sub_units = {
	bm_guided_anti_armor_company = {
		abbreviation = "ATGM"
		sprite = anti_tank
		map_icon_category = infantry
		group = support

		active = yes
		affects_speed = no
		can_be_parachuted = yes

		priority = 0
		ai_priority = 0

		type = {
			infantry
			support
		}
		categories = {
			category_front_line
			category_support_battalions
			category_army
		}

		combat_width = 0
		manpower = 200
		max_organisation = 0
		default_morale = 0.1
		max_strength = 0.2
		training_time = 240
		weight = 0.1
		supply_consumption = 0.08

		defense = -0.5
		breakthrough = -0.5
		soft_attack = -0.5
		#hard_attack = -0.5
		#ap_attack = -0.3

		need = {
			bm_guided_anti_tank_launcher_equipment_0 = 24
		}

		essential = {
			bm_guided_anti_tank_launcher_equipment_0
		}
	}
}