state = {
	id = 14
	name = "STATE_14"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 5.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CID
		add_core_of = CID
		buildings = {
			infrastructure = 3
			arms_factory = 2
			industrial_complex = 2
			dockyard = 1
			12571 = {
			naval_base = 3
			bunker = 2
			}
			12588 = {
			bunker = 1
			naval_base = 1
			}
			12583 = {
			naval_base = 1
			}
			12576 = {
			bunker = 1
			}
		}
		victory_points = { 12571 13 }
		victory_points = {12588 7}
		victory_points = {12583 5}
		victory_points = {12576 5}
		victory_points = {12567 5}
	}

	provinces = {
		 12566 12567 12568 12569 12570 12571 12572 12573 12574 12575 12576 12577 12578 12579 12580 12581 12582 12583 12584 12585 12586 12587 12588 12589
	}

	manpower = 120429
	state_category = city
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
