#####-----------------------------------------------------------> Mod by Sig "Greatexperiment" Altre
#####-----------------------------------------> Rework By Logan "SpicyAlfredo"

technologies = {
	
	@1930 = 0
	@1936 = 2
	@1938 = 4
	@1939 = 6
	@1940 = 8
	@1941 = 10
	@1942 = 12
	@1943 = 14
	@1944 = 16
	@1945 = 18
	@1946 = 20
	@1947 = 22
	@1948 = 24
	@1949 = 26
	@1950 = 28
	@1951 = 30
	@1952 = 32
	@1953 = 34
	@1954 = 36

	
	#####Infantry Weapons and Childern#####
	infantry_weapons = {

		enable_equipments = {
			infantry_equipment_0
		}

		enable_equipment_modules = {
			tank_heavy_machine_gun
			secondary_turret_hmg
			additional_machine_guns
		}
		
		enable_subunits = {
			infantry
			garrison
		}
		
		path = {
			leads_to_tech = infantry_weapons1
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = sniper_rifle
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = camo
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1933
		folder = {
			name = infantry_folder
			position = { x = 0 y = -1 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
		}
	}

	sniper_rifle = {

		category_recon = {
			soft_attack = 0.10
		}

		recon = {
			battalion_mult = {
				category = category_all_infantry
				soft_attack = 0.03
			}
			battalion_mult = {
				category = category_special_forces
				hard_attack = 0.03
			}
		}

		mot_recon = {
			battalion_mult = {
				category = category_all_infantry
				soft_attack = 0.03
			}
			battalion_mult = {
				category = category_special_forces
				hard_attack = 0.03
			}
		}
		
		enable_equipment_modules = {
			r56_tank_improved_optics
		}
		
		research_cost = 1.75
		start_year = 1930
		folder = {
			name = infantry_folder
			position = { x = -2 y = -1 }
		}
		
		categories = {
			infantry_weapons
			recon_tech
		}
		
		on_research_complete = {
			custom_effect_tooltip = {
				localization_key = SP_UNLOCK_PROJECT
				PROJECT = sp_r56_tank_optical_rangefinder
			}
		}

		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 15
		}
	}

	infantry_weapons1 = {

		enable_equipments = {
			infantry_equipment_1
		}

		enable_equipment_modules = {
			r56_tank_anti_tank_rifle_gun
		}
				
		path = {
			leads_to_tech = infantry_weapons2
			research_cost_coeff = 1
		}	

		path = {
			leads_to_tech = r56_anti_tank_kit
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1936 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 10
				tag = CHI
				
				OR = {
					date > "1937.1.1"
					JAP = { is_ai = no }
				}
			}
			
			modifier = {
				factor = 10
				date > "1936.1.3"
			}
		}
	}	

	r56_anti_tank_kit = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}

		#category_light_infantry = {
		#	ap_attack = 0.5
		#}

		#militia = {
		#	hard_attack = 0.1
		#}
		
		research_cost = 1.75
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 2 y = 2 }
		}
		
		path = {
			leads_to_tech = infantry_at 
			research_cost_coeff = 1
		}

		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}

		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 2
			modifier = {
				factor = 5
				date > "1936.1.3"
			}
		}
	}

	
	infantry_weapons2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		
		cavalry = {
			soft_attack = 0.05
		}

		camelry = {
			soft_attack = 0.05
		}
		
		motorized = {
			soft_attack = 0.05
		}
		
		mechanized = {
			soft_attack = 0.05
		}

		mot_shocktroop = {
			soft_attack = 0.05
		}

		mech_shocktroop = {
			soft_attack = 0.05
		}

		amphibious_mechanized = {
			soft_attack = 0.05
		}
		
		path = {
			leads_to_tech = improved_infantry_weapons
			research_cost_coeff = 1
		}		

		research_cost = 1.5
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1938 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}

