state = {
	id = 116
	name = "STATE_116"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 20.000
		steel = 0.000
		tungsten = 4.000
		coal = 0.000
	}

	history = {
		owner = EBB
		add_core_of = EBB
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			7094 = {
			bunker = 1
			}
		}
		victory_points = { 7094 8}
	}

	provinces = {
		 7093 7094 7095 7096 7097 7098 7099 7100 7101 7102 7103 7104 7105
	}

	manpower = 12091
	state_category = Town
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
