}

##########################NEW CONTINUOUS FOCUSES#######################################

	focus = {
		id = continuous_increase_war_support

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = propaganda
		} 
		icon = { value = GFX_goal_generic_propaganda } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
			
		modifier = {
			war_support_weekly = 0.001
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_increase_stability

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = neutrality 
		} 
		icon = { value = GFX_goal_generic_neutrality_focus } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			stability_weekly = 0.001
		}
		
		ai_will_do = {
			factor = 1
			modifier = { 
				has_stability > 0.5
				factor = 0
			}

			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}


	focus = {
		id = continuous_science_haven

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = research2
		} 
		icon = { value = GFX_focus_research2 } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			research_speed_factor = 0.40
			consumer_goods_factor = 0.10
			custom_modifier_tooltip = continuous_daily_pp_2_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 2
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_foreign_volunteers

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = entente
		} 
		icon = { value = GFX_focus_generic_little_entente } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		modifier = {
			conscription = 0.10
			non_core_manpower = 0.05
			weekly_manpower = 10000
			stability_factor = -0.35
			consumer_goods_factor = 0.25
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		#Inspired by Steam User: aday327
		id = continuous_immigration

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = Farm_national_movement
		} 
		icon = { value = GFX_focus_generic_manpower } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_manpower < 100000
		}

		modifier = {
			weekly_manpower = 5000
			stability_weekly = -0.0025
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_consumer_goods_investment

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = consumer_goods
		} 
		icon = { value = GFX_goal_generic_consumer_goods } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		modifier = {
			consumer_goods_factor = -0.10
			supply_consumption_factor = -0.05
			custom_modifier_tooltip = continuous_daily_pp_2_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_war_production
		daily_cost = 2
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_land_doctrine_research

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = army_doctrine
		} 
		icon = { value = GFX_goal_generic_army_doctrines } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		modifier = {
			land_doctrine_cost_factor = -0.33
			experience_gain_army = 0.1
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_air_doctrine_research

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = air_doctrine
		} 
		icon = { value = GFX_goal_generic_air_doctrine } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		modifier = {
			air_doctrine_cost_factor = -0.33
			experience_gain_air = 0.1
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aviation
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_naval_doctrine_research

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = naval_doctrine
		} 
		icon = { value = GFX_goal_generic_navy_doctrines_tactics } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		modifier = {
			naval_doctrine_cost_factor = -0.33
			experience_gain_navy = 0.1
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_naval
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		#Inspired by Steam User: Anti Peanut Member
		id = continuous_military_think_tank

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = cavalry
		} 
		icon = { value = GFX_goal_generic_cavalry } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}
		
		modifier = {
			command_power_gain = 0.5
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggresive
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_national_defense

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = defense
		} 
		icon = { value = GFX_goal_generic_defence } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.65
			surrender_progress > 0.50
		}
		
		modifier = {
			army_core_defence_factor = 0.25
			hidden_modifier = {
				production_speed_buildings_factor = -1.00 #-100%
				production_speed_bunker_factor = 2.50 #150%
				production_speed_stronghold_network_factor = 2.50 #150%
				production_speed_coastal_bunker_factor = 2.50 #150%
				production_speed_anti_air_building_factor = 2.00 #100%
			}
			custom_modifier_tooltip = continuous_national_defense_tt
			
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_defense
		daily_cost = 2
		available_if_capitulated = no
	}

	focus = {
		#Inspired by Steam User: Burner345-BR
		id = continuous_defense_in_depth

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = military_fort
		} 
		icon = { value = GFX_goal_generic_construct_military } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = { has_war_support > 0.15 }
		
		modifier = {
			hidden_modifier = {
				production_speed_buildings_factor = -0.75 #-75%
				production_speed_bunker_factor = 1.75 #100%
				production_speed_stronghold_network_factor = 1.75 #100%
				production_speed_coastal_bunker_factor = 1.75 #100%
				production_speed_anti_air_building_factor = 1.50 #75%
			}
			custom_modifier_tooltip = continuous_defense_in_depth_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_defense
		daily_cost = 1
		available_if_capitulated = no
	}

	focus = {
		id = continuous_resistance_suppression

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = colonial_crackdown
		} 
		icon = { value = GFX_focus_eng_move_to_secure_the_dominions } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			has_war = yes
			any_controlled_state = {
				has_resistance = yes
			}
		}
		
		modifier = {
			resistance_target = -0.15
			consumer_goods_factor = 0.10
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 1
		available_if_capitulated = no
	}

	focus = {
		#Inspired by Steam User: Burner345-BR
		id = continuous_renounce_foreign_occupation

