ideas = {   #These ideas are for the Newsevents from HOI3, they're ported HOI3 modifiers and comments are made if appropriate. -Timasaurus007
	country = {
		Heat_Wave = {
		
			removal_cost = -1 
			
			allowed = {
			   always = no # Added via 1936 Heat Wave event
			}
			
			   allowed_civil_war = {
               always = yes
               }

			picture = generic_goods_red_bonus
			
			modifier = {
				conscription = -0.001
				production_speed_buildings_factor = -0.05              #
				production_speed_industrial_complex_factor = -0.1      # These conditions are to represent the IC penalties present in HOI3
				production_speed_arms_factory_factor = -0.1            #
				consumer_goods_factor = 0.05 
				land_reinforce_rate = -0.1 #Org replaced with land_reinfroce rate
				army_org_factor = -0.15
				army_morale_factor = -0.1
			}
		}
		
		US_Extensive_Coastal_Dmg = {
		
			removal_cost = -1 
			
			allowed = {
			   always = no # Added via Extensive Coastal Damage event
			}
			
			   allowed_civil_war = {
               always = yes
               }

			picture = generic_goods_red_bonus
			
			modifier = {
				army_org_factor = -0.025
				army_morale_factor = -0.025
				consumer_goods_factor = 0.01
				production_speed_infrastructure_factor = -0.25
			}
		}
    }
}