state = {
	id = 168
	name = "STATE_168"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = ZER
		add_core_of = ZER
		buildings = {
			infrastructure = 1
			arms_factory = 0
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 9482 9483 9484 9485 9486 9487 9488 9489 9490 9491 9492 9493 9494 9495 9496 9497 9498 9499 9500 9501 9502 9503 9504 9505 9506 9507 9508 9509 9510 9511 9512 9513 9514 9515 9516 9517 9518 9519 9520 9594 9595 9596 9597 9598 9599 9600 9601 9602 9603 9604 9605 9633 9634 9635 9636 9637 9638 9639 10101 10102 10103 10104
	}

	manpower = 1000
	state_category = pastoral
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