			modifier = {
				factor = 5
				date > "1939.1.1"
			}
		}
	}
	
	improved_infantry_weapons = {

		enable_equipments = {
			infantry_equipment_2
		}
		
		path = {
			leads_to_tech = improved_infantry_weapons_2
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = infantry_at
			research_cost_coeff = 0.9
		}
				

		research_cost = 2
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1939 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 3
						
			modifier = {
				factor = 10
				date > "1938.6.1"
			}
			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
			modifier = {
				factor = 0.5
				tag = SOV
				OR = {
					date < "1944.1.1" # stock up on lots of rifles, we got the manpower
					AND = {
						date > "1943.1.1"
						surrender_progress < 0.1 # if we arent losing badly its ok
					}
				}				
			}			
		}
	}
	improved_infantry_weapons_2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		
		cavalry = {
			soft_attack = 0.05
		}

		camelry = {
			soft_attack = 0.05
		}
		
		motorized = {
			soft_attack = 0.05
		}
		
		mechanized = {
			soft_attack = 0.05
		}

		mot_shocktroop = {
			soft_attack = 0.05
		}

		mech_shocktroop = {
			soft_attack = 0.05
		}

		amphibious_mechanized = {
			soft_attack = 0.05
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1940 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1940.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1942.1.1"
			}
		}
	}
	
	infantry_at = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}
		
		path = {
			leads_to_tech = infantry_at2
			research_cost_coeff = 1
		}

		enable_equipment_modules = {
			r56_tank_anti_tank_rifle_gun_2
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1939 }
		}

		on_research_complete = {
			custom_effect_tooltip = {
				localization_key = SP_UNLOCK_PROJECT
				PROJECT = r56_anti_tank_rifle_grenade_tech 
			}
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 2
				date > "1942.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
		}
	}
###------> Old Infantry Anti-Tank   <><> <><> <><> <><> <><>
	
	infantry_at2 = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}
		
		path = {
			leads_to_tech = infantry_at_a
			research_cost_coeff = 1
		}
		
		research_cost = 2
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1943 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 2
				date > "1943.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	advanced_infantry_weapons = {

		enable_equipments = {
			infantry_equipment_3
		}	
		
		path = {
			leads_to_tech = advanced_infantry_weapons2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1942 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 0.8
			modifier = {
				tag = GER
				factor = 2.5
			}
			modifier = {
				num_of_military_factories > 150
				factor = 2.5
			}
			
			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
			modifier = {
				factor = 2
				date > "1941.1.9"
			}
		}
	}
	
###------> Old Infantry Equipment   <><> <><> <><> <><> <><>
	
	advanced_infantry_weapons2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}		


		motorized = {
			soft_attack = 0.1
		}
		
		mechanized = {
			soft_attack = 0.05
		}

		mot_shocktroop = {
			soft_attack = 0.05
		}

		mech_shocktroop = {
			soft_attack = 0.05
		}

		amphibious_mechanized = {
			soft_attack = 0.1
		}

		path = {
			leads_to_tech = advanced_infantry_weapons_b
			research_cost_coeff = 1
		}		

		research_cost = 1.5
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1943 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1944.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	paratroopers = {

		enable_subunits = {
			paratrooper
		}
		
		path = {
			leads_to_tech = paratroopers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1936 }
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = paratrooper
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_paratroopers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		ai_will_do = { #Changed to 0.1 because the AI can't do paradrops so all those techs are useless to them
			factor = 0.1

			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = { #Something about a raid on Eben Emael
				factor = 50 
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
	paratroopers2 = {

		paratrooper = {
			max_organisation = 5
			soft_attack = 0.05
		}
		
		path = {
			leads_to_tech = paratroopers3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1939 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
   
			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
###------> Old Paratroopers <><> <><> <><> <><> <><>
	
	paratroopers3 = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1942 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
			
			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
	marines = {

		enable_subunits = {
			marine
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = marine
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_marines"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}		

		path = {
			leads_to_tech = marines2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1936 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
			
