ideologies = {
	monarchist = {
		types = {
			hereditary_monarchy = {
				can_be_randomly_selected = yes
			}
			elective_monarchy = {
				can_be_randomly_selected = no
			}
			absolute_monarchy = {
				can_be_randomly_selected = no
			}
			empire = {
				can_be_randomly_selected = no
				color = { 211 17 0 }
			}
		}
		
		color = { 196 17 98 }
		
		rules = {
            can_create_collaboration_government = yes
			can_declare_war_on_same_ideology = yes
			can_force_government = yes
			can_send_volunteers = yes
			can_puppet = yes
			can_lower_tension = yes
			can_only_justify_war_on_threat_country = no
			can_guarantee_other_ideologies = no
			can_host_government_in_exile = yes
		}

		war_impact_on_world_tension = 0.2
		faction_impact_on_world_tension = 0.3
		
		modifiers = {
			generate_wargoal_tension = 0
			join_faction_tension = 0.15
			lend_lease_tension = 0.15
			send_volunteers_tension = 0.15
			guarantee_tension = 0.05
			take_states_cost_factor = 0.5
			annex_cost_factor = 0.7
			justify_war_goal_when_in_major_war_time = 0.5
			drift_defence_factor = 0.3
			puppet_cost_factor = -0.6
		}

		can_be_boosted = yes
		can_collaborate = yes
		
		faction_modifiers = {
			faction_trade_opinion_factor = 0.50
		}
		ai_neutral = yes
	}

	nationalist = {
		types = {
			nationalism = {
				can_be_randomly_selected = yes
			}
		}
		
		color = { 214 219 217 }
		
		rules = {
            can_create_collaboration_government = yes
			can_declare_war_on_same_ideology = yes
			can_force_government = yes
			can_send_volunteers = yes
			can_puppet = yes
			can_lower_tension = no
			can_only_justify_war_on_threat_country = no
			can_guarantee_other_ideologies = no
			can_host_government_in_exile = yes
		}

		war_impact_on_world_tension = 0.4
		faction_impact_on_world_tension = 0.6
		
		modifiers = {
			generate_wargoal_tension = 0
			join_faction_tension = 0.05
			lend_lease_tension = 0.05
			send_volunteers_tension = 0.05
			guarantee_tension = 0.05
			take_states_cost_factor = -0.2
			annex_cost_factor = -0.4
			justify_war_goal_when_in_major_war_time = 0.7
			drift_defence_factor = 0.6
			puppet_cost_factor = 0.3
		}

		can_be_boosted = yes
		can_collaborate = no
		
		faction_modifiers = {
			faction_trade_opinion_factor = 0.50
		}
		ai_fascism = yes
	}

	democratic = {
		types = {
			republic = {
				can_be_randomly_selected = yes
			}
		}
		
		color = { 16 0 255 }
		
		rules = {
            can_create_collaboration_government = yes
			can_declare_war_on_same_ideology = yes
			can_force_government = yes
			can_send_volunteers = yes
			can_puppet = yes
			can_lower_tension = yes
			can_only_justify_war_on_threat_country = no
			can_guarantee_other_ideologies = yes
			can_host_government_in_exile = yes
		}

		war_impact_on_world_tension = 0.1
		faction_impact_on_world_tension = 0.2
		
		modifiers = {
			generate_wargoal_tension = 0
			join_faction_tension = 0.25
			lend_lease_tension = 0.25
			send_volunteers_tension = 0.25
			guarantee_tension = 0.25
			take_states_cost_factor = 0.7
			annex_cost_factor = 0.9
			justify_war_goal_when_in_major_war_time = 0.2
			drift_defence_factor = 0.5
			puppet_cost_factor = -0.9
		}

		can_be_boosted = yes
		can_collaborate = yes
		
		faction_modifiers = {
			faction_trade_opinion_factor = 0.50
		}
		ai_democracy = yes
	}

	anarchist = {
		types = {
			anarchist = {
				can_be_randomly_selected = yes
			}
			tribes = {
				can_be_randomly_selected = no
				color = { 4 124 0 }
			}
		}
		
		color = { 175 153 42 }
		
		rules = {
            can_create_collaboration_government = no
			can_declare_war_on_same_ideology = yes
			can_force_government = no
			can_send_volunteers = no
			can_puppet = no
			can_lower_tension = no
			can_only_justify_war_on_threat_country = no
			can_guarantee_other_ideologies = no
			can_host_government_in_exile = no
		}

		war_impact_on_world_tension = 0.1
		faction_impact_on_world_tension = 0.1
		
		modifiers = {
			generate_wargoal_tension = 0
			join_faction_tension = 0.25
			lend_lease_tension = 0.25
			send_volunteers_tension = 0.25
			guarantee_tension = 0.25
			take_states_cost_factor = 0.7
			annex_cost_factor = 0.9
			justify_war_goal_when_in_major_war_time = 0.2
			drift_defence_factor = 0.5
			puppet_cost_factor = 0.9
		}

		can_be_boosted = no
		can_collaborate = no
		
		faction_modifiers = {
			faction_trade_opinion_factor = 0.50
		}
		ai_communism = yes
	}
}
