game_rules_reminder_category = {
	icon = category_generic
	picture = GFX_decision_cat_56_logo
	priority = 10000
}

form_nation_mod_category = {
	icon = generic_formable_nations
	picture = GFX_decision_cat_picture_chi_political_support
	priority = 30
}
form_carribean_category = {
	icon = generic_formable_nations
	picture = GFX_decision_cat_picture_chi_political_support
}


TUR_fascist_category = {
	icon = category_generic
	priority = 5
	picture = GFX_decision_cat_TUR_fascist_category
}
NOR_nortraship_category = {
	icon = category_generic
	visible = {
		always = no
		#has_country_flag = NOR_unfinished_decision
	}
	picture = GFX_decision_cat_NOR_nortraship
}
#that category must be last in order to appear below in the interface
combat_reports = { 
	icon = category_generic
	visible = {
		has_war = yes
	}
}
rename_cities_category = {
	icon = category_generic
	priority = 5
}
spanish_emigres_decisions = {
	icon = spr_the_inevitable_civil_war
	picture = GFX_decision_cat_picture_spr_civil_war_offensives
}
the_return_of_the_old_guard_category = {
	priority = 10
	icon = generic_monarchism
}
naval_decision_category = {
	icon = MTG_naval_treaties
 	picture = GFX_decision_cat_picture_naval_treaties
	visible = {						#don't show it for countries without any dockyards/naval access anyway - can't build anything anyway - Fantom
		num_of_naval_factories > 0
	}	
}
control_ai_allies_category = {
	icon = category_generic
	visible = {
		always = no
	}	
}
industrial_requisition_category = {
	icon = GFX_decision_category_generic_industry
	picture = GFX_decision_cat_generic_mefo_bills
	visible = {
		always = no
	}	
	#priority = 0.1
}
r56_military_buildup = {
	icon = USA_war_measures

	allowed = {
		always = yes
	}
	visible = {

	}
}

r56_military_rewards = {
	icon = GFX_decision_category_USA_war_measures
	picture = GFX_decision_cat_SWI_mobilize
	allowed = {
		always = yes
	}
	visible = {

	}
}

GER_trade_influence_decisions = {
	priority = 5
	allowed = {
		original_tag = GER
	}
	visible = {
		has_completed_focus = GER_exploit_trade_dependence
		NOT = {
			has_government = communism
		}
	}
}