			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
	marines2 = {

		marine = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = marines3
			research_cost_coeff = 1
		}
		

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1939 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
###------> Old Marines <><> <><> <><> <><> <><>
	
	marines3 = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1942 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		ai_will_do = {
			factor = 0.7
			
			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	tech_mountaineers = {

		enable_subunits = {
			mountaineers
		}

		on_research_complete_limit = {
			
			NOT = {
				has_template_containing_unit = mountaineers
			}
		}
		on_research_complete = {	
			hidden_effect = {
				load_oob = "unlock_mountineers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}	
		path = {
			leads_to_tech = tech_mountaineers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1936 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	tech_mountaineers2 = {

		mountaineers = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = tech_mountaineers3
			research_cost_coeff = 1
		}


		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1939 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
###------> Old Mountaineers <><> <><> <><> <><> <><>

	tech_mountaineers3 = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = mountaineers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1942 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}		
	
###------> X <><> <><> <><> <><> <><>

###------> Special Forces <><> <><> <><> <><> <><>
	
	tech_special_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.05
			acclimatization_cold_climate_gain_factor = 0.05
		}

		path = {
			leads_to_tech = advanced_special_forces
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = improved_special_forces
			research_cost_coeff = 1
		}

		allow_branch = { not = { has_dlc = "Arms Against Tyranny" } }

		research_cost = 2
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1938 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}


	advanced_special_forces = {
		xor={
			improved_special_forces
		}

		category_special_forces = {
			max_organisation = 5
			defense = 0.05
		}

		special_forces_training_time_factor = 0.1
		
		path = {
			leads_to_tech = extreme_environment_training
			research_cost_coeff = 1
		}


		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 23 y = @1940 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	improved_special_forces = {
		xor={
			advanced_special_forces
		}

		special_forces_cap = 0.05
		special_forces_training_time_factor = -0.1
		
		path = {
			leads_to_tech = survival_training
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 25 y = @1940 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	extreme_environment_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.50
			acclimatization_cold_climate_gain_factor = 0.50
		}
		
		special_forces_no_supply_grace = 48
		special_forces_training_time_factor = 0.1
		
		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 23 y = @1943 }
		}
		
		categories = {

			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	survival_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
		}
		
		special_forces_out_of_supply_factor = -0.1
		
		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 25 y = @1943 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	elite_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48
		
		path = {
			leads_to_tech = elite_forces_02
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1946
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1946 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	elite_forces_02 = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48
		
		path = {
			leads_to_tech = elite_forces_03
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1950 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	elite_forces_03 = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1954 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	jungle_warfare = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: RAJ_jungle_training_effect
		marine = {
			jungle = {
				attack = 0.05 
				movement = 0.1
			}
		}

		mountaineers = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

		paratrooper = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

	}

	SWI_mountaineer_paratroopers_tech = { #Unlocked in Swiss Focus SWI_mountaneer_paratroopers

		research_cost = 1

		allow = {
			always = no
		}

		paratrooper = {  # CHANGE TOOLTIP WHEN NEEDED
			mountain = {
				attack = 0.35
				defence = 0.1
				movement = 0.2
			}
			hills = {
				attack = 0.2
				defence = 0.05
				movement = 0.1
			}
		}

	}

	HUN_light_infantry_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: HUN_light_infantry_divisions_doctrine_effect
		infantry = {
			forest = {
				attack = 0.02
				movement = 0.05
			}

			urban = {
				attack = 0.05 
				movement = 0.05
			}
		}
	}

	mountain_defensive_training = {	#Austria

		research_cost = 1

		# only from focus!
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: AUS_osterreichische_gebirgsjager_tt
		infantry = {
			mountain = {
				defence = 0.05
				movement = 0.05
			}
		}

