sub_units = {
	bm_armored_car_flame = {
		abbreviation = "FAC"
		sprite = armored_car
		map_icon_category = armored
		group = support
		
		active = yes
		
		priority = 600
		ai_priority = 250
		
		# TYPE
		type = {
			motorized
			flame
			support
		}

		# CATEGORIES
        categories = {
        	category_front_line
        	category_army
			category_support_battalions
        }

		combat_width = 0
		max_strength = 10
		max_organisation = 35
		default_morale = 0.4
		manpower = 50
		training_time = 200
		weight = 0.2
		supply_consumption = 0.05
		can_be_parachuted = no
		breakthrough = 0.2
		soft_attack = 0.15
		armor_value = 1

		essential = {
			infantry_equipment
			support_equipment
			armored_car_equipment
		}
		
		transport = armored_car_equipment
		
		need = {
			infantry_equipment = 10
			support_equipment = 10
			armored_car_equipment = 15
		}

		urban = {
			attack = 0.10
		}
		fort = {
			attack = 0.1
		}

		same_support_type = flame
	}
}