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = renounce_treaty
		} 
		icon = { value = GFX_focus_spr_crush_the_revolution } #Vanilla Icon
		
		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			has_war = yes
			has_capitulated = yes
			has_war_support > 0.80
		}
		
		modifier = {
			resistance_target_on_our_occupied_states = 0.15
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_defense
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		#Inspired by Steam User: SlimeShady
		id = continuous_work_with_local_leaders

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = major_alliance
		} 
		icon = { value = GFX_goal_generic_major_alliance } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			num_occupied_states > 0
		}

		modifier = {
			compliance_gain = 0.33
			weekly_manpower = 1000
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_aggressive	
		daily_cost = 1
		available_if_capitulated = no
	}

	focus = {
		#Inspired by Steam User: SlimeShady
		id = continuous_national_teachings

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = national_unity
		} 
		icon = { value = GFX_goal_generic_national_unity } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			num_occupied_states > 0
		}

		modifier = {
			compliance_gain = 0.66
			weekly_manpower = 2000
			consumer_goods_factor = 0.05
			custom_modifier_tooltip = continuous_daily_pp_2_tt
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}

		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 2
		available_if_capitulated = no
	}

	focus = {
		id = continuous_nationalism

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = military_mission
		} 
		icon = { value = GFX_focus_generic_military_mission } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			has_war = yes
		}		

		modifier = {
			surrender_limit = 0.10
			custom_modifier_tooltip = continuous_daily_pp_3_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_defence
		daily_cost = 3
		available_if_capitulated = no
	}

	##Beginning of Normal Ideologies##
	
	focus = {
		id = continuous_political_correction_democratic

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = democratic_Group
		} 
		icon = { value = GFX_goal_support_democracy } #Vanilla Icon

		dynamic = yes
		
		available = { has_government = democratic }
		enable = { has_government = democratic }

		modifier = {
			democratic_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_political_correction_communist

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = communism_Group
		} 
		icon = { value = GFX_goal_support_communism } #Vanilla Icon

		dynamic = yes
		
		available = { has_government = communism }
		enable = { has_government = communism }

		modifier = {
			communism_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_political_correction_fascist

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = fascism_Group
		} 
		icon = { value = GFX_goal_support_fascism } #Vanilla Icon

		dynamic = yes
		
		available = { has_government = fascism }
		enable = { has_government = fascism }

		modifier = {
			fascism_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_political_correction_neutrality

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = neutrality_Group
		} 
		icon = { value = GFX_focus_rom_royal_dictatorship } #Vanilla Icon

		dynamic = yes
		
		available = { has_government = neutrality }
		enable = { has_government = neutrality }

		modifier = {
			neutrality_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	##End of Normal Ideologies##

	##   Beginning of Millennium Dawn Ideology   ## !!!!! STILL REQUIRES LOCALIZATION !!!!

	focus = {
		id = continuous_political_correction_nationalist

		icon = Nationalist_Group

		available = { has_government = nationalist }
		enable = { has_government = nationalist }

		modifier = {
			nationalist_drift = 0.15
			stability_weekly = -0.005
		}

		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}	

	##   End of Millennium Dawn Ideology   ##

	##Beginning of Kaiser Ideologies##

	focus = {
		id = continuous_totalist_principles
		
		icon = GFX_goal_ideology_totalist
		
		available = { has_government = totalist }
		enable = { has_government = totalist }
		
		modifier = {
			totalist_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_syndicalist_principles
		
		icon = GFX_goal_ideology_syndicalist
		
		available = { has_government = syndicalist }
		enable = { has_government = syndicalist }