		mountaineers = {
			mountain = {
				defence = 0.05
				movement = 0.1
			}
		}

	}

	
###------> Old Night Vision <><> <><> <><> <><> <><>

	#Jumps Out of Order to SWA
	night_vision = {

		land_night_attack = 0.15
		air_strategic_bomber_night_penalty = -0.05
		
		path = {
			leads_to_tech = night_vision2
			research_cost_coeff = 1
		}

		enable_equipment_modules = {
			tank_night_vision
			mech_night_vision
		}
		
		research_cost = 2.5
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1944 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 4
			
			modifier = {
				factor = 2
				date > "1942.1.9"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1943.1.6"
			}
			
			modifier = {
				factor = 5
				date > "1946.1.1"
			}
		}
	}
	
	#Jumps Out of Order to SWB
	night_vision2 = {

		land_night_attack = 0.15
		air_strategic_bomber_night_penalty = -0.1
		
		path = {
			leads_to_tech = night_vision_a
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1947 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 4
			
			modifier = {
				factor = 2
				date > "1945.1.9"
			}
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1946.1.6"
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>

	support_weapons = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}
		
		path = {
			leads_to_tech = support_weapons2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1918
		folder = {
			name = infantry_folder
			position = { x = -2 y = 1 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 15
				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}			
			modifier = {
				factor = 2
				date > "1937.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1938.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1939.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
	
	support_weapons2 = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}

		#Once we have more custom SP's this should be moved deeper into the tree
		on_research_complete = {
			custom_effect_tooltip = {
				localization_key = SP_UNLOCK_PROJECT
				PROJECT = sp_r56_gammon_bomb
			}
		}
		
		path = {
			leads_to_tech = support_weapons3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1938 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}
			modifier = {
				factor = 2
				date > "1938.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1939.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1940.1.1"
			}
   
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
 
	support_weapons3 = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}
		
		path = {
			leads_to_tech = support_weapons4
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1940 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1940.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
	
###------> Old Support Weapons   <><> <><> <><> <><> <><>
	
	support_weapons4 = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}
		
		path = {
			leads_to_tech = support_weapons_a
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1942 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1	
   
			modifier = {
				factor = 2
				date > "1942.1.6"
			}
	
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}


	
	advanced_infantry_weapons_b = {

		enable_equipments = {
			infantry_equipment_x
		}	
		
		path = {
			leads_to_tech = advanced_infantry_weapons_e
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1945 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1948.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_c = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}
		camelry = {
			soft_attack = 0.1
		}			

		motorized = {
			soft_attack = 0.1
		}
		mechanized = {
			soft_attack = 0.1
		}
		mot_shocktroop = {
			soft_attack = 0.1
		}
		mech_shocktroop = {
			soft_attack = 0.1
		}
		amphibious_mechanized = {
			soft_attack = 0.1
		}	
		
		path = {
			leads_to_tech = advanced_infantry_weapons_f
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1949 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1950.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_d = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}
		camelry = {
			soft_attack = 0.1
		}		

		motorized = {
			soft_attack = 0.1
		}
		mechanized = {
			soft_attack = 0.1
		}
		mot_shocktroop = {
			soft_attack = 0.1
		}
		mech_shocktroop = {
			soft_attack = 0.1
		}
		amphibious_mechanized = {
			soft_attack = 0.1
		}

		research_cost = 1.5
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1953 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1952.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1953.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1954.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_e = {

		enable_equipments = {
			infantry_equipment_x_2
		}	

		research_cost = 1.5
		start_year = 1948
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1948 }
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons_c
			research_cost_coeff = 1
		}

		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1954.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1955.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1956.1.1"
			}			
		}
	}

	advanced_infantry_weapons_f = {

		enable_equipments = {
			infantry_equipment_x_3
		}	
		
		path = {
			leads_to_tech = advanced_infantry_weapons_d
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1952
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1952 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1948.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}

	
	
