equipment_modules = {
	bm_explosive_reactive_armor_1 = {
		abbreviation = "ERA"
		category = tank_armor_type
		gfx = bm_explosive_reactive_armor_1
		
		xp_cost = 8
		dismantle_cost_ic = 1

		add_stats = {
			hardness = 0.04
			defense = 5
			breakthrough = 3
		}

		multiply_stats = {
			build_cost_ic = 0.35
			armor_value = 0.60
			maximum_speed = -0.05
		}

		build_cost_resources = {
			chromium = 2
		}
	}
}