state = {
	id = 160
	name = "STATE_160"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 1.000
		coal = 0.000
	}

	history = {
		owner = MET
		add_core_of = MET
		buildings = {
			infrastructure = 2
			arms_factory = 0
			industrial_complex = 1
		}
		#victory_points = { }
	}

	provinces = {
		 9375 9376 9377 9378 9379 9380 9381 9382 9383 9384 9385 9386 9387 9388 9389 9390 9391 9392 9393 9394 9395 9396 9397 9398 9399 9400 9401 9402 9403 9404
	}

	manpower = 31039
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