###------> New Infantry Anti-Tank   <><> <><> <><> <><> <><>

	infantry_at_a = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}
		
		path = {
			leads_to_tech = infantry_at_b
			research_cost_coeff = 1
		}
		
		research_cost = 2
		start_year = 1948
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1948 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1947.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1948.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1949.1.1"
			}			
		}
	}
	
	infantry_at_b = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}
		
		path = {
			leads_to_tech = infantry_at_c
			research_cost_coeff = 1
		}
		
		research_cost = 2
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1950 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1949.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1950.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1951.1.1"
			}			
		}
	}
	
	infantry_at_c = {

		category_all_infantry = {
			hard_attack = 0.1
			ap_attack = 0.1
		}
		
		research_cost = 2
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1953 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1952.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1953.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1954.1.1"
			}			
		}
	}
	
	
###------> X   <><> <><> <><> <><> <><>

###------> New Paratroopers <><> <><> <><> <><> <><>
	
	paratroopers_a = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1945 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}
	
	paratroopers_b = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1949 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}
	
	paratroopers_c = {

		paratrooper = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1953 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}	
	
###------> X <><> <><> <><> <><> <><>

###------> New Marines <><> <><> <><> <><> <><>
	
	marines_a = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1945 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}	
	
	marines_b = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1949 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}	
	
	marines_c = {

		marine = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1953 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}
	
###------> X <><> <><> <><> <><> <><>

###------> New Mountaineers <><> <><> <><> <><> <><>
	
	mountaineers_a = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {

			leads_to_tech = mountaineers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1945 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	mountaineers_b = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = mountaineers_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1949 }
		}
	
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	mountaineers_c = {

		mountaineers = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1953 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
###------> Jaeger Troops  <><> <><> <><> <><> <><>


	
	jungletroops = {

		enable_subunits = {

			jungletroop
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = jungletroop
			}
		}
		on_research_complete = {
			hidden_effect = {

				load_oob = "unlock_jungletroops"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {

			leads_to_tech = jungletroops2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}
	}
	
	jungletroops2 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02
			soft_attack = 0.02
		}

		path = {

			leads_to_tech = jungletroops3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}
	}
	
	jungletroops3 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops4 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops5 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1949}
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops6 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1953 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	shocktroops = {

		enable_subunits = {
			shocktroop
		}

		enable_subunits = {
			mot_shocktroop
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = shocktroop
			}
		}
		on_research_complete = {	
			hidden_effect = {
				load_oob = "unlock_shocktroop"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {
			leads_to_tech = shocktroops2
			research_cost_coeff = 1
		}

		research_cost = 2
		
		start_year = 1936
		
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	shocktroops2 = {

		shocktroop = {
			max_organisation = 5
			soft_attack = 0.05
		}

		mot_shocktroop = {
			max_organisation = 2
			soft_attack = 0.02
		}

		path = {
			leads_to_tech = shocktroops3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops3 = {
		enable_subunits = {
			mech_shocktroop
		}

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops4 = {

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops5 = {

		shocktroop = {
			max_organisation = 5
		}
		
		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1949 }
		}
		
		categories = {
			infantry_tech
		}
	}
	
	shocktroops6 = {

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}		

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1953 }
		}
		
		categories = {
			r56_shock_infantry_tech
		}
	}
	
	
###------> X <><> <><> <><> <><> <><>

###------> New Support Weapons   <><> <><> <><> <><> <><>
	
	support_weapons_a = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}
		
		path = {
			leads_to_tech = support_weapons_b
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1946
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1946 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
		}
	}
	
	support_weapons_b = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}

		path = {
			leads_to_tech = support_weapons_c
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1950 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
		}
	}
	
	night_vision_a = {

		land_night_attack = 0.15
		air_strategic_bomber_night_penalty = -0.1
		

		research_cost = 2
		start_year = 1951
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1951 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	support_weapons_c = {

		category_infantry_and_bicycle = {
			defense = 0.05
			breakthrough = 0.05
		}
		category_cavalry = {
			defense = 0.02
			breakthrough = 0.02
		}		
		category_special_forces_leg_infantry = {
			defense = 0.03
			breakthrough = 0.03
		}
		category_vehicle_infantry = {
			defense = 0.05
			breakthrough = 0.05
		}
		
