leader_traits = {
	### new traits
	# monarchist booster
	ham_monarchist = {
		random = no
		neutrality_drift = 0.05
		
		ai_will_do = {
			factor = 0
		}
	}
	# communism booster
	ham_revolutionary = {
		random = no
		communism_drift = 0.05
		
		ai_will_do = {
			factor = 0
		}
	}
	# democratic booster
	ham_democrat = {
		random = no
		democratic_drift = 0.05
		
		ai_will_do = {
			factor = 0
		}
	}
	# fascism booster
	ham_nationalist = {
		random = no
		fascism_drift = 0.05
		
		ai_will_do = {
			factor = 0
		}
	}
	# conservative
	ham_conservative = {
		random = no
		drift_defence_factor = 0.1
		
		ai_will_do = {
			factor = 0
		}
	}
	# psychopathic assaulter
	ham_psychopathic_general = {
		random = no
		army_infantry_attack_factor = 0.1
		army_morale_factor = -0.05
		attrition = 0.05
		
		ai_will_do = {
			factor = 0.5
		}
	}
	# armchair general
	ham_armchair_general = {
		random = no
		experience_gain_army = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# ex-special forces
	ham_ex_special_forces = {
		random = no
		training_time_army_factor = -0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# tactical genius
	ham_tactical_genius = {
		random = no
		special_forces_attack_factor = 0.1
	    special_forces_defence_factor = 0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	# recruiter - dummy to provide description
	ham_recruiter = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# popular general
	ham_popular_general = {
		random = no
		army_morale_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# strategic genius
	ham_strategic_genius = {
		random = no
		army_org_factor = 0.05
		army_bonus_air_superiority_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# naive militarist
	ham_naive_militarist = {
		random = no
		air_cas_present_factor = 0.1
		air_strategic_bomber_bombing_factor = 0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	# youth recruiter
	ham_youth_recruiter = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# social cohesive
	ham_social_cohesive = {
		random = no
		stability_weekly = 0.001
		war_support_weekly = 0.001
		
		ai_will_do = {
			factor = 1
		}
	}
	# national pride
	ham_national_pride = {
		random = no
		drift_defence_factor = 0.25
		resistance_damage_to_garrison = -0.1
		foreign_subversive_activites = -0.15
		
		ai_will_do = {
			factor = 1
		}
	}
	# enlightened
	ham_enlightened = {
		random = no
		consumer_goods_factor = -0.025
		
		ai_will_do = {
			factor = 1
		}
	}
	# scientific mind
	ham_scientific_mind = {
		random = no
		research_speed_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# political youth
	ham_political_youth = {
		random = no
		political_power_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# sweet talker
	ham_sweet_talker = {
		random = no
		opinion_gain_monthly_factor = 0.15
		trade_opinion_factor = 0.15
		
		ai_will_do = {
			factor = 1
		}
	}
	# skilled negotiator
	ham_skilled_negotiator = {
		random = no
		enemy_justify_war_goal_time = 0.25
		foreign_subversive_activites = -0.10
		
		ai_will_do = {
			factor = 1
		}
	}
	# new ideological crusader
	ham_ideological_crusader_2 = {
		random = no
		justify_war_goal_time = -0.25
		opinion_gain_monthly_same_ideology_factor = 0.5
		
		ai_will_do = {
			factor = 0.5
		}
	}
	# polyglot
	ham_polyglot = {
		random = no
		political_power_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# lovable buffoon
	ham_buffoon = {
		random = no
		political_power_factor = 0.1
		trade_opinion_factor = -0.10
		
		ai_will_do = {
			factor = 1
		}
	}
	# cooperative
	ham_cooperative = {
		random = no
		research_speed_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# stickler
	ham_stickler = {
		random = no
		consumer_goods_factor = -0.025
		
