state = {
	id = 16
	name = "STATE_16"
	impassable = no

	resources = {
		aluminium = 6.000
		chromium = 0.000
		oil = 9.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CID
		add_core_of = CID
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 1
			12592 = {
			bunker = 1
			naval_base = 2
			}
		}
		victory_points = { 12592 10}
		victory_points = { 12591 5 }
	}

	provinces = {
		 12590 12591 12592 12593
	}

	manpower = 64069
	state_category = large_city
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