		research_cost = 1.5
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1954 }
		}
		
		categories = {
			infantry_weapons
		}
		#special_project_specialization = { specialization_land }
		
		ai_will_do = {
			factor = 1
		}
	}
	
	######### FROM JAPANESE FOCUS ##########
	bicycle_infantry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			bicycle_battalion
		}		
	}
	camelry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			camelry
		}		
	}
	elephantry = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			elephantry
		}
	}
	######### FROM SOVIET FOCUS ##########
	penal_infantry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			penal_battalion
		}
	}	
	winter_clothes_gw = {


		path = {
			leads_to_tech = winter_clothes_1939
			research_cost_coeff = 1
		}
		
		path = {
			leads_to_tech = jaegers
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 7 y = -1 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1939 = {

		path = {
			leads_to_tech = winter_clothes_1941
			research_cost_coeff = 1
		}		

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1941 = {

		path = {
			leads_to_tech = winter_clothes_1944
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1944 = {

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}				
		}
	}

	jaegers = {

		enable_subunits = {
			jaeger
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = jaeger
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_jaegers"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {
			leads_to_tech = jaegers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1936 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}
	}
	
	jaegers2 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			defense = 0.02
		}
		

		path = {
			leads_to_tech = jaegers3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1939 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech

		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers3 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			defense = 0.02
		}
		
		path = {
			leads_to_tech = jaegers4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1942 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}	
	
	jaegers4 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			defense = 0.02 
		}

		path = {
			leads_to_tech = jaegers5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1945 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers5 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			defense = 0.02 
		}
		
		path = {
			leads_to_tech = jaegers6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1949 }
		}
		
		categories = {
			r56_jaeger_infantry_tech	
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers6 = {


		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			defense = 0.02 
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1953 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}

	jngdst_clothes_gw = {


		path = {
			leads_to_tech = jngdst_clothes_1939
			research_cost_coeff = 1
		}		

		path = {
			leads_to_tech = desertinfantry_at
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = jungletroops
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}


		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 9 y = -1 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1939 = {

		path = {
			leads_to_tech = jngdst_clothes_1941
			research_cost_coeff = 1
		}		

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1941 = {

		path = {
			leads_to_tech = jngdst_clothes_1944
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1944 = {


		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.05
			#default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SMI
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}
			modifier = {
				factor = 3
				OR = {

					original_tag = IRQ
					original_tag = KUR
					original_tag = PER
					original_tag = SAU
					original_tag = OMA
					original_tag = UAE
					original_tag = QAT
					original_tag = KUW
					original_tag = JOR
					original_tag = PAL
					original_tag = ISR
					original_tag = SYR
					original_tag = LEB
					original_tag = YEM
					original_tag = RAJ
					original_tag = SRL
					original_tag = PAK
					original_tag = BAN
					original_tag = HYD
					original_tag = BYA
					original_tag = SIA
					original_tag = LAO
					original_tag = CAM
					original_tag = VIN
					original_tag = INS
					original_tag = PHI
					original_tag = PNG
					original_tag = MAL
					original_tag = FRI
				
					original_tag = AST

					#africa
					original_tag = MOR
					original_tag = ALG
					original_tag = TUN
					original_tag = LBA
					original_tag = EGY
					original_tag = SUD
					original_tag = ETH
					original_tag = DJI
					original_tag = ERI
					original_tag = SOM
					original_tag = SEN
					original_tag = MLI
					original_tag = NGA
					original_tag = TZN
					original_tag = MLW
					original_tag = RWA
					original_tag = BRD
					original_tag = CAR
					original_tag = CHA
					original_tag = CMR
					original_tag = GAB
					original_tag = RCG
					original_tag = ANG
					original_tag = ZAM
					original_tag = ZIM
					original_tag = BOT
					original_tag = NMB
					original_tag = SAF
					original_tag = MZB
					original_tag = MAD
					original_tag = KEN
					original_tag = UGA
					original_tag = COG

