state = {
	id = 159
	name = "STATE_159"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 7.000
		tungsten = 0.000
		coal = 1.000
	}

	history = {
		owner = HLP
		add_core_of = HLP
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			9367 = {
			bunker = 2
			}
		}
		victory_points = {9367 7 }
	}

	provinces = {
		 9363 9364 9365 9366 9367 9368 9369 9370 9371 9372 9373 9374
	}

	manpower = 78043
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 5.000
}