		modifier = {
			syndicalist_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_radical_socialist_principles
		
		icon = GFX_goal_ideology_radical_socialist
		
		available = { has_government = radical_socialist }
		enable = { has_government = radical_socialist }

		modifier = {
			radical_socialist_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_social_democrat_principles
		
		icon = GFX_goal_ideology_social_democrat
		
		available = { has_government = social_democrat }
		enable = { has_government = social_democrat }
		
		modifier = {
			social_democrat_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_social_liberal_principles
		
		icon = GFX_goal_ideology_social_liberal
		
		available = { has_government = social_liberal }
		enable = { has_government = social_liberal }
		
		modifier = {
			social_liberal_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_market_liberal_principles
		
		icon = GFX_goal_ideology_market_liberal
		
		available = { has_government = market_liberal }
		enable = { has_government = market_liberal }

		modifier = {
			market_liberal_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_social_conservative_principles
		
		icon = GFX_goal_ideology_social_conservative
		
		available = { has_government = social_conservative }
		enable = { has_government = social_conservative }		

		modifier = {
			social_conservative_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_authoritarian_democrat_principles
		
		icon = GFX_goal_ideology_authoritarian_democrat
		
		available = { has_government = authoritarian_democrat }
		enable = { has_government = authoritarian_democrat }
		
		modifier = {
			authoritarian_democrat_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_paternal_autocrat_principles
		
		icon = GFX_goal_ideology_paternal_autocrat
		
		available = { has_government = paternal_autocrat }
		enable = { has_government = paternal_autocrat }
		
		modifier = {
			paternal_autocrat_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_national_populist_principles
		
		icon = GFX_goal_ideology_national_populist
		
		available = { has_government = national_populist }
		enable = { has_government = national_populist }
		
		modifier = {
			national_populist_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	##End of Kaiser Ideologies##

	##Beginning of OWB Ideologies##

	focus = {
		id = continuous_people_principles
		
		icon = GFX_goal_owb_people
		
		available = {
			has_government = people
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blues Country
		}
		enable = { has_government = people }

		modifier = {
			people_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_intellectuals_principles
		
		icon = GFX_goal_owb_intellectuals
		
		available = {
			has_government = intellectuals
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blues Country
		}
		enable = { has_government = intellectuals }

		modifier = {
			intellectuals_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_elites_principles
		
		icon = GFX_goal_owb_elites
		
		available = {
			has_government = elites
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blues Country
		}
		enable = { has_government = elites}

		modifier = {
			elites_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_ruler_principles
		
		icon = GFX_goal_owb_ruler
		
		available = {
			has_government = ruler
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blues Country
		}
		enable = { has_government = ruler }

		modifier = {
			ruler_drift = 0.15
			stability_weekly = -0.005
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	##End of OWB Ideologies##

	######## END OF IDEOLOGIES ##########

	focus = {
		id = continuous_synthetic_nation

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = oil_production
		} 
		icon = { value = GFX_goal_generic_oil_refinery } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			hidden_modifier = {
				production_speed_buildings_factor = -1.00 #-100%
				production_speed_synthetic_refinery_factor = 2.50 #150%
				production_speed_fuel_silo_factor = 2.50 #150%
				production_speed_agriculture_district_factor = 2.50 #150%
			}
			custom_modifier_tooltip = continuous_synthetic_nation_tt
			
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = no
	}	

	
	focus = {
		id = continuous_infrastructure_improvements

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = construct_infrastructure
		} 

		icon = { value = GFX_goal_generic_construct_infrastructure } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			hidden_modifier = {
				production_speed_buildings_factor = -1.00 #-100%
				production_speed_infrastructure_factor = 2.50 #150%
				production_speed_rail_way_factor = 2.50 #150%
				production_speed_supply_node_factor = 2.50 #150%
			}
			custom_modifier_tooltip = continuous_infrastructure_improvements_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = no
	}

	focus = {
		id = continuous_new_naval_structures

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = naval_dockyard
		} 
		icon = { value = GFX_goal_generic_construct_naval_dockyard } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			has_war_support > 0.15
			any_controlled_state = {
				is_coastal = yes
			}
		}

		modifier = {
			hidden_modifier = {
				production_speed_dockyard_factor = 2.50
				production_speed_naval_base_factor = 2.50
				production_speed_buildings_factor = -1.00
			}
			custom_modifier_tooltip = continuous_new_naval_structures_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peacefull
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_new_aerial_structures