					#South america
					original_tag = BRA
					original_tag = VEN
					original_tag = CAY
					original_tag = SUR
					original_tag = GYA
					original_tag = PAR
					original_tag = BOL
				}		
			}					
		}
	}
	
	desertinfantry_at = {

		enable_subunits = {
			desertinfantry
		}

		on_research_complete_limit = {	
			NOT = {
				has_template_containing_unit = desertinfantry
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_desertinfantry"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {

			leads_to_tech = desertinfantry_at2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}
	}
	
	desertinfantry_at2 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}
	}
	
	desertinfantry_at3 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at4
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}

	desertinfantry_at4 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at5
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
	}
	
	desertinfantry_at5 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at6
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1949 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}
	
	desertinfantry_at6 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			defense = 0.02 
			soft_attack = 0.02
		}
		
		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1953 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}



	

	camo = {

		path = {
			leads_to_tech = camo1942
			research_cost_coeff = 1
		}	

		category_all_infantry = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		category_support_battalions = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}

		cas_damage_reduction = 0.1
		
		research_cost = 1.6
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 3 y = -1 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	camo1942 = {

		category_all_infantry = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		category_support_battalions = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		
		cas_damage_reduction = 0.1
		
		path = {
			leads_to_tech = camo1948
			research_cost_coeff = 1
		}	

		research_cost = 1.6
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}	
	
	camo1948 = {

		category_all_infantry = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		category_support_battalions = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		
		cas_damage_reduction = 0.1
		
		path = {
			leads_to_tech = camo1955
			research_cost_coeff = 1
		}	

		research_cost = 1.6
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	camo1955 = {

		category_all_infantry = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		category_support_battalions = {
			ap_attack = 0.02
			breakthrough = 0.02
			hard_attack = 0.02
		}
		
		cas_damage_reduction = 0.1

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	######### FROM ITALIAN FOCUS ##########
	blackshirt_assault_battalion_tech = {
	
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			blackshirt_assault_battalion
		}
	}

	mountain_warfare_militias_tech = { #Hidden tech showed as part of ITA_grande_rivolta_rurale_ns national spirit
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		militia = {
			hills = {
				attack = 0.05 
				movement = 0.1
			}
			mountain = {
				attack = 0.05 
				movement = 0.1
			}
		}
	}

	#Base game has an unfinished tech here, port if implemented

	######### FROM FINNISH FOCUS ##########
	molotov_cocktails_tech = {
	
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}
	}

	winter_logistics_support_tech = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			winter_logistics_support
		}
	}

	long_range_patrol_support_tech = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			long_range_patrol_support
		}
	}

	sami_pathfinders_tech = { #Hidden tech showed as part of FIN_sami_pathfinders national spirit
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_recon = {
			recon = 1

			snow = {
				movement = 0.1
			}
			forest = {
				movement = 0.05
			}
			hills = {
				movement = 0.05
			}
			mountain = {
				movement = 0.05
			}
			marsh = {
				movement = 0.05
			}
			plains = {
				movement = 0.05
			}
			river = {
				movement = 0.05
			}
		}
	}

	lotta_svard_tech = { #Hidden tech showed as part of FIN_lotta_svard national spirit
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_support_battalions = { #Any changes in the values below need to be applied in FIN_lotta_svard_support_battalions_bonus_tt too
			max_strength = 5
			max_organisation = 10
		}
	}

