sub_units = {
		bm_chemical_artillery = {
		abbreviation = "CART"
		sprite = artillery
		map_icon_category = infantry
		group = support

		active = yes
		affects_speed = no
		can_be_parachuted = yes

		priority = 600
		ai_priority = 250

		# TYPE
		type = {
			infantry
			support
		}

		# CATEGORIES
		categories = {
			category_support_battalions
			category_army
			category_artillery
			category_support_artillery
		}

		# MODIFERS
		combat_width = 0
		manpower = 150
		training_time = 120
		max_organisation = 10
		default_morale = 0.5
		max_strength = 0.3
		weight = 0.1
		supply_consumption = 0.25
		
		# Support nerfs to combat abilities
		defense = -0.52
		breakthrough = -0.30
		soft_attack = -0.25
		hard_attack = -0.60

		# EQUIPMENT NEEDED
		need = {
			support_equipment = 5
			artillery_equipment = 18
		}

		# REQUIRED EQUIPMENT
		essential = {
			artillery_equipment
			support_equipment
		}

		# TERRAIN
		forest = {
			attack = 0.05
			movement = -0.05
		}

		hills = {
			movement = -0.05
			attack = 0.1
		}

		fort = {
			attack = 0.15 # Effective against fortified positions
		}

		plains = {
			movement = -0.05
			attack = 0.1
		}
	}
}