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = build_airport
		} 
		icon = { value = GFX_focus_generic_air_bases } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		modifier = {
			hidden_modifier = {
				production_speed_air_base_factor = 2.50 #150%
				production_speed_radar_station_factor = 2.50 #150%
				production_speed_anti_air_building_factor = 1.75 #75%
				production_speed_buildings_factor = -1.00
			}
			custom_modifier_tooltip = continuous_new_aerial_structures_tt
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peacefull
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_exploit_natural_resources
		
		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = PB_Generic_Mining_Industry
		} 
		icon = { value = GFX_goal_generic_positive_trade_relations } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			local_resources_factor = 0.15
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = no
	}

	focus = {
		#Inspired by Steam User: Maximilian Veers
		id = continuous_lower_industrial_taxes
		
		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = industry_civilian 
		} 
		icon = { value = GFX_goal_generic_construct_civ_factory } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			production_speed_industrial_complex_factor = 1.50
			consumer_goods_factor = -0.10
			production_speed_arms_factory_factor = -1.00
			production_factory_max_efficiency_factor = -0.20
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		#Inspired by Steam User: Maximilian Veers
		id = continuous_lower_military_taxes

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = industry_military 
		} 
		icon = { value = GFX_goal_generic_construct_mil_factory } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			production_speed_industrial_complex_factor = -1.00
			consumer_goods_factor = 0.10
			production_speed_arms_factory_factor = 1.50
			production_factory_max_efficiency_factor = 0.20
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_war_production
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_industry_for_autonomy

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = deal_with_traitors 
		} 
		icon = { value = GFX_focus_CZE_german_puppet } #Vanilla Icon

		dynamic = yes

		available = {
			hidden_trigger = {  
				has_dlc = "Together for Victory"
				if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } #Old World Blues Country
			}
		}
		enable = { is_subject = yes }

		modifier = {
			custom_modifier_tooltip = continuous_industry_for_autonomy_tt
			stability_factor = -0.15
			hidden_modifier = { 
				cic_to_overlord_factor = 0.50
				mic_to_overlord_factor = 0.50
				autonomy_gain = 2
			}
			
		}
		
		ai_will_do = { factor = 0 }
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_foreign_investments_ecf #MD had the same continuous focus name

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = money 
		} 
		icon = { value = GFX_focus_mex_privatisation } #Vanilla Icon

		dynamic = yes


		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		
		modifier = {
			political_power_gain = 1.00
			custom_modifier_tooltip = continuous_daily_pp_0_tt
			consumer_goods_factor = 0.05
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 0
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_volunteers_program
		
		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = military_academy 
		} 
		icon = { value = GFX_focus_generic_military_academy } #Vanilla Icon

		dynamic = yes

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		enable = {
			NOT = { has_war = yes }
			has_war_support > 0.15
		}
		
		modifier = {
			send_volunteer_size = 3
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_temporary_agents_ecf #MD had the same continuous focus name
		
		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = espionage3 
		} 
		icon = { value = GFX_focus_prc_infiltration } #Vanilla Icon

		dynamic = yes
		
		available = {
			hidden_trigger = {  
				has_dlc = "La Resistance"
				if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } #Old World Blues Country
			}
		}

		modifier = {
			consumer_goods_factor = 0.05
			operative_slot = 2
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_war_production
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_counter_intelligence
		
		icon = GFX_goal_continuous_counter_intelligence
		
		available = {
			hidden_trigger = {  
				has_dlc = "La Resistance"
				if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } #Old World Blues Country
			}
		}
		enable = {
			has_intelligence_agency = yes
			has_war_support > 0.15
		}
		
		modifier = {
			intelligence_agency_defense = 3.00
			consumer_goods_factor = 0.05
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_infantry_equipment_research
		