	SWE_sami_support_tech = { #Hidden tech for Sami reconcilliation for Sweden
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_recon = {
			recon = 1

			snow = {
				movement = 0.1
			}
			forest = {
				movement = 0.1
			}
			hills = {
				movement = 0.05
			}
			mountain = {
				movement = 0.05
			}
		}
	}

	r56_SWE_lynx_armored_car = {	#was elsewhere in the file, but structure is different in R56
		allow = { always = no }
		enable_equipments = {
			#armored_car_at_equipment
		}

		research_cost = 1
		start_year = 1942
		sub_tech_index = 1
		
		categories = {
			motorized_equipment
			armor
			cat_armored_cars
		}

		armored_car = {
			max_organisation = 6
			ap_attack = 0.1
			hard_attack = 0.1
			forest = {
				attack = 0.1
				movement = 0.1
			}
			desert = {
				attack = 0.1
				movement = 0.1
			}

			snow = {
				attack = 0.1
				movement = 0.1
			}
	   	}

		armored_car_recon = {
			max_organisation = 4
			ap_attack = 0.1
			hard_attack = 0.1
			forest = {
				attack = 0.1
				movement = 0.1
			}
			desert = {
				attack = 0.1
				movement = 0.1
			}

			snow = {
				attack = 0.2
				movement = 0.2
			}
		}
   }

	TOA_jungle_pioneers_support_tech = {
			
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			jungle_pioneers_support
		}
	}

	ToA_river_boats_tech = { #hidden tech to boost Brazil via Brown Water Navy focus
		# Remember to update tt: BRA_brown_water_navy_idea_bonus_tt
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_all_infantry = {
			river = {
				movement = 0.1
				attack = 0.1
				defence = 0.05
			}
		}
	}
	
	######### FROM GERMAN FOCUS ##########
	sturmtruppe_battalion_tech = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			sturmtruppe_battalion
		}
	}

	GER_heavy_armored_car = {
 		allow = { always = no }
		enable_equipments = {
			#armored_car_at_equipment
		}

		research_cost = 1
		start_year = 1936
		sub_tech_index = 1
		
		categories = {
			motorized_equipment
			armor
			cat_armored_cars
		}

		armored_car_recon = {
			max_strength = 3
			max_organisation = 2
			armor_value = 0.5
			#ap_attack = 0.1
			#hard_attack = 0.1
			#hardness = 1
			recon = 1
			defense = 0.1
			forest = {
		    	#attack = 0.05
				movement = 0.05
			}
			desert = {
		    	#attack = 0.05
				movement = 0.1
			}
			plains = {
				movement = 0.1
			}
		}
	}	


	##### FROM BELGIAN FOCUS #####
	BEL_chasseurs_ardennais = { #hidden tech to boost Mountaineers in Forests. Remember to update BEL_chasseurs_ardennais_tt if you change these numbers!
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		category_jaeger = {
			forest = {
				attack = 0.05
				defence = 0.1
			}
		}
	}

	uranium_tipped_bullets = {

		allow = {
			always = no #UPDATE RAJ_uranium_tipped_bullets_tt if changing
		}

		research_cost = 1
		start_year = 1947

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}

		category_cavalry = {
			hard_attack = 0.1
			ap_attack = 0.4
		}

		category_artillery = {
			hard_attack = 1
		}

		#artillery = {
		#	hard_attack = 2
		#}
		#artillery_brigade = {
		#	hard_attack = 2.5
		#}
		#mot_artillery_brigade = {
		#	hard_attack = 1
		#}
		#category_self_propelled_artillery = {
		#	hard_attack = 0.5
		#}

		category_tank_destroyers = {
			hard_attack = 0.15
			ap_attack = 0.2
		}

		anti_tank = {
			hard_attack = 0.1
			ap_attack = 0.2
		}
		#anti_tank_brigade = {
		#	hard_attack = 0.1
		#	ap_attack = 0.2
		#}
		mot_anti_tank_brigade = {
			hard_attack = 0.1
			ap_attack = 0.2
		}

		anti_air = {
			air_attack = 0.1
		}
		#anti_air_brigade = {
		#	air_attack = 0.1
		#}
		mot_anti_air_brigade = {
			air_attack = 0.1
		}
		ai_will_do = {
			factor = 0
		}
	}
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###------> X   <><> <><> <><> <><> <><>

}

#####-----------------------------------------------------------> End