state = {
	id = 146
	name = "STATE_146"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = KAE
		add_core_of = KAE
		buildings = {
			infrastructure = 3
			arms_factory = 2
			industrial_complex = 0
			13786 = {
			bunker = 2
			}
			13782 = {
			bunker = 1
			}
		}
		victory_points = { 13786 8 }
		victory_points = {13782 7}
	}

	provinces = {
		 13775 13776 13777 13778 13779 13780 13781 13782 13783 13784 13785 13786 13787 13788 13789 13790 13791 13792 13793
	}

	manpower = 79640
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