		ai_will_do = {
			factor = 1
		}
	}
	# refitter
	ham_refitter = {
		random = no
		conversion_cost_civ_to_mil_factor = -0.5
		conversion_cost_mil_to_civ_factor = -0.5
		
		ai_will_do = {
			factor = 1
		}
	}
	# industrialist
	ham_industrialist = {
		random = no
		production_speed_industrial_complex_factor = 0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	# unionist
	ham_unionist = {
		random = no
		industrial_capacity_factory = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# wealthy investor
	ham_wealthy_investor = {
		random = no
		production_speed_buildings_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# paranoid
	ham_paranoid = {
		random = no
		production_speed_bunker_factor = 0.2
		production_speed_coastal_bunker_factor = 0.2
		
		ai_will_do = {
			factor = 1
		}
	}
	# eagle eyed
	ham_eagle_eyed = {
		random = no
		production_speed_anti_air_building_factor = 0.25
		
		ai_will_do = {
			factor = 1
		}
	}
	# likes sailors
	ham_likes_sailors = {
		random = no
		production_speed_dockyard_factor = 0.2
		
		ai_will_do = {
			factor = 1
		}
	}
	# nation builder
	ham_nation_builder = {
		random = no
		production_speed_infrastructure_factor = 0.25
		
		ai_will_do = {
			factor = 1
		}
	}
	# oil baron
	ham_oil_baron = {
		random = no
		production_speed_synthetic_refinery_factor = 0.25
		
		ai_will_do = {
			factor = 1
		}
	}
	# future developer
	ham_future_developer = {
		random = no
		production_speed_infrastructure_factor = 0.1
		production_speed_nuclear_reactor_factor = 0.25
		
		ai_will_do = {
			factor = 0.85
		}
	}
	# strategic defender
	ham_strategic_defender = {
		random = no
		production_speed_air_base_factor = 0.15
		production_speed_radar_station_factor = 0.15
		
		ai_will_do = {
			factor = 1
		}
	}
	# geared for war
	ham_geared_for_war = {
		random = no
		industry_air_damage_factor = -0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	# mathematical engineer
	ham_mathematical_engineer = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# nuclear scientist
	ham_nuclear_scientist_new = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# sophisticated arsonist
	ham_sophisticated_arsonist = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# crack_addict
	ham_crack_addict = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# air_enthusiast
	ham_air_enthusiast = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# naval enthusiast
	ham_naval_enthusiast = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# industry innovator
	ham_industry_innovator = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# oil synthesist
	ham_oil_synthesist = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# excavator
	ham_excavator = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	# entrepreneur
	ham_entrepreneur = {
		random = no
		line_change_production_efficiency_factor = 0.1
		production_factory_start_efficiency_factor = 0.05
		
		ai_will_do = {
			factor = 1
		}
	}
	# gun nut
	ham_gun_nut = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	#industrial concern
	excavation_concern = {
		random = no
		
		ai_will_do = {
			factor = 1
		}
	}
	#alpha male
	ham_alpha_male = {
		random = no
		subjects_autonomy_gain = -0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	#local historian
	ham_local_historian = {
		random = no
		autonomy_gain = 0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	## franz todt
	fortification_engineer = {
		#sprite = 10
		random = no
		production_speed_bunker_factor = 0.2
		production_speed_coastal_bunker_factor = 0.2
		production_speed_anti_air_building_factor = 0.2
		
		ai_will_do = {
			factor = 1
		}
	}
	## louis st laurent
	compassionate_gentleman = {
		random = no
		##sprite = 13
		opinion_gain_monthly_factor = 0.15
		resistance_damage_to_garrison = -0.1
		
		ai_will_do = {
			factor = 1
		}
	}
	## c d howe
	captain_of_industry = {
		#sprite = 10
		random = no
		production_speed_industrial_complex_factor = 0.1
		production_speed_infrastructure_factor = 0.1
		production_speed_synthetic_refinery_factor = 0.1
		
		ai_will_do = {
			factor = 1
		}
	}
}