state = {
	id = 178
	name = "STATE_178"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = TOU
		add_core_of = TOU
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 1
			9692 = {
			bunker = 1
			}
		}
		victory_points = { 9706 6}
		victory_points = { 9692 8}
	}

	provinces = {
		 9690 9691 9692 9693 9694 9695 9696 9697 9698 9699 9700 9701 9702 9703 9704 9705 9706 9707 9708 9709 9710
	}

	manpower = 94012
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 2.000
}