		icon = GFX_goal_continuous_infantry_equipment

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		idea = ecf_infantry_equipment_research

		modifier = {
			sp_tag_infantry_equipment_speed_factor = 0.50 #MD
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_air_equipment_research
		
		icon = GFX_goal_continuous_air_equipment

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		idea = ecf_air_equipment_research

		modifier = {
			sp_tag_aircraft_speed_factor = 0.50
			sp_tag_avionics_aeronautics_speed_factor = 0.50 #MD
			sp_tag_aircraft_engines_speed_factor = 0.50 #MD
			sp_tag_pilotless_vehicles_speed_factor = 0.50 #MD
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_naval_equipment_research
		
		icon = GFX_goal_naval_equipment_research

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		idea = ecf_naval_equipment_research

		modifier = {
			sp_tag_submarine_speed_factor = 0.50
			sp_tag_surface_ship_speed_factor = 0.50
			sp_tag_naval_vehicles_speed_factor = 0.50 #MD
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_naval
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_artillery_research
		
		icon = GFX_goal_artillery_research

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		idea = ecf_artillery_research

		modifier = {
			sp_tag_artillery_speed_factor = 0.50
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_equipment
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_armor_research
		
		icon = GFX_goal_armor_research

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country
		enable = {
			has_war_support > 0.15
		}

		idea = ecf_armor_research

		modifier = {
			sp_tag_tank_speed_factor = 0.50
			sp_tag_armored_vehicles_speed_factor = 0.50 #MD
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_aggressive
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_industry_research
		
		icon = GFX_goal_industry_research

		available = { hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } } #Old World Blues Country

		idea = ecf_industry_research

		modifier = {
			sp_tag_civilian_speed_factor = 0.50 #MD
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_peaceful
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_rocketry_research
		
		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = focus_rocketry 
		} 
		icon = { value = GFX_focus_rocketry } #Vanilla Icon

		dynamic = yes

		available = {
			NOT = { has_government = intellectuals has_government = elites has_government = people has_government = ruler } #Not Available in OWB
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blue Country
		}
		
		enable = {
			threat > 0.75
		}

		idea = ecf_rocketry_research
		
		modifier = {
			sp_tag_rocket_speed_factor = 0.75
			sp_tag_ballistic_missiles_speed_factor = 0.75 #MD
			sp_tag_space_exploration_speed_factor = 0.75 #MD
			sp_tag_space_equipment_speed_factor = 0.75 #MD
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = { 
		id = continuous_nuclear_research

		icon = { #Millennium Dawn Icon | Requires at least one country to have researched 1G
			trigger = { any_country = { has_tech = internet1 } }
			value = focus_wonderweapons 
		} 
		icon = { value = GFX_focus_wonderweapons } #Vanilla Icon

		dynamic = yes

		available = {
			NOT = { has_government = intellectuals has_government = elites has_government = people has_government = ruler } #Not Available in OWB
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blue Country
		}

		enable = {
			threat > 0.95
		}

		idea = ecf_nuclear_research
		
		modifier = {
			sp_tag_nuclear_warfare_speed_factor = 1.00
			sp_tag_nuclear_power_speed_factor = 1.00
			sp_tag_energy_speed_factor = 0.75 #MD
			sp_tag_nuclear_weapons_speed_factor = 0.75 #MD
		}

		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}

	focus = {
		id = continuous_owb_robotics_research
		
		icon = GFX_goal_generic_bot_protectron

		available = {
			OR = { has_government = intellectuals has_government = elites has_government = people has_government = ruler } #OWB
			hidden_trigger = { if = { limit = { tag = ITZ } NOT = { has_idea = itz_idea_political_instability } } } #Old World Blue Country
		}

		enable = {
			threat > 0.15
		}

		idea = ecf_owb_robotics_research
		
		ai_will_do = {
			factor = 1
			modifier = {
				has_global_flag = ecf_ai_disabled
				factor = 0
			}
		}
		
		supports_ai_strategy = ai_focus_military_advancements
		daily_cost = 1
		available_if_capitulated = yes
	}
}