ideas = {
	air_force_spirit = {
		long_range_navigation_spirit = {
			ledger = air
			picture = long_range_navigation_spirit
			modifier = {
				air_range_factor = 0.3
				air_accidents_factor = -0.25
				air_escort_efficiency = 0.2
			}
			ai_will_do = {
				factor = 1
			}
		}
		airborne_vanguard_spirit = {
			ledger = air
			picture = airborne_vanguard_spirit
			modifier = {
				unit_paratrooper_design_cost_factor = -0.5
				trait_paratrooper_xp_gain_factor = 0.4
				modifier_army_sub_unit_paratrooper_attack_factor = 0.1
				modifier_army_sub_unit_paratrooper_defence_factor = 0.1
				modifier_army_sub_unit_paratrooper_speed_factor = 0.1
			}
			ai_will_do = {
				factor = 0
			}
		}
	}
	air_force_command_spirit = {
		lax_safety_regulations_spirit= {
			ledger = air
			modifier = {
				army_bonus_air_superiority_factor = 0.1
				air_fuel_consumption_factor = -0.1
				air_accidents_factor = 0.30
			}
			ai_will_do = {
				factor = 0
			}
		}
		JGT03_btfw= {
			ledger = air
			modifier = {
				enemy_army_bonus_air_superiority_factor = -0.1
				air_intercept_efficiency =0.1
				STATIC_ANTI_AIR_DAMAGE_FACTOR = 0.1
			}
			ai_will_do = {
				factor = 1
			}
		}
    }
}
