#####################

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 #################### 

EST_eesti_raudtee_organization = {
    include = generic_tank_organization
    icon = GFX_idea_est_eesti_raudtee
    allowed = { 
        tag = EST
    }
	equipment_type = {  
        armor
        train_equipment
    }
    research_categories = { 
        armor
        train_tech
    }
}

#####################

 ## #  # ### ###   ## 
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  # #  #  #  #      # 
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#####################

EST_paldiski_port_organization = {
	include = generic_small_ship_organization
	icon = GFX_idea_est_paldiski_port
	allowed = {	
		tag = EST
	}
}

EST_kopli_shipyard_organization = {
	include = generic_task_force_ship_organization
	icon = GFX_idea_est_kopli_shipyard
	allowed = {	
		tag = EST
	}
}

###########################

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###  #   #### # ## ##   #  
#    #   #  # #  # #     # 
#    ### #  # #  # ### ##  

###########################

EST_aviotehas_organization = {
	include = generic_general_aircraft_organization
	icon = GFX_idea_est_aviotehas
	allowed = {	
		tag = EST
	}
}

################################### 

#   #  ##  ### ### ###  ### ### #   
## ## #  #  #  #   #  #  #  #   #   
# # # ####  #  ##  ###   #  ##  #   
#   # #  #  #  #   #  #  #  #   #   
#   # #  #  #  ### #  # ### ### ### 


###################################

EST_arsenal_organization = {
	include = generic_infantry_equipment_organization
	icon = GFX_idea_est_arsenal
	allowed = {	
		tag = EST
	}
	equipment_type = {  
        infantry_equipment
        armored_car_equipment
    }
    research_categories = { 
        infantry_weapons
        cat_armored_cars
    }
	trait = {
        token = EST_mio_trait_legacy_of_arsenal_submachine_gun
        name = EST_mio_trait_legacy_of_arsenal_submachine_gun
        icon = GFX_generic_mio_trait_icon_breakthrough
        special_trait_background = yes
		any_parent = { generic_mio_trait_reinforced_stocks }

        position = { x=5 y=1 }
        limit_to_equipment_type = { infantry_weapons }
		
		equipment_bonus = {
			defense = 0.03
			soft_attack = 0.05
		}
    }
}

EST_arsenal_artillery_organization = {
	include = generic_artillery_organization
	icon = GFX_idea_est_arsenal_artillery
	allowed = {	
		tag = EST
	}
}

EST_eesti_dvigatel = {
	include = generic_motorized_mechanized_organization
	icon = GFX_idea_est_eesti_dvigatel
	allowed = {	
		tag = EST
	}